mirror of
https://github.com/Grasscutters/Grasscutter.git
synced 2025-01-10 20:53:04 +08:00
Continue merging quests
(pt. 2)
This commit is contained in:
parent
97ee71bcf4
commit
644f1b3ab9
@ -1,57 +1,59 @@
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package emu.grasscutter.command;
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import java.util.List;
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import java.util.Map;
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import java.util.function.BiConsumer;
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import java.util.regex.Matcher;
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import java.util.regex.Pattern;
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import javax.annotation.Nonnull;
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public class CommandHelpers {
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public static final Pattern lvlRegex =
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Pattern.compile("(?<!\\w)l(?:vl?)?(\\d+)"); // Java doesn't have raw string literals :(
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public static final Pattern amountRegex =
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Pattern.compile("((?<=(?<!\\w)x)\\d+|\\d+(?=x)(?!x\\d))");
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public static final Pattern refineRegex = Pattern.compile("(?<!\\w)r(\\d+)");
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public static final Pattern rankRegex = Pattern.compile("(\\d+)\\*");
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public static final Pattern constellationRegex = Pattern.compile("(?<!\\w)c(\\d+)");
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public static final Pattern skillLevelRegex = Pattern.compile("sl(\\d+)");
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public static final Pattern stateRegex = Pattern.compile("state(\\d+)");
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public static final Pattern blockRegex = Pattern.compile("blk(\\d+)");
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public static final Pattern groupRegex = Pattern.compile("grp(\\d+)");
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public static final Pattern configRegex = Pattern.compile("cfg(\\d+)");
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public static final Pattern hpRegex = Pattern.compile("(?<!\\w)hp(\\d+)");
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public static final Pattern maxHPRegex = Pattern.compile("maxhp(\\d+)");
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public static final Pattern atkRegex = Pattern.compile("atk(\\d+)");
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public static final Pattern defRegex = Pattern.compile("def(\\d+)");
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public static final Pattern aiRegex = Pattern.compile("ai(\\d+)");
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public static int matchIntOrNeg(Pattern pattern, String arg) {
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Matcher match = pattern.matcher(arg);
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if (match.find()) {
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return Integer.parseInt(
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match.group(
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1)); // This should be exception-safe as only \d+ can be passed to it (i.e. non-empty
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// string of pure digits)
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}
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return -1;
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}
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public static <T> List<String> parseIntParameters(
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List<String> args, @Nonnull T params, Map<Pattern, BiConsumer<T, Integer>> map) {
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args.removeIf(
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arg -> {
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var argL = arg.toLowerCase();
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boolean deleteArg = false;
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for (var entry : map.entrySet()) {
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int argNum = matchIntOrNeg(entry.getKey(), argL);
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if (argNum != -1) {
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entry.getValue().accept(params, argNum);
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deleteArg = true;
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}
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}
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return deleteArg;
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});
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return args;
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}
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}
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package emu.grasscutter.command;
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import java.util.List;
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import java.util.Map;
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import java.util.function.BiConsumer;
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import java.util.regex.Matcher;
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import java.util.regex.Pattern;
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import javax.annotation.Nonnull;
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public class CommandHelpers {
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public static final Pattern lvlRegex =
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Pattern.compile("(?<!\\w)l(?:vl?)?(\\d+)"); // Java doesn't have raw string literals :(
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public static final Pattern amountRegex =
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Pattern.compile("((?<=(?<!\\w)x)\\d+|\\d+(?=x)(?!x\\d))");
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public static final Pattern refineRegex = Pattern.compile("(?<!\\w)r(\\d+)");
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public static final Pattern rankRegex = Pattern.compile("(\\d+)\\*");
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public static final Pattern constellationRegex = Pattern.compile("(?<!\\w)c(\\d+)");
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public static final Pattern skillLevelRegex = Pattern.compile("sl(\\d+)");
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public static final Pattern stateRegex = Pattern.compile("state(\\d+)");
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public static final Pattern blockRegex = Pattern.compile("blk(\\d+)");
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public static final Pattern groupRegex = Pattern.compile("grp(\\d+)");
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public static final Pattern configRegex = Pattern.compile("cfg(\\d+)");
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public static final Pattern hpRegex = Pattern.compile("(?<!\\w)hp(\\d+)");
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public static final Pattern maxHPRegex = Pattern.compile("maxhp(\\d+)");
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public static final Pattern atkRegex = Pattern.compile("atk(\\d+)");
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public static final Pattern defRegex = Pattern.compile("def(\\d+)");
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public static final Pattern aiRegex = Pattern.compile("ai(\\d+)");
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public static final Pattern sceneRegex = Pattern.compile("scene(\\d+)");
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public static final Pattern suiteRegex = Pattern.compile("suite(\\d+)");
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public static int matchIntOrNeg(Pattern pattern, String arg) {
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Matcher match = pattern.matcher(arg);
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if (match.find()) {
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return Integer.parseInt(
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match.group(
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1)); // This should be exception-safe as only \d+ can be passed to it (i.e. non-empty
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// string of pure digits)
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}
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return -1;
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}
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public static <T> List<String> parseIntParameters(
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List<String> args, @Nonnull T params, Map<Pattern, BiConsumer<T, Integer>> map) {
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args.removeIf(
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arg -> {
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var argL = arg.toLowerCase();
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boolean deleteArg = false;
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for (var entry : map.entrySet()) {
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int argNum = matchIntOrNeg(entry.getKey(), argL);
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if (argNum != -1) {
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entry.getValue().accept(params, argNum);
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deleteArg = true;
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}
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}
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return deleteArg;
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});
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return args;
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}
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}
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@ -0,0 +1,27 @@
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package emu.grasscutter.command.commands;
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import emu.grasscutter.command.Command;
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import emu.grasscutter.command.CommandHandler;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.server.packet.send.PacketCutsceneBeginNotify;
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import java.util.List;
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import lombok.val;
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@Command(
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label = "cutscene",
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aliases = {"c"},
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usage = {"[<cutsceneId>]"},
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permission = "player.group",
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permissionTargeted = "player.group.others")
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public final class CutsceneCommand implements CommandHandler {
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@Override
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public void execute(Player sender, Player targetPlayer, List<String> args) {
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if (args.isEmpty()) {
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sendUsageMessage(sender);
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return;
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}
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val cutSceneId = Integer.parseInt(args.get(0));
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targetPlayer.sendPacket(new PacketCutsceneBeginNotify(cutSceneId));
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}
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}
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@ -0,0 +1,48 @@
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package emu.grasscutter.command.commands;
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import static emu.grasscutter.utils.Language.translate;
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import emu.grasscutter.command.Command;
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import emu.grasscutter.command.CommandHandler;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.server.packet.send.PacketScenePlayerSoundNotify;
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import emu.grasscutter.utils.Position;
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import java.util.List;
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import lombok.val;
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@Command(
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label = "sound",
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aliases = {"s", "audio"},
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usage = {"[<audioname>] [<x><y><z>]"},
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permission = "player.group",
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permissionTargeted = "player.group.others")
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public final class SoundCommand implements CommandHandler {
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@Override
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public void execute(Player sender, Player targetPlayer, List<String> args) {
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if (args.isEmpty()) {
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sendUsageMessage(sender);
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return;
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}
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val soundName = args.get(0);
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var playPosition = targetPlayer.getPosition();
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if (args.size() == 4) {
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try {
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float x, y, z;
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x = Float.parseFloat(args.get(1));
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y = Float.parseFloat(args.get(2));
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z = Float.parseFloat(args.get(3));
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playPosition = new Position(x, y, z);
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} catch (NumberFormatException ignored) {
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CommandHandler.sendMessage(sender, translate(sender, "commands.execution.argument_error"));
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return;
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}
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} else if (args.size() > 1) {
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sendUsageMessage(sender);
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return;
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}
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targetPlayer
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.getScene()
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.broadcastPacket(new PacketScenePlayerSoundNotify(playPosition, soundName, 1));
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}
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}
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File diff suppressed because it is too large
Load Diff
@ -1,13 +1,13 @@
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package emu.grasscutter.game.dungeons.challenge.trigger;
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import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
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public class InTimeTrigger extends ChallengeTrigger {
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@Override
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public void onCheckTimeout(WorldChallenge challenge) {
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var current = System.currentTimeMillis();
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if (current - challenge.getStartedAt() > challenge.getTimeLimit() * 1000L) {
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challenge.fail();
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}
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}
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}
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package emu.grasscutter.game.dungeons.challenge.trigger;
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import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
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public class InTimeTrigger extends ChallengeTrigger {
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@Override
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public void onCheckTimeout(WorldChallenge challenge) {
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var current = challenge.getScene().getSceneTimeSeconds();
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if (current - challenge.getStartedAt() > challenge.getTimeLimit()) {
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challenge.fail();
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}
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}
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}
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@ -15,6 +15,7 @@ import emu.grasscutter.game.activity.ActivityManager;
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import emu.grasscutter.game.avatar.Avatar;
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import emu.grasscutter.game.avatar.AvatarStorage;
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import emu.grasscutter.game.battlepass.BattlePassManager;
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import emu.grasscutter.game.entity.EntityAvatar;
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import emu.grasscutter.game.entity.GameEntity;
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import emu.grasscutter.game.expedition.ExpeditionInfo;
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import emu.grasscutter.game.friends.FriendsList;
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@ -44,6 +45,7 @@ import emu.grasscutter.game.props.ClimateType;
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import emu.grasscutter.game.props.PlayerProperty;
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import emu.grasscutter.game.props.WatcherTriggerType;
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import emu.grasscutter.game.quest.QuestManager;
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import emu.grasscutter.game.quest.enums.QuestCond;
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import emu.grasscutter.game.quest.enums.QuestContent;
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import emu.grasscutter.game.shop.ShopLimit;
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import emu.grasscutter.game.tower.TowerData;
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@ -51,20 +53,18 @@ import emu.grasscutter.game.tower.TowerManager;
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import emu.grasscutter.game.world.Scene;
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import emu.grasscutter.game.world.World;
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import emu.grasscutter.net.packet.BasePacket;
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import emu.grasscutter.net.proto.*;
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import emu.grasscutter.net.proto.AbilityInvokeEntryOuterClass.AbilityInvokeEntry;
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import emu.grasscutter.net.proto.AttackResultOuterClass.AttackResult;
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import emu.grasscutter.net.proto.CombatInvokeEntryOuterClass.CombatInvokeEntry;
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import emu.grasscutter.net.proto.GadgetInteractReqOuterClass.GadgetInteractReq;
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import emu.grasscutter.net.proto.MpSettingTypeOuterClass.MpSettingType;
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import emu.grasscutter.net.proto.OnlinePlayerInfoOuterClass.OnlinePlayerInfo;
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import emu.grasscutter.net.proto.PlayerApplyEnterMpResultNotifyOuterClass;
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import emu.grasscutter.net.proto.PlayerLocationInfoOuterClass.PlayerLocationInfo;
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import emu.grasscutter.net.proto.PlayerWorldLocationInfoOuterClass;
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import emu.grasscutter.net.proto.ProfilePictureOuterClass.ProfilePicture;
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import emu.grasscutter.net.proto.PropChangeReasonOuterClass.PropChangeReason;
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import emu.grasscutter.net.proto.ShowAvatarInfoOuterClass;
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import emu.grasscutter.net.proto.SocialDetailOuterClass.SocialDetail;
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import emu.grasscutter.net.proto.SocialShowAvatarInfoOuterClass;
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import emu.grasscutter.net.proto.TrialAvatarGrantRecordOuterClass.TrialAvatarGrantRecord.GrantReason;
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import emu.grasscutter.scripts.data.SceneRegion;
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import emu.grasscutter.server.event.player.PlayerJoinEvent;
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import emu.grasscutter.server.event.player.PlayerQuitEvent;
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@ -88,6 +88,7 @@ import java.time.ZoneId;
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import java.util.*;
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import java.util.concurrent.CopyOnWriteArraySet;
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import java.util.concurrent.LinkedBlockingQueue;
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import java.util.stream.Stream;
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import static emu.grasscutter.config.Configuration.GAME_OPTIONS;
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@ -472,6 +473,8 @@ public class Player {
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// Handle open state unlocks from level-up.
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this.getProgressManager().tryUnlockOpenStates();
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this.getQuestManager().queueEvent(QuestContent.QUEST_CONTENT_PLAYER_LEVEL_UP, level);
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this.getQuestManager().queueEvent(QuestCond.QUEST_COND_PLAYER_LEVEL_EQUAL_GREATER, level);
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return true;
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}
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@ -613,7 +616,7 @@ public class Player {
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public void onEnterRegion(SceneRegion region) {
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getQuestManager().forEachActiveQuest(quest -> {
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if (quest.getTriggers().containsKey("ENTER_REGION_" + region.config_id)) {
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if (quest.getTriggerData() != null && quest.getTriggers().containsKey("ENTER_REGION_"+ region.config_id)) {
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// If trigger hasn't been fired yet
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if (!Boolean.TRUE.equals(quest.getTriggers().put("ENTER_REGION_" + region.config_id, true))) {
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//getSession().send(new PacketServerCondMeetQuestListUpdateNotify());
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@ -824,6 +827,85 @@ public class Player {
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addAvatar(avatar, true);
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}
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public void addAvatar(int avatarId) {
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// I dont see why we cant do this lolz
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addAvatar(new Avatar(avatarId), true);
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}
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public List<Integer> getTrialAvatarParam (int trialAvatarId) {
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if (GameData.getTrialAvatarCustomData().isEmpty()) { // use default data if custom data not available
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if (GameData.getTrialAvatarDataMap().get(trialAvatarId) == null) return List.of();
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return GameData.getTrialAvatarDataMap().get(trialAvatarId)
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.getTrialAvatarParamList();
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}
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// use custom data
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if (GameData.getTrialAvatarCustomData().get(trialAvatarId) == null) return List.of();
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var trialCustomParams = GameData.getTrialAvatarCustomData().get(trialAvatarId).getTrialAvatarParamList();
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return trialCustomParams.isEmpty() ? List.of() : Stream.of(trialCustomParams.get(0).split(";")).map(Integer::parseInt).toList();
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}
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public boolean addTrialAvatar(int trialAvatarId, GrantReason reason, int questMainId){
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List<Integer> trialAvatarBasicParam = getTrialAvatarParam(trialAvatarId);
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if (trialAvatarBasicParam.isEmpty()) return false;
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Avatar avatar = new Avatar(trialAvatarBasicParam.get(0));
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if (avatar.getAvatarData() == null || !hasSentLoginPackets()) return false;
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avatar.setOwner(this);
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// Add trial weapons and relics
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avatar.setTrialAvatarInfo(trialAvatarBasicParam.get(1), trialAvatarId, reason, questMainId);
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avatar.equipTrialItems();
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// Recalc stats
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avatar.recalcStats();
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// Packet, mimic official server behaviour, add to player's bag but not saving to db
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sendPacket(new PacketAvatarAddNotify(avatar, false));
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// add to avatar to temporary trial team
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getTeamManager().addAvatarToTrialTeam(avatar);
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return true;
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}
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public boolean addTrialAvatarForQuest(int trialAvatarId, int questMainId) {
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// TODO: Find method for 'setupTrialAvatarTeamForQuest'.
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getTeamManager().setupTrialAvatars(true);
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if (!addTrialAvatar(
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trialAvatarId,
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GrantReason.GRANT_REASON_BY_QUEST,
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questMainId)) return false;
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getTeamManager().trialAvatarTeamPostUpdate();
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// Packet, mimic official server behaviour, neccessary to stop player from modifying team
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sendPacket(new PacketAvatarTeamUpdateNotify(this));
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return true;
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}
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public void addTrialAvatarsForActivity(List<Integer> trialAvatarIds) {
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getTeamManager().setupTrialAvatars(false);
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trialAvatarIds.forEach(trialAvatarId -> addTrialAvatar(
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trialAvatarId,
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GrantReason.GRANT_REASON_BY_TRIAL_AVATAR_ACTIVITY,
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0));
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getTeamManager().trialAvatarTeamPostUpdate(0);
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}
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public boolean removeTrialAvatarForQuest(int trialAvatarId) {
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if (!getTeamManager().isUsingTrialTeam()) return false;
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sendPacket(new PacketAvatarDelNotify(List.of(getTeamManager().getTrialAvatarGuid(trialAvatarId))));
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getTeamManager().removeTrialAvatarTeam(trialAvatarId);
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sendPacket(new PacketAvatarTeamUpdateNotify());
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return true;
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}
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public void removeTrialAvatarForActivity() {
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if (!getTeamManager().isUsingTrialTeam()) return;
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sendPacket(new PacketAvatarDelNotify(getTeamManager().getActiveTeam().stream()
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.map(x -> x.getAvatar().getGuid()).toList()));
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getTeamManager().removeTrialAvatarTeam();
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}
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public void addFlycloak(int flycloakId) {
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this.getFlyCloakList().add(flycloakId);
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this.sendPacket(new PacketAvatarGainFlycloakNotify(flycloakId));
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@ -834,6 +916,11 @@ public class Player {
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this.sendPacket(new PacketAvatarGainCostumeNotify(costumeId));
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}
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public void addPersonalLine(int personalLineId) {
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this.getPersonalLineList().add(personalLineId);
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session.getPlayer().getQuestManager().queueEvent(QuestCond.QUEST_COND_PERSONAL_LINE_UNLOCK, personalLineId);
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}
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public void addNameCard(int nameCardId) {
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this.getNameCardList().add(nameCardId);
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this.sendPacket(new PacketUnlockNameCardNotify(nameCardId));
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@ -863,6 +950,46 @@ public class Player {
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this.getServer().getChatSystem().sendPrivateMessageFromServer(getUid(), message.toString());
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}
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public void setAvatarsAbilityForScene(Scene scene) {
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try {
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var levelEntityConfig = scene.getSceneData().getLevelEntityConfig();
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var config = GameData.getConfigLevelEntityDataMap().get(levelEntityConfig);
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if (config == null){
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return;
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}
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List<Integer> avatarIds = scene.getSceneData().getSpecifiedAvatarList();
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List<EntityAvatar> specifiedAvatarList = getTeamManager().getActiveTeam();
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if (avatarIds != null && avatarIds.size() > 0){
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// certain scene could limit specifc avatars' entry
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specifiedAvatarList.clear();
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for (int id : avatarIds){
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var avatar = getAvatars().getAvatarById(id);
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if (avatar == null){
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continue;
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}
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specifiedAvatarList.add(new EntityAvatar(scene, avatar));
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}
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}
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for (EntityAvatar entityAvatar : specifiedAvatarList){
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var avatarData = entityAvatar.getAvatar().getAvatarData();
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if (avatarData == null){
|
||||
continue;
|
||||
}
|
||||
avatarData.buildEmbryo();
|
||||
if (config.getAvatarAbilities() == null){
|
||||
continue; // continue and not break because has to rebuild ability for the next avatar if any
|
||||
}
|
||||
for (var abilities : config.getAvatarAbilities()){
|
||||
avatarData.getAbilities().add(Utils.abilityHash(abilities.getAbilityName()));
|
||||
}
|
||||
}
|
||||
} catch (Exception e){
|
||||
Grasscutter.getLogger().error("Error applying level entity config for scene {}", scene.getSceneData().getId(), e);
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Sends a message to another player.
