mirror of
https://github.com/Grasscutters/Grasscutter.git
synced 2026-06-05 10:55:02 +08:00
Upgrade to REL3.7 (#2164)
* Remove hardcoded quest data * Remove deprecated fields * Try to fix packet * Apply fix for token exchange * Upgrade to REL3.7 * Add obfuscated protocol definitions * Add missing enum (other protos too maybe) * Re-add field setters and add note on removal
This commit is contained in:
+315
-315
@@ -18,6 +18,12 @@ public final class AvatarEquipChangeNotifyOuterClass {
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// @@protoc_insertion_point(interface_extends:AvatarEquipChangeNotify)
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com.google.protobuf.MessageOrBuilder {
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/**
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* <code>uint32 equip_type = 7;</code>
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* @return The equipType.
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*/
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int getEquipType();
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/**
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* <code>uint64 avatar_guid = 14;</code>
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* @return The avatarGuid.
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@@ -25,57 +31,51 @@ public final class AvatarEquipChangeNotifyOuterClass {
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long getAvatarGuid();
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/**
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* <code>.SceneWeaponInfo weapon = 9;</code>
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* @return Whether the weapon field is set.
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* <code>uint32 item_id = 12;</code>
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* @return The itemId.
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*/
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boolean hasWeapon();
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/**
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* <code>.SceneWeaponInfo weapon = 9;</code>
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* @return The weapon.
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*/
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emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo getWeapon();
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/**
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* <code>.SceneWeaponInfo weapon = 9;</code>
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*/
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emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfoOrBuilder getWeaponOrBuilder();
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int getItemId();
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/**
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* <code>.SceneReliquaryInfo reliquary = 1;</code>
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* <code>.SceneReliquaryInfo reliquary = 2;</code>
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* @return Whether the reliquary field is set.
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*/
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boolean hasReliquary();
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/**
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* <code>.SceneReliquaryInfo reliquary = 1;</code>
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* <code>.SceneReliquaryInfo reliquary = 2;</code>
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* @return The reliquary.
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*/
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emu.grasscutter.net.proto.SceneReliquaryInfoOuterClass.SceneReliquaryInfo getReliquary();
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/**
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* <code>.SceneReliquaryInfo reliquary = 1;</code>
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* <code>.SceneReliquaryInfo reliquary = 2;</code>
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*/
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emu.grasscutter.net.proto.SceneReliquaryInfoOuterClass.SceneReliquaryInfoOrBuilder getReliquaryOrBuilder();
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/**
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* <code>uint32 equip_type = 5;</code>
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* @return The equipType.
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*/
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int getEquipType();
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/**
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* <code>uint64 equip_guid = 15;</code>
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* <code>uint64 equip_guid = 1;</code>
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* @return The equipGuid.
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*/
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long getEquipGuid();
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/**
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* <code>uint32 item_id = 11;</code>
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* @return The itemId.
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* <code>.SceneWeaponInfo weapon = 11;</code>
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* @return Whether the weapon field is set.
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*/
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int getItemId();
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boolean hasWeapon();
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/**
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* <code>.SceneWeaponInfo weapon = 11;</code>
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* @return The weapon.
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*/
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emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo getWeapon();
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/**
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* <code>.SceneWeaponInfo weapon = 11;</code>
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*/
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emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfoOrBuilder getWeaponOrBuilder();
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}
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/**
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* <pre>
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* CmdId: 682
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* Name: ANIOAPMNCML
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* CmdId: 638
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* Obf: FFELKMJCIEF
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* </pre>
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*
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* Protobuf type {@code AvatarEquipChangeNotify}
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@@ -122,7 +122,12 @@ public final class AvatarEquipChangeNotifyOuterClass {
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case 0:
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done = true;
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break;
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case 10: {
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case 8: {
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equipGuid_ = input.readUInt64();
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break;
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}
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case 18: {
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emu.grasscutter.net.proto.SceneReliquaryInfoOuterClass.SceneReliquaryInfo.Builder subBuilder = null;
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if (reliquary_ != null) {
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subBuilder = reliquary_.toBuilder();
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@@ -135,12 +140,12 @@ public final class AvatarEquipChangeNotifyOuterClass {
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break;
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}
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case 40: {
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case 56: {
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equipType_ = input.readUInt32();
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break;
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}
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case 74: {
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case 90: {
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emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo.Builder subBuilder = null;
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if (weapon_ != null) {
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subBuilder = weapon_.toBuilder();
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@@ -153,7 +158,7 @@ public final class AvatarEquipChangeNotifyOuterClass {
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break;
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}
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case 88: {
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case 96: {
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itemId_ = input.readUInt32();
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break;
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@@ -163,11 +168,6 @@ public final class AvatarEquipChangeNotifyOuterClass {
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avatarGuid_ = input.readUInt64();
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break;
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}
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case 120: {
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equipGuid_ = input.readUInt64();
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break;
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}
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default: {
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if (!parseUnknownField(
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input, unknownFields, extensionRegistry, tag)) {
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@@ -200,6 +200,17 @@ public final class AvatarEquipChangeNotifyOuterClass {
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emu.grasscutter.net.proto.AvatarEquipChangeNotifyOuterClass.AvatarEquipChangeNotify.class, emu.grasscutter.net.proto.AvatarEquipChangeNotifyOuterClass.AvatarEquipChangeNotify.Builder.class);
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}
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public static final int EQUIP_TYPE_FIELD_NUMBER = 7;
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private int equipType_;
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/**
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* <code>uint32 equip_type = 7;</code>
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* @return The equipType.
