Upgrade to REL3.7 (#2164)

* Remove hardcoded quest data

* Remove deprecated fields

* Try to fix packet

* Apply fix for token exchange

* Upgrade to REL3.7

* Add obfuscated protocol definitions

* Add missing enum (other protos too maybe)

* Re-add field setters and add note on removal
This commit is contained in:
Magix
2023-05-26 21:29:02 -07:00
committed by GitHub
Unverified
parent 19bf2dfc69
commit 71f6198361
1382 changed files with 227149 additions and 199653 deletions
@@ -18,6 +18,12 @@ public final class AvatarEquipChangeNotifyOuterClass {
// @@protoc_insertion_point(interface_extends:AvatarEquipChangeNotify)
com.google.protobuf.MessageOrBuilder {
/**
* <code>uint32 equip_type = 7;</code>
* @return The equipType.
*/
int getEquipType();
/**
* <code>uint64 avatar_guid = 14;</code>
* @return The avatarGuid.
@@ -25,57 +31,51 @@ public final class AvatarEquipChangeNotifyOuterClass {
long getAvatarGuid();
/**
* <code>.SceneWeaponInfo weapon = 9;</code>
* @return Whether the weapon field is set.
* <code>uint32 item_id = 12;</code>
* @return The itemId.
*/
boolean hasWeapon();
/**
* <code>.SceneWeaponInfo weapon = 9;</code>
* @return The weapon.
*/
emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo getWeapon();
/**
* <code>.SceneWeaponInfo weapon = 9;</code>
*/
emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfoOrBuilder getWeaponOrBuilder();
int getItemId();
/**
* <code>.SceneReliquaryInfo reliquary = 1;</code>
* <code>.SceneReliquaryInfo reliquary = 2;</code>
* @return Whether the reliquary field is set.
*/
boolean hasReliquary();
/**
* <code>.SceneReliquaryInfo reliquary = 1;</code>
* <code>.SceneReliquaryInfo reliquary = 2;</code>
* @return The reliquary.
*/
emu.grasscutter.net.proto.SceneReliquaryInfoOuterClass.SceneReliquaryInfo getReliquary();
/**
* <code>.SceneReliquaryInfo reliquary = 1;</code>
* <code>.SceneReliquaryInfo reliquary = 2;</code>
*/
emu.grasscutter.net.proto.SceneReliquaryInfoOuterClass.SceneReliquaryInfoOrBuilder getReliquaryOrBuilder();
/**
* <code>uint32 equip_type = 5;</code>
* @return The equipType.
*/
int getEquipType();
/**
* <code>uint64 equip_guid = 15;</code>
* <code>uint64 equip_guid = 1;</code>
* @return The equipGuid.
*/
long getEquipGuid();
/**
* <code>uint32 item_id = 11;</code>
* @return The itemId.
* <code>.SceneWeaponInfo weapon = 11;</code>
* @return Whether the weapon field is set.
*/
int getItemId();
boolean hasWeapon();
/**
* <code>.SceneWeaponInfo weapon = 11;</code>
* @return The weapon.
*/
emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo getWeapon();
/**
* <code>.SceneWeaponInfo weapon = 11;</code>
*/
emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfoOrBuilder getWeaponOrBuilder();
}
/**
* <pre>
* CmdId: 682
* Name: ANIOAPMNCML
* CmdId: 638
* Obf: FFELKMJCIEF
* </pre>
*
* Protobuf type {@code AvatarEquipChangeNotify}
@@ -122,7 +122,12 @@ public final class AvatarEquipChangeNotifyOuterClass {
case 0:
done = true;
break;
case 10: {
case 8: {
equipGuid_ = input.readUInt64();
break;
}
case 18: {
emu.grasscutter.net.proto.SceneReliquaryInfoOuterClass.SceneReliquaryInfo.Builder subBuilder = null;
if (reliquary_ != null) {
subBuilder = reliquary_.toBuilder();
@@ -135,12 +140,12 @@ public final class AvatarEquipChangeNotifyOuterClass {
break;
}
case 40: {
case 56: {
equipType_ = input.readUInt32();
break;
}
case 74: {
case 90: {
emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo.Builder subBuilder = null;
if (weapon_ != null) {
subBuilder = weapon_.toBuilder();
@@ -153,7 +158,7 @@ public final class AvatarEquipChangeNotifyOuterClass {
break;
}
case 88: {
case 96: {
itemId_ = input.readUInt32();
break;
@@ -163,11 +168,6 @@ public final class AvatarEquipChangeNotifyOuterClass {
avatarGuid_ = input.readUInt64();
break;
}
case 120: {
equipGuid_ = input.readUInt64();
break;
}
default: {
if (!parseUnknownField(
input, unknownFields, extensionRegistry, tag)) {
@@ -200,6 +200,17 @@ public final class AvatarEquipChangeNotifyOuterClass {
emu.grasscutter.net.proto.AvatarEquipChangeNotifyOuterClass.AvatarEquipChangeNotify.class, emu.grasscutter.net.proto.AvatarEquipChangeNotifyOuterClass.AvatarEquipChangeNotify.Builder.class);
}
public static final int EQUIP_TYPE_FIELD_NUMBER = 7;
private int equipType_;
/**
* <code>uint32 equip_type = 7;</code>
* @return The equipType.
