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KickCommand: Remove unnecessary subpermission
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parent
6e955c9fdb
commit
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@ -8,7 +8,7 @@ import java.util.List;
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import static emu.grasscutter.utils.Language.translate;
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import static emu.grasscutter.utils.Language.translate;
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@Command(label = "kick", usage = "kick", permission = "server.kick", permissionTargeted = "server.kick.others", description = "commands.kick.description")
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@Command(label = "kick", usage = "kick", permission = "server.kick", description = "commands.kick.description")
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public final class KickCommand implements CommandHandler {
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public final class KickCommand implements CommandHandler {
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@Override
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@Override
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@ -140,6 +140,11 @@
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"success": "Summoned %s to %s's world.",
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"success": "Summoned %s to %s's world.",
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"description": "Forces someone to join the world of others. If no one is targeted, it sends you into co-op mode anyway."
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"description": "Forces someone to join the world of others. If no one is targeted, it sends you into co-op mode anyway."
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},
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},
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"drop": {
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"command_usage": "Usage: drop <itemID|itemName> [amount]",
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"success": "Dropped %s of %s.",
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"description": "Drops an item near you"
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},
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"enter_dungeon": {
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"enter_dungeon": {
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"usage": "Usage: enterdungeon <dungeonID>",
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"usage": "Usage: enterdungeon <dungeonID>",
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"changed": "Changed to dungeon %s.",
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"changed": "Changed to dungeon %s.",
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@ -181,19 +186,16 @@
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"success": "Godmode is now %s for %s.",
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"success": "Godmode is now %s for %s.",
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"description": "Prevents you from taking damage. Defaults to toggle."
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"description": "Prevents you from taking damage. Defaults to toggle."
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},
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},
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"nostamina": {
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"success": "NoStamina is now %s for %s.",
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"description": "Keep your endurance to the maximum."
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},
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"unlimitenergy": {
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"success": "UnlimitEnergy is now %s for %s.",
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"config_error": "Command is disabled, because energyUsage is false in config.json.",
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"description": "Use the element does not waste energy"
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},
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"heal": {
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"heal": {
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"success": "All characters have been healed.",
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"success": "All characters have been healed.",
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"description": "Heal all characters in your current team."
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"description": "Heal all characters in your current team."
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},
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},
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"help": {
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"usage": "Usage: ",
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"aliases": "Aliases: ",
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"available_commands": "Available commands: ",
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"description": "Sends the help message or shows information about a specified command"
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},
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"kick": {
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"kick": {
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"player_kick_player": "Player [%s:%s] has kicked player [%s:%s]",
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"player_kick_player": "Player [%s:%s] has kicked player [%s:%s]",
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"server_kick_player": "Kicking player [%s:%s]...",
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"server_kick_player": "Kicking player [%s:%s]...",
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@ -220,6 +222,10 @@
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"success": "There are %s player(s) online:",
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"success": "There are %s player(s) online:",
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"description": "List online players"
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"description": "List online players"
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},
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},
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"nostamina": {
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"success": "NoStamina is now %s for %s.",
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"description": "Keep your endurance to the maximum."