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*/
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@java.lang.Override
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public int getEquipType() {
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return equipType_;
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}
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public static final int AVATAR_GUID_FIELD_NUMBER = 14;
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private long avatarGuid_;
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/**
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@@ -211,36 +222,21 @@ public final class AvatarEquipChangeNotifyOuterClass {
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return avatarGuid_;
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}
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public static final int WEAPON_FIELD_NUMBER = 9;
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private emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo weapon_;
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public static final int ITEM_ID_FIELD_NUMBER = 12;
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private int itemId_;
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/**
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* <code>.SceneWeaponInfo weapon = 9;</code>
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* @return Whether the weapon field is set.
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* <code>uint32 item_id = 12;</code>
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* @return The itemId.
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*/
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@java.lang.Override
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public boolean hasWeapon() {
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return weapon_ != null;
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}
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/**
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* <code>.SceneWeaponInfo weapon = 9;</code>
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* @return The weapon.
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*/
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@java.lang.Override
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public emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo getWeapon() {
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return weapon_ == null ? emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo.getDefaultInstance() : weapon_;
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}
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/**
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* <code>.SceneWeaponInfo weapon = 9;</code>
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*/
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@java.lang.Override
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public emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfoOrBuilder getWeaponOrBuilder() {
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return getWeapon();
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public int getItemId() {
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return itemId_;
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}
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public static final int RELIQUARY_FIELD_NUMBER = 1;
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public static final int RELIQUARY_FIELD_NUMBER = 2;
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private emu.grasscutter.net.proto.SceneReliquaryInfoOuterClass.SceneReliquaryInfo reliquary_;
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/**
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* <code>.SceneReliquaryInfo reliquary = 1;</code>
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* <code>.SceneReliquaryInfo reliquary = 2;</code>
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* @return Whether the reliquary field is set.
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*/
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@java.lang.Override
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@@ -248,7 +244,7 @@ public final class AvatarEquipChangeNotifyOuterClass {
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return reliquary_ != null;
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}
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/**
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* <code>.SceneReliquaryInfo reliquary = 1;</code>
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* <code>.SceneReliquaryInfo reliquary = 2;</code>
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* @return The reliquary.
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*/
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@java.lang.Override
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@@ -256,28 +252,17 @@ public final class AvatarEquipChangeNotifyOuterClass {
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return reliquary_ == null ? emu.grasscutter.net.proto.SceneReliquaryInfoOuterClass.SceneReliquaryInfo.getDefaultInstance() : reliquary_;
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}
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/**
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* <code>.SceneReliquaryInfo reliquary = 1;</code>
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* <code>.SceneReliquaryInfo reliquary = 2;</code>
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*/
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@java.lang.Override
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public emu.grasscutter.net.proto.SceneReliquaryInfoOuterClass.SceneReliquaryInfoOrBuilder getReliquaryOrBuilder() {
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return getReliquary();
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}
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public static final int EQUIP_TYPE_FIELD_NUMBER = 5;
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private int equipType_;
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/**
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* <code>uint32 equip_type = 5;</code>
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* @return The equipType.
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*/
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@java.lang.Override
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public int getEquipType() {
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return equipType_;
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}
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public static final int EQUIP_GUID_FIELD_NUMBER = 15;
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public static final int EQUIP_GUID_FIELD_NUMBER = 1;
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private long equipGuid_;
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/**
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* <code>uint64 equip_guid = 15;</code>
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* <code>uint64 equip_guid = 1;</code>
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* @return The equipGuid.
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*/
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@java.lang.Override
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@@ -285,15 +270,30 @@ public final class AvatarEquipChangeNotifyOuterClass {
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return equipGuid_;
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}
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public static final int ITEM_ID_FIELD_NUMBER = 11;
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private int itemId_;
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public static final int WEAPON_FIELD_NUMBER = 11;
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private emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo weapon_;
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/**
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* <code>uint32 item_id = 11;</code>
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* @return The itemId.
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* <code>.SceneWeaponInfo weapon = 11;</code>
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* @return Whether the weapon field is set.
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*/
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@java.lang.Override
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public int getItemId() {
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return itemId_;
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public boolean hasWeapon() {
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return weapon_ != null;
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}
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/**
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* <code>.SceneWeaponInfo weapon = 11;</code>
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* @return The weapon.
