diff --git a/src/main/java/emu/grasscutter/game/player/TeamManager.java b/src/main/java/emu/grasscutter/game/player/TeamManager.java index c25b95bcc..814ab1ad0 100644 --- a/src/main/java/emu/grasscutter/game/player/TeamManager.java +++ b/src/main/java/emu/grasscutter/game/player/TeamManager.java @@ -1,27 +1,42 @@ package emu.grasscutter.game.player; -import dev.morphia.annotations.*; -import emu.grasscutter.*; +import dev.morphia.annotations.Entity; +import dev.morphia.annotations.Transient; +import emu.grasscutter.GameConstants; +import emu.grasscutter.Grasscutter; import emu.grasscutter.data.GameData; import emu.grasscutter.data.excels.avatar.AvatarSkillDepotData; import emu.grasscutter.game.avatar.Avatar; -import emu.grasscutter.game.entity.*; -import emu.grasscutter.game.props.*; -import emu.grasscutter.game.world.*; -import emu.grasscutter.net.packet.*; -import emu.grasscutter.net.proto.*; +import emu.grasscutter.game.entity.EntityAvatar; +import emu.grasscutter.game.entity.EntityBaseGadget; +import emu.grasscutter.game.entity.EntityTeam; +import emu.grasscutter.game.props.ElementType; +import emu.grasscutter.game.props.EnterReason; +import emu.grasscutter.game.props.FightProperty; +import emu.grasscutter.game.world.Position; +import emu.grasscutter.game.world.Scene; +import emu.grasscutter.game.world.World; +import emu.grasscutter.net.packet.BasePacket; +import emu.grasscutter.net.packet.PacketOpcodes; +import emu.grasscutter.net.proto.AbilityControlBlockOuterClass; +import emu.grasscutter.net.proto.AbilityEmbryoOuterClass; import emu.grasscutter.net.proto.EnterTypeOuterClass.EnterType; import emu.grasscutter.net.proto.MotionStateOuterClass.MotionState; import emu.grasscutter.net.proto.PlayerDieTypeOuterClass.PlayerDieType; import emu.grasscutter.net.proto.RetcodeOuterClass.Retcode; import emu.grasscutter.net.proto.TrialAvatarGrantRecordOuterClass.TrialAvatarGrantRecord.GrantReason; +import emu.grasscutter.net.proto.VisionTypeOuterClass; import emu.grasscutter.server.event.entity.EntityCreationEvent; import emu.grasscutter.server.event.player.PlayerTeamDeathEvent; import emu.grasscutter.server.packet.send.*; import emu.grasscutter.utils.Utils; -import it.unimi.dsi.fastutil.ints.*; +import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap; +import it.unimi.dsi.fastutil.ints.IntOpenHashSet; +import it.unimi.dsi.fastutil.ints.IntSet; import it.unimi.dsi.fastutil.objects.Object2IntOpenHashMap; -import lombok.*; +import lombok.Getter; +import lombok.Setter; +import lombok.val; import java.util.*; import java.util.stream.Stream; @@ -352,8 +367,8 @@ public final class TeamManager extends BasePlayerDataManager { /** Updates all properties of the active team. */ public void updateTeamProperties() { this.updateTeamResonances(); // Update team resonances. - this.getPlayer() - .sendPacket(new PacketSceneTeamUpdateNotify(this.getPlayer())); // Notify the player. + this.getWorld() + .broadcastPacket(new PacketSceneTeamUpdateNotify(this.getPlayer())); // Notify the all players in the world. // Skill charges packet - Yes, this is official server behavior as of 2.6.0 this.getActiveTeam().stream()