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},
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"permission": {
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"permission": {
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"usage": "Usage: permission <add|remove> <username> <permission>",
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"usage": "Usage: permission <add|remove> <username> <permission>",
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"add": "Permission added.",
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"add": "Permission added.",
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@ -256,6 +262,9 @@
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"success": "Reset complete.",
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"success": "Reset complete.",
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"description": "Reset target player's shop refresh time"
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"description": "Reset target player's shop refresh time"
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},
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},
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"restart": {
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"description": "Restarts the current session"
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},
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"sendMail": {
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"sendMail": {
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"usage": "Usage: sendmail <userID|all|help> [templateID]",
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"usage": "Usage: sendmail <userID|all|help> [templateID]",
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"user_not_exist": "The user with an ID of '%s' does not exist.",
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"user_not_exist": "The user with an ID of '%s' does not exist.",
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@ -368,29 +377,20 @@
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"success": "Teleported %s to %s, %s, %s in scene %s.",
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"success": "Teleported %s to %s, %s, %s in scene %s.",
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"description": "Change the player's position"
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"description": "Change the player's position"
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},
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},
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"unlimitenergy": {
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"success": "UnlimitEnergy is now %s for %s.",
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"config_error": "Command is disabled, because energyUsage is false in config.json.",
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"description": "Use the element does not waste energy"
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},
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"unlocktower": {
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"success": "Abyss Corridor's Floors are all unlocked now.",
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"description": "Unlock all levels of tower"
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},
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"weather": {
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"weather": {
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"usage": "Usage: weather <climate type(weatherId)> <weather type(climateId)>\nWeather types 0: None, 1: Sunny, 2: Cloudy, 3: Rain, 4: Thunderstorm, 5: Snow, 6: Mist",
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"usage": "Usage: weather <climate type(weatherId)> <weather type(climateId)>\nWeather types 0: None, 1: Sunny, 2: Cloudy, 3: Rain, 4: Thunderstorm, 5: Snow, 6: Mist",
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"success": "Changed climate type to %s with weather type %s.",
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"success": "Changed climate type to %s with weather type %s.",
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"invalid_id": "Invalid ID.",
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"invalid_id": "Invalid ID.",
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"description": "Changes the weather"
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"description": "Changes the weather"
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},
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"drop": {
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"command_usage": "Usage: drop <itemID|itemName> [amount]",
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"success": "Dropped %s of %s.",
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"description": "Drops an item near you"
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},
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"help": {
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"usage": "Usage: ",
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"aliases": "Aliases: ",
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"available_commands": "Available commands: ",
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"description": "Sends the help message or shows information about a specified command"
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},
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"restart": {
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"description": "Restarts the current session"
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},
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"unlocktower": {
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"success": "Unlock done.",
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"description": "Unlock Abyss Corridor's Floors"
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}
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}
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},
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},
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"gacha": {
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"gacha": {
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@ -140,6 +140,11 @@
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"success": "已强制传送 %s 到 %s 的世界。",
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"success": "已强制传送 %s 到 %s 的世界。",
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"description": "强制传送指定玩家到他人的世界。如果没有指定玩家,则会使你进入多人游戏状态"
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"description": "强制传送指定玩家到他人的世界。如果没有指定玩家,则会使你进入多人游戏状态"
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},
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},
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"drop": {
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"command_usage": "用法:drop <物品ID|物品名称> [数量]",
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"success": "已丢下 %s 个 %s。",
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"description": "在你附近丢下物品"
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},
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"enter_dungeon": {
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"enter_dungeon": {
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"usage": "用法:enterdungeon <秘境ID>",
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"usage": "用法:enterdungeon <秘境ID>",
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"changed": "已进入秘境 %s。",
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"changed": "已进入秘境 %s。",
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@ -181,19 +186,16 @@
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"success": "Godmode 已设为 %s。[用户:%s]",
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"success": "Godmode 已设为 %s。[用户:%s]",
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"description": "防止你受到伤害"
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"description": "防止你受到伤害"
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},
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},
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"nostamina": {
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"success": "NoStamina 已设为 %s。[用户:%s]",
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"description": "保持你的体力处于最高状态"
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},
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"unlimitenergy": {
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"success": "UnlimitEnergy 已设为 %s。[用户:%s]",
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"config_error": "命令不可用。因为 config.json 中 energyUsage 为 false。",
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"description": "使用元素爆发而不消耗能量"
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},