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*/
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@java.lang.Override
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public emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo getWeapon() {
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return weapon_ == null ? emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo.getDefaultInstance() : weapon_;
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}
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/**
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* <code>.SceneWeaponInfo weapon = 11;</code>
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*/
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@java.lang.Override
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public emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfoOrBuilder getWeaponOrBuilder() {
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return getWeapon();
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}
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private byte memoizedIsInitialized = -1;
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@@ -310,24 +310,24 @@ public final class AvatarEquipChangeNotifyOuterClass {
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@java.lang.Override
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public void writeTo(com.google.protobuf.CodedOutputStream output)
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throws java.io.IOException {
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if (equipGuid_ != 0L) {
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output.writeUInt64(1, equipGuid_);
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}
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if (reliquary_ != null) {
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output.writeMessage(1, getReliquary());
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output.writeMessage(2, getReliquary());
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}
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if (equipType_ != 0) {
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output.writeUInt32(5, equipType_);
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output.writeUInt32(7, equipType_);
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}
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if (weapon_ != null) {
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output.writeMessage(9, getWeapon());
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output.writeMessage(11, getWeapon());
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}
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if (itemId_ != 0) {
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output.writeUInt32(11, itemId_);
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output.writeUInt32(12, itemId_);
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}
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if (avatarGuid_ != 0L) {
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output.writeUInt64(14, avatarGuid_);
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}
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if (equipGuid_ != 0L) {
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output.writeUInt64(15, equipGuid_);
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}
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unknownFields.writeTo(output);
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}
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@@ -337,30 +337,30 @@ public final class AvatarEquipChangeNotifyOuterClass {
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if (size != -1) return size;
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size = 0;
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if (equipGuid_ != 0L) {
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size += com.google.protobuf.CodedOutputStream
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.computeUInt64Size(1, equipGuid_);
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}
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if (reliquary_ != null) {
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size += com.google.protobuf.CodedOutputStream
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.computeMessageSize(1, getReliquary());
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.computeMessageSize(2, getReliquary());
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}
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if (equipType_ != 0) {
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size += com.google.protobuf.CodedOutputStream
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.computeUInt32Size(5, equipType_);
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.computeUInt32Size(7, equipType_);
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}
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if (weapon_ != null) {
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size += com.google.protobuf.CodedOutputStream
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.computeMessageSize(9, getWeapon());
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.computeMessageSize(11, getWeapon());
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}
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if (itemId_ != 0) {
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size += com.google.protobuf.CodedOutputStream
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.computeUInt32Size(11, itemId_);
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.computeUInt32Size(12, itemId_);
|
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}
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if (avatarGuid_ != 0L) {
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size += com.google.protobuf.CodedOutputStream
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.computeUInt64Size(14, avatarGuid_);
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}
|
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if (equipGuid_ != 0L) {
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size += com.google.protobuf.CodedOutputStream
|
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.computeUInt64Size(15, equipGuid_);
|
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}
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size += unknownFields.getSerializedSize();
|
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memoizedSize = size;
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return size;
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@@ -376,24 +376,24 @@ public final class AvatarEquipChangeNotifyOuterClass {
|
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}
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emu.grasscutter.net.proto.AvatarEquipChangeNotifyOuterClass.AvatarEquipChangeNotify other = (emu.grasscutter.net.proto.AvatarEquipChangeNotifyOuterClass.AvatarEquipChangeNotify) obj;
|
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|
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if (getEquipType()