*/
@java.lang.Override
public int getEquipType() {
return equipType_;
}
public static final int AVATAR_GUID_FIELD_NUMBER = 14;
private long avatarGuid_;
/**
@@ -211,36 +222,21 @@ public final class AvatarEquipChangeNotifyOuterClass {
return avatarGuid_;
}
public static final int WEAPON_FIELD_NUMBER = 9;
private emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo weapon_;
public static final int ITEM_ID_FIELD_NUMBER = 12;
private int itemId_;
/**
* <code>.SceneWeaponInfo weapon = 9;</code>
* @return Whether the weapon field is set.
* <code>uint32 item_id = 12;</code>
* @return The itemId.
*/
@java.lang.Override
public boolean hasWeapon() {
return weapon_ != null;
}
/**
* <code>.SceneWeaponInfo weapon = 9;</code>
* @return The weapon.
*/
@java.lang.Override
public emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo getWeapon() {
return weapon_ == null ? emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo.getDefaultInstance() : weapon_;
}
/**
* <code>.SceneWeaponInfo weapon = 9;</code>
*/
@java.lang.Override
public emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfoOrBuilder getWeaponOrBuilder() {
return getWeapon();
public int getItemId() {
return itemId_;
}
public static final int RELIQUARY_FIELD_NUMBER = 1;
public static final int RELIQUARY_FIELD_NUMBER = 2;
private emu.grasscutter.net.proto.SceneReliquaryInfoOuterClass.SceneReliquaryInfo reliquary_;
/**
* <code>.SceneReliquaryInfo reliquary = 1;</code>
* <code>.SceneReliquaryInfo reliquary = 2;</code>
* @return Whether the reliquary field is set.
*/
@java.lang.Override
@@ -248,7 +244,7 @@ public final class AvatarEquipChangeNotifyOuterClass {
return reliquary_ != null;
}
/**
* <code>.SceneReliquaryInfo reliquary = 1;</code>
* <code>.SceneReliquaryInfo reliquary = 2;</code>
* @return The reliquary.
*/
@java.lang.Override
@@ -256,28 +252,17 @@ public final class AvatarEquipChangeNotifyOuterClass {
return reliquary_ == null ? emu.grasscutter.net.proto.SceneReliquaryInfoOuterClass.SceneReliquaryInfo.getDefaultInstance() : reliquary_;
}
/**
* <code>.SceneReliquaryInfo reliquary = 1;</code>
* <code>.SceneReliquaryInfo reliquary = 2;</code>
*/
@java.lang.Override
public emu.grasscutter.net.proto.SceneReliquaryInfoOuterClass.SceneReliquaryInfoOrBuilder getReliquaryOrBuilder() {
return getReliquary();
}
public static final int EQUIP_TYPE_FIELD_NUMBER = 5;
private int equipType_;
/**
* <code>uint32 equip_type = 5;</code>
* @return The equipType.
*/
@java.lang.Override
public int getEquipType() {
return equipType_;
}
public static final int EQUIP_GUID_FIELD_NUMBER = 15;
public static final int EQUIP_GUID_FIELD_NUMBER = 1;
private long equipGuid_;
/**
* <code>uint64 equip_guid = 15;</code>
* <code>uint64 equip_guid = 1;</code>
* @return The equipGuid.
*/
@java.lang.Override
@@ -285,15 +270,30 @@ public final class AvatarEquipChangeNotifyOuterClass {
return equipGuid_;
}
public static final int ITEM_ID_FIELD_NUMBER = 11;
private int itemId_;
public static final int WEAPON_FIELD_NUMBER = 11;
private emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo weapon_;
/**
* <code>uint32 item_id = 11;</code>
* @return The itemId.