|
||||
*
|
||||
@ -982,7 +1109,7 @@ public class Player {
|
||||
}
|
||||
}
|
||||
|
||||
SocialDetail.Builder social = SocialDetail.newBuilder()
|
||||
return SocialDetail.newBuilder()
|
||||
.setUid(this.getUid())
|
||||
.setProfilePicture(ProfilePicture.newBuilder().setAvatarId(this.getHeadImage()))
|
||||
.setNickname(this.getNickname())
|
||||
@ -996,7 +1123,6 @@ public class Player {
|
||||
.addAllShowNameCardIdList(this.getShowNameCardInfoList())
|
||||
.setFinishAchievementNum(this.getFinishedAchievementNum())
|
||||
.setFriendEnterHomeOptionValue(this.getHome() == null ? 0 : this.getHome().getEnterHomeOption());
|
||||
return social;
|
||||
}
|
||||
|
||||
public int getFinishedAchievementNum() {
|
||||
@ -1135,6 +1261,8 @@ public class Player {
|
||||
|
||||
// Home resources
|
||||
this.getHome().updateHourlyResources(this);
|
||||
|
||||
this.getQuestManager().onTick();
|
||||
}
|
||||
|
||||
private synchronized void doDailyReset() {
|
||||
@ -1200,12 +1328,17 @@ public class Player {
|
||||
this.achievements = Achievements.getByPlayer(this);
|
||||
this.getAvatars().loadFromDatabase();
|
||||
this.getInventory().loadFromDatabase();
|
||||
this.loadBattlePassManager(); // Call before avatar postLoad to avoid null pointer
|
||||
this.getAvatars().postLoad(); // Needs to be called after inventory is handled
|
||||
|
||||
this.getFriendsList().loadFromDatabase();
|
||||
this.getMailHandler().loadFromDatabase();
|
||||
this.getQuestManager().loadFromDatabase();
|
||||
|
||||
this.loadBattlePassManager();
|
||||
this.getAvatars().postLoad(); // Needs to be called after inventory is handled
|
||||
}
|
||||
|
||||
public void onPlayerBorn() {
|
||||
getQuestManager().onPlayerBorn();
|
||||
}
|
||||
|
||||
public void onLogin() {
|
||||
|
@ -1,108 +1,109 @@
|
||||
package emu.grasscutter.game.props;
|
||||
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.stream.Stream;
|
||||
|
||||
public enum EntityType {
|
||||
None(0),
|
||||
Avatar(1),
|
||||
Monster(2),
|
||||
Bullet(3),
|
||||
AttackPhyisicalUnit(4),
|
||||
AOE(5),
|
||||
Camera(6),
|
||||
EnviroArea(7),
|
||||
Equip(8),
|
||||
MonsterEquip(9),
|
||||
Grass(10),
|
||||
Level(11),
|
||||
NPC(12),
|
||||
TransPointFirst(13),
|
||||
TransPointFirstGadget(14),
|
||||
TransPointSecond(15),
|
||||
TransPointSecondGadget(16),
|
||||
DropItem(17),
|
||||
Field(18),
|
||||
Gadget(19),
|
||||
Water(20),
|
||||
GatherPoint(21),
|
||||
GatherObject(22),
|
||||
AirflowField(23),
|
||||
SpeedupField(24),
|
||||
Gear(25),
|
||||
Chest(26),
|
||||
EnergyBall(27),
|
||||
ElemCrystal(28),
|
||||
Timeline(29),
|
||||
Worktop(30),
|
||||
Team(31),
|
||||
Platform(32),
|
||||
AmberWind(33),
|
||||
EnvAnimal(34),
|
||||
SealGadget(35),
|
||||
Tree(36),
|
||||
Bush(37),
|
||||
QuestGadget(38),
|
||||
Lightning(39),
|
||||
RewardPoint(40),
|
||||
RewardStatue(41),
|
||||
MPLevel(42),
|
||||
WindSeed(43),
|
||||
MpPlayRewardPoint(44),
|
||||
ViewPoint(45),
|
||||
RemoteAvatar(46),
|
||||
GeneralRewardPoint(47),
|
||||
PlayTeam(48),
|
||||
OfferingGadget(49),
|
||||
EyePoint(50),
|
||||
MiracleRing(51),
|
||||
Foundation(52),
|
||||
WidgetGadget(53),
|
||||
Vehicle(54),
|
||||
SubEquip(55),
|
||||
FishRod(56),
|
||||
CustomTile(57),
|
||||
FishPool(58),
|
||||
CustomGadget(59),
|
||||
BlackMud(60),
|
||||
RoguelikeOperatorGadget(61),
|
||||
NightCrowGadget(62),
|
||||
Projector(63),
|
||||
Screen(64),
|
||||
EchoShell(65),
|
||||
UIInteractGadget(66),
|
||||
PlaceHolder(99);
|
||||
|
||||
private static final Int2ObjectMap<EntityType> map = new Int2ObjectOpenHashMap<>();
|
||||
private static final Map<String, EntityType> stringMap = new HashMap<>();
|
||||
|
||||
static {
|
||||
Stream.of(values())
|
||||
.forEach(
|
||||
e -> {
|
||||
map.put(e.getValue(), e);
|
||||
stringMap.put(e.name(), e);
|
||||
});
|
||||
}
|
||||
|
||||
private final int value;
|
||||
|
||||
EntityType(int value) {
|
||||
this.value = value;
|
||||
}
|
||||
|
||||
public static EntityType getTypeByValue(int value) {
|
||||
return map.getOrDefault(value, None);
|
||||
}
|
||||
|
||||
public static EntityType getTypeByName(String name) {
|
||||
return stringMap.getOrDefault(name, None);
|
||||
}
|
||||
|
||||
public int getValue() {
|
||||
return value;
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.props;
|
||||
|
||||
import emu.grasscutter.scripts.constants.IntValueEnum;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.stream.Stream;
|
||||
|
||||
public enum EntityType implements IntValueEnum {
|
||||
None(0),
|
||||
Avatar(1),
|
||||
Monster(2),
|
||||
Bullet(3),
|
||||
AttackPhyisicalUnit(4),
|
||||
AOE(5),
|
||||
Camera(6),
|
||||
EnviroArea(7),
|
||||
Equip(8),
|
||||
MonsterEquip(9),
|
||||
Grass(10),
|
||||
Level(11),
|
||||
NPC(12),
|
||||
TransPointFirst(13),
|
||||
TransPointFirstGadget(14),
|
||||
TransPointSecond(15),
|
||||
TransPointSecondGadget(16),
|
||||
DropItem(17),
|
||||
Field(18),
|
||||
Gadget(19),
|
||||
Water(20),
|
||||
GatherPoint(21),
|
||||
GatherObject(22),
|
||||
AirflowField(23),
|
||||
SpeedupField(24),
|
||||
Gear(25),
|
||||
Chest(26),
|
||||
EnergyBall(27),
|
||||
ElemCrystal(28),
|
||||
Timeline(29),
|
||||
Worktop(30),
|
||||
Team(31),
|
||||
Platform(32),
|
||||
AmberWind(33),
|
||||
EnvAnimal(34),
|
||||
SealGadget(35),
|
||||
Tree(36),
|
||||
Bush(37),
|
||||
QuestGadget(38),
|
||||
Lightning(39),
|
||||
RewardPoint(40),
|
||||
RewardStatue(41),
|
||||
MPLevel(42),
|
||||
WindSeed(43),
|
||||
MpPlayRewardPoint(44),
|
||||
ViewPoint(45),
|
||||
RemoteAvatar(46),
|
||||
GeneralRewardPoint(47),
|
||||
PlayTeam(48),
|
||||
OfferingGadget(49),
|
||||
EyePoint(50),
|
||||
MiracleRing(51),
|
||||
Foundation(52),
|
||||
WidgetGadget(53),
|
||||
Vehicle(54),
|
||||
SubEquip(55),
|
||||
FishRod(56),
|
||||
CustomTile(57),
|
||||
FishPool(58),
|
||||
CustomGadget(59),
|
||||
BlackMud(60),
|
||||
RoguelikeOperatorGadget(61),
|
||||
NightCrowGadget(62),
|
||||
Projector(63),
|
||||
Screen(64),
|
||||
EchoShell(65),
|
||||
UIInteractGadget(66),
|
||||
PlaceHolder(99);
|
||||
|
||||
private static final Int2ObjectMap<EntityType> map = new Int2ObjectOpenHashMap<>();
|
||||
private static final Map<String, EntityType> stringMap = new HashMap<>();
|
||||
|
||||
static {
|
||||
Stream.of(values())
|
||||
.forEach(
|
||||
e -> {
|
||||
map.put(e.getValue(), e);
|
||||
stringMap.put(e.name(), e);
|
||||
});
|
||||
}
|
||||
|
||||
private final int value;
|
||||
|
||||
EntityType(int value) {
|
||||
this.value = value;
|
||||
}
|
||||
|
||||
public static EntityType getTypeByValue(int value) {
|
||||
return map.getOrDefault(value, None);
|
||||
}
|
||||
|
||||
public static EntityType getTypeByName(String name) {
|
||||
return stringMap.getOrDefault(name, None);
|
||||
}
|
||||
|
||||
public int getValue() {
|
||||
return value;
|
||||
}
|
||||
}
|
||||
|
@ -16,7 +16,6 @@ import emu.grasscutter.database.DatabaseHelper;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.ActionReason;
|
||||
import emu.grasscutter.game.quest.enums.*;
|
||||
import emu.grasscutter.game.world.World;
|
||||
import emu.grasscutter.net.proto.ChildQuestOuterClass.ChildQuest;
|
||||
import emu.grasscutter.net.proto.ParentQuestOuterClass.ParentQuest;
|
||||
import emu.grasscutter.server.packet.send.PacketCodexDataUpdateNotify;
|
||||
@ -41,7 +40,7 @@ public class GameMainQuest {
|
||||
@Getter private int[] questVars;
|
||||
@Getter private long[] timeVar;
|
||||
//QuestUpdateQuestVarReq is sent in two stages...
|
||||
@Getter private List<Integer> questVarsUpdate;
|
||||
private List<Integer> questVarsUpdate;
|
||||
@Getter private ParentQuestState state;
|
||||
@Getter private boolean isFinished;
|
||||
@Getter List<QuestGroupSuite> questGroupSuites;
|
||||
@ -67,6 +66,13 @@ public class GameMainQuest {
|
||||
addAllChildQuests();
|
||||
}
|
||||
|
||||
public List<Integer> getQuestVarsUpdate() {
|
||||
if(questVarsUpdate == null){
|
||||
questVarsUpdate = new ArrayList<>();
|
||||
}
|
||||
return questVarsUpdate;
|
||||
}
|
||||
|
||||
private void addAllChildQuests() {
|
||||
List<Integer> subQuestIds = Arrays.stream(GameData.getMainQuestDataMap().get(this.parentQuestId).getSubQuests()).map(SubQuestData::getSubId).toList();
|
||||
for (Integer subQuestId : subQuestIds) {
|
||||
@ -166,10 +172,10 @@ public class GameMainQuest {
|
||||
}
|
||||
|
||||
// handoff main quest
|
||||
if (mainQuestData.getSuggestTrackMainQuestList() != null) {
|
||||
Arrays.stream(mainQuestData.getSuggestTrackMainQuestList())
|
||||
.forEach(getQuestManager()::startMainQuest);
|
||||
}
|
||||
// if (mainQuestData.getSuggestTrackMainQuestList() != null) {
|
||||
// Arrays.stream(mainQuestData.getSuggestTrackMainQuestList())
|
||||
// .forEach(getQuestManager()::startMainQuest);
|
||||
// }
|
||||
}
|
||||
//TODO
|
||||
public void fail() {}
|
||||
@ -181,9 +187,9 @@ public class GameMainQuest {
|
||||
return null;
|
||||
}
|
||||
|
||||
/*if(rewindPositions.isEmpty()){
|
||||
addRewindPoints();
|
||||
}*/
|
||||
// if(rewindPositions.isEmpty()){
|
||||
// this.addRewindPoints();
|
||||
// }
|
||||
|
||||
List<Position> posAndRot = new ArrayList<>();
|
||||
if(hasRewindPosition(targetQuest.getSubQuestId(), posAndRot)){
|
||||
@ -198,8 +204,8 @@ public class GameMainQuest {
|
||||
if (hasRewindPosition(quest.getSubQuestId(), posAndRot)) {
|
||||
return posAndRot;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
|
@ -1,308 +1,312 @@
|
||||
package emu.grasscutter.game.quest;
|
||||
|
||||
import dev.morphia.annotations.Entity;
|
||||
import dev.morphia.annotations.Transient;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.excels.ChapterData;
|
||||
import emu.grasscutter.data.excels.QuestData;
|
||||
import emu.grasscutter.data.excels.TriggerExcelConfigData;
|
||||
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.ActionReason;
|
||||
import emu.grasscutter.game.quest.enums.QuestCond;
|
||||
import emu.grasscutter.game.quest.enums.QuestContent;
|
||||
import emu.grasscutter.game.quest.enums.QuestState;
|
||||
import emu.grasscutter.net.proto.ChapterStateOuterClass;
|
||||
import emu.grasscutter.net.proto.QuestOuterClass.Quest;
|
||||
import emu.grasscutter.scripts.data.SceneGroup;
|
||||
import emu.grasscutter.server.packet.send.PacketChapterStateNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketDelQuestNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketQuestListUpdateNotify;
|
||||
import emu.grasscutter.utils.Utils;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import javax.script.Bindings;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
import lombok.val;
|
||||
|
||||
@Entity
|
||||
public class GameQuest {
|
||||
@Transient @Getter @Setter private GameMainQuest mainQuest;
|
||||
@Transient @Getter private QuestData questData;
|
||||
|
||||
@Getter private int subQuestId;
|
||||
@Getter private int mainQuestId;
|
||||
@Getter @Setter public QuestState state;
|
||||
|
||||
@Getter @Setter private int startTime;
|
||||
@Getter @Setter private int acceptTime;
|
||||
@Getter @Setter private int finishTime;
|
||||
|
||||
@Getter @Setter private long startGameDay;
|
||||
|
||||
@Getter private int[] finishProgressList;
|
||||
@Getter private int[] failProgressList;
|
||||
@Transient @Getter private Map<String, TriggerExcelConfigData> triggerData;
|
||||
@Getter private Map<String, Boolean> triggers;
|
||||
private transient Bindings bindings;
|
||||
|
||||
@Deprecated // Morphia only. Do not use.