|
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!= other.getEquipType()) return false;
|
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if (getAvatarGuid()
|
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!= other.getAvatarGuid()) return false;
|
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if (hasWeapon() != other.hasWeapon()) return false;
|
||||
if (hasWeapon()) {
|
||||
if (!getWeapon()
|
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.equals(other.getWeapon())) return false;
|
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}
|
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if (getItemId()
|
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!= other.getItemId()) return false;
|
||||
if (hasReliquary() != other.hasReliquary()) return false;
|
||||
if (hasReliquary()) {
|
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if (!getReliquary()
|
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.equals(other.getReliquary())) return false;
|
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}
|
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if (getEquipType()
|
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!= other.getEquipType()) return false;
|
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if (getEquipGuid()
|
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!= other.getEquipGuid()) return false;
|
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if (getItemId()
|
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!= other.getItemId()) return false;
|
||||
if (hasWeapon() != other.hasWeapon()) return false;
|
||||
if (hasWeapon()) {
|
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if (!getWeapon()
|
||||
.equals(other.getWeapon())) return false;
|
||||
}
|
||||
if (!unknownFields.equals(other.unknownFields)) return false;
|
||||
return true;
|
||||
}
|
||||
@@ -405,24 +405,24 @@ public final class AvatarEquipChangeNotifyOuterClass {
|
||||
}
|
||||
int hash = 41;
|
||||
hash = (19 * hash) + getDescriptor().hashCode();
|
||||
hash = (37 * hash) + EQUIP_TYPE_FIELD_NUMBER;
|
||||
hash = (53 * hash) + getEquipType();
|
||||
hash = (37 * hash) + AVATAR_GUID_FIELD_NUMBER;
|
||||
hash = (53 * hash) + com.google.protobuf.Internal.hashLong(
|
||||
getAvatarGuid());
|
||||
if (hasWeapon()) {
|
||||
hash = (37 * hash) + WEAPON_FIELD_NUMBER;
|
||||
hash = (53 * hash) + getWeapon().hashCode();
|
||||
}
|
||||
hash = (37 * hash) + ITEM_ID_FIELD_NUMBER;
|
||||
hash = (53 * hash) + getItemId();
|
||||
if (hasReliquary()) {
|
||||
hash = (37 * hash) + RELIQUARY_FIELD_NUMBER;
|
||||
hash = (53 * hash) + getReliquary().hashCode();
|
||||
}
|
||||
hash = (37 * hash) + EQUIP_TYPE_FIELD_NUMBER;
|
||||
hash = (53 * hash) + getEquipType();
|
||||
hash = (37 * hash) + EQUIP_GUID_FIELD_NUMBER;
|
||||
hash = (53 * hash) + com.google.protobuf.Internal.hashLong(
|
||||
getEquipGuid());
|
||||
hash = (37 * hash) + ITEM_ID_FIELD_NUMBER;
|
||||
hash = (53 * hash) + getItemId();
|
||||
if (hasWeapon()) {
|
||||
hash = (37 * hash) + WEAPON_FIELD_NUMBER;
|
||||
hash = (53 * hash) + getWeapon().hashCode();
|
||||
}
|
||||
hash = (29 * hash) + unknownFields.hashCode();
|
||||
memoizedHashCode = hash;
|
||||
return hash;
|
||||
@@ -520,8 +520,8 @@ public final class AvatarEquipChangeNotifyOuterClass {
|
||||
}
|
||||
/**
|
||||
* <pre>
|
||||
* CmdId: 682
|
||||
* Name: ANIOAPMNCML
|
||||
* CmdId: 638
|
||||
* Obf: FFELKMJCIEF
|
||||
* </pre>
|
||||
*
|
||||
* Protobuf type {@code AvatarEquipChangeNotify}
|
||||
@@ -561,26 +561,26 @@ public final class AvatarEquipChangeNotifyOuterClass {
|
||||
@java.lang.Override
|
||||
public Builder clear() {
|
||||
super.clear();
|
||||
equipType_ = 0;
|
||||
|
||||
avatarGuid_ = 0L;
|
||||
|
||||
itemId_ = 0;
|
||||
|
||||
if (reliquaryBuilder_ == null) {
|
||||
reliquary_ = null;
|
||||
} else {
|
||||
reliquary_ = null;
|
||||
reliquaryBuilder_ = null;
|
||||
}
|
||||
equipGuid_ = 0L;
|
||||
|
||||
if (weaponBuilder_ == null) {
|
||||
weapon_ = null;
|
||||
} else {
|
||||
weapon_ = null;
|
||||
weaponBuilder_ = null;
|
||||
}
|
||||
if (reliquaryBuilder_ == null) {
|
||||
reliquary_ = null;
|
||||
} else {
|
||||
reliquary_ = null;
|
||||
reliquaryBuilder_ = null;
|
||||
}
|
||||
equipType_ = 0;
|
||||
|
||||
equipGuid_ = 0L;
|
||||
|
||||
itemId_ = 0;
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
@@ -607,20 +607,20 @@ public final class AvatarEquipChangeNotifyOuterClass {
|
||||
@java.lang.Override
|
||||
public emu.grasscutter.net.proto.AvatarEquipChangeNotifyOuterClass.AvatarEquipChangeNotify buildPartial() {
|
||||
emu.grasscutter.net.proto.AvatarEquipChangeNotifyOuterClass.AvatarEquipChangeNotify result = new emu.grasscutter.net.proto.AvatarEquipChangeNotifyOuterClass.AvatarEquipChangeNotify(this);
|
||||
result.equipType_ = equipType_;
|
||||
result.avatarGuid_ = avatarGuid_;
|
||||
if (weaponBuilder_ == null) {
|
||||
result.weapon_ = weapon_;
|
||||
} else {
|
||||
result.weapon_ = weaponBuilder_.build();
|
||||
}
|
||||
result.itemId_ = itemId_;
|
||||
if (reliquaryBuilder_ == null) {
|
||||
result.reliquary_ = reliquary_;
|
||||
} else {
|
||||
result.reliquary_ = reliquaryBuilder_.build();
|
||||
}
|
||||
result.equipType_ = equipType_;
|
||||
result.equipGuid_ = equipGuid_;
|
||||
result.itemId_ = itemId_;
|
||||
if (weaponBuilder_ == null) {
|
||||
result.weapon_ = weapon_;
|
||||
} else {
|
||||
result.weapon_ = weaponBuilder_.build();
|
||||
}
|
||||
onBuilt();
|
||||
return result;
|
||||
}
|
||||
@@ -669,23 +669,23 @@ public final class AvatarEquipChangeNotifyOuterClass {
|
||||
|
||||
public Builder mergeFrom(emu.grasscutter.net.proto.AvatarEquipChangeNotifyOuterClass.AvatarEquipChangeNotify other) {
|
||||
if (other == emu.grasscutter.net.proto.AvatarEquipChangeNotifyOuterClass.AvatarEquipChangeNotify.getDefaultInstance()) return this;
|
||||
if (other.getEquipType() != 0) {
|
||||
setEquipType(other.getEquipType());
|
||||
}
|
||||
if (other.getAvatarGuid() != 0L) {
|
||||
setAvatarGuid(other.getAvatarGuid());
|
||||
}
|
||||
if (other.hasWeapon()) {
|
||||
mergeWeapon(other.getWeapon());
|
||||
if (other.getItemId() != 0) {
|
||||
setItemId(other.getItemId());
|
||||
}
|
||||
if (other.hasReliquary()) {
|
||||
mergeReliquary(other.getReliquary());
|
||||
}
|
||||
if (other.getEquipType() != 0) {
|
||||
setEquipType(other.getEquipType());
|
||||
}
|
||||
if (other.getEquipGuid() != 0L) {
|
||||
setEquipGuid(other.getEquipGuid());
|
||||
}
|
||||
if (other.getItemId() != 0) {
|
||||
setItemId(other.getItemId());
|
||||
if (other.hasWeapon()) {
|
||||
mergeWeapon(other.getWeapon());
|
||||
}
|
||||
this.mergeUnknownFields(other.unknownFields);
|
||||
onChanged();
|
||||
@@ -716,6 +716,37 @@ public final class AvatarEquipChangeNotifyOuterClass {
|
||||
return this;
|
||||
}
|
||||
|
||||
private int equipType_ ;
|
||||
/**
|
||||
* <code>uint32 equip_type = 7;</code>
|
||||
* @return The equipType.
|
||||
*/
|
||||
@java.lang.Override
|
||||
public int getEquipType() {
|
||||
return equipType_;
|
||||
}
|
||||
/**
|
||||
* <code>uint32 equip_type = 7;</code>
|
||||
* @param value The equipType to set.
|
||||
* @return This builder for chaining.