* <code>.SceneWeaponInfo weapon = 11;</code>
* @return Whether the weapon field is set.
*/
@java.lang.Override
public int getItemId() {
return itemId_;
public boolean hasWeapon() {
return weapon_ != null;
}
/**
* <code>.SceneWeaponInfo weapon = 11;</code>
* @return The weapon.
*/
@java.lang.Override
public emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo getWeapon() {
return weapon_ == null ? emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo.getDefaultInstance() : weapon_;
}
/**
* <code>.SceneWeaponInfo weapon = 11;</code>
*/
@java.lang.Override
public emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfoOrBuilder getWeaponOrBuilder() {
return getWeapon();
}
private byte memoizedIsInitialized = -1;
@@ -310,24 +310,24 @@ public final class AvatarEquipChangeNotifyOuterClass {
@java.lang.Override
public void writeTo(com.google.protobuf.CodedOutputStream output)
throws java.io.IOException {
if (equipGuid_ != 0L) {
output.writeUInt64(1, equipGuid_);
}
if (reliquary_ != null) {
output.writeMessage(1, getReliquary());
output.writeMessage(2, getReliquary());
}
if (equipType_ != 0) {
output.writeUInt32(5, equipType_);
output.writeUInt32(7, equipType_);
}
if (weapon_ != null) {
output.writeMessage(9, getWeapon());
output.writeMessage(11, getWeapon());
}
if (itemId_ != 0) {
output.writeUInt32(11, itemId_);
output.writeUInt32(12, itemId_);
}
if (avatarGuid_ != 0L) {
output.writeUInt64(14, avatarGuid_);
}
if (equipGuid_ != 0L) {
output.writeUInt64(15, equipGuid_);
}
unknownFields.writeTo(output);
}
@@ -337,30 +337,30 @@ public final class AvatarEquipChangeNotifyOuterClass {
if (size != -1) return size;
size = 0;
if (equipGuid_ != 0L) {
size += com.google.protobuf.CodedOutputStream
.computeUInt64Size(1, equipGuid_);
}
if (reliquary_ != null) {
size += com.google.protobuf.CodedOutputStream
.computeMessageSize(1, getReliquary());
.computeMessageSize(2, getReliquary());
}
if (equipType_ != 0) {
size += com.google.protobuf.CodedOutputStream
.computeUInt32Size(5, equipType_);
.computeUInt32Size(7, equipType_);
}
if (weapon_ != null) {
size += com.google.protobuf.CodedOutputStream
.computeMessageSize(9, getWeapon());
.computeMessageSize(11, getWeapon());
}
if (itemId_ != 0) {
size += com.google.protobuf.CodedOutputStream
.computeUInt32Size(11, itemId_);
.computeUInt32Size(12, itemId_);
}
if (avatarGuid_ != 0L) {
size += com.google.protobuf.CodedOutputStream
.computeUInt64Size(14, avatarGuid_);
}
if (equipGuid_ != 0L) {
size += com.google.protobuf.CodedOutputStream
.computeUInt64Size(15, equipGuid_);
}
size += unknownFields.getSerializedSize();
memoizedSize = size;
return size;
@@ -376,24 +376,24 @@ public final class AvatarEquipChangeNotifyOuterClass {
}
emu.grasscutter.net.proto.AvatarEquipChangeNotifyOuterClass.AvatarEquipChangeNotify other = (emu.grasscutter.net.proto.AvatarEquipChangeNotifyOuterClass.AvatarEquipChangeNotify) obj;
if (getEquipType()
!= other.getEquipType()) return false;
if (getAvatarGuid()
!= other.getAvatarGuid()) return false;
if (hasWeapon() != other.hasWeapon()) return false;
if (hasWeapon()) {
if (!getWeapon()
.equals(other.getWeapon())) return false;
}
if (getItemId()
!= other.getItemId()) return false;
if (hasReliquary() != other.hasReliquary()) return false;
if (hasReliquary()) {
if (!getReliquary()
.equals(other.getReliquary())) return false;
}
if (getEquipType()
!= other.getEquipType()) return false;
if (getEquipGuid()
!= other.getEquipGuid()) return false;
if (getItemId()
!= other.getItemId()) return false;
if (hasWeapon() != other.hasWeapon()) return false;
if (hasWeapon()) {
if (!getWeapon()
.equals(other.getWeapon())) return false;
}
if (!unknownFields.equals(other.unknownFields)) return false;
return true;
}
@@ -405,24 +405,24 @@ public final class AvatarEquipChangeNotifyOuterClass {
}
int hash = 41;
hash = (19 * hash) + getDescriptor().hashCode();