|
||||
public GameQuest() {}
|
||||
|
||||
public GameQuest(GameMainQuest mainQuest, QuestData questData) {
|
||||
this.mainQuest = mainQuest;
|
||||
this.subQuestId = questData.getId();
|
||||
this.mainQuestId = questData.getMainId();
|
||||
this.questData = questData;
|
||||
this.state = QuestState.QUEST_STATE_UNSTARTED;
|
||||
this.triggerData = new HashMap<>();
|
||||
this.triggers = new HashMap<>();
|
||||
}
|
||||
|
||||
public void start() {
|
||||
clearProgress(false);
|
||||
this.acceptTime = Utils.getCurrentSeconds();
|
||||
this.startTime = this.acceptTime;
|
||||
this.startGameDay = getOwner().getWorld().getTotalGameTimeDays();
|
||||
this.state = QuestState.QUEST_STATE_UNFINISHED;
|
||||
val triggerCond =
|
||||
questData.getFinishCond().stream()
|
||||
.filter(p -> p.getType() == QuestContent.QUEST_CONTENT_TRIGGER_FIRE)
|
||||
.toList();
|
||||
if (triggerCond.size() > 0) {
|
||||
for (val cond : triggerCond) {
|
||||
TriggerExcelConfigData newTrigger =
|
||||
GameData.getTriggerExcelConfigDataMap().get(cond.getParam()[0]);
|
||||
if (newTrigger != null) {
|
||||
if (this.triggerData == null) {
|
||||
this.triggerData = new HashMap<>();
|
||||
}
|
||||
triggerData.put(newTrigger.getTriggerName(), newTrigger);
|
||||
triggers.put(newTrigger.getTriggerName(), false);
|
||||
SceneGroup group = SceneGroup.of(newTrigger.getGroupId()).load(newTrigger.getSceneId());
|
||||
getOwner()
|
||||
.getWorld()
|
||||
.getSceneById(newTrigger.getSceneId())
|
||||
.loadTriggerFromGroup(group, newTrigger.getTriggerName());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
getOwner().sendPacket(new PacketQuestListUpdateNotify(this));
|
||||
|
||||
if (ChapterData.beginQuestChapterMap.containsKey(subQuestId)) {
|
||||
getOwner()
|
||||
.sendPacket(
|
||||
new PacketChapterStateNotify(
|
||||
ChapterData.beginQuestChapterMap.get(subQuestId).getId(),
|
||||
ChapterStateOuterClass.ChapterState.CHAPTER_STATE_BEGIN));
|
||||
}
|
||||
|
||||
// Some subQuests and talks become active when some other subQuests are unfinished (even from
|
||||
// different MainQuests)
|
||||
getOwner()
|
||||
.getQuestManager()
|
||||
.queueEvent(
|
||||
QuestContent.QUEST_CONTENT_QUEST_STATE_EQUAL,
|
||||
getSubQuestId(),
|
||||
getState().getValue(),
|
||||
0,
|
||||
0,
|
||||
0);
|
||||
getOwner()
|
||||
.getQuestManager()
|
||||
.queueEvent(
|
||||
QuestCond.QUEST_COND_STATE_EQUAL, getSubQuestId(), getState().getValue(), 0, 0, 0);
|
||||
|
||||
getQuestData()
|
||||
.getBeginExec()
|
||||
.forEach(e -> getOwner().getServer().getQuestSystem().triggerExec(this, e, e.getParam()));
|
||||
getOwner().getQuestManager().checkQuestAlreadyFullfilled(this);
|
||||
|
||||
Grasscutter.getLogger().debug("Quest {} is started", subQuestId);
|
||||
}
|
||||
|
||||
public String getTriggerNameById(int id) {
|
||||
TriggerExcelConfigData trigger = GameData.getTriggerExcelConfigDataMap().get(id);
|
||||
if (trigger != null) {
|
||||
String triggerName = trigger.getTriggerName();
|
||||
return triggerName;
|
||||
}
|
||||
// return empty string if can't find trigger
|
||||
return "";
|
||||
}
|
||||
|
||||
public Player getOwner() {
|
||||
return this.getMainQuest().getOwner();
|
||||
}
|
||||
|
||||
public void setConfig(QuestData config) {
|
||||
if (config == null || getSubQuestId() != config.getId()) return;
|
||||
this.questData = config;
|
||||
}
|
||||
|
||||
public void setFinishProgress(int index, int value) {
|
||||
finishProgressList[index] = value;
|
||||
}
|
||||
|
||||
public void setFailProgress(int index, int value) {
|
||||
failProgressList[index] = value;
|
||||
}
|
||||
|
||||
public boolean clearProgress(boolean notifyDelete) {
|
||||
// TODO improve
|
||||
var oldState = state;
|
||||
if (questData.getFinishCond() != null && questData.getFinishCond().size() != 0) {
|
||||
this.finishProgressList = new int[questData.getFinishCond().size()];
|
||||
}
|
||||
|
||||
if (questData.getFailCond() != null && questData.getFailCond().size() != 0) {
|
||||
this.failProgressList = new int[questData.getFailCond().size()];
|
||||
}
|
||||
setState(QuestState.QUEST_STATE_UNSTARTED);
|
||||
finishTime = 0;
|
||||
acceptTime = 0;
|
||||
startTime = 0;
|
||||
if (oldState == QuestState.QUEST_STATE_UNSTARTED) {
|
||||
return false;
|
||||
}
|
||||
if (notifyDelete) {
|
||||
getOwner().sendPacket(new PacketDelQuestNotify(getSubQuestId()));
|
||||
}
|
||||
save();
|
||||
return true;
|
||||
}
|
||||
|
||||
public void finish() {
|
||||
this.state = QuestState.QUEST_STATE_FINISHED;
|
||||
this.finishTime = Utils.getCurrentSeconds();
|
||||
|
||||
getOwner().sendPacket(new PacketQuestListUpdateNotify(this));
|
||||
|
||||
if (getQuestData().isFinishParent()) {
|
||||
// This quest finishes the questline - the main quest will also save the quest to db, so we
|
||||
// don't have to call save() here
|
||||
getMainQuest().finish();
|
||||
}
|
||||
|
||||
getQuestData()
|
||||
.getFinishExec()
|
||||
.forEach(e -> getOwner().getServer().getQuestSystem().triggerExec(this, e, e.getParam()));
|
||||
// Some subQuests have conditions that subQuests are finished (even from different MainQuests)
|
||||
getOwner()
|
||||
.getQuestManager()
|
||||
.queueEvent(
|
||||
QuestContent.QUEST_CONTENT_QUEST_STATE_EQUAL,
|
||||
this.subQuestId,
|
||||
this.state.getValue(),
|
||||
0,
|
||||
0,
|
||||
0);
|
||||
getOwner()
|
||||
.getQuestManager()
|
||||
.queueEvent(QuestContent.QUEST_CONTENT_FINISH_PLOT, this.subQuestId, 0);
|
||||
getOwner()
|
||||
.getQuestManager()
|
||||
.queueEvent(
|
||||
QuestCond.QUEST_COND_STATE_EQUAL, this.subQuestId, this.state.getValue(), 0, 0, 0);
|
||||
getOwner()
|
||||
.getScene()
|
||||
.triggerDungeonEvent(DungeonPassConditionType.DUNGEON_COND_FINISH_QUEST, getSubQuestId());
|
||||
|
||||
getOwner().getProgressManager().tryUnlockOpenStates();
|
||||
|
||||
if (ChapterData.endQuestChapterMap.containsKey(subQuestId)) {
|
||||
mainQuest
|
||||
.getOwner()
|
||||
.sendPacket(
|
||||
new PacketChapterStateNotify(
|
||||
ChapterData.endQuestChapterMap.get(subQuestId).getId(),
|
||||
ChapterStateOuterClass.ChapterState.CHAPTER_STATE_END));
|
||||
}
|
||||
|
||||
// hard coding to give amber
|
||||
if (getQuestData().getSubId() == 35402) {
|
||||
getOwner().getInventory().addItem(1021, 1, ActionReason.QuestItem); // amber item id
|
||||
}
|
||||
Grasscutter.getLogger().debug("Quest {} is finished", subQuestId);
|
||||
}
|
||||
|
||||
// TODO
|
||||
public void fail() {
|
||||
this.state = QuestState.QUEST_STATE_FAILED;
|
||||
this.finishTime = Utils.getCurrentSeconds();
|
||||
|
||||
this.getOwner().sendPacket(new PacketQuestListUpdateNotify(this));
|
||||
|
||||
// Some subQuests have conditions that subQuests fail (even from different MainQuests)
|
||||
this.getOwner()
|
||||
.getQuestManager()
|
||||
.queueEvent(
|
||||
QuestContent.QUEST_CONTENT_QUEST_STATE_EQUAL,
|
||||
this.subQuestId,
|
||||
this.state.getValue(),
|
||||
0,
|
||||
0,
|
||||
0);
|
||||
this.getOwner()
|
||||
.getQuestManager()
|
||||
.queueEvent(
|
||||
QuestCond.QUEST_COND_STATE_EQUAL, this.subQuestId, this.state.getValue(), 0, 0, 0);
|
||||
|
||||
this.getQuestData()
|
||||
.getFailExec()
|
||||
.forEach(e -> getOwner().getServer().getQuestSystem().triggerExec(this, e, e.getParam()));
|
||||
|
||||
if (this.getQuestData().getTrialAvatarList() != null) {
|
||||
this.getQuestData()
|
||||
.getTrialAvatarList()
|
||||
.forEach(t -> this.getOwner().getTeamManager().removeTrialAvatar(t));
|
||||
}
|
||||
|
||||
Grasscutter.getLogger().debug("Quest {} is failed", subQuestId);
|
||||
}
|
||||
|
||||
// Return true if it did the rewind
|
||||
public boolean rewind(boolean notifyDelete) {
|
||||
getMainQuest().getChildQuests().values().stream()
|
||||
.filter(p -> p.getQuestData().getOrder() > this.getQuestData().getOrder())
|
||||
.forEach(
|
||||
q -> {
|
||||
q.clearProgress(notifyDelete);
|
||||
});
|
||||
clearProgress(notifyDelete);
|
||||
this.start();
|
||||
return true;
|
||||
}
|
||||
|
||||
public void save() {
|
||||
getMainQuest().save();
|
||||
}
|
||||
|
||||
public Quest toProto() {
|
||||
Quest.Builder proto =
|
||||
Quest.newBuilder()
|
||||
.setQuestId(getSubQuestId())
|
||||
.setState(getState().getValue())
|
||||
.setParentQuestId(getMainQuestId())
|
||||
.setStartTime(getStartTime())
|
||||
.setStartGameTime(438)
|
||||
.setAcceptTime(getAcceptTime());
|
||||
|
||||
if (getFinishProgressList() != null) {
|
||||
for (int i : getFinishProgressList()) {
|
||||
proto.addFinishProgressList(i);
|
||||
}
|
||||
}
|
||||
|
||||
if (getFailProgressList() != null) {
|
||||
for (int i : getFailProgressList()) {
|
||||
proto.addFailProgressList(i);
|
||||
}
|
||||
}
|
||||
|
||||
return proto.build();
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.quest;
|
||||
|
||||
import dev.morphia.annotations.Entity;
|
||||
import dev.morphia.annotations.Transient;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.excels.ChapterData;
|
||||
import emu.grasscutter.data.excels.QuestData;
|
||||
import emu.grasscutter.data.excels.TriggerExcelConfigData;
|
||||
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.ActionReason;
|
||||
import emu.grasscutter.game.quest.enums.QuestCond;
|
||||
import emu.grasscutter.game.quest.enums.QuestContent;
|
||||
import emu.grasscutter.game.quest.enums.QuestState;
|
||||
import emu.grasscutter.net.proto.ChapterStateOuterClass;
|
||||
import emu.grasscutter.net.proto.QuestOuterClass.Quest;
|
||||
import emu.grasscutter.scripts.data.SceneGroup;
|
||||
import emu.grasscutter.server.packet.send.PacketChapterStateNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketDelQuestNotify;
|
||||
import emu.grasscutter.server.packet.send.PacketQuestListUpdateNotify;
|
||||
import emu.grasscutter.utils.Utils;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import javax.script.Bindings;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
import lombok.val;
|
||||
|
||||
@Entity
|
||||
public class GameQuest {
|
||||
@Transient @Getter @Setter private GameMainQuest mainQuest;
|
||||
@Transient @Getter private QuestData questData;
|
||||
|
||||
@Getter private int subQuestId;
|
||||
@Getter private int mainQuestId;
|
||||
@Getter @Setter public QuestState state;
|
||||
|
||||
@Getter @Setter private int startTime;
|
||||
@Getter @Setter private int acceptTime;
|
||||
@Getter @Setter private int finishTime;
|
||||
|
||||
@Getter @Setter private long startGameDay;
|
||||
|
||||
@Getter private int[] finishProgressList;
|
||||
@Getter private int[] failProgressList;
|
||||
@Transient @Getter private Map<String, TriggerExcelConfigData> triggerData;
|
||||
@Getter private Map<String, Boolean> triggers;
|
||||
private transient Bindings bindings;
|
||||
|
||||
@Deprecated // Morphia only. Do not use.
|
||||
public GameQuest() {}
|
||||
|
||||
public GameQuest(GameMainQuest mainQuest, QuestData questData) {
|
||||
this.mainQuest = mainQuest;
|
||||
this.subQuestId = questData.getId();
|
||||
this.mainQuestId = questData.getMainId();
|
||||
this.questData = questData;
|
||||
this.state = QuestState.QUEST_STATE_UNSTARTED;
|
||||
this.triggerData = new HashMap<>();
|
||||
this.triggers = new HashMap<>();
|
||||
}
|
||||
|
||||
public void start() {
|
||||
clearProgress(false);
|
||||
this.acceptTime = Utils.getCurrentSeconds();
|
||||
this.startTime = this.acceptTime;
|
||||
this.startGameDay = getOwner().getWorld().getTotalGameTimeDays();
|
||||
this.state = QuestState.QUEST_STATE_UNFINISHED;
|
||||
val triggerCond =
|
||||
questData.getFinishCond().stream()
|
||||
.filter(p -> p.getType() == QuestContent.QUEST_CONTENT_TRIGGER_FIRE)
|
||||
.toList();
|
||||
if (triggerCond.size() > 0) {
|
||||
for (val cond : triggerCond) {
|
||||
TriggerExcelConfigData newTrigger =
|
||||
GameData.getTriggerExcelConfigDataMap().get(cond.getParam()[0]);
|
||||
if (newTrigger != null) {
|
||||
if (this.triggerData == null) {
|
||||
this.triggerData = new HashMap<>();
|
||||
}
|
||||
triggerData.put(newTrigger.getTriggerName(), newTrigger);
|
||||
triggers.put(newTrigger.getTriggerName(), false);
|
||||
SceneGroup group = SceneGroup.of(newTrigger.getGroupId()).load(newTrigger.getSceneId());
|
||||
getOwner()
|
||||
.getWorld()
|
||||
.getSceneById(newTrigger.getSceneId())
|
||||
.loadTriggerFromGroup(group, newTrigger.getTriggerName());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
getOwner().sendPacket(new PacketQuestListUpdateNotify(this));
|
||||
|
||||
if (ChapterData.beginQuestChapterMap.containsKey(subQuestId)) {
|
||||
getOwner()
|
||||
.sendPacket(
|
||||
new PacketChapterStateNotify(
|
||||
ChapterData.beginQuestChapterMap.get(subQuestId).getId(),
|
||||
ChapterStateOuterClass.ChapterState.CHAPTER_STATE_BEGIN));
|
||||
}
|
||||
|
||||
// Some subQuests and talks become active when some other subQuests are unfinished (even from
|
||||
// different MainQuests)
|
||||
getOwner()
|
||||
.getQuestManager()
|
||||
.queueEvent(
|
||||
QuestContent.QUEST_CONTENT_QUEST_STATE_EQUAL,
|
||||
getSubQuestId(),
|
||||
getState().getValue(),
|
||||
0,
|
||||
0,
|
||||
0);
|
||||
getOwner()
|
||||
.getQuestManager()
|
||||
.queueEvent(
|
||||
QuestCond.QUEST_COND_STATE_EQUAL, getSubQuestId(), getState().getValue(), 0, 0, 0);
|
||||
|
||||
getQuestData()
|
||||
.getBeginExec()
|
||||
.forEach(e -> getOwner().getServer().getQuestSystem().triggerExec(this, e, e.getParam()));
|
||||
getOwner().getQuestManager().checkQuestAlreadyFullfilled(this);
|
||||
|
||||
Grasscutter.getLogger().debug("Quest {} is started", subQuestId);
|
||||
this.save();
|
||||
}
|
||||
|
||||
public String getTriggerNameById(int id) {
|
||||
TriggerExcelConfigData trigger = GameData.getTriggerExcelConfigDataMap().get(id);
|
||||
if (trigger != null) {
|
||||
String triggerName = trigger.getTriggerName();
|
||||
return triggerName;
|
||||
}
|
||||
// return empty string if can't find trigger
|
||||
return "";
|
||||
}
|
||||
|
||||
public Player getOwner() {
|
||||
return this.getMainQuest().getOwner();
|
||||
}
|
||||
|
||||
public void setConfig(QuestData config) {
|
||||
if (config == null || getSubQuestId() != config.getId()) return;
|
||||
this.questData = config;
|
||||
}
|
||||
|
||||
public void setFinishProgress(int index, int value) {
|
||||
finishProgressList[index] = value;
|
||||
}
|
||||
|
||||
public void setFailProgress(int index, int value) {
|
||||
failProgressList[index] = value;
|
||||
}
|
||||
|
||||
public boolean clearProgress(boolean notifyDelete) {
|
||||
// TODO improve
|
||||
var oldState = state;
|
||||
if (questData.getFinishCond() != null && questData.getFinishCond().size() != 0) {
|
||||
this.finishProgressList = new int[questData.getFinishCond().size()];
|
||||
}
|
||||
|
||||
if (questData.getFailCond() != null && questData.getFailCond().size() != 0) {
|
||||
this.failProgressList = new int[questData.getFailCond().size()];
|
||||
}
|
||||
setState(QuestState.QUEST_STATE_UNSTARTED);
|
||||
finishTime = 0;
|
||||
acceptTime = 0;
|
||||
startTime = 0;
|
||||
if (oldState == QuestState.QUEST_STATE_UNSTARTED) {
|
||||
return false;
|
||||
}
|
||||
if (notifyDelete) {
|
||||
getOwner().sendPacket(new PacketDelQuestNotify(getSubQuestId()));
|
||||
}
|
||||
save();
|
||||
return true;
|
||||
}
|
||||
|
||||
public void finish() {
|
||||
this.state = QuestState.QUEST_STATE_FINISHED;
|
||||
this.finishTime = Utils.getCurrentSeconds();
|
||||
|
||||
getOwner().sendPacket(new PacketQuestListUpdateNotify(this));
|
||||
|
||||
if (getQuestData().isFinishParent()) {
|
||||
// This quest finishes the questline - the main quest will also save the quest to db, so we
|
||||
// don't have to call save() here
|
||||
getMainQuest().finish();
|
||||
}
|
||||
|
||||
getQuestData()
|
||||
.getFinishExec()
|
||||
.forEach(e -> getOwner().getServer().getQuestSystem().triggerExec(this, e, e.getParam()));
