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feat: support multiplayer mode in teapot (#2317)
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@@ -2,11 +2,12 @@ package emu.grasscutter.data.binout;
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import com.google.gson.annotations.SerializedName;
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import emu.grasscutter.game.world.Position;
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import java.util.List;
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import lombok.AccessLevel;
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import lombok.Data;
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import lombok.experimental.FieldDefaults;
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import java.util.List;
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@Data
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@FieldDefaults(level = AccessLevel.PRIVATE)
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public class HomeworldDefaultSaveData {
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@@ -11,9 +11,10 @@ import lombok.experimental.FieldDefaults;
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@FieldDefaults(level = AccessLevel.PRIVATE)
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@ResourceType(name = {"HomeWorldBgmExcelConfigData.json"})
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public class HomeWorldBgmData extends GameResource {
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@SerializedName(value = "homeBgmId", alternate = "MJJENLEBKEF")
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@SerializedName(value = "homeBgmId", alternate = {"MJJENLEBKEF"})
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private int homeBgmId;
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@SerializedName(value = "isDefaultUnlock", alternate = {"GBEONILEOBA"})
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private boolean isDefaultUnlock;
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private boolean NBIDHGOOCKD;
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private boolean JJMNJMCCOKP;
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