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"heal": {
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"heal": {
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"success": "已治疗所有角色。",
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"success": "已治疗所有角色。",
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"description": "治疗当前队伍的角色"
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"description": "治疗当前队伍的角色"
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},
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},
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"help": {
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"usage": "用法:",
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"aliases": "别名:",
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"available_commands": "可用命令:",
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"description": "发送帮助信息或显示指定命令的信息"
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},
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"kick": {
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"kick": {
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"player_kick_player": "玩家 [%s:%s] 已将 [%s:%s] 踢出。",
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"player_kick_player": "玩家 [%s:%s] 已将 [%s:%s] 踢出。",
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"server_kick_player": "正在踢出玩家 [%s:%s]...",
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"server_kick_player": "正在踢出玩家 [%s:%s]...",
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@ -220,6 +222,10 @@
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"success": "目前在线人数:%s",
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"success": "目前在线人数:%s",
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"description": "查看所有玩家"
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"description": "查看所有玩家"
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},
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},
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"nostamina": {
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"success": "NoStamina 已设为 %s。[用户:%s]",
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"description": "保持你的体力处于最高状态"
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},
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"permission": {
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"permission": {
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"usage": "用法:permission <add|remove> <用户名> <权限>",
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"usage": "用法:permission <add|remove> <用户名> <权限>",
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"add": "权限已添加。",
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"add": "权限已添加。",
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@ -256,6 +262,9 @@
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"success": "重置完成。",
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"success": "重置完成。",
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"description": "重置指定玩家的商店刷新时间"
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"description": "重置指定玩家的商店刷新时间"
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},
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},
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"restart": {
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"description": "重新启动服务器"
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},
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"sendMail": {
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"sendMail": {
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"usage": "用法:sendmail <用户ID|all|help> [模板ID]",
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"usage": "用法:sendmail <用户ID|all|help> [模板ID]",
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"user_not_exist": "用户 '%s' 不存在。",
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"user_not_exist": "用户 '%s' 不存在。",
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@ -368,29 +377,20 @@
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"success": "传送 %s 到坐标 %s, %s, %s,场景为 %s。",
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"success": "传送 %s 到坐标 %s, %s, %s,场景为 %s。",
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"description": "改变指定玩家的位置"
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"description": "改变指定玩家的位置"
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},
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},
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"unlimitenergy": {
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"success": "UnlimitEnergy 已设为 %s。[用户:%s]",
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"config_error": "命令不可用。因为 config.json 中 energyUsage 为 false。",
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"description": "使用元素爆发而不消耗能量"
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},
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"unlocktower": {
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"success": "现已解锁深境回廊(1-8层)。",
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"description": "解锁深境螺旋"
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},
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"weather": {
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"weather": {
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"usage": "用法:weather <气候类型(天气ID)> <天气类型(气候ID)>\n天气类型 0: 无, 1: 晴天, 2: 多云, 3: 雨, 4: 雷雨, 5: 雪, 6: 雾",
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"usage": "用法:weather <气候类型(天气ID)> <天气类型(气候ID)>\n天气类型 0: 无, 1: 晴天, 2: 多云, 3: 雨, 4: 雷雨, 5: 雪, 6: 雾",
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"success": "已更改气候类型为 %s,天气类型为 %s。",
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"success": "已更改气候类型为 %s,天气类型为 %s。",
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"invalid_id": "无效的ID。",
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"invalid_id": "无效的ID。",
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"description": "更改天气"
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"description": "更改天气"
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},
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"drop": {
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"command_usage": "用法:drop <物品ID|物品名称> [数量]",
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"success": "已丢下 %s 个 %s。",
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"description": "在你附近丢下物品"
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},
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"help": {
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"usage": "用法:",
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"aliases": "别名:",
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"available_commands": "可用命令:",
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"description": "发送帮助信息或显示指定命令的信息"
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},
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"restart": {
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"description": "重新启动服务器"
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},
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"unlocktower": {
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"success": "解锁完成。",
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"description": "解锁深境回廊(1-8层)"
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}
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}
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},
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},
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"gacha": {
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"gacha": {
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@ -389,8 +389,8 @@
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"description": "重新啟動伺服器。"
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"description": "重新啟動伺服器。"
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},
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},
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"unlocktower": {
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"unlocktower": {
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"success": "解鎖完成。",
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"success": "現已解鎖深境迴廊。",
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"description": "解鎖深境迴廊。"
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"description": "解鎖深境螺旋。"
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}
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}
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},
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},
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"gacha": {
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"gacha": {
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