|
||||
// Some subQuests have conditions that subQuests are finished (even from different MainQuests)
|
||||
getOwner()
|
||||
.getQuestManager()
|
||||
.queueEvent(
|
||||
QuestContent.QUEST_CONTENT_QUEST_STATE_EQUAL,
|
||||
this.subQuestId,
|
||||
this.state.getValue(),
|
||||
0,
|
||||
0,
|
||||
0);
|
||||
getOwner()
|
||||
.getQuestManager()
|
||||
.queueEvent(QuestContent.QUEST_CONTENT_FINISH_PLOT, this.subQuestId, 0);
|
||||
getOwner()
|
||||
.getQuestManager()
|
||||
.queueEvent(
|
||||
QuestCond.QUEST_COND_STATE_EQUAL, this.subQuestId, this.state.getValue(), 0, 0, 0);
|
||||
getOwner()
|
||||
.getScene()
|
||||
.triggerDungeonEvent(DungeonPassConditionType.DUNGEON_COND_FINISH_QUEST, getSubQuestId());
|
||||
|
||||
getOwner().getProgressManager().tryUnlockOpenStates();
|
||||
|
||||
if (ChapterData.endQuestChapterMap.containsKey(subQuestId)) {
|
||||
mainQuest
|
||||
.getOwner()
|
||||
.sendPacket(
|
||||
new PacketChapterStateNotify(
|
||||
ChapterData.endQuestChapterMap.get(subQuestId).getId(),
|
||||
ChapterStateOuterClass.ChapterState.CHAPTER_STATE_END));
|
||||
}
|
||||
|
||||
// hard coding to give amber
|
||||
if (getQuestData().getSubId() == 35402) {
|
||||
getOwner().getInventory().addItem(1021, 1, ActionReason.QuestItem); // amber item id
|
||||
}
|
||||
|
||||
this.save();
|
||||
|
||||
Grasscutter.getLogger().debug("Quest {} is finished", subQuestId);
|
||||
}
|
||||
|
||||
// TODO
|
||||
public void fail() {
|
||||
this.state = QuestState.QUEST_STATE_FAILED;
|
||||
this.finishTime = Utils.getCurrentSeconds();
|
||||
|
||||
this.getOwner().sendPacket(new PacketQuestListUpdateNotify(this));
|
||||
|
||||
// Some subQuests have conditions that subQuests fail (even from different MainQuests)
|
||||
this.getOwner()
|
||||
.getQuestManager()
|
||||
.queueEvent(
|
||||
QuestContent.QUEST_CONTENT_QUEST_STATE_EQUAL,
|
||||
this.subQuestId,
|
||||
this.state.getValue(),
|
||||
0,
|
||||
0,
|
||||
0);
|
||||
this.getOwner()
|
||||
.getQuestManager()
|
||||
.queueEvent(
|
||||
QuestCond.QUEST_COND_STATE_EQUAL, this.subQuestId, this.state.getValue(), 0, 0, 0);
|
||||
|
||||
this.getQuestData()
|
||||
.getFailExec()
|
||||
.forEach(e -> getOwner().getServer().getQuestSystem().triggerExec(this, e, e.getParam()));
|
||||
|
||||
if (this.getQuestData().getTrialAvatarList() != null) {
|
||||
this.getQuestData()
|
||||
.getTrialAvatarList()
|
||||
.forEach(t -> this.getOwner().getTeamManager().removeTrialAvatar(t));
|
||||
}
|
||||
|
||||
Grasscutter.getLogger().debug("Quest {} is failed", subQuestId);
|
||||
}
|
||||
|
||||
// Return true if it did the rewind
|
||||
public boolean rewind(boolean notifyDelete) {
|
||||
getMainQuest().getChildQuests().values().stream()
|
||||
.filter(p -> p.getQuestData().getOrder() > this.getQuestData().getOrder())
|
||||
.forEach(
|
||||
q -> {
|
||||
q.clearProgress(notifyDelete);
|
||||
});
|
||||
clearProgress(notifyDelete);
|
||||
this.start();
|
||||
return true;
|
||||
}
|
||||
|
||||
public void save() {
|
||||
getMainQuest().save();
|
||||
}
|
||||
|
||||
public Quest toProto() {
|
||||
Quest.Builder proto =
|
||||
Quest.newBuilder()
|
||||
.setQuestId(getSubQuestId())
|
||||
.setState(getState().getValue())
|
||||
.setParentQuestId(getMainQuestId())
|
||||
.setStartTime(getStartTime())
|
||||
.setStartGameTime(438)
|
||||
.setAcceptTime(getAcceptTime());
|
||||
|
||||
if (getFinishProgressList() != null) {
|
||||
for (int i : getFinishProgressList()) {
|
||||
proto.addFinishProgressList(i);
|
||||
}
|
||||
}
|
||||
|
||||
if (getFailProgressList() != null) {
|
||||
for (int i : getFailProgressList()) {
|
||||
proto.addFailProgressList(i);
|
||||
}
|
||||
}
|
||||
|
||||
return proto.build();
|
||||
}
|
||||
}
|
||||
|
@ -7,10 +7,7 @@ import emu.grasscutter.data.excels.QuestData;
|
||||
import emu.grasscutter.database.DatabaseHelper;
|
||||
import emu.grasscutter.game.player.BasePlayerManager;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.quest.enums.ParentQuestState;
|
||||
import emu.grasscutter.game.quest.enums.QuestCond;
|
||||
import emu.grasscutter.game.quest.enums.QuestContent;
|
||||
import emu.grasscutter.game.quest.enums.QuestState;
|
||||
import emu.grasscutter.game.quest.enums.*;
|
||||
import emu.grasscutter.server.packet.send.PacketFinishedParentQuestUpdateNotify;
|
||||
import emu.grasscutter.utils.Position;
|
||||
import io.netty.util.concurrent.FastThreadLocalThread;
|
||||
@ -19,6 +16,7 @@ import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||
import lombok.Getter;
|
||||
import lombok.val;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import java.util.*;
|
||||
import java.util.concurrent.ExecutorService;
|
||||
import java.util.concurrent.LinkedBlockingDeque;
|
||||
@ -86,13 +84,17 @@ public class QuestManager extends BasePlayerManager {
|
||||
this.mainQuests = new Int2ObjectOpenHashMap<>();
|
||||
}
|
||||
|
||||
// TODO store user value set on enable
|
||||
public boolean isQuestingEnabled() {
|
||||
return Grasscutter.getConfig().server.game.gameOptions.questing;
|
||||
}
|
||||
|
||||
public void onPlayerBorn() {
|
||||
// TODO scan the quest and start the quest with acceptCond fulfilled
|
||||
// The off send 3 request in that order: 1. FinishedParentQuestNotify, 2. QuestListNotify, 3. ServerCondMeetQuestListUpdateNotify
|
||||
|
||||
List<GameMainQuest> newQuests = this.addMultMainQuests(newPlayerMainQuests);
|
||||
for (GameMainQuest mainQuest : newQuests) {
|
||||
startMainQuest(mainQuest.getParentQuestId());
|
||||
if(this.isQuestingEnabled()) {
|
||||
this.enableQuests();
|
||||
}
|
||||
|
||||
//getPlayer().sendPacket(new PacketFinishedParentQuestUpdateNotify(newQuests));
|
||||
@ -117,6 +119,8 @@ public class QuestManager extends BasePlayerManager {
|
||||
}
|
||||
quest.checkProgress();
|
||||
}
|
||||
|
||||
player.getActivityManager().triggerActivityConditions();
|
||||
}
|
||||
|
||||
public void onTick(){
|
||||
@ -163,7 +167,8 @@ public class QuestManager extends BasePlayerManager {
|
||||
}
|
||||
|
||||
public void enableQuests() {
|
||||
onPlayerBorn();
|
||||
this.triggerEvent(QuestCond.QUEST_COND_NONE, null, 0);
|
||||
this.triggerEvent(QuestCond.QUEST_COND_PLAYER_LEVEL_EQUAL_GREATER, null, 1);
|
||||
}
|
||||
|
||||
/*
|
||||
@ -256,6 +261,11 @@ public class QuestManager extends BasePlayerManager {
|
||||
return null;
|
||||
}
|
||||
|
||||
return addQuest(questConfig);
|
||||
}
|
||||
|
||||
public GameQuest addQuest(@Nonnull QuestData questConfig) {
|
||||
|
||||
// Main quest
|
||||
GameMainQuest mainQuest = this.getMainQuestById(questConfig.getMainId());
|
||||
|
||||
@ -265,7 +275,7 @@ public class QuestManager extends BasePlayerManager {
|
||||
}
|
||||
|
||||
// Sub quest
|
||||
GameQuest quest = mainQuest.getChildQuestById(questId);
|
||||
GameQuest quest = mainQuest.getChildQuestById(questConfig.getSubId());
|
||||
|
||||
// Forcefully start
|
||||
quest.start();
|
||||
@ -286,13 +296,12 @@ public class QuestManager extends BasePlayerManager {
|
||||
.map(MainQuestData.SubQuestData::getSubId)
|
||||
.ifPresent(this::addQuest);
|
||||
//TODO find a better way then hardcoding to detect needed required quests
|
||||
if(mainQuestId == 355){
|
||||
startMainQuest(361);
|
||||
startMainQuest(418);
|
||||
startMainQuest(423);
|
||||
startMainQuest(20509);
|
||||
|
||||
}
|
||||
// if (mainQuestId == 355){
|
||||
// startMainQuest(361);
|
||||
// startMainQuest(418);
|
||||
// startMainQuest(423);
|
||||
// startMainQuest(20509);
|
||||
// }
|
||||
}
|
||||
public void queueEvent(QuestCond condType, int... params) {
|
||||
queueEvent(condType, "", params);
|
||||
@ -312,13 +321,42 @@ public class QuestManager extends BasePlayerManager {
|
||||
|
||||
public void triggerEvent(QuestCond condType, String paramStr, int... params) {
|
||||
Grasscutter.getLogger().debug("Trigger Event {}, {}, {}", condType, paramStr, params);
|
||||
List<GameMainQuest> checkMainQuests = this.getMainQuests().values().stream()
|
||||
.filter(i -> i.getState() != ParentQuestState.PARENT_QUEST_STATE_FINISHED)
|
||||
.toList();
|
||||
for (GameMainQuest mainquest : checkMainQuests) {
|
||||
mainquest.tryAcceptSubQuests(condType, paramStr, params);
|
||||
var potentialQuests = GameData.getQuestDataByConditions(condType, params[0], paramStr);
|
||||
if(potentialQuests == null){
|
||||
return;
|
||||
}
|
||||
|
||||
var questSystem = getPlayer().getServer().getQuestSystem();
|
||||
var owner = getPlayer();
|
||||
|
||||
potentialQuests.forEach(questData -> {
|
||||
if(this.wasSubQuestStarted(questData)){
|
||||
return;
|
||||
}
|
||||
val acceptCond = questData.getAcceptCond();
|
||||
int[] accept = new int[acceptCond.size()];
|
||||
for (int i = 0; i < acceptCond.size(); i++) {
|
||||
val condition = acceptCond.get(i);
|
||||
boolean result = questSystem.triggerCondition(owner, questData, condition, paramStr, params);
|
||||
accept[i] = result ? 1 : 0;
|
||||
}
|
||||
|
||||
boolean shouldAccept = LogicType.calculate(questData.getAcceptCondComb(), accept);
|
||||
|
||||
if (shouldAccept){
|
||||
GameQuest quest = owner.getQuestManager().addQuest(questData);
|
||||
Grasscutter.getLogger().debug("Added quest {} result {}", questData.getSubId(), quest !=null);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public boolean wasSubQuestStarted(QuestData questData) {
|
||||
var quest = getQuestById(questData.getId());
|
||||
if(quest == null) return false;
|
||||
|
||||
return quest.state != QuestState.QUEST_STATE_UNSTARTED;
|
||||
}
|
||||
|
||||
public void triggerEvent(QuestContent condType, String paramStr, int... params) {
|
||||
Grasscutter.getLogger().debug("Trigger Event {}, {}, {}", condType, paramStr, params);
|
||||
List<GameMainQuest> checkMainQuests = this.getMainQuests().values().stream()
|
||||
@ -332,6 +370,7 @@ public class QuestManager extends BasePlayerManager {
|
||||
|
||||
/**
|
||||
* TODO maybe trigger them delayed to allow basic communication finish first
|
||||
* TODO move content checks to use static informations where possible to allow direct already fulfilled checking
|
||||
* @param quest
|
||||
*/
|
||||
public void checkQuestAlreadyFullfilled(GameQuest quest){
|
||||
@ -355,6 +394,7 @@ public class QuestManager extends BasePlayerManager {
|
||||
queueEvent(condition.getType(), condition.getParam()[0], condition.getParam()[1]);
|
||||
}
|
||||
}
|
||||
case QUEST_CONTENT_PLAYER_LEVEL_UP -> queueEvent(condition.getType(), player.getLevel());
|
||||
}
|
||||
}
|
||||
}, 1);
|
||||
|
@ -1,16 +1,19 @@
|
||||
package emu.grasscutter.game.quest.content;
|
||||
|
||||
import static emu.grasscutter.game.quest.enums.QuestContent.QUEST_CONTENT_UNLOCK_TRANS_POINT;
|
||||
|
||||
import emu.grasscutter.data.excels.QuestData;
|
||||
import emu.grasscutter.game.quest.GameQuest;
|
||||
import emu.grasscutter.game.quest.QuestValueContent;
|
||||
|
||||
@QuestValueContent(QUEST_CONTENT_UNLOCK_TRANS_POINT)
|
||||
public class ContentUnlockTransPoint extends BaseContent {
|
||||
@Override
|
||||
public boolean execute(
|
||||
GameQuest quest, QuestData.QuestContentCondition condition, String paramStr, int... params) {
|
||||
return condition.getParam()[0] == params[0] && condition.getParam()[1] == params[1];
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.quest.content;
|
||||
|
||||
import static emu.grasscutter.game.quest.enums.QuestContent.QUEST_CONTENT_UNLOCK_TRANS_POINT;
|
||||
|
||||
import emu.grasscutter.data.excels.QuestData;
|
||||
import emu.grasscutter.game.quest.GameQuest;
|
||||
import emu.grasscutter.game.quest.QuestValueContent;
|
||||
|
||||
@QuestValueContent(QUEST_CONTENT_UNLOCK_TRANS_POINT)
|
||||
public class ContentUnlockTransPoint extends BaseContent {
|
||||
@Override
|
||||
public boolean execute(
|
||||
GameQuest quest, QuestData.QuestContentCondition condition, String paramStr, int... params) {
|
||||
var sceneId = condition.getParam()[0];
|
||||
var scenePointId = condition.getParam()[1];
|
||||
var scenePoints = quest.getOwner().getUnlockedScenePoints().get(sceneId);
|
||||
return scenePoints != null && scenePoints.contains(scenePointId);
|
||||
}
|
||||
}
|
||||
|
@ -1,17 +1,17 @@
|
||||
package emu.grasscutter.game.quest.exec;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.excels.QuestData;
|
||||
import emu.grasscutter.game.quest.GameQuest;
|
||||
import emu.grasscutter.game.quest.QuestValueExec;
|
||||
import emu.grasscutter.game.quest.enums.QuestExec;
|
||||
import emu.grasscutter.game.quest.handlers.QuestExecHandler;
|
||||
|
||||
@QuestValueExec(QuestExec.QUEST_EXEC_ADD_CUR_AVATAR_ENERGY)
|
||||
public class ExecAddCurAvatarEnergy extends QuestExecHandler {
|
||||
@Override
|
||||
public boolean execute(GameQuest quest, QuestData.QuestExecParam condition, String... paramStr) {
|
||||
Grasscutter.getLogger().info("Energy refilled");
|
||||
return quest.getOwner().getEnergyManager().refillActiveEnergy();
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.quest.exec;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.excels.QuestData;
|
||||
import emu.grasscutter.game.quest.GameQuest;
|
||||
import emu.grasscutter.game.quest.QuestValueExec;
|
||||
import emu.grasscutter.game.quest.enums.QuestExec;
|
||||
import emu.grasscutter.game.quest.handlers.QuestExecHandler;
|
||||
|
||||
@QuestValueExec(QuestExec.QUEST_EXEC_ADD_CUR_AVATAR_ENERGY)
|
||||
public class ExecAddCurAvatarEnergy extends QuestExecHandler {
|
||||
@Override
|
||||
public boolean execute(GameQuest quest, QuestData.QuestExecParam condition, String... paramStr) {
|
||||
Grasscutter.getLogger().debug("Energy refilled");
|
||||
return quest.getOwner().getEnergyManager().refillActiveEnergy();
|
||||
}
|
||||
}
|
||||
|
@ -319,12 +319,14 @@ public class World implements Iterable<Player> {
|
||||
var newScene = this.getSceneById(teleportProperties.getSceneId());
|
||||
newScene.addPlayer(player);
|
||||
player.setAvatarsAbilityForScene(newScene);
|
||||
|
||||
// Dungeon
|
||||
// Dungeon system is handling this already
|
||||
// if(dungeonData!=null){
|
||||
// var dungeonManager = new DungeonManager(newScene, dungeonData);
|
||||
// dungeonManager.startDungeon();
|
||||
// }
|
||||
|
||||
SceneConfig config = newScene.getScriptManager().getConfig();
|
||||
if (teleportProperties.getTeleportTo() == null && config != null) {
|
||||
if (config.born_pos != null) {
|
||||
|
@ -1,153 +1,160 @@
|
||||
package emu.grasscutter.game.world;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.DataLoader;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.excels.InvestigationMonsterData;
|
||||
import emu.grasscutter.data.excels.RewardPreviewData;
|
||||
import emu.grasscutter.data.excels.world.WorldLevelData;
|
||||
import emu.grasscutter.game.entity.gadget.chest.BossChestInteractHandler;
|
||||
import emu.grasscutter.game.entity.gadget.chest.ChestInteractHandler;
|
||||
import emu.grasscutter.game.entity.gadget.chest.NormalChestInteractHandler;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.net.proto.InvestigationMonsterOuterClass;
|
||||
import emu.grasscutter.scripts.data.SceneGroup;
|
||||
import emu.grasscutter.scripts.data.SceneMonster;
|
||||
import emu.grasscutter.server.game.BaseGameSystem;
|
||||
import emu.grasscutter.server.game.GameServer;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Objects;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
public class WorldDataSystem extends BaseGameSystem {
|
||||
private final Map<String, ChestInteractHandler> chestInteractHandlerMap; // chestType-Handler
|
||||
private final Map<String, SceneGroup> sceneInvestigationGroupMap; // <sceneId_groupId, Group>
|
||||
|
||||
public WorldDataSystem(GameServer server) {
|
||||
super(server);
|
||||
this.chestInteractHandlerMap = new HashMap<>();