hash = (37 * hash) + EQUIP_TYPE_FIELD_NUMBER;
hash = (53 * hash) + getEquipType();
hash = (37 * hash) + AVATAR_GUID_FIELD_NUMBER;
hash = (53 * hash) + com.google.protobuf.Internal.hashLong(
getAvatarGuid());
if (hasWeapon()) {
hash = (37 * hash) + WEAPON_FIELD_NUMBER;
hash = (53 * hash) + getWeapon().hashCode();
}
hash = (37 * hash) + ITEM_ID_FIELD_NUMBER;
hash = (53 * hash) + getItemId();
if (hasReliquary()) {
hash = (37 * hash) + RELIQUARY_FIELD_NUMBER;
hash = (53 * hash) + getReliquary().hashCode();
}
hash = (37 * hash) + EQUIP_TYPE_FIELD_NUMBER;
hash = (53 * hash) + getEquipType();
hash = (37 * hash) + EQUIP_GUID_FIELD_NUMBER;
hash = (53 * hash) + com.google.protobuf.Internal.hashLong(
getEquipGuid());
hash = (37 * hash) + ITEM_ID_FIELD_NUMBER;
hash = (53 * hash) + getItemId();
if (hasWeapon()) {
hash = (37 * hash) + WEAPON_FIELD_NUMBER;
hash = (53 * hash) + getWeapon().hashCode();
}
hash = (29 * hash) + unknownFields.hashCode();
memoizedHashCode = hash;
return hash;
@@ -520,8 +520,8 @@ public final class AvatarEquipChangeNotifyOuterClass {
}
/**
* <pre>
* CmdId: 682
* Name: ANIOAPMNCML
* CmdId: 638
* Obf: FFELKMJCIEF
* </pre>
*
* Protobuf type {@code AvatarEquipChangeNotify}
@@ -561,26 +561,26 @@ public final class AvatarEquipChangeNotifyOuterClass {
@java.lang.Override
public Builder clear() {
super.clear();
equipType_ = 0;
avatarGuid_ = 0L;
itemId_ = 0;
if (reliquaryBuilder_ == null) {
reliquary_ = null;
} else {
reliquary_ = null;
reliquaryBuilder_ = null;
}
equipGuid_ = 0L;
if (weaponBuilder_ == null) {
weapon_ = null;
} else {
weapon_ = null;
weaponBuilder_ = null;
}
if (reliquaryBuilder_ == null) {
reliquary_ = null;
} else {
reliquary_ = null;
reliquaryBuilder_ = null;
}
equipType_ = 0;
equipGuid_ = 0L;
itemId_ = 0;
return this;
}
@@ -607,20 +607,20 @@ public final class AvatarEquipChangeNotifyOuterClass {
@java.lang.Override
public emu.grasscutter.net.proto.AvatarEquipChangeNotifyOuterClass.AvatarEquipChangeNotify buildPartial() {
emu.grasscutter.net.proto.AvatarEquipChangeNotifyOuterClass.AvatarEquipChangeNotify result = new emu.grasscutter.net.proto.AvatarEquipChangeNotifyOuterClass.AvatarEquipChangeNotify(this);
result.equipType_ = equipType_;
result.avatarGuid_ = avatarGuid_;
if (weaponBuilder_ == null) {
result.weapon_ = weapon_;
} else {
result.weapon_ = weaponBuilder_.build();
}
result.itemId_ = itemId_;
if (reliquaryBuilder_ == null) {
result.reliquary_ = reliquary_;
} else {
result.reliquary_ = reliquaryBuilder_.build();
}
result.equipType_ = equipType_;
result.equipGuid_ = equipGuid_;
result.itemId_ = itemId_;
if (weaponBuilder_ == null) {
result.weapon_ = weapon_;
} else {
result.weapon_ = weaponBuilder_.build();
}
onBuilt();
return result;
}
@@ -669,23 +669,23 @@ public final class AvatarEquipChangeNotifyOuterClass {
public Builder mergeFrom(emu.grasscutter.net.proto.AvatarEquipChangeNotifyOuterClass.AvatarEquipChangeNotify other) {
if (other == emu.grasscutter.net.proto.AvatarEquipChangeNotifyOuterClass.AvatarEquipChangeNotify.getDefaultInstance()) return this;
if (other.getEquipType() != 0) {
setEquipType(other.getEquipType());
}
if (other.getAvatarGuid() != 0L) {
setAvatarGuid(other.getAvatarGuid());
}
if (other.hasWeapon()) {
mergeWeapon(other.getWeapon());
if (other.getItemId() != 0) {
setItemId(other.getItemId());
}
if (other.hasReliquary()) {
mergeReliquary(other.getReliquary());
}
if (other.getEquipType() != 0) {
setEquipType(other.getEquipType());
}
if (other.getEquipGuid() != 0L) {
setEquipGuid(other.getEquipGuid());
}
if (other.getItemId() != 0) {
setItemId(other.getItemId());
if (other.hasWeapon()) {
mergeWeapon(other.getWeapon());
}
this.mergeUnknownFields(other.unknownFields);
onChanged();
@@ -716,6 +716,37 @@ public final class AvatarEquipChangeNotifyOuterClass {
return this;
}
private int equipType_ ;
/**
* <code>uint32 equip_type = 7;</code>
* @return The equipType.