|
||||
*/
|
||||
public Builder setEquipType(int value) {
|
||||
|
||||
equipType_ = value;
|
||||
onChanged();
|
||||
return this;
|
||||
}
|
||||
/**
|
||||
* <code>uint32 equip_type = 7;</code>
|
||||
* @return This builder for chaining.
|
||||
*/
|
||||
public Builder clearEquipType() {
|
||||
|
||||
equipType_ = 0;
|
||||
onChanged();
|
||||
return this;
|
||||
}
|
||||
|
||||
private long avatarGuid_ ;
|
||||
/**
|
||||
* <code>uint64 avatar_guid = 14;</code>
|
||||
@@ -747,137 +778,49 @@ public final class AvatarEquipChangeNotifyOuterClass {
|
||||
return this;
|
||||
}
|
||||
|
||||
private emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo weapon_;
|
||||
private com.google.protobuf.SingleFieldBuilderV3<
|
||||
emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo, emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo.Builder, emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfoOrBuilder> weaponBuilder_;
|
||||
private int itemId_ ;
|
||||
/**
|
||||
* <code>.SceneWeaponInfo weapon = 9;</code>
|
||||
* @return Whether the weapon field is set.
|
||||
* <code>uint32 item_id = 12;</code>
|
||||
* @return The itemId.
|
||||
*/
|
||||
public boolean hasWeapon() {
|
||||
return weaponBuilder_ != null || weapon_ != null;
|
||||
@java.lang.Override
|
||||
public int getItemId() {
|
||||
return itemId_;
|
||||
}
|
||||
/**
|
||||
* <code>.SceneWeaponInfo weapon = 9;</code>
|
||||
* @return The weapon.
|
||||
* <code>uint32 item_id = 12;</code>
|
||||
* @param value The itemId to set.
|
||||
* @return This builder for chaining.
|
||||
*/
|
||||
public emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo getWeapon() {
|
||||
if (weaponBuilder_ == null) {
|
||||
return weapon_ == null ? emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo.getDefaultInstance() : weapon_;
|
||||
} else {
|
||||
return weaponBuilder_.getMessage();
|
||||
}
|
||||
}
|
||||
/**
|
||||
* <code>.SceneWeaponInfo weapon = 9;</code>
|
||||
*/
|
||||
public Builder setWeapon(emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo value) {
|
||||
if (weaponBuilder_ == null) {
|
||||
if (value == null) {
|
||||
throw new NullPointerException();
|
||||
}
|
||||
weapon_ = value;
|
||||
onChanged();
|
||||
} else {
|
||||
weaponBuilder_.setMessage(value);
|
||||
}
|
||||
|
||||
return this;
|
||||
}
|
||||
/**
|
||||
* <code>.SceneWeaponInfo weapon = 9;</code>
|
||||
*/
|
||||
public Builder setWeapon(
|
||||
emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo.Builder builderForValue) {
|
||||
if (weaponBuilder_ == null) {
|
||||
weapon_ = builderForValue.build();
|
||||
onChanged();
|
||||
} else {
|
||||
weaponBuilder_.setMessage(builderForValue.build());
|
||||
}
|
||||
|
||||
return this;
|
||||
}
|
||||
/**
|
||||
* <code>.SceneWeaponInfo weapon = 9;</code>
|
||||
*/
|
||||
public Builder mergeWeapon(emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo value) {
|
||||
if (weaponBuilder_ == null) {
|
||||
if (weapon_ != null) {
|
||||
weapon_ =
|
||||
emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo.newBuilder(weapon_).mergeFrom(value).buildPartial();
|
||||
} else {
|
||||
weapon_ = value;
|
||||
}
|
||||
onChanged();
|
||||
} else {
|
||||
weaponBuilder_.mergeFrom(value);
|
||||
}
|
||||
|
||||
return this;
|
||||
}
|
||||
/**
|
||||
* <code>.SceneWeaponInfo weapon = 9;</code>
|
||||
*/
|
||||
public Builder clearWeapon() {
|
||||
if (weaponBuilder_ == null) {
|
||||
weapon_ = null;
|
||||
onChanged();
|
||||
} else {
|
||||
weapon_ = null;
|
||||
weaponBuilder_ = null;
|
||||
}
|
||||
|
||||
return this;
|
||||
}
|
||||
/**
|
||||
* <code>.SceneWeaponInfo weapon = 9;</code>
|
||||
*/
|
||||
public emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo.Builder getWeaponBuilder() {
|
||||
public Builder setItemId(int value) {
|
||||
|
||||
itemId_ = value;
|
||||
onChanged();
|
||||
return getWeaponFieldBuilder().getBuilder();
|
||||
return this;
|
||||
}
|
||||
/**
|
||||
* <code>.SceneWeaponInfo weapon = 9;</code>
|
||||
* <code>uint32 item_id = 12;</code>
|
||||
* @return This builder for chaining.
|
||||
*/
|
||||
public emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfoOrBuilder getWeaponOrBuilder() {
|
||||
if (weaponBuilder_ != null) {
|
||||
return weaponBuilder_.getMessageOrBuilder();
|
||||
} else {
|
||||
return weapon_ == null ?