|
||||
this.sceneInvestigationGroupMap = new ConcurrentHashMap<>();
|
||||
|
||||
loadChestConfig();
|
||||
}
|
||||
|
||||
public synchronized void loadChestConfig() {
|
||||
// set the special chest first
|
||||
chestInteractHandlerMap.put("SceneObj_Chest_Flora", new BossChestInteractHandler());
|
||||
|
||||
try {
|
||||
DataLoader.loadList("ChestReward.json", ChestReward.class)
|
||||
.forEach(
|
||||
reward ->
|
||||
reward
|
||||
.getObjNames()
|
||||
.forEach(
|
||||
name ->
|
||||
chestInteractHandlerMap.computeIfAbsent(
|
||||
name, x -> new NormalChestInteractHandler(reward))));
|
||||
} catch (Exception e) {
|
||||
Grasscutter.getLogger().error("Unable to load chest reward config.", e);
|
||||
}
|
||||
}
|
||||
|
||||
public Map<String, ChestInteractHandler> getChestInteractHandlerMap() {
|
||||
return chestInteractHandlerMap;
|
||||
}
|
||||
|
||||
public RewardPreviewData getRewardByBossId(int monsterId) {
|
||||
var investigationMonsterData =
|
||||
GameData.getInvestigationMonsterDataMap().values().parallelStream()
|
||||
.filter(imd -> imd.getMonsterIdList() != null && !imd.getMonsterIdList().isEmpty())
|
||||
.filter(imd -> imd.getMonsterIdList().get(0) == monsterId)
|
||||
.findFirst();
|
||||
|
||||
if (investigationMonsterData.isEmpty()) {
|
||||
return null;
|
||||
}
|
||||
return GameData.getRewardPreviewDataMap()
|
||||
.get(investigationMonsterData.get().getRewardPreviewId());
|
||||
}
|
||||
|
||||
private SceneGroup getInvestigationGroup(int sceneId, int groupId) {
|
||||
var key = sceneId + "_" + groupId;
|
||||
if (!sceneInvestigationGroupMap.containsKey(key)) {
|
||||
var group = SceneGroup.of(groupId).load(sceneId);
|
||||
sceneInvestigationGroupMap.putIfAbsent(key, group);
|
||||
return group;
|
||||
}
|
||||
return sceneInvestigationGroupMap.get(key);
|
||||
}
|
||||
|
||||
public int getMonsterLevel(SceneMonster monster, World world) {
|
||||
// Calculate level
|
||||
int level = monster.level;
|
||||
WorldLevelData worldLevelData = GameData.getWorldLevelDataMap().get(world.getWorldLevel());
|
||||
|
||||
if (worldLevelData != null) {
|
||||
level = worldLevelData.getMonsterLevel();
|
||||
}
|
||||
return level;
|
||||
}
|
||||
|
||||
private InvestigationMonsterOuterClass.InvestigationMonster getInvestigationMonster(
|
||||
Player player, InvestigationMonsterData imd) {
|
||||
if (imd.getGroupIdList().isEmpty() || imd.getMonsterIdList().isEmpty()) {
|
||||
return null;
|
||||
}
|
||||
|
||||
var groupId = imd.getGroupIdList().get(0);
|
||||
var monsterId = imd.getMonsterIdList().get(0);
|
||||
var sceneId = imd.getCityData().getSceneId();
|
||||
var group = getInvestigationGroup(sceneId, groupId);
|
||||
|
||||
if (group == null || group.monsters == null) {
|
||||
return null;
|
||||
}
|
||||
|
||||
var monster =
|
||||
group.monsters.values().stream().filter(x -> x.monster_id == monsterId).findFirst();
|
||||
if (monster.isEmpty()) {
|
||||
return null;
|
||||
}
|
||||
|
||||
var builder = InvestigationMonsterOuterClass.InvestigationMonster.newBuilder();
|
||||
|
||||
builder
|
||||
.setId(imd.getId())
|
||||
.setCityId(imd.getCityId())
|
||||
.setSceneId(imd.getCityData().getSceneId())
|
||||
.setGroupId(groupId)
|
||||
.setMonsterId(monsterId)
|
||||
.setLevel(getMonsterLevel(monster.get(), player.getWorld()))
|
||||
.setIsAlive(true)
|
||||
.setNextRefreshTime(Integer.MAX_VALUE)
|
||||
.setRefreshInterval(Integer.MAX_VALUE)
|
||||
.setPos(monster.get().pos.toProto());
|
||||
|
||||
if ("Boss".equals(imd.getMonsterCategory())) {
|
||||
var bossChest = group.searchBossChestInGroup();
|
||||
if (bossChest.isPresent()) {
|
||||
builder.setResin(bossChest.get().resin);
|
||||
builder.setMaxBossChestNum(bossChest.get().take_num);
|
||||
}
|
||||
}
|
||||
return builder.build();
|
||||
}
|
||||
|
||||
public List<InvestigationMonsterOuterClass.InvestigationMonster> getInvestigationMonstersByCityId(
|
||||
Player player, int cityId) {
|
||||
var cityData = GameData.getCityDataMap().get(cityId);
|
||||
if (cityData == null) {
|
||||
Grasscutter.getLogger().warn("City not exist {}", cityId);
|
||||
return List.of();
|
||||
}
|
||||
|
||||
return GameData.getInvestigationMonsterDataMap().values().parallelStream()
|
||||
.filter(imd -> imd.getCityId() == cityId)
|
||||
.map(imd -> this.getInvestigationMonster(player, imd))
|
||||
.filter(Objects::nonNull)
|
||||
.toList();
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.game.world;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.data.DataLoader;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.excels.InvestigationMonsterData;
|
||||
import emu.grasscutter.data.excels.RewardPreviewData;
|
||||
import emu.grasscutter.data.excels.world.WorldLevelData;
|
||||
import emu.grasscutter.game.entity.gadget.chest.BossChestInteractHandler;
|
||||
import emu.grasscutter.game.entity.gadget.chest.ChestInteractHandler;
|
||||
import emu.grasscutter.game.entity.gadget.chest.NormalChestInteractHandler;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.net.proto.InvestigationMonsterOuterClass;
|
||||
import emu.grasscutter.scripts.data.SceneGroup;
|
||||
import emu.grasscutter.scripts.data.SceneMonster;
|
||||
import emu.grasscutter.server.game.BaseGameSystem;
|
||||
import emu.grasscutter.server.game.GameServer;
|
||||
import org.luaj.vm2.LuaError;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Objects;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
public class WorldDataSystem extends BaseGameSystem {
|
||||
private final Map<String, ChestInteractHandler> chestInteractHandlerMap; // chestType-Handler
|
||||
private final Map<String, SceneGroup> sceneInvestigationGroupMap; // <sceneId_groupId, Group>
|
||||
|
||||
public WorldDataSystem(GameServer server) {
|
||||
super(server);
|
||||
this.chestInteractHandlerMap = new HashMap<>();
|
||||
this.sceneInvestigationGroupMap = new ConcurrentHashMap<>();
|
||||
|
||||
loadChestConfig();
|
||||
}
|
||||
|
||||
public synchronized void loadChestConfig() {
|
||||
// set the special chest first
|
||||
chestInteractHandlerMap.put("SceneObj_Chest_Flora", new BossChestInteractHandler());
|
||||
|
||||
try {
|
||||
DataLoader.loadList("ChestReward.json", ChestReward.class)
|
||||
.forEach(
|
||||
reward ->
|
||||
reward
|
||||
.getObjNames()
|
||||
.forEach(
|
||||
name ->
|
||||
chestInteractHandlerMap.computeIfAbsent(
|
||||
name, x -> new NormalChestInteractHandler(reward))));
|
||||
} catch (Exception e) {
|
||||
Grasscutter.getLogger().error("Unable to load chest reward config.", e);
|
||||
}
|
||||
}
|
||||
|
||||
public Map<String, ChestInteractHandler> getChestInteractHandlerMap() {
|
||||
return chestInteractHandlerMap;
|
||||
}
|
||||
|
||||
public RewardPreviewData getRewardByBossId(int monsterId) {
|
||||
var investigationMonsterData =
|
||||
GameData.getInvestigationMonsterDataMap().values().parallelStream()
|
||||
.filter(imd -> imd.getMonsterIdList() != null && !imd.getMonsterIdList().isEmpty())
|
||||
.filter(imd -> imd.getMonsterIdList().get(0) == monsterId)
|
||||
.findFirst();
|
||||
|
||||
if (investigationMonsterData.isEmpty()) {
|
||||
return null;
|
||||
}
|
||||
return GameData.getRewardPreviewDataMap()
|
||||
.get(investigationMonsterData.get().getRewardPreviewId());
|
||||
}
|
||||
|
||||
private SceneGroup getInvestigationGroup(int sceneId, int groupId) {
|
||||
var key = sceneId + "_" + groupId;
|
||||
if (!sceneInvestigationGroupMap.containsKey(key)) {
|
||||
try {
|
||||
var group = SceneGroup.of(groupId).load(sceneId);
|
||||
sceneInvestigationGroupMap.putIfAbsent(key, group);
|
||||
return group;
|
||||
} catch (LuaError luaError) {
|
||||
Grasscutter.getLogger()
|
||||
.error("failed to get investigationGroup {} in scene{}:", groupId, sceneId, luaError);
|
||||
}
|
||||
}
|
||||
return sceneInvestigationGroupMap.get(key);
|
||||
}
|
||||
|
||||
public int getMonsterLevel(SceneMonster monster, World world) {
|
||||
// Calculate level
|
||||
int level = monster.level;
|
||||
WorldLevelData worldLevelData = GameData.getWorldLevelDataMap().get(world.getWorldLevel());
|
||||
|
||||
if (worldLevelData != null) {
|
||||
level = worldLevelData.getMonsterLevel();
|
||||
}
|
||||
return level;
|
||||
}
|
||||
|
||||
private InvestigationMonsterOuterClass.InvestigationMonster getInvestigationMonster(
|
||||
Player player, InvestigationMonsterData imd) {
|
||||
if (imd.getGroupIdList().isEmpty() || imd.getMonsterIdList().isEmpty()) {
|
||||
return null;
|
||||
}
|
||||
|
||||
var groupId = imd.getGroupIdList().get(0);
|
||||
var monsterId = imd.getMonsterIdList().get(0);
|
||||
var sceneId = imd.getCityData().getSceneId();
|
||||
var group = getInvestigationGroup(sceneId, groupId);
|
||||
|
||||
if (group == null || group.monsters == null) {
|
||||
return null;
|
||||
}
|
||||
|
||||
var monster =
|
||||
group.monsters.values().stream().filter(x -> x.monster_id == monsterId).findFirst();
|
||||
if (monster.isEmpty()) {
|
||||
return null;
|
||||
}
|
||||
|
||||
var builder = InvestigationMonsterOuterClass.InvestigationMonster.newBuilder();
|
||||
|
||||
builder
|
||||
.setId(imd.getId())
|
||||
.setCityId(imd.getCityId())
|
||||
.setSceneId(imd.getCityData().getSceneId())
|
||||
.setGroupId(groupId)
|
||||
.setMonsterId(monsterId)
|
||||
.setLevel(getMonsterLevel(monster.get(), player.getWorld()))
|
||||
.setIsAlive(true)
|
||||
.setNextRefreshTime(Integer.MAX_VALUE)
|
||||
.setRefreshInterval(Integer.MAX_VALUE)
|
||||
.setPos(monster.get().pos.toProto());
|
||||
|
||||
if ("Boss".equals(imd.getMonsterCategory())) {
|
||||
var bossChest = group.searchBossChestInGroup();
|
||||
if (bossChest.isPresent()) {
|
||||
builder.setResin(bossChest.get().resin);
|
||||
builder.setMaxBossChestNum(bossChest.get().take_num);
|
||||
}
|
||||
}
|
||||
return builder.build();
|
||||
}
|
||||
|
||||
public List<InvestigationMonsterOuterClass.InvestigationMonster> getInvestigationMonstersByCityId(
|
||||
Player player, int cityId) {
|
||||
var cityData = GameData.getCityDataMap().get(cityId);
|
||||
if (cityData == null) {
|
||||
Grasscutter.getLogger().warn("City not exist {}", cityId);
|
||||
return List.of();
|
||||
}
|
||||
|
||||
return GameData.getInvestigationMonsterDataMap().values().parallelStream()
|
||||
.filter(imd -> imd.getCityId() == cityId)
|
||||
.map(imd -> this.getInvestigationMonster(player, imd))
|
||||
.filter(Objects::nonNull)
|
||||
.toList();
|
||||
}
|
||||
}
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -1,152 +1,176 @@
|
||||
package emu.grasscutter.scripts;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.game.props.EntityType;
|
||||
import emu.grasscutter.game.quest.enums.QuestState;
|
||||
import emu.grasscutter.scripts.constants.EventType;
|
||||
import emu.grasscutter.scripts.constants.ScriptGadgetState;
|
||||
import emu.grasscutter.scripts.constants.ScriptRegionShape;
|
||||
import emu.grasscutter.scripts.data.SceneMeta;
|
||||
import emu.grasscutter.scripts.serializer.LuaSerializer;
|
||||
import emu.grasscutter.scripts.serializer.Serializer;
|
||||
import emu.grasscutter.utils.FileUtils;
|
||||
import java.io.File;
|
||||
import java.io.FileReader;
|
||||
import java.lang.ref.SoftReference;
|
||||
import java.nio.file.Files;
|
||||
import java.nio.file.Path;
|
||||
import java.util.Arrays;
|
||||
import java.util.Map;
|
||||
import java.util.Optional;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import javax.script.*;
|
||||
import lombok.Getter;
|
||||
import org.luaj.vm2.LuaTable;
|
||||
import org.luaj.vm2.LuaValue;
|
||||
import org.luaj.vm2.lib.OneArgFunction;
|
||||
import org.luaj.vm2.lib.jse.CoerceJavaToLua;
|
||||
import org.luaj.vm2.script.LuajContext;
|
||||
|
||||
public class ScriptLoader {
|
||||
private static ScriptEngineManager sm;
|
||||
@Getter private static ScriptEngine engine;
|
||||
private static ScriptEngineFactory factory;
|
||||
@Getter private static Serializer serializer;
|
||||
@Getter private static ScriptLib scriptLib;
|
||||
@Getter private static LuaValue scriptLibLua;
|
||||
/** suggest GC to remove it if the memory is less */
|
||||
private static final Map<String, SoftReference<CompiledScript>> scriptsCache =
|
||||
new ConcurrentHashMap<>();
|
||||
/** sceneId - SceneMeta */
|
||||
private static final Map<Integer, SoftReference<SceneMeta>> sceneMetaCache =
|
||||
new ConcurrentHashMap<>();
|
||||
|
||||
public static synchronized void init() throws Exception {
|
||||
if (sm != null) {
|
||||
throw new Exception("Script loader already initialized");
|
||||
}
|
||||
|
||||
// Create script engine
|
||||
sm = new ScriptEngineManager();
|
||||
engine = sm.getEngineByName("luaj");
|
||||
factory = getEngine().getFactory();
|
||||
|
||||
// Lua stuff
|
||||
serializer = new LuaSerializer();
|
||||
|
||||
// Set engine to replace require as a temporary fix to missing scripts
|
||||
LuajContext ctx = (LuajContext) engine.getContext();
|
||||
ctx.globals.set(
|
||||
"require",
|
||||
new OneArgFunction() {
|
||||
@Override
|
||||
public LuaValue call(LuaValue arg0) {
|
||||
return LuaValue.ZERO;
|
||||
}
|
||||
});
|
||||
|
||||
LuaTable table = new LuaTable();
|
||||
Arrays.stream(EntityType.values())
|
||||
.forEach(e -> table.set(e.name().toUpperCase(), e.getValue()));
|
||||
ctx.globals.set("EntityType", table);
|
||||
|
||||
LuaTable table1 = new LuaTable();
|
||||
Arrays.stream(QuestState.values())
|
||||
.forEach(e -> table1.set(e.name().toUpperCase(), e.getValue()));
|
||||
ctx.globals.set("QuestState", table1);
|
||||
|
||||
ctx.globals.set(
|
||||
"EventType",
|
||||
CoerceJavaToLua.coerce(
|
||||
new EventType())); // TODO - make static class to avoid instantiating a new class every
|
||||
// scene
|
||||
ctx.globals.set("GadgetState", CoerceJavaToLua.coerce(new ScriptGadgetState()));
|
||||
ctx.globals.set("RegionShape", CoerceJavaToLua.coerce(new ScriptRegionShape()));
|
||||
|
||||
scriptLib = new ScriptLib();
|
||||
scriptLibLua = CoerceJavaToLua.coerce(scriptLib);
|
||||
ctx.globals.set("ScriptLib", scriptLibLua);
|
||||
}
|
||||
|
||||
public static <T> Optional<T> tryGet(SoftReference<T> softReference) {
|
||||
try {
|
||||
return Optional.ofNullable(softReference.get());
|
||||
} catch (NullPointerException npe) {
|
||||
return Optional.empty();
|
||||
}
|
||||
}
|
||||
|
||||
@Deprecated(forRemoval = true)
|
||||
public static CompiledScript getScriptByPath(String path) {
|
||||
var sc = tryGet(scriptsCache.get(path));
|
||||
if (sc.isPresent()) {
|
||||
return sc.get();
|
||||
}
|
||||
|
||||
Grasscutter.getLogger().debug("Loading script " + path);
|
||||
|
||||
File file = new File(path);
|
||||
|
||||
if (!file.exists()) return null;
|
||||
|
||||
try (FileReader fr = new FileReader(file)) {
|
||||
var script = ((Compilable) getEngine()).compile(fr);
|
||||
scriptsCache.put(path, new SoftReference<>(script));
|
||||
return script;
|
||||
} catch (Exception e) {
|
||||
Grasscutter.getLogger().error("Loading script {} failed!", path, e);
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
public static CompiledScript getScript(String path) {
|
||||
var sc = tryGet(scriptsCache.get(path));
|
||||
if (sc.isPresent()) {
|
||||
return sc.get();
|
||||
}
|
||||
|
||||
Grasscutter.getLogger().debug("Loading script " + path);
|
||||
final Path scriptPath = FileUtils.getScriptPath(path);
|
||||
if (!Files.exists(scriptPath)) return null;
|
||||
|
||||
try {
|
||||
var script = ((Compilable) getEngine()).compile(Files.newBufferedReader(scriptPath));
|
||||
scriptsCache.put(path, new SoftReference<>(script));
|
||||
return script;
|
||||
} catch (Exception e) {
|
||||
Grasscutter.getLogger()
|
||||
.error("Loading script {} failed! - {}", path, e.getLocalizedMessage());
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