*/
@java.lang.Override
public int getEquipType() {
return equipType_;
}
/**
* <code>uint32 equip_type = 7;</code>
* @param value The equipType to set.
* @return This builder for chaining.
*/
public Builder setEquipType(int value) {
equipType_ = value;
onChanged();
return this;
}
/**
* <code>uint32 equip_type = 7;</code>
* @return This builder for chaining.
*/
public Builder clearEquipType() {
equipType_ = 0;
onChanged();
return this;
}
private long avatarGuid_ ;
/**
* <code>uint64 avatar_guid = 14;</code>
@@ -747,137 +778,49 @@ public final class AvatarEquipChangeNotifyOuterClass {
return this;
}
private emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo weapon_;
private com.google.protobuf.SingleFieldBuilderV3<
emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo, emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo.Builder, emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfoOrBuilder> weaponBuilder_;
private int itemId_ ;
/**
* <code>.SceneWeaponInfo weapon = 9;</code>
* @return Whether the weapon field is set.
* <code>uint32 item_id = 12;</code>
* @return The itemId.
*/
public boolean hasWeapon() {
return weaponBuilder_ != null || weapon_ != null;
@java.lang.Override
public int getItemId() {
return itemId_;
}
/**
* <code>.SceneWeaponInfo weapon = 9;</code>
* @return The weapon.
* <code>uint32 item_id = 12;</code>
* @param value The itemId to set.
* @return This builder for chaining.
*/
public emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo getWeapon() {
if (weaponBuilder_ == null) {
return weapon_ == null ? emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo.getDefaultInstance() : weapon_;
} else {
return weaponBuilder_.getMessage();
}
}
/**
* <code>.SceneWeaponInfo weapon = 9;</code>
*/
public Builder setWeapon(emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo value) {
if (weaponBuilder_ == null) {
if (value == null) {
throw new NullPointerException();
}
weapon_ = value;
onChanged();
} else {
weaponBuilder_.setMessage(value);
}
return this;
}
/**
* <code>.SceneWeaponInfo weapon = 9;</code>
*/
public Builder setWeapon(
emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo.Builder builderForValue) {
if (weaponBuilder_ == null) {
weapon_ = builderForValue.build();
onChanged();
} else {
weaponBuilder_.setMessage(builderForValue.build());
}
return this;
}
/**
* <code>.SceneWeaponInfo weapon = 9;</code>
*/
public Builder mergeWeapon(emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo value) {
if (weaponBuilder_ == null) {
if (weapon_ != null) {
weapon_ =
emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo.newBuilder(weapon_).mergeFrom(value).buildPartial();
} else {
weapon_ = value;
}
onChanged();
} else {
weaponBuilder_.mergeFrom(value);
}
return this;
}
/**
* <code>.SceneWeaponInfo weapon = 9;</code>
*/
public Builder clearWeapon() {
if (weaponBuilder_ == null) {
weapon_ = null;
onChanged();
} else {
weapon_ = null;
weaponBuilder_ = null;
}
return this;
}
/**
* <code>.SceneWeaponInfo weapon = 9;</code>
*/
public emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo.Builder getWeaponBuilder() {
public Builder setItemId(int value) {
itemId_ = value;
onChanged();
return getWeaponFieldBuilder().getBuilder();
return this;
}
/**
* <code>.SceneWeaponInfo weapon = 9;</code>
* <code>uint32 item_id = 12;</code>
* @return This builder for chaining.