|
||||
emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo.getDefaultInstance() : weapon_;
|
||||
}
|
||||
}
|
||||
/**
|
||||
* <code>.SceneWeaponInfo weapon = 9;</code>
|
||||
*/
|
||||
private com.google.protobuf.SingleFieldBuilderV3<
|
||||
emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo, emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo.Builder, emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfoOrBuilder>
|
||||
getWeaponFieldBuilder() {
|
||||
if (weaponBuilder_ == null) {
|
||||
weaponBuilder_ = new com.google.protobuf.SingleFieldBuilderV3<
|
||||
emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo, emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo.Builder, emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfoOrBuilder>(
|
||||
getWeapon(),
|
||||
getParentForChildren(),
|
||||
isClean());
|
||||
weapon_ = null;
|
||||
}
|
||||
return weaponBuilder_;
|
||||
public Builder clearItemId() {
|
||||
|
||||
itemId_ = 0;
|
||||
onChanged();
|
||||
return this;
|
||||
}
|
||||
|
||||
private emu.grasscutter.net.proto.SceneReliquaryInfoOuterClass.SceneReliquaryInfo reliquary_;
|
||||
private com.google.protobuf.SingleFieldBuilderV3<
|
||||
emu.grasscutter.net.proto.SceneReliquaryInfoOuterClass.SceneReliquaryInfo, emu.grasscutter.net.proto.SceneReliquaryInfoOuterClass.SceneReliquaryInfo.Builder, emu.grasscutter.net.proto.SceneReliquaryInfoOuterClass.SceneReliquaryInfoOrBuilder> reliquaryBuilder_;
|
||||
/**
|
||||
* <code>.SceneReliquaryInfo reliquary = 1;</code>
|
||||
* <code>.SceneReliquaryInfo reliquary = 2;</code>
|
||||
* @return Whether the reliquary field is set.
|
||||
*/
|
||||
public boolean hasReliquary() {
|
||||
return reliquaryBuilder_ != null || reliquary_ != null;
|
||||
}
|
||||
/**
|
||||
* <code>.SceneReliquaryInfo reliquary = 1;</code>
|
||||
* <code>.SceneReliquaryInfo reliquary = 2;</code>
|
||||
* @return The reliquary.
|
||||
*/
|
||||
public emu.grasscutter.net.proto.SceneReliquaryInfoOuterClass.SceneReliquaryInfo getReliquary() {
|
||||
@@ -888,7 +831,7 @@ public final class AvatarEquipChangeNotifyOuterClass {
|
||||
}
|
||||
}
|
||||
/**
|
||||
* <code>.SceneReliquaryInfo reliquary = 1;</code>
|
||||
* <code>.SceneReliquaryInfo reliquary = 2;</code>
|
||||
*/
|
||||
public Builder setReliquary(emu.grasscutter.net.proto.SceneReliquaryInfoOuterClass.SceneReliquaryInfo value) {
|
||||
if (reliquaryBuilder_ == null) {
|
||||
@@ -904,7 +847,7 @@ public final class AvatarEquipChangeNotifyOuterClass {
|
||||
return this;
|
||||
}
|
||||
/**
|
||||
* <code>.SceneReliquaryInfo reliquary = 1;</code>
|
||||
* <code>.SceneReliquaryInfo reliquary = 2;</code>
|
||||
*/
|
||||
public Builder setReliquary(
|
||||
emu.grasscutter.net.proto.SceneReliquaryInfoOuterClass.SceneReliquaryInfo.Builder builderForValue) {
|
||||
@@ -918,7 +861,7 @@ public final class AvatarEquipChangeNotifyOuterClass {
|
||||
return this;
|
||||
}
|
||||
/**
|
||||
* <code>.SceneReliquaryInfo reliquary = 1;</code>
|
||||
* <code>.SceneReliquaryInfo reliquary = 2;</code>
|
||||
*/
|
||||
public Builder mergeReliquary(emu.grasscutter.net.proto.SceneReliquaryInfoOuterClass.SceneReliquaryInfo value) {
|
||||
if (reliquaryBuilder_ == null) {
|
||||
@@ -936,7 +879,7 @@ public final class AvatarEquipChangeNotifyOuterClass {
|
||||
return this;
|
||||
}
|
||||
/**
|
||||
* <code>.SceneReliquaryInfo reliquary = 1;</code>
|
||||
* <code>.SceneReliquaryInfo reliquary = 2;</code>
|
||||
*/
|
||||
public Builder clearReliquary() {
|
||||
if (reliquaryBuilder_ == null) {
|
||||
@@ -950,7 +893,7 @@ public final class AvatarEquipChangeNotifyOuterClass {
|
||||
return this;
|
||||
}
|
||||
/**
|
||||
* <code>.SceneReliquaryInfo reliquary = 1;</code>
|
||||
* <code>.SceneReliquaryInfo reliquary = 2;</code>
|
||||
*/
|
||||
public emu.grasscutter.net.proto.SceneReliquaryInfoOuterClass.SceneReliquaryInfo.Builder getReliquaryBuilder() {
|
||||
|
||||
@@ -958,7 +901,7 @@ public final class AvatarEquipChangeNotifyOuterClass {
|
||||
return getReliquaryFieldBuilder().getBuilder();
|
||||
}
|
||||
/**
|
||||
* <code>.SceneReliquaryInfo reliquary = 1;</code>
|
||||
* <code>.SceneReliquaryInfo reliquary = 2;</code>
|
||||
*/
|
||||
public emu.grasscutter.net.proto.SceneReliquaryInfoOuterClass.SceneReliquaryInfoOrBuilder getReliquaryOrBuilder() {
|
||||
if (reliquaryBuilder_ != null) {
|
||||
@@ -969,7 +912,7 @@ public final class AvatarEquipChangeNotifyOuterClass {
|
||||
}
|
||||
}
|
||||
/**
|
||||
* <code>.SceneReliquaryInfo reliquary = 1;</code>
|
||||
* <code>.SceneReliquaryInfo reliquary = 2;</code>
|
||||
*/
|
||||
private com.google.protobuf.SingleFieldBuilderV3<
|
||||
emu.grasscutter.net.proto.SceneReliquaryInfoOuterClass.SceneReliquaryInfo, emu.grasscutter.net.proto.SceneReliquaryInfoOuterClass.SceneReliquaryInfo.Builder, emu.grasscutter.net.proto.SceneReliquaryInfoOuterClass.SceneReliquaryInfoOrBuilder>
|
||||
@@ -985,40 +928,9 @@ public final class AvatarEquipChangeNotifyOuterClass {
|
||||
return reliquaryBuilder_;
|
||||
}
|
||||
|
||||
private int equipType_ ;
|
||||
/**
|
||||
* <code>uint32 equip_type = 5;</code>
|
||||
* @return The equipType.