public static SceneMeta getSceneMeta(int sceneId) {
|
||||
return tryGet(sceneMetaCache.get(sceneId))
|
||||
.orElseGet(
|
||||
() -> {
|
||||
var instance = SceneMeta.of(sceneId);
|
||||
sceneMetaCache.put(sceneId, new SoftReference<>(instance));
|
||||
return instance;
|
||||
});
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.scripts;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.game.dungeons.challenge.enums.ChallengeEventMarkType;
|
||||
import emu.grasscutter.game.dungeons.challenge.enums.FatherChallengeProperty;
|
||||
import emu.grasscutter.game.props.ElementType;
|
||||
import emu.grasscutter.game.props.EntityType;
|
||||
import emu.grasscutter.game.quest.enums.QuestState;
|
||||
import emu.grasscutter.scripts.constants.*;
|
||||
import emu.grasscutter.scripts.data.SceneMeta;
|
||||
import emu.grasscutter.scripts.serializer.LuaSerializer;
|
||||
import emu.grasscutter.scripts.serializer.Serializer;
|
||||
import emu.grasscutter.utils.FileUtils;
|
||||
import java.io.File;
|
||||
import java.io.FileReader;
|
||||
import java.lang.ref.SoftReference;
|
||||
import java.nio.file.Files;
|
||||
import java.nio.file.Path;
|
||||
import java.util.Arrays;
|
||||
import java.util.Map;
|
||||
import java.util.Optional;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import javax.script.*;
|
||||
import lombok.Getter;
|
||||
import org.luaj.vm2.LuaTable;
|
||||
import org.luaj.vm2.LuaValue;
|
||||
import org.luaj.vm2.lib.OneArgFunction;
|
||||
import org.luaj.vm2.lib.jse.CoerceJavaToLua;
|
||||
import org.luaj.vm2.script.LuajContext;
|
||||
|
||||
public class ScriptLoader {
|
||||
private static ScriptEngineManager sm;
|
||||
@Getter private static ScriptEngine engine;
|
||||
private static ScriptEngineFactory factory;
|
||||
@Getter private static Serializer serializer;
|
||||
@Getter private static ScriptLib scriptLib;
|
||||
@Getter private static LuaValue scriptLibLua;
|
||||
/** suggest GC to remove it if the memory is less */
|
||||
private static final Map<String, SoftReference<CompiledScript>> scriptsCache =
|
||||
new ConcurrentHashMap<>();
|
||||
/** sceneId - SceneMeta */
|
||||
private static final Map<Integer, SoftReference<SceneMeta>> sceneMetaCache =
|
||||
new ConcurrentHashMap<>();
|
||||
|
||||
public static synchronized void init() throws Exception {
|
||||
if (sm != null) {
|
||||
throw new Exception("Script loader already initialized");
|
||||
}
|
||||
|
||||
// Create script engine
|
||||
sm = new ScriptEngineManager();
|
||||
engine = sm.getEngineByName("luaj");
|
||||
factory = getEngine().getFactory();
|
||||
|
||||
// Lua stuff
|
||||
serializer = new LuaSerializer();
|
||||
|
||||
// Set engine to replace require as a temporary fix to missing scripts
|
||||
LuajContext ctx = (LuajContext) engine.getContext();
|
||||
ctx.globals.set(
|
||||
"require",
|
||||
new OneArgFunction() {
|
||||
@Override
|
||||
public LuaValue call(LuaValue arg0) {
|
||||
return LuaValue.ZERO;
|
||||
}
|
||||
});
|
||||
|
||||
addEnumByIntValue(ctx, EntityType.values(), "EntityType");
|
||||
addEnumByIntValue(ctx, QuestState.values(), "QuestState");
|
||||
addEnumByIntValue(ctx, ElementType.values(), "ElementType");
|
||||
|
||||
addEnumByOrdinal(ctx, GroupKillPolicy.values(), "GroupKillPolicy");
|
||||
addEnumByOrdinal(ctx, SealBattleType.values(), "SealBattleType");
|
||||
addEnumByOrdinal(ctx, FatherChallengeProperty.values(), "FatherChallengeProperty");
|
||||
addEnumByOrdinal(ctx, ChallengeEventMarkType.values(), "ChallengeEventMarkType");
|
||||
|
||||
ctx.globals.set(
|
||||
"EventType",
|
||||
CoerceJavaToLua.coerce(
|
||||
new EventType())); // TODO - make static class to avoid instantiating a new class every
|
||||
// scene
|
||||
ctx.globals.set("GadgetState", CoerceJavaToLua.coerce(new ScriptGadgetState()));
|
||||
ctx.globals.set("RegionShape", CoerceJavaToLua.coerce(new ScriptRegionShape()));
|
||||
|
||||
scriptLib = new ScriptLib();
|
||||
scriptLibLua = CoerceJavaToLua.coerce(scriptLib);
|
||||
ctx.globals.set("ScriptLib", scriptLibLua);
|
||||
}
|
||||
|
||||
private static <T extends Enum<T>> void addEnumByOrdinal(
|
||||
LuajContext ctx, T[] enumArray, String name) {
|
||||
LuaTable table = new LuaTable();
|
||||
Arrays.stream(enumArray)
|
||||
.forEach(
|
||||
e -> {
|
||||
table.set(e.name(), e.ordinal());
|
||||
table.set(e.name().toUpperCase(), e.ordinal());
|
||||
});
|
||||
ctx.globals.set(name, table);
|
||||
}
|
||||
|
||||
private static <T extends Enum<T> & IntValueEnum> void addEnumByIntValue(
|
||||
LuajContext ctx, T[] enumArray, String name) {
|
||||
LuaTable table = new LuaTable();
|
||||
Arrays.stream(enumArray)
|
||||
.forEach(
|
||||
e -> {
|
||||
table.set(e.name(), e.getValue());
|
||||
table.set(e.name().toUpperCase(), e.getValue());
|
||||
});
|
||||
ctx.globals.set(name, table);
|
||||
}
|
||||
|
||||
public static <T> Optional<T> tryGet(SoftReference<T> softReference) {
|
||||
try {
|
||||
return Optional.ofNullable(softReference.get());
|
||||
} catch (NullPointerException npe) {
|
||||
return Optional.empty();
|
||||
}
|
||||
}
|
||||
|
||||
@Deprecated(forRemoval = true)
|
||||
public static CompiledScript getScriptByPath(String path) {
|
||||
var sc = tryGet(scriptsCache.get(path));
|
||||
if (sc.isPresent()) {
|
||||
return sc.get();
|
||||
}
|
||||
|
||||
// Grasscutter.getLogger().debug("Loading script " + path);
|
||||
|
||||
File file = new File(path);
|
||||
|
||||
if (!file.exists()) return null;
|
||||
|
||||
try (FileReader fr = new FileReader(file)) {
|
||||
var script = ((Compilable) getEngine()).compile(fr);
|
||||
scriptsCache.put(path, new SoftReference<>(script));
|
||||
return script;
|
||||
} catch (Exception e) {
|
||||
Grasscutter.getLogger().error("Loading script {} failed!", path, e);
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
public static CompiledScript getScript(String path) {
|
||||
var sc = tryGet(scriptsCache.get(path));
|
||||
if (sc.isPresent()) {
|
||||
return sc.get();
|
||||
}
|
||||
|
||||
// Grasscutter.getLogger().debug("Loading script " + path);
|
||||
final Path scriptPath = FileUtils.getScriptPath(path);
|
||||
if (!Files.exists(scriptPath)) return null;
|
||||
|
||||
try {
|
||||
var script = ((Compilable) getEngine()).compile(Files.newBufferedReader(scriptPath));
|
||||
scriptsCache.put(path, new SoftReference<>(script));
|
||||
return script;
|
||||
} catch (Exception e) {
|
||||
Grasscutter.getLogger()
|
||||
.error("Loading script {} failed! - {}", path, e.getLocalizedMessage());
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
public static SceneMeta getSceneMeta(int sceneId) {
|
||||
return tryGet(sceneMetaCache.get(sceneId))
|
||||
.orElseGet(
|
||||
() -> {
|
||||
var instance = SceneMeta.of(sceneId);
|
||||
sceneMetaCache.put(sceneId, new SoftReference<>(instance));
|
||||
return instance;
|
||||
});
|
||||
}
|
||||
}
|
||||
|
@ -1,86 +1,87 @@
|
||||
package emu.grasscutter.scripts.data;
|
||||
|
||||
import com.github.davidmoten.rtreemulti.RTree;
|
||||
import com.github.davidmoten.rtreemulti.geometry.Geometry;
|
||||
import com.github.davidmoten.rtreemulti.geometry.Rectangle;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.scripts.SceneIndexManager;
|
||||
import emu.grasscutter.scripts.ScriptLoader;
|
||||
import emu.grasscutter.utils.Position;
|
||||
import java.util.Map;
|
||||
import java.util.stream.Collectors;
|
||||
import javax.script.Bindings;
|
||||
import javax.script.CompiledScript;
|
||||
import javax.script.ScriptException;
|
||||
import lombok.Setter;
|
||||
import lombok.ToString;
|
||||
|
||||
@ToString
|
||||
@Setter
|
||||
public class SceneBlock {
|
||||
public int id;
|
||||
public Position max;
|
||||
public Position min;
|
||||
|
||||
public int sceneId;
|
||||
public Map<Integer, SceneGroup> groups;
|
||||
public RTree<SceneGroup, Geometry> sceneGroupIndex;
|
||||
|
||||
private transient boolean loaded; // Not an actual variable in the scripts either
|
||||
|
||||
public boolean isLoaded() {
|
||||
return this.loaded;
|
||||
}
|
||||
|
||||
public void setLoaded(boolean loaded) {
|
||||
this.loaded = loaded;
|
||||
}
|
||||
|
||||
public boolean contains(Position pos) {
|
||||
return pos.getX() <= this.max.getX()
|
||||
&& pos.getX() >= this.min.getX()
|
||||
&& pos.getZ() <= this.max.getZ()
|
||||
&& pos.getZ() >= this.min.getZ();
|
||||
}
|
||||
|
||||
public SceneBlock load(int sceneId, Bindings bindings) {
|
||||
if (this.loaded) {
|
||||
return this;
|
||||
}
|
||||
this.sceneId = sceneId;
|
||||
this.setLoaded(true);
|
||||
|
||||
CompiledScript cs =
|
||||
ScriptLoader.getScript(
|
||||
"Scene/" + sceneId + "/scene" + sceneId + "_block" + this.id + ".lua");
|
||||
|
||||
if (cs == null) {
|
||||
return null;
|
||||
}
|
||||
|
||||
// Eval script
|
||||
try {
|
||||
cs.eval(bindings);
|
||||
|
||||
// Set groups
|
||||
this.groups =
|
||||
ScriptLoader.getSerializer().toList(SceneGroup.class, bindings.get("groups")).stream()
|
||||
.collect(Collectors.toMap(x -> x.id, y -> y, (a, b) -> a));
|
||||
|
||||
this.groups.values().forEach(g -> g.block_id = this.id);
|
||||
this.sceneGroupIndex =
|
||||
SceneIndexManager.buildIndex(3, this.groups.values(), g -> g.pos.toPoint());
|
||||
} catch (ScriptException exception) {
|
||||
Grasscutter.getLogger()
|
||||
.error(
|
||||
"An error occurred while loading block " + this.id + " in scene " + sceneId,
|
||||
exception);
|
||||
}
|
||||
Grasscutter.getLogger().debug("Successfully loaded block {} in scene {}.", this.id, sceneId);
|
||||
return this;
|
||||
}
|
||||
|
||||
public Rectangle toRectangle() {
|
||||
return Rectangle.create(this.min.toXZDoubleArray(), this.max.toXZDoubleArray());
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.scripts.data;
|
||||
|
||||
import com.github.davidmoten.rtreemulti.RTree;
|
||||
import com.github.davidmoten.rtreemulti.geometry.Geometry;
|
||||
import com.github.davidmoten.rtreemulti.geometry.Rectangle;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.scripts.SceneIndexManager;
|
||||
import emu.grasscutter.scripts.ScriptLoader;
|
||||
import emu.grasscutter.utils.Position;
|
||||
import java.util.Map;
|
||||
import java.util.stream.Collectors;
|
||||
import javax.script.Bindings;
|
||||
import javax.script.CompiledScript;
|
||||
import javax.script.ScriptException;
|
||||
import lombok.Setter;
|
||||
import lombok.ToString;
|
||||
|
||||
@ToString
|
||||
@Setter
|
||||
public class SceneBlock {
|
||||
public int id;
|
||||
public Position max;
|
||||
public Position min;
|
||||
|
||||
public int sceneId;
|
||||
public Map<Integer, SceneGroup> groups;
|
||||
public RTree<SceneGroup, Geometry> sceneGroupIndex;
|
||||
|
||||
private transient boolean loaded; // Not an actual variable in the scripts either
|
||||
|
||||
public boolean isLoaded() {
|
||||
return this.loaded;
|
||||
}
|
||||
|
||||
public void setLoaded(boolean loaded) {
|
||||
this.loaded = loaded;
|
||||
}
|
||||
|
||||
public boolean contains(Position pos) {
|
||||
int range = Grasscutter.getConfig().server.game.loadEntitiesForPlayerRange;
|
||||
return pos.getX() <= (this.max.getX() + range)
|
||||
&& pos.getX() >= (this.min.getX() - range)
|
||||
&& pos.getZ() <= (this.max.getZ() + range)
|
||||
&& pos.getZ() >= (this.min.getZ() - range);
|
||||
}
|
||||
|
||||
public SceneBlock load(int sceneId, Bindings bindings) {
|
||||
if (this.loaded) {
|
||||
return this;
|
||||
}
|
||||
this.sceneId = sceneId;
|
||||
this.setLoaded(true);
|
||||
|
||||
CompiledScript cs =
|
||||
ScriptLoader.getScript(
|
||||
"Scene/" + sceneId + "/scene" + sceneId + "_block" + this.id + ".lua");
|
||||
|
||||
if (cs == null) {
|
||||
return null;
|
||||
}
|
||||
|
||||
// Eval script
|
||||
try {
|
||||
cs.eval(bindings);
|
||||
|
||||
// Set groups
|
||||
this.groups =
|
||||
ScriptLoader.getSerializer().toList(SceneGroup.class, bindings.get("groups")).stream()
|
||||
.collect(Collectors.toMap(x -> x.id, y -> y, (a, b) -> a));
|
||||
|
||||
this.groups.values().forEach(g -> g.block_id = this.id);
|
||||
this.sceneGroupIndex =
|
||||
SceneIndexManager.buildIndex(3, this.groups.values(), g -> g.pos.toPoint());
|
||||
} catch (ScriptException exception) {
|
||||
Grasscutter.getLogger()
|
||||
.error(
|
||||
"An error occurred while loading block " + this.id + " in scene " + sceneId,
|
||||
exception);
|
||||
}
|
||||
Grasscutter.getLogger().debug("Successfully loaded block {} in scene {}.", this.id, sceneId);
|
||||
return this;
|
||||
}
|
||||
|
||||
public Rectangle toRectangle() {
|
||||
return Rectangle.create(this.min.toXZDoubleArray(), this.max.toXZDoubleArray());
|
||||
}
|
||||
}
|
||||
|
@ -1,246 +1,268 @@
|
||||
package emu.grasscutter.scripts.serializer;
|
||||
|
||||
import com.esotericsoftware.reflectasm.ConstructorAccess;
|
||||
import com.esotericsoftware.reflectasm.MethodAccess;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.scripts.ScriptUtils;
|
||||
import java.util.*;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import lombok.AccessLevel;
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.Data;
|
||||
import lombok.experimental.FieldDefaults;
|
||||
import org.luaj.vm2.LuaTable;
|
||||
import org.luaj.vm2.LuaValue;
|
||||
|
||||
public class LuaSerializer implements Serializer {
|
||||
|
||||
private static final Map<Class<?>, MethodAccess> methodAccessCache = new ConcurrentHashMap<>();
|
||||
private static final Map<Class<?>, ConstructorAccess<?>> constructorCache =
|
||||
new ConcurrentHashMap<>();
|
||||
private static final Map<Class<?>, Map<String, FieldMeta>> fieldMetaCache =
|
||||
new ConcurrentHashMap<>();
|
||||
|
||||
@Override
|
||||
public <T> List<T> toList(Class<T> type, Object obj) {
|
||||
return serializeList(type, (LuaTable) obj);
|
||||
}
|
||||
|
||||
@Override
|
||||
public <T> T toObject(Class<T> type, Object obj) {
|
||||
return serialize(type, (LuaTable) obj);
|
||||
}
|
||||
|
||||
@Override
|
||||
public <T> Map<String, T> toMap(Class<T> type, Object obj) {
|
||||
return serializeMap(type, (LuaTable) obj);
|
||||
}
|
||||
|
||||
private <T> Map<String, T> serializeMap(Class<T> type, LuaTable table) {
|
||||
Map<String, T> map = new HashMap<>();
|
||||
|
||||
if (table == null) {
|
||||
return map;
|
||||
}
|
||||
|
||||
try {
|
||||
LuaValue[] keys = table.keys();
|
||||
for (LuaValue k : keys) {
|
||||
try {
|
||||
LuaValue keyValue = table.get(k);
|
||||
|
||||
T object = null;
|
||||
|
||||
if (keyValue.istable()) {
|
||||
object = serialize(type, keyValue.checktable());
|
||||
} else if (keyValue.isint()) {
|
||||
object = (T) (Integer) keyValue.toint();
|
||||
} else if (keyValue.isnumber()) {
|
||||
object = (T) (Float) keyValue.tofloat(); // terrible...
|
||||
} else if (keyValue.isstring()) {
|
||||
object = (T) keyValue.tojstring();
|
||||
} else if (keyValue.isboolean()) {
|
||||
object = (T) (Boolean) keyValue.toboolean();
|
||||
} else {
|
||||
object = (T) keyValue;
|
||||
}
|
||||
|
||||
if (object != null) {
|
||||
map.put(String.valueOf(k), object);
|
||||
}
|
||||
} catch (Exception ex) {
|
||||
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
|
||||
return map;
|
||||
}
|
||||
|
||||
public <T> List<T> serializeList(Class<T> type, LuaTable table) {
|
||||
List<T> list = new ArrayList<>();
|
||||
|
||||
if (table == null) {
|
||||
return list;
|
||||
}
|
||||
|
||||
try {
|
||||
LuaValue[] keys = table.keys();
|
||||
for (LuaValue k : keys) {
|
||||
try {
|
||||
LuaValue keyValue = table.get(k);
|
||||
|
||||
T object = null;
|
||||
|
||||
if (keyValue.istable()) {
|
||||
object = serialize(type, keyValue.checktable());
|
||||
} else if (keyValue.isint()) {
|
||||
object = (T) (Integer) keyValue.toint();
|
||||
} else if (keyValue.isnumber()) {
|
||||
object = (T) (Float) keyValue.tofloat(); // terrible...