*/
public emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfoOrBuilder getWeaponOrBuilder() {
if (weaponBuilder_ != null) {
return weaponBuilder_.getMessageOrBuilder();
} else {
return weapon_ == null ?
emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo.getDefaultInstance() : weapon_;
}
}
/**
* <code>.SceneWeaponInfo weapon = 9;</code>
*/
private com.google.protobuf.SingleFieldBuilderV3<
emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo, emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo.Builder, emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfoOrBuilder>
getWeaponFieldBuilder() {
if (weaponBuilder_ == null) {
weaponBuilder_ = new com.google.protobuf.SingleFieldBuilderV3<
emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo, emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo.Builder, emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfoOrBuilder>(
getWeapon(),
getParentForChildren(),
isClean());
weapon_ = null;
}
return weaponBuilder_;
public Builder clearItemId() {
itemId_ = 0;
onChanged();
return this;
}
private emu.grasscutter.net.proto.SceneReliquaryInfoOuterClass.SceneReliquaryInfo reliquary_;
private com.google.protobuf.SingleFieldBuilderV3<
emu.grasscutter.net.proto.SceneReliquaryInfoOuterClass.SceneReliquaryInfo, emu.grasscutter.net.proto.SceneReliquaryInfoOuterClass.SceneReliquaryInfo.Builder, emu.grasscutter.net.proto.SceneReliquaryInfoOuterClass.SceneReliquaryInfoOrBuilder> reliquaryBuilder_;
/**
* <code>.SceneReliquaryInfo reliquary = 1;</code>
* <code>.SceneReliquaryInfo reliquary = 2;</code>
* @return Whether the reliquary field is set.
*/
public boolean hasReliquary() {
return reliquaryBuilder_ != null || reliquary_ != null;
}
/**
* <code>.SceneReliquaryInfo reliquary = 1;</code>
* <code>.SceneReliquaryInfo reliquary = 2;</code>
* @return The reliquary.
*/
public emu.grasscutter.net.proto.SceneReliquaryInfoOuterClass.SceneReliquaryInfo getReliquary() {
@@ -888,7 +831,7 @@ public final class AvatarEquipChangeNotifyOuterClass {
}
}
/**
* <code>.SceneReliquaryInfo reliquary = 1;</code>
* <code>.SceneReliquaryInfo reliquary = 2;</code>
*/
public Builder setReliquary(emu.grasscutter.net.proto.SceneReliquaryInfoOuterClass.SceneReliquaryInfo value) {
if (reliquaryBuilder_ == null) {
@@ -904,7 +847,7 @@ public final class AvatarEquipChangeNotifyOuterClass {
return this;
}
/**
* <code>.SceneReliquaryInfo reliquary = 1;</code>
* <code>.SceneReliquaryInfo reliquary = 2;</code>
*/
public Builder setReliquary(
emu.grasscutter.net.proto.SceneReliquaryInfoOuterClass.SceneReliquaryInfo.Builder builderForValue) {
@@ -918,7 +861,7 @@ public final class AvatarEquipChangeNotifyOuterClass {
return this;
}
/**
* <code>.SceneReliquaryInfo reliquary = 1;</code>
* <code>.SceneReliquaryInfo reliquary = 2;</code>
*/
public Builder mergeReliquary(emu.grasscutter.net.proto.SceneReliquaryInfoOuterClass.SceneReliquaryInfo value) {
if (reliquaryBuilder_ == null) {
@@ -936,7 +879,7 @@ public final class AvatarEquipChangeNotifyOuterClass {
return this;
}
/**
* <code>.SceneReliquaryInfo reliquary = 1;</code>
* <code>.SceneReliquaryInfo reliquary = 2;</code>
*/
public Builder clearReliquary() {
if (reliquaryBuilder_ == null) {
@@ -950,7 +893,7 @@ public final class AvatarEquipChangeNotifyOuterClass {
return this;
}
/**
* <code>.SceneReliquaryInfo reliquary = 1;</code>
* <code>.SceneReliquaryInfo reliquary = 2;</code>
*/
public emu.grasscutter.net.proto.SceneReliquaryInfoOuterClass.SceneReliquaryInfo.Builder getReliquaryBuilder() {
@@ -958,7 +901,7 @@ public final class AvatarEquipChangeNotifyOuterClass {
return getReliquaryFieldBuilder().getBuilder();
}
/**