|
||||
*/
|
||||
@java.lang.Override
|
||||
public int getEquipType() {
|
||||
return equipType_;
|
||||
}
|
||||
/**
|
||||
* <code>uint32 equip_type = 5;</code>
|
||||
* @param value The equipType to set.
|
||||
* @return This builder for chaining.
|
||||
*/
|
||||
public Builder setEquipType(int value) {
|
||||
|
||||
equipType_ = value;
|
||||
onChanged();
|
||||
return this;
|
||||
}
|
||||
/**
|
||||
* <code>uint32 equip_type = 5;</code>
|
||||
* @return This builder for chaining.
|
||||
*/
|
||||
public Builder clearEquipType() {
|
||||
|
||||
equipType_ = 0;
|
||||
onChanged();
|
||||
return this;
|
||||
}
|
||||
|
||||
private long equipGuid_ ;
|
||||
/**
|
||||
* <code>uint64 equip_guid = 15;</code>
|
||||
* <code>uint64 equip_guid = 1;</code>
|
||||
* @return The equipGuid.
|
||||
*/
|
||||
@java.lang.Override
|
||||
@@ -1026,7 +938,7 @@ public final class AvatarEquipChangeNotifyOuterClass {
|
||||
return equipGuid_;
|
||||
}
|
||||
/**
|
||||
* <code>uint64 equip_guid = 15;</code>
|
||||
* <code>uint64 equip_guid = 1;</code>
|
||||
* @param value The equipGuid to set.
|
||||
* @return This builder for chaining.
|
||||
*/
|
||||
@@ -1037,7 +949,7 @@ public final class AvatarEquipChangeNotifyOuterClass {
|
||||
return this;
|
||||
}
|
||||
/**
|
||||
* <code>uint64 equip_guid = 15;</code>
|
||||
* <code>uint64 equip_guid = 1;</code>
|
||||
* @return This builder for chaining.
|
||||
*/
|
||||
public Builder clearEquipGuid() {
|
||||
@@ -1047,36 +959,124 @@ public final class AvatarEquipChangeNotifyOuterClass {
|
||||
return this;
|
||||
}
|
||||
|
||||
private int itemId_ ;
|
||||
private emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo weapon_;
|
||||
private com.google.protobuf.SingleFieldBuilderV3<
|
||||
emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo, emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo.Builder, emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfoOrBuilder> weaponBuilder_;
|
||||
/**
|
||||
* <code>uint32 item_id = 11;</code>
|
||||
* @return The itemId.
|
||||
* <code>.SceneWeaponInfo weapon = 11;</code>
|
||||
* @return Whether the weapon field is set.
|
||||
*/
|
||||
@java.lang.Override
|
||||
public int getItemId() {
|
||||
return itemId_;
|
||||
public boolean hasWeapon() {
|
||||
return weaponBuilder_ != null || weapon_ != null;
|
||||
}
|
||||
/**
|
||||
* <code>uint32 item_id = 11;</code>
|
||||
* @param value The itemId to set.
|
||||
* @return This builder for chaining.
|
||||
* <code>.SceneWeaponInfo weapon = 11;</code>
|
||||
* @return The weapon.
|
||||
*/
|
||||
public Builder setItemId(int value) {
|
||||
|
||||
itemId_ = value;
|
||||
onChanged();
|
||||
public emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo getWeapon() {
|
||||
if (weaponBuilder_ == null) {
|
||||
return weapon_ == null ? emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo.getDefaultInstance() : weapon_;
|
||||
} else {
|
||||
return weaponBuilder_.getMessage();
|
||||
}
|
||||
}
|
||||
/**
|
||||
* <code>.SceneWeaponInfo weapon = 11;</code>
|
||||
*/
|
||||
public Builder setWeapon(emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo value) {
|
||||
if (weaponBuilder_ == null) {
|
||||
if (value == null) {
|
||||
throw new NullPointerException();
|
||||
}
|
||||
weapon_ = value;
|
||||
onChanged();
|
||||
} else {
|
||||
weaponBuilder_.setMessage(value);
|
||||
}
|
||||
|
||||
return this;
|
||||
}
|
||||
/**
|
||||
* <code>uint32 item_id = 11;</code>
|
||||
* @return This builder for chaining.