|
||||
} else if (keyValue.isstring()) {
|
||||
object = (T) keyValue.tojstring();
|
||||
} else if (keyValue.isboolean()) {
|
||||
object = (T) (Boolean) keyValue.toboolean();
|
||||
} else {
|
||||
object = (T) keyValue;
|
||||
}
|
||||
|
||||
if (object != null) {
|
||||
list.add(object);
|
||||
}
|
||||
} catch (Exception ex) {
|
||||
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
public <T> T serialize(Class<T> type, LuaTable table) {
|
||||
T object = null;
|
||||
|
||||
if (type == List.class) {
|
||||
try {
|
||||
Class<T> listType = (Class<T>) type.getTypeParameters()[0].getClass();
|
||||
return (T) serializeList(listType, table);
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
try {
|
||||
if (!methodAccessCache.containsKey(type)) {
|
||||
cacheType(type);
|
||||
}
|
||||
var methodAccess = methodAccessCache.get(type);
|
||||
var fieldMetaMap = fieldMetaCache.get(type);
|
||||
|
||||
object = (T) constructorCache.get(type).newInstance();
|
||||
|
||||
if (table == null) {
|
||||
return object;
|
||||
}
|
||||
|
||||
LuaValue[] keys = table.keys();
|
||||
for (LuaValue k : keys) {
|
||||
try {
|
||||
var keyName = k.checkjstring();
|
||||
if (!fieldMetaMap.containsKey(keyName)) {
|
||||
continue;
|
||||
}
|
||||
var fieldMeta = fieldMetaMap.get(keyName);
|
||||
LuaValue keyValue = table.get(k);
|
||||
|
||||
if (keyValue.istable()) {
|
||||
methodAccess.invoke(
|
||||
object, fieldMeta.index, serialize(fieldMeta.getType(), keyValue.checktable()));
|
||||
} else if (fieldMeta.getType().equals(float.class)) {
|
||||
methodAccess.invoke(object, fieldMeta.index, keyValue.tofloat());
|
||||
} else if (fieldMeta.getType().equals(int.class)) {
|
||||
methodAccess.invoke(object, fieldMeta.index, keyValue.toint());
|
||||
} else if (fieldMeta.getType().equals(String.class)) {
|
||||
methodAccess.invoke(object, fieldMeta.index, keyValue.tojstring());
|
||||
} else if (fieldMeta.getType().equals(boolean.class)) {
|
||||
methodAccess.invoke(object, fieldMeta.index, keyValue.toboolean());
|
||||
} else {
|
||||
methodAccess.invoke(object, fieldMeta.index, keyValue.tojstring());
|
||||
}
|
||||
} catch (Exception ex) {
|
||||
// ex.printStackTrace();
|
||||
continue;
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Grasscutter.getLogger().debug(ScriptUtils.toMap(table).toString());
|
||||
e.printStackTrace();
|
||||
}
|
||||
|
||||
return object;
|
||||
}
|
||||
|
||||
public <T> Map<String, FieldMeta> cacheType(Class<T> type) {
|
||||
if (fieldMetaCache.containsKey(type)) {
|
||||
return fieldMetaCache.get(type);
|
||||
}
|
||||
if (!constructorCache.containsKey(type)) {
|
||||
constructorCache.putIfAbsent(type, ConstructorAccess.get(type));
|
||||
}
|
||||
var methodAccess =
|
||||
Optional.ofNullable(methodAccessCache.get(type)).orElse(MethodAccess.get(type));
|
||||
methodAccessCache.putIfAbsent(type, methodAccess);
|
||||
|
||||
var fieldMetaMap = new HashMap<String, FieldMeta>();
|
||||
var methodNameSet = new HashSet<>(Arrays.stream(methodAccess.getMethodNames()).toList());
|
||||
|
||||
Arrays.stream(type.getDeclaredFields())
|
||||
.filter(field -> methodNameSet.contains(getSetterName(field.getName())))
|
||||
.forEach(
|
||||
field -> {
|
||||
var setter = getSetterName(field.getName());
|
||||
var index = methodAccess.getIndex(setter);
|
||||
fieldMetaMap.put(
|
||||
field.getName(), new FieldMeta(field.getName(), setter, index, field.getType()));
|
||||
});
|
||||
|
||||
Arrays.stream(type.getFields())
|
||||
.filter(field -> !fieldMetaMap.containsKey(field.getName()))
|
||||
.filter(field -> methodNameSet.contains(getSetterName(field.getName())))
|
||||
.forEach(
|
||||
field -> {
|
||||
var setter = getSetterName(field.getName());
|
||||
var index = methodAccess.getIndex(setter);
|
||||
fieldMetaMap.put(
|
||||
field.getName(), new FieldMeta(field.getName(), setter, index, field.getType()));
|
||||
});
|
||||
|
||||
fieldMetaCache.put(type, fieldMetaMap);
|
||||
return fieldMetaMap;
|
||||
}
|
||||
|
||||
public String getSetterName(String fieldName) {
|
||||
if (fieldName == null || fieldName.length() == 0) {
|
||||
return null;
|
||||
}
|
||||
if (fieldName.length() == 1) {
|
||||
return "set" + fieldName.toUpperCase();
|
||||
}
|
||||
return "set" + Character.toUpperCase(fieldName.charAt(0)) + fieldName.substring(1);
|
||||
}
|
||||
|
||||
@Data
|
||||
@AllArgsConstructor
|
||||
@FieldDefaults(level = AccessLevel.PRIVATE)
|
||||
static class FieldMeta {
|
||||
String name;
|
||||
String setter;
|
||||
int index;
|
||||
Class<?> type;
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.scripts.serializer;
|
||||
|
||||
import com.esotericsoftware.reflectasm.ConstructorAccess;
|
||||
import com.esotericsoftware.reflectasm.MethodAccess;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.scripts.ScriptUtils;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
import java.lang.reflect.ParameterizedType;
|
||||
import java.lang.reflect.Type;
|
||||
import java.util.*;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import lombok.AccessLevel;
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.Data;
|
||||
import lombok.experimental.FieldDefaults;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
import org.luaj.vm2.LuaTable;
|
||||
import org.luaj.vm2.LuaValue;
|
||||
|
||||
public class LuaSerializer implements Serializer {
|
||||
|
||||
private static final Map<Class<?>, MethodAccess> methodAccessCache = new ConcurrentHashMap<>();
|
||||
private static final Map<Class<?>, ConstructorAccess<?>> constructorCache =
|
||||
new ConcurrentHashMap<>();
|
||||
private static final Map<Class<?>, Map<String, FieldMeta>> fieldMetaCache =
|
||||
new ConcurrentHashMap<>();
|
||||
|
||||
@Override
|
||||
public <T> List<T> toList(Class<T> type, Object obj) {
|
||||
return serializeList(type, (LuaTable) obj);
|
||||
}
|
||||
|
||||
@Override
|
||||
public <T> T toObject(Class<T> type, Object obj) {
|
||||
return serialize(type, null, (LuaTable) obj);
|
||||
}
|
||||
|
||||
@Override
|
||||
public <T> Map<String, T> toMap(Class<T> type, Object obj) {
|
||||
return serializeMap(type, (LuaTable) obj);
|
||||
}
|
||||
|
||||
private <T> Map<String, T> serializeMap(Class<T> type, LuaTable table) {
|
||||
Map<String, T> map = new HashMap<>();
|
||||
|
||||
if (table == null) {
|
||||
return map;
|
||||
}
|
||||
|
||||
try {
|
||||
LuaValue[] keys = table.keys();
|
||||
for (LuaValue k : keys) {
|
||||
try {
|
||||
LuaValue keyValue = table.get(k);
|
||||
|
||||
T object = null;
|
||||
|
||||
if (keyValue.istable()) {
|
||||
object = serialize(type, null, keyValue.checktable());
|
||||
} else if (keyValue.isint()) {
|
||||
object = (T) (Integer) keyValue.toint();
|
||||
} else if (keyValue.isnumber()) {
|
||||
object = (T) (Float) keyValue.tofloat(); // terrible...
|
||||
} else if (keyValue.isstring()) {
|
||||
object = (T) keyValue.tojstring();
|
||||
} else if (keyValue.isboolean()) {
|
||||
object = (T) (Boolean) keyValue.toboolean();
|
||||
} else {
|
||||
object = (T) keyValue;
|
||||
}
|
||||
|
||||
if (object != null) {
|
||||
map.put(String.valueOf(k), object);
|
||||
}
|
||||
} catch (Exception ex) {
|
||||
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
|
||||
return map;
|
||||
}
|
||||
|
||||
public <T> List<T> serializeList(Class<T> type, LuaTable table) {
|
||||
List<T> list = new ArrayList<>();
|
||||
|
||||
if (table == null) {
|
||||
return list;
|
||||
}
|
||||
|
||||
try {
|
||||
LuaValue[] keys = table.keys();
|
||||
for (LuaValue k : keys) {
|
||||
try {
|
||||
LuaValue keyValue = table.get(k);
|
||||
|
||||
T object = null;
|
||||
|
||||
if (keyValue.istable()) {
|
||||
object = serialize(type, null, keyValue.checktable());
|
||||
} else if (keyValue.isint()) {
|
||||
object = (T) (Integer) keyValue.toint();
|
||||
} else if (keyValue.isnumber()) {
|
||||
object = (T) (Float) keyValue.tofloat(); // terrible...
|
||||
} else if (keyValue.isstring()) {
|
||||
object = (T) keyValue.tojstring();
|
||||
} else if (keyValue.isboolean()) {
|
||||
object = (T) (Boolean) keyValue.toboolean();
|
||||
} else {
|
||||
object = (T) keyValue;
|
||||
}
|
||||
|
||||
if (object != null) {
|
||||
list.add(object);
|
||||
}
|
||||
} catch (Exception ex) {
|
||||
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
private Class<?> getListType(Class<?> type, @Nullable Field field) {
|
||||
if (field == null) {
|
||||
return type.getTypeParameters()[0].getClass();
|
||||
}
|
||||
Type fieldType = field.getGenericType();
|
||||
if (fieldType instanceof ParameterizedType) {
|
||||
return (Class<?>) ((ParameterizedType) fieldType).getActualTypeArguments()[0];
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public <T> T serialize(Class<T> type, @Nullable Field field, LuaTable table) {
|
||||
T object = null;
|
||||
|
||||
if (type == List.class) {
|
||||
try {
|
||||
Class<?> listType = getListType(type, field);
|
||||
return (T) serializeList(listType, table);
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
try {
|
||||
if (!methodAccessCache.containsKey(type)) {
|
||||
cacheType(type);
|
||||
}
|
||||
var methodAccess = methodAccessCache.get(type);
|
||||
var fieldMetaMap = fieldMetaCache.get(type);
|
||||
|
||||
object = (T) constructorCache.get(type).newInstance();
|
||||
|
||||
if (table == null) {
|
||||
return object;
|
||||
}
|
||||
|
||||
LuaValue[] keys = table.keys();
|
||||
for (LuaValue k : keys) {
|
||||
try {
|
||||
var keyName = k.checkjstring();
|
||||
if (!fieldMetaMap.containsKey(keyName)) {
|
||||
continue;
|
||||
}
|
||||
var fieldMeta = fieldMetaMap.get(keyName);
|
||||
LuaValue keyValue = table.get(k);
|
||||
|
||||
if (keyValue.istable()) {
|
||||
methodAccess.invoke(
|
||||
object,
|
||||
fieldMeta.index,
|
||||
serialize(fieldMeta.getType(), fieldMeta.getField(), keyValue.checktable()));
|
||||
} else if (fieldMeta.getType().equals(float.class)) {
|
||||
methodAccess.invoke(object, fieldMeta.index, keyValue.tofloat());
|
||||
} else if (fieldMeta.getType().equals(int.class)) {
|
||||
methodAccess.invoke(object, fieldMeta.index, keyValue.toint());
|
||||
} else if (fieldMeta.getType().equals(String.class)) {
|
||||
methodAccess.invoke(object, fieldMeta.index, keyValue.tojstring());
|
||||
} else if (fieldMeta.getType().equals(boolean.class)) {
|
||||
methodAccess.invoke(object, fieldMeta.index, keyValue.toboolean());
|
||||
} else {
|
||||
methodAccess.invoke(object, fieldMeta.index, keyValue.tojstring());
|
||||
}
|
||||
} catch (Exception ex) {
|
||||
// ex.printStackTrace();
|
||||
continue;
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Grasscutter.getLogger().debug(ScriptUtils.toMap(table).toString());
|
||||
e.printStackTrace();
|
||||
}
|
||||
|
||||
return object;
|
||||
}
|
||||
|
||||
public <T> Map<String, FieldMeta> cacheType(Class<T> type) {
|
||||
if (fieldMetaCache.containsKey(type)) {
|
||||
return fieldMetaCache.get(type);
|
||||
}
|
||||
if (!constructorCache.containsKey(type)) {
|
||||
constructorCache.putIfAbsent(type, ConstructorAccess.get(type));
|
||||
}
|
||||
var methodAccess =
|
||||
Optional.ofNullable(methodAccessCache.get(type)).orElse(MethodAccess.get(type));
|
||||
methodAccessCache.putIfAbsent(type, methodAccess);
|
||||
|
||||
var fieldMetaMap = new HashMap<String, FieldMeta>();
|
||||
var methodNameSet = new HashSet<>(Arrays.stream(methodAccess.getMethodNames()).toList());
|
||||
|
||||
Arrays.stream(type.getDeclaredFields())
|
||||
.filter(field -> methodNameSet.contains(getSetterName(field.getName())))
|
||||
.forEach(
|
||||
field -> {
|
||||
var setter = getSetterName(field.getName());
|
||||
var index = methodAccess.getIndex(setter);
|
||||
fieldMetaMap.put(
|
||||
field.getName(),
|
||||
new FieldMeta(field.getName(), setter, index, field.getType(), field));
|
||||
});
|
||||
|
||||
Arrays.stream(type.getFields())
|
||||
.filter(field -> !fieldMetaMap.containsKey(field.getName()))
|
||||
.filter(field -> methodNameSet.contains(getSetterName(field.getName())))
|
||||
.forEach(
|
||||
field -> {
|
||||
var setter = getSetterName(field.getName());
|
||||
var index = methodAccess.getIndex(setter);
|
||||
fieldMetaMap.put(
|
||||
field.getName(),
|
||||
new FieldMeta(field.getName(), setter, index, field.getType(), field));
|
||||
});
|
||||
|
||||
fieldMetaCache.put(type, fieldMetaMap);
|
||||
return fieldMetaMap;
|
||||
}
|
||||
|
||||
public String getSetterName(String fieldName) {
|
||||
if (fieldName == null || fieldName.length() == 0) {
|
||||
return null;
|
||||
}
|
||||
if (fieldName.length() == 1) {
|
||||
return "set" + fieldName.toUpperCase();
|
||||
}
|
||||
return "set" + Character.toUpperCase(fieldName.charAt(0)) + fieldName.substring(1);
|
||||
}
|
||||
|
||||
@Data
|
||||
@AllArgsConstructor
|
||||
@FieldDefaults(level = AccessLevel.PRIVATE)
|
||||
static class FieldMeta {
|
||||
String name;
|
||||
String setter;
|
||||
int index;
|
||||
Class<?> type;
|
||||
@Nullable Field field;
|
||||
}
|
||||
}
|
||||
|
@ -1,279 +1,281 @@
|
||||
package emu.grasscutter.server.game;
|
||||
|
||||
import static emu.grasscutter.config.Configuration.GAME_INFO;
|
||||
import static emu.grasscutter.utils.Language.translate;
|
||||
|
||||
import emu.grasscutter.GameConstants;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.database.DatabaseHelper;
|
||||
import emu.grasscutter.game.Account;
|
||||
import emu.grasscutter.game.battlepass.BattlePassSystem;
|
||||
import emu.grasscutter.game.chat.ChatSystem;
|
||||
import emu.grasscutter.game.chat.ChatSystemHandler;
|
||||
import emu.grasscutter.game.combine.CombineManger;
|
||||
import emu.grasscutter.game.drop.DropSystem;
|
||||
import emu.grasscutter.game.dungeons.DungeonSystem;
|
||||
import emu.grasscutter.game.expedition.ExpeditionSystem;
|
||||
import emu.grasscutter.game.gacha.GachaSystem;
|
||||
import emu.grasscutter.game.managers.cooking.CookingCompoundManager;
|
||||
import emu.grasscutter.game.managers.cooking.CookingManager;
|
||||
import emu.grasscutter.game.managers.energy.EnergyManager;
|
||||
import emu.grasscutter.game.managers.stamina.StaminaManager;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.quest.QuestSystem;
|
||||
import emu.grasscutter.game.shop.ShopSystem;
|
||||
import emu.grasscutter.game.systems.AnnouncementSystem;
|
||||
import emu.grasscutter.game.systems.InventorySystem;
|
||||
import emu.grasscutter.game.systems.MultiplayerSystem;
|
||||
import emu.grasscutter.game.tower.TowerSystem;
|
||||
import emu.grasscutter.game.world.World;
|
||||
import emu.grasscutter.game.world.WorldDataSystem;
|
||||
import emu.grasscutter.net.packet.PacketHandler;
|
||||
import emu.grasscutter.net.proto.SocialDetailOuterClass.SocialDetail;
|
||||
import emu.grasscutter.server.event.game.ServerTickEvent;
|
||||
import emu.grasscutter.server.event.internal.ServerStartEvent;
|
||||
import emu.grasscutter.server.event.internal.ServerStopEvent;
|
||||
import emu.grasscutter.server.event.types.ServerEvent;
|
||||
import emu.grasscutter.server.scheduler.ServerTaskScheduler;
|
||||
import emu.grasscutter.task.TaskMap;
|
||||
import java.net.InetSocketAddress;
|
||||
import java.time.Instant;
|
||||
import java.time.OffsetDateTime;
|
||||
import java.util.*;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import kcp.highway.ChannelConfig;
|
||||
import kcp.highway.KcpServer;
|
||||
import lombok.Getter;
|
||||
|
||||
@Getter
|
||||
public final class GameServer extends KcpServer {
|
||||
// Game server base
|
||||
private final InetSocketAddress address;
|
||||
private final GameServerPacketHandler packetHandler;
|
||||
private final Map<Integer, Player> players;
|
||||
private final Set<World> worlds;
|
||||
|
||||
// Server systems
|
||||
private final InventorySystem inventorySystem;
|
||||
private final GachaSystem gachaSystem;
|
||||
private final ShopSystem shopSystem;
|
||||
private final MultiplayerSystem multiplayerSystem;
|
||||
private final DungeonSystem dungeonSystem;
|
||||
private final ExpeditionSystem expeditionSystem;
|
||||
private final DropSystem dropSystem;
|
||||
private final WorldDataSystem worldDataSystem;
|
||||
private final BattlePassSystem battlePassSystem;
|
||||
private final CombineManger combineSystem;
|
||||
private final TowerSystem towerSystem;
|
||||
private final AnnouncementSystem announcementSystem;
|
||||
private final QuestSystem questSystem;
|
||||
|
||||
// Extra
|
||||
private final ServerTaskScheduler scheduler;
|
||||
private final TaskMap taskMap;
|
||||
|
||||
private ChatSystemHandler chatManager;
|
||||
|
||||
public GameServer() {
|
||||
this(getAdapterInetSocketAddress());
|
||||
}
|
||||
|
||||
public GameServer(InetSocketAddress address) {
|
||||
ChannelConfig channelConfig = new ChannelConfig();
|
||||
channelConfig.nodelay(true, GAME_INFO.kcpInterval, 2, true);
|
||||
channelConfig.setMtu(1400);
|
||||
channelConfig.setSndwnd(256);
|
||||
channelConfig.setRcvwnd(256);
|
||||
channelConfig.setTimeoutMillis(30 * 1000); // 30s
|
||||
channelConfig.setUseConvChannel(true);
|
||||
channelConfig.setAckNoDelay(false);
|
||||
|
||||
this.init(GameSessionManager.getListener(), channelConfig, address);
|
||||
|
||||
EnergyManager.initialize();
|
||||
StaminaManager.initialize();
|
||||
CookingManager.initialize();
|
||||
CookingCompoundManager.initialize();
|
||||
CombineManger.initialize();
|
||||
|
||||
// Game Server base
|
||||
this.address = address;
|
||||
this.packetHandler = new GameServerPacketHandler(PacketHandler.class);
|
||||
this.players = new ConcurrentHashMap<>();
|
||||
this.worlds = Collections.synchronizedSet(new HashSet<>());
|
||||
|
||||
// Extra
|
||||
this.scheduler = new ServerTaskScheduler();
|
||||
this.taskMap = new TaskMap(true);
|
||||
|
||||
// Create game systems
|
||||
this.inventorySystem = new InventorySystem(this);
|
||||
this.gachaSystem = new GachaSystem(this);
|
||||
this.shopSystem = new ShopSystem(this);
|
||||
this.multiplayerSystem = new MultiplayerSystem(this);
|
||||
this.dungeonSystem = new DungeonSystem(this);
|
||||
this.dropSystem = new DropSystem(this);
|
||||
this.expeditionSystem = new ExpeditionSystem(this);
|
||||
this.combineSystem = new CombineManger(this);
|
||||
this.towerSystem = new TowerSystem(this);
|
||||
this.worldDataSystem = new WorldDataSystem(this);
|
||||
this.battlePassSystem = new BattlePassSystem(this);
|
||||
this.announcementSystem = new AnnouncementSystem(this);
|
||||
this.questSystem = new QuestSystem(this);
|
||||
|
||||
// Chata manager
|
||||
this.chatManager = new ChatSystem(this);
|
||||
|
||||
// Hook into shutdown event.