* <code>.SceneReliquaryInfo reliquary = 1;</code>
* <code>.SceneReliquaryInfo reliquary = 2;</code>
*/
public emu.grasscutter.net.proto.SceneReliquaryInfoOuterClass.SceneReliquaryInfoOrBuilder getReliquaryOrBuilder() {
if (reliquaryBuilder_ != null) {
@@ -969,7 +912,7 @@ public final class AvatarEquipChangeNotifyOuterClass {
}
}
/**
* <code>.SceneReliquaryInfo reliquary = 1;</code>
* <code>.SceneReliquaryInfo reliquary = 2;</code>
*/
private com.google.protobuf.SingleFieldBuilderV3<
emu.grasscutter.net.proto.SceneReliquaryInfoOuterClass.SceneReliquaryInfo, emu.grasscutter.net.proto.SceneReliquaryInfoOuterClass.SceneReliquaryInfo.Builder, emu.grasscutter.net.proto.SceneReliquaryInfoOuterClass.SceneReliquaryInfoOrBuilder>
@@ -985,40 +928,9 @@ public final class AvatarEquipChangeNotifyOuterClass {
return reliquaryBuilder_;
}
private int equipType_ ;
/**
* <code>uint32 equip_type = 5;</code>
* @return The equipType.
*/
@java.lang.Override
public int getEquipType() {
return equipType_;
}
/**
* <code>uint32 equip_type = 5;</code>
* @param value The equipType to set.
* @return This builder for chaining.
*/
public Builder setEquipType(int value) {
equipType_ = value;
onChanged();
return this;
}
/**
* <code>uint32 equip_type = 5;</code>
* @return This builder for chaining.
*/
public Builder clearEquipType() {
equipType_ = 0;
onChanged();
return this;
}
private long equipGuid_ ;
/**
* <code>uint64 equip_guid = 15;</code>
* <code>uint64 equip_guid = 1;</code>
* @return The equipGuid.
*/
@java.lang.Override
@@ -1026,7 +938,7 @@ public final class AvatarEquipChangeNotifyOuterClass {
return equipGuid_;
}
/**
* <code>uint64 equip_guid = 15;</code>
* <code>uint64 equip_guid = 1;</code>
* @param value The equipGuid to set.
* @return This builder for chaining.
*/
@@ -1037,7 +949,7 @@ public final class AvatarEquipChangeNotifyOuterClass {
return this;
}
/**
* <code>uint64 equip_guid = 15;</code>
* <code>uint64 equip_guid = 1;</code>
* @return This builder for chaining.
*/
public Builder clearEquipGuid() {
@@ -1047,36 +959,124 @@ public final class AvatarEquipChangeNotifyOuterClass {
return this;
}
private int itemId_ ;
private emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo weapon_;
private com.google.protobuf.SingleFieldBuilderV3<
emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo, emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo.Builder, emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfoOrBuilder> weaponBuilder_;
/**
* <code>uint32 item_id = 11;</code>
* @return The itemId.
* <code>.SceneWeaponInfo weapon = 11;</code>
* @return Whether the weapon field is set.
*/
@java.lang.Override
public int getItemId() {
return itemId_;
public boolean hasWeapon() {
return weaponBuilder_ != null || weapon_ != null;
}
/**
* <code>uint32 item_id = 11;</code>
* @param value The itemId to set.
* @return This builder for chaining.
* <code>.SceneWeaponInfo weapon = 11;</code>
* @return The weapon.
*/
public Builder setItemId(int value) {
itemId_ = value;
onChanged();
public emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo getWeapon() {
if (weaponBuilder_ == null) {
return weapon_ == null ? emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo.getDefaultInstance() : weapon_;
} else {
return weaponBuilder_.getMessage();
}
}
/**
* <code>.SceneWeaponInfo weapon = 11;</code>
*/
public Builder setWeapon(emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo value) {
if (weaponBuilder_ == null) {
if (value == null) {
throw new NullPointerException();
}
weapon_ = value;
onChanged();
} else {
weaponBuilder_.setMessage(value);
}
return this;
}
/**
* <code>uint32 item_id = 11;</code>
* @return This builder for chaining.