|
||||
* <code>.SceneWeaponInfo weapon = 11;</code>
|
||||
*/
|
||||
public Builder clearItemId() {
|
||||
|
||||
itemId_ = 0;
|
||||
onChanged();
|
||||
public Builder setWeapon(
|
||||
emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo.Builder builderForValue) {
|
||||
if (weaponBuilder_ == null) {
|
||||
weapon_ = builderForValue.build();
|
||||
onChanged();
|
||||
} else {
|
||||
weaponBuilder_.setMessage(builderForValue.build());
|
||||
}
|
||||
|
||||
return this;
|
||||
}
|
||||
/**
|
||||
* <code>.SceneWeaponInfo weapon = 11;</code>
|
||||
*/
|
||||
public Builder mergeWeapon(emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo value) {
|
||||
if (weaponBuilder_ == null) {
|
||||
if (weapon_ != null) {
|
||||
weapon_ =
|
||||
emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo.newBuilder(weapon_).mergeFrom(value).buildPartial();
|
||||
} else {
|
||||
weapon_ = value;
|
||||
}
|
||||
onChanged();
|
||||
} else {
|
||||
weaponBuilder_.mergeFrom(value);
|
||||
}
|
||||
|
||||
return this;
|
||||
}
|
||||
/**
|
||||
* <code>.SceneWeaponInfo weapon = 11;</code>
|
||||
*/
|
||||
public Builder clearWeapon() {
|
||||
if (weaponBuilder_ == null) {
|
||||
weapon_ = null;
|
||||
onChanged();
|
||||
} else {
|
||||
weapon_ = null;
|
||||
weaponBuilder_ = null;
|
||||
}
|
||||
|
||||
return this;
|
||||
}
|
||||
/**
|
||||
* <code>.SceneWeaponInfo weapon = 11;</code>
|
||||
*/
|
||||
public emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo.Builder getWeaponBuilder() {
|
||||
|
||||
onChanged();
|
||||
return getWeaponFieldBuilder().getBuilder();
|
||||
}
|
||||
/**
|
||||
* <code>.SceneWeaponInfo weapon = 11;</code>
|
||||
*/
|
||||
public emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfoOrBuilder getWeaponOrBuilder() {
|
||||
if (weaponBuilder_ != null) {
|
||||
return weaponBuilder_.getMessageOrBuilder();
|
||||
} else {
|
||||
return weapon_ == null ?
|
||||
emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo.getDefaultInstance() : weapon_;
|
||||
}
|
||||
}
|
||||
/**
|
||||
* <code>.SceneWeaponInfo weapon = 11;</code>
|
||||
*/
|
||||
private com.google.protobuf.SingleFieldBuilderV3<
|
||||
emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo, emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo.Builder, emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfoOrBuilder>
|
||||
getWeaponFieldBuilder() {
|
||||
if (weaponBuilder_ == null) {
|
||||
weaponBuilder_ = new com.google.protobuf.SingleFieldBuilderV3<
|
||||
emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo, emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo.Builder, emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfoOrBuilder>(
|
||||
getWeapon(),
|
||||
getParentForChildren(),
|
||||
isClean());
|
||||
weapon_ = null;
|
||||
}
|
||||
return weaponBuilder_;
|
||||
}
|
||||
@java.lang.Override
|
||||
public final Builder setUnknownFields(
|
||||
final com.google.protobuf.UnknownFieldSet unknownFields) {
|
||||
@@ -1146,11 +1146,11 @@ public final class AvatarEquipChangeNotifyOuterClass {
|
||||
java.lang.String[] descriptorData = {
|
||||
"\n\035AvatarEquipChangeNotify.proto\032\030SceneRe" +
|
||||
"liquaryInfo.proto\032\025SceneWeaponInfo.proto" +
|
||||
"\"\261\001\n\027AvatarEquipChangeNotify\022\023\n\013avatar_g" +
|
||||
"uid\030\016 \001(\004\022 \n\006weapon\030\t \001(\0132\020.SceneWeaponI" +
|
||||
"nfo\022&\n\treliquary\030\001 \001(\0132\023.SceneReliquaryI" +
|
||||
"nfo\022\022\n\nequip_type\030\005 \001(\r\022\022\n\nequip_guid\030\017 " +
|
||||
"\001(\004\022\017\n\007item_id\030\013 \001(\rB\033\n\031emu.grasscutter." +
|
||||
"\"\261\001\n\027AvatarEquipChangeNotify\022\022\n\nequip_ty" +
|
||||
"pe\030\007 \001(\r\022\023\n\013avatar_guid\030\016 \001(\004\022\017\n\007item_id" +
|
||||
"\030\014 \001(\r\022&\n\treliquary\030\002 \001(\0132\023.SceneReliqua" +
|
||||
"ryInfo\022\022\n\nequip_guid\030\001 \001(\004\022 \n\006weapon\030\013 \001" +
|
||||
"(\0132\020.SceneWeaponInfoB\033\n\031emu.grasscutter." +
|
||||
"net.protob\006proto3"
|
||||
};
|
||||
descriptor = com.google.protobuf.Descriptors.FileDescriptor
|
||||
@@ -1164,7 +1164,7 @@ public final class AvatarEquipChangeNotifyOuterClass {
|
||||
internal_static_AvatarEquipChangeNotify_fieldAccessorTable = new
|
||||
com.google.protobuf.GeneratedMessageV3.FieldAccessorTable(
|
||||
internal_static_AvatarEquipChangeNotify_descriptor,
|
||||
new java.lang.String[] { "AvatarGuid", "Weapon", "Reliquary", "EquipType", "EquipGuid", "ItemId", });
|
||||
new java.lang.String[] { "EquipType", "AvatarGuid", "ItemId", "Reliquary", "EquipGuid", "Weapon", });
|
||||
emu.grasscutter.net.proto.SceneReliquaryInfoOuterClass.getDescriptor();
|
||||
emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.getDescriptor();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user