* <code>.SceneWeaponInfo weapon = 11;</code>
*/
public Builder clearItemId() {
itemId_ = 0;
onChanged();
public Builder setWeapon(
emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo.Builder builderForValue) {
if (weaponBuilder_ == null) {
weapon_ = builderForValue.build();
onChanged();
} else {
weaponBuilder_.setMessage(builderForValue.build());
}
return this;
}
/**
* <code>.SceneWeaponInfo weapon = 11;</code>
*/
public Builder mergeWeapon(emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo value) {
if (weaponBuilder_ == null) {
if (weapon_ != null) {
weapon_ =
emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo.newBuilder(weapon_).mergeFrom(value).buildPartial();
} else {
weapon_ = value;
}
onChanged();
} else {
weaponBuilder_.mergeFrom(value);
}
return this;
}
/**
* <code>.SceneWeaponInfo weapon = 11;</code>
*/
public Builder clearWeapon() {
if (weaponBuilder_ == null) {
weapon_ = null;
onChanged();
} else {
weapon_ = null;
weaponBuilder_ = null;
}
return this;
}
/**
* <code>.SceneWeaponInfo weapon = 11;</code>
*/
public emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo.Builder getWeaponBuilder() {
onChanged();
return getWeaponFieldBuilder().getBuilder();
}
/**
* <code>.SceneWeaponInfo weapon = 11;</code>
*/
public emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfoOrBuilder getWeaponOrBuilder() {
if (weaponBuilder_ != null) {
return weaponBuilder_.getMessageOrBuilder();
} else {
return weapon_ == null ?
emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo.getDefaultInstance() : weapon_;
}
}
/**
* <code>.SceneWeaponInfo weapon = 11;</code>
*/
private com.google.protobuf.SingleFieldBuilderV3<
emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo, emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo.Builder, emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfoOrBuilder>
getWeaponFieldBuilder() {
if (weaponBuilder_ == null) {
weaponBuilder_ = new com.google.protobuf.SingleFieldBuilderV3<
emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo, emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo.Builder, emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfoOrBuilder>(
getWeapon(),
getParentForChildren(),
isClean());
weapon_ = null;
}
return weaponBuilder_;
}
@java.lang.Override
public final Builder setUnknownFields(
final com.google.protobuf.UnknownFieldSet unknownFields) {
@@ -1146,11 +1146,11 @@ public final class AvatarEquipChangeNotifyOuterClass {
java.lang.String[] descriptorData = {
"\n\035AvatarEquipChangeNotify.proto\032\030SceneRe" +
"liquaryInfo.proto\032\025SceneWeaponInfo.proto" +
"\"\261\001\n\027AvatarEquipChangeNotify\022\023\n\013avatar_g" +
"uid\030\016 \001(\004\022 \n\006weapon\030\t \001(\0132\020.SceneWeaponI" +
"nfo\022&\n\treliquary\030\001 \001(\0132\023.SceneReliquaryI" +
"nfo\022\022\n\nequip_type\030\005 \001(\r\022\022\n\nequip_guid\030\017 " +
"\001(\004\022\017\n\007item_id\030\013 \001(\rB\033\n\031emu.grasscutter." +
"\"\261\001\n\027AvatarEquipChangeNotify\022\022\n\nequip_ty" +
"pe\030\007 \001(\r\022\023\n\013avatar_guid\030\016 \001(\004\022\017\n\007item_id" +
"\030\014 \001(\r\022&\n\treliquary\030\002 \001(\0132\023.SceneReliqua" +
"ryInfo\022\022\n\nequip_guid\030\001 \001(\004\022 \n\006weapon\030\013 \001" +
"(\0132\020.SceneWeaponInfoB\033\n\031emu.grasscutter." +
"net.protob\006proto3"
};
descriptor = com.google.protobuf.Descriptors.FileDescriptor
@@ -1164,7 +1164,7 @@ public final class AvatarEquipChangeNotifyOuterClass {
internal_static_AvatarEquipChangeNotify_fieldAccessorTable = new
com.google.protobuf.GeneratedMessageV3.FieldAccessorTable(
internal_static_AvatarEquipChangeNotify_descriptor,
new java.lang.String[] { "AvatarGuid", "Weapon", "Reliquary", "EquipType", "EquipGuid", "ItemId", });
new java.lang.String[] { "EquipType", "AvatarGuid", "ItemId", "Reliquary", "EquipGuid", "Weapon", });
emu.grasscutter.net.proto.SceneReliquaryInfoOuterClass.getDescriptor();
emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.getDescriptor();
}