|
||||
Runtime.getRuntime().addShutdownHook(new Thread(this::onServerShutdown));
|
||||
}
|
||||
|
||||
private static InetSocketAddress getAdapterInetSocketAddress() {
|
||||
InetSocketAddress inetSocketAddress;
|
||||
if (GAME_INFO.bindAddress.equals("")) {
|
||||
inetSocketAddress = new InetSocketAddress(GAME_INFO.bindPort);
|
||||
} else {
|
||||
inetSocketAddress = new InetSocketAddress(GAME_INFO.bindAddress, GAME_INFO.bindPort);
|
||||
}
|
||||
return inetSocketAddress;
|
||||
}
|
||||
|
||||
@Deprecated
|
||||
public ChatSystemHandler getChatManager() {
|
||||
return chatManager;
|
||||
}
|
||||
|
||||
@Deprecated
|
||||
public void setChatManager(ChatSystemHandler chatManager) {
|
||||
this.chatManager = chatManager;
|
||||
}
|
||||
|
||||
public ChatSystemHandler getChatSystem() {
|
||||
return chatManager;
|
||||
}
|
||||
|
||||
public void setChatSystem(ChatSystemHandler chatManager) {
|
||||
this.chatManager = chatManager;
|
||||
}
|
||||
|
||||
public void registerPlayer(Player player) {
|
||||
getPlayers().put(player.getUid(), player);
|
||||
}
|
||||
|
||||
public Player getPlayerByUid(int id) {
|
||||
return this.getPlayerByUid(id, false);
|
||||
}
|
||||
|
||||
public Player getPlayerByUid(int id, boolean allowOfflinePlayers) {
|
||||
// Console check
|
||||
if (id == GameConstants.SERVER_CONSOLE_UID) {
|
||||
return null;
|
||||
}
|
||||
|
||||
// Get from online players
|
||||
Player player = this.getPlayers().get(id);
|
||||
|
||||
if (!allowOfflinePlayers) {
|
||||
return player;
|
||||
}
|
||||
|
||||
// Check database if character isnt here
|
||||
if (player == null) {
|
||||
player = DatabaseHelper.getPlayerByUid(id);
|
||||
}
|
||||
|
||||
return player;
|
||||
}
|
||||
|
||||
public Player getPlayerByAccountId(String accountId) {
|
||||
Optional<Player> playerOpt =
|
||||
getPlayers().values().stream()
|
||||
.filter(player -> player.getAccount().getId().equals(accountId))
|
||||
.findFirst();
|
||||
return playerOpt.orElse(null);
|
||||
}
|
||||
|
||||
public SocialDetail.Builder getSocialDetailByUid(int id) {
|
||||
// Get from online players
|
||||
Player player = this.getPlayerByUid(id, true);
|
||||
|
||||
if (player == null) {
|
||||
return null;
|
||||
}
|
||||
|
||||
return player.getSocialDetail();
|
||||
}
|
||||
|
||||
public Account getAccountByName(String username) {
|
||||
Optional<Player> playerOpt =
|
||||
getPlayers().values().stream()
|
||||
.filter(player -> player.getAccount().getUsername().equals(username))
|
||||
.findFirst();
|
||||
if (playerOpt.isPresent()) {
|
||||
return playerOpt.get().getAccount();
|
||||
}
|
||||
return DatabaseHelper.getAccountByName(username);
|
||||
}
|
||||
|
||||
public synchronized void onTick() {
|
||||
var tickStart = Instant.now();
|
||||
|
||||
// Tick worlds.
|
||||
this.worlds.removeIf(World::onTick);
|
||||
|
||||
// Tick players.
|
||||
this.players.values().forEach(Player::onTick);
|
||||
|
||||
// Tick scheduler.
|
||||
this.getScheduler().runTasks();
|
||||
|
||||
// Call server tick event.
|
||||
ServerTickEvent event = new ServerTickEvent(tickStart, Instant.now());
|
||||
event.call();
|
||||
}
|
||||
|
||||
public void registerWorld(World world) {
|
||||
this.getWorlds().add(world);
|
||||
}
|
||||
|
||||
public void deregisterWorld(World world) {
|
||||
// TODO Auto-generated method stub
|
||||
|
||||
}
|
||||
|
||||
public void start() {
|
||||
// Schedule game loop.
|
||||
Timer gameLoop = new Timer();
|
||||
gameLoop.scheduleAtFixedRate(
|
||||
new TimerTask() {
|
||||
@Override
|
||||
public void run() {
|
||||
try {
|
||||
onTick();
|
||||
} catch (Exception e) {
|
||||
Grasscutter.getLogger().error(translate("messages.game.game_update_error"), e);
|
||||
}
|
||||
}
|
||||
},
|
||||
new Date(),
|
||||
1000L);
|
||||
Grasscutter.getLogger().info(translate("messages.status.free_software"));
|
||||
Grasscutter.getLogger()
|
||||
.info(translate("messages.game.address_bind", GAME_INFO.accessAddress, address.getPort()));
|
||||
ServerStartEvent event = new ServerStartEvent(ServerEvent.Type.GAME, OffsetDateTime.now());
|
||||
event.call();
|
||||
}
|
||||
|
||||
public void onServerShutdown() {
|
||||
ServerStopEvent event = new ServerStopEvent(ServerEvent.Type.GAME, OffsetDateTime.now());
|
||||
event.call();
|
||||
|
||||
// Kick and save all players
|
||||
List<Player> list = new ArrayList<>(this.getPlayers().size());
|
||||
list.addAll(this.getPlayers().values());
|
||||
|
||||
for (Player player : list) {
|
||||
player.getSession().close();
|
||||
}
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.server.game;
|
||||
|
||||
import static emu.grasscutter.config.Configuration.GAME_INFO;
|
||||
import static emu.grasscutter.utils.Language.translate;
|
||||
|
||||
import emu.grasscutter.GameConstants;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.database.DatabaseHelper;
|
||||
import emu.grasscutter.game.Account;
|
||||
import emu.grasscutter.game.battlepass.BattlePassSystem;
|
||||
import emu.grasscutter.game.chat.ChatSystem;
|
||||
import emu.grasscutter.game.chat.ChatSystemHandler;
|
||||
import emu.grasscutter.game.combine.CombineManger;
|
||||
import emu.grasscutter.game.drop.DropSystem;
|
||||
import emu.grasscutter.game.dungeons.DungeonSystem;
|
||||
import emu.grasscutter.game.expedition.ExpeditionSystem;
|
||||
import emu.grasscutter.game.gacha.GachaSystem;
|
||||
import emu.grasscutter.game.managers.cooking.CookingCompoundManager;
|
||||
import emu.grasscutter.game.managers.cooking.CookingManager;
|
||||
import emu.grasscutter.game.managers.energy.EnergyManager;
|
||||
import emu.grasscutter.game.managers.stamina.StaminaManager;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.quest.QuestSystem;
|
||||
import emu.grasscutter.game.shop.ShopSystem;
|
||||
import emu.grasscutter.game.systems.AnnouncementSystem;
|
||||
import emu.grasscutter.game.systems.InventorySystem;
|
||||
import emu.grasscutter.game.systems.MultiplayerSystem;
|
||||
import emu.grasscutter.game.tower.TowerSystem;
|
||||
import emu.grasscutter.game.world.World;
|
||||
import emu.grasscutter.game.world.WorldDataSystem;
|
||||
import emu.grasscutter.net.packet.PacketHandler;
|
||||
import emu.grasscutter.net.proto.SocialDetailOuterClass.SocialDetail;
|
||||
import emu.grasscutter.server.event.game.ServerTickEvent;
|
||||
import emu.grasscutter.server.event.internal.ServerStartEvent;
|
||||
import emu.grasscutter.server.event.internal.ServerStopEvent;
|
||||
import emu.grasscutter.server.event.types.ServerEvent;
|
||||
import emu.grasscutter.server.scheduler.ServerTaskScheduler;
|
||||
import emu.grasscutter.task.TaskMap;
|
||||
import java.net.InetSocketAddress;
|
||||
import java.time.Instant;
|
||||
import java.time.OffsetDateTime;
|
||||
import java.util.*;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import kcp.highway.ChannelConfig;
|
||||
import kcp.highway.KcpServer;
|
||||
import lombok.Getter;
|
||||
|
||||
@Getter
|
||||
public final class GameServer extends KcpServer {
|
||||
// Game server base
|
||||
private final InetSocketAddress address;
|
||||
private final GameServerPacketHandler packetHandler;
|
||||
private final Map<Integer, Player> players;
|
||||
private final Set<World> worlds;
|
||||
|
||||
// Server systems
|
||||
private final InventorySystem inventorySystem;
|
||||
private final GachaSystem gachaSystem;
|
||||
private final ShopSystem shopSystem;
|
||||
private final MultiplayerSystem multiplayerSystem;
|
||||
private final DungeonSystem dungeonSystem;
|
||||
private final ExpeditionSystem expeditionSystem;
|
||||
private final DropSystem dropSystem;
|
||||
private final WorldDataSystem worldDataSystem;
|
||||
private final BattlePassSystem battlePassSystem;
|
||||
private final CombineManger combineSystem;
|
||||
private final TowerSystem towerSystem;
|
||||
private final AnnouncementSystem announcementSystem;
|
||||
private final QuestSystem questSystem;
|
||||
|
||||
// Extra
|
||||
private final ServerTaskScheduler scheduler;
|
||||
private final TaskMap taskMap;
|
||||
|
||||
private ChatSystemHandler chatManager;
|
||||
|
||||
public GameServer() {
|
||||
this(getAdapterInetSocketAddress());
|
||||
}
|
||||
|
||||
public GameServer(InetSocketAddress address) {
|
||||
ChannelConfig channelConfig = new ChannelConfig();
|
||||
channelConfig.nodelay(true, GAME_INFO.kcpInterval, 2, true);
|
||||
channelConfig.setMtu(1400);
|
||||
channelConfig.setSndwnd(256);
|
||||
channelConfig.setRcvwnd(256);
|
||||
channelConfig.setTimeoutMillis(30 * 1000); // 30s
|
||||
channelConfig.setUseConvChannel(true);
|
||||
channelConfig.setAckNoDelay(false);
|
||||
|
||||
this.init(GameSessionManager.getListener(), channelConfig, address);
|
||||
|
||||
EnergyManager.initialize();
|
||||
StaminaManager.initialize();
|
||||
CookingManager.initialize();
|
||||
CookingCompoundManager.initialize();
|
||||
CombineManger.initialize();
|
||||
|
||||
// Game Server base
|
||||
this.address = address;
|
||||
this.packetHandler = new GameServerPacketHandler(PacketHandler.class);
|
||||
this.players = new ConcurrentHashMap<>();
|
||||
this.worlds = Collections.synchronizedSet(new HashSet<>());
|
||||
|
||||
// Extra
|
||||
this.scheduler = new ServerTaskScheduler();
|
||||
this.taskMap = new TaskMap(true);
|
||||
|
||||
// Create game systems
|
||||
this.inventorySystem = new InventorySystem(this);
|
||||
this.gachaSystem = new GachaSystem(this);
|
||||
this.shopSystem = new ShopSystem(this);
|
||||
this.multiplayerSystem = new MultiplayerSystem(this);
|
||||
this.dungeonSystem = new DungeonSystem(this);
|
||||
this.dropSystem = new DropSystem(this);
|
||||
this.expeditionSystem = new ExpeditionSystem(this);
|
||||
this.combineSystem = new CombineManger(this);
|
||||
this.towerSystem = new TowerSystem(this);
|
||||
this.worldDataSystem = new WorldDataSystem(this);
|
||||
this.battlePassSystem = new BattlePassSystem(this);
|
||||
this.announcementSystem = new AnnouncementSystem(this);
|
||||
this.questSystem = new QuestSystem(this);
|
||||
|
||||
// Chata manager
|
||||
this.chatManager = new ChatSystem(this);
|
||||
|
||||
// Hook into shutdown event.
|
||||
Runtime.getRuntime().addShutdownHook(new Thread(this::onServerShutdown));
|
||||
}
|
||||
|
||||
private static InetSocketAddress getAdapterInetSocketAddress() {
|
||||
InetSocketAddress inetSocketAddress;
|
||||
if (GAME_INFO.bindAddress.equals("")) {
|
||||
inetSocketAddress = new InetSocketAddress(GAME_INFO.bindPort);
|
||||
} else {
|
||||
inetSocketAddress = new InetSocketAddress(GAME_INFO.bindAddress, GAME_INFO.bindPort);
|
||||
}
|
||||
return inetSocketAddress;
|
||||
}
|
||||
|
||||
@Deprecated
|
||||
public ChatSystemHandler getChatManager() {
|
||||
return chatManager;
|
||||
}
|
||||
|
||||
@Deprecated
|
||||
public void setChatManager(ChatSystemHandler chatManager) {
|
||||
this.chatManager = chatManager;
|
||||
}
|
||||
|
||||
public ChatSystemHandler getChatSystem() {
|
||||
return chatManager;
|
||||
}
|
||||
|
||||
public void setChatSystem(ChatSystemHandler chatManager) {
|
||||
this.chatManager = chatManager;
|
||||
}
|
||||
|
||||
public void registerPlayer(Player player) {
|
||||
getPlayers().put(player.getUid(), player);
|
||||
}
|
||||
|
||||
public Player getPlayerByUid(int id) {
|
||||
return this.getPlayerByUid(id, false);
|
||||
}
|
||||
|
||||
public Player getPlayerByUid(int id, boolean allowOfflinePlayers) {
|
||||
// Console check
|
||||
if (id == GameConstants.SERVER_CONSOLE_UID) {
|
||||
return null;
|
||||
}
|
||||
|
||||
// Get from online players
|
||||
Player player = this.getPlayers().get(id);
|
||||
|
||||
if (!allowOfflinePlayers) {
|
||||
return player;
|
||||
}
|
||||
|
||||
// Check database if character isnt here
|
||||
if (player == null) {
|
||||
player = DatabaseHelper.getPlayerByUid(id);
|
||||
}
|
||||
|
||||
return player;
|
||||
}
|
||||
|
||||
public Player getPlayerByAccountId(String accountId) {
|
||||
Optional<Player> playerOpt =
|
||||
getPlayers().values().stream()
|
||||
.filter(player -> player.getAccount().getId().equals(accountId))
|
||||
.findFirst();
|
||||
return playerOpt.orElse(null);
|
||||
}
|
||||
|
||||
public SocialDetail.Builder getSocialDetailByUid(int id) {
|
||||
// Get from online players
|
||||
Player player = this.getPlayerByUid(id, true);
|
||||
|
||||
if (player == null) {
|
||||
return null;
|
||||
}
|
||||
|
||||
return player.getSocialDetail();
|
||||
}
|
||||
|
||||
public Account getAccountByName(String username) {
|
||||
Optional<Player> playerOpt =
|
||||
getPlayers().values().stream()
|
||||
.filter(player -> player.getAccount().getUsername().equals(username))
|
||||
.findFirst();
|
||||
if (playerOpt.isPresent()) {
|
||||
return playerOpt.get().getAccount();
|
||||
}
|
||||
return DatabaseHelper.getAccountByName(username);
|
||||
}
|
||||
|
||||
public synchronized void onTick() {
|
||||
var tickStart = Instant.now();
|
||||
|
||||
// Tick worlds.
|
||||
this.worlds.removeIf(World::onTick);
|
||||
|
||||
// Tick players.
|
||||
this.players.values().forEach(Player::onTick);
|
||||
|
||||
// Tick scheduler.
|
||||
this.getScheduler().runTasks();
|
||||
|
||||
// Call server tick event.
|
||||
ServerTickEvent event = new ServerTickEvent(tickStart, Instant.now());
|
||||
event.call();
|
||||
}
|
||||
|
||||
public void registerWorld(World world) {
|
||||
this.getWorlds().add(world);
|
||||
}
|
||||
|
||||
public void deregisterWorld(World world) {
|
||||
// TODO Auto-generated method stub
|
||||
world.save(); //Save the player's world
|
||||
}
|
||||
|
||||
public void start() {
|
||||
// Schedule game loop.
|
||||
Timer gameLoop = new Timer();
|
||||
gameLoop.scheduleAtFixedRate(
|
||||
new TimerTask() {
|
||||
@Override
|
||||
public void run() {
|
||||
try {
|
||||
onTick();
|
||||
} catch (Exception e) {
|
||||
Grasscutter.getLogger().error(translate("messages.game.game_update_error"), e);
|
||||
}
|
||||
}
|
||||
},
|
||||
new Date(),
|
||||
1000L);
|
||||
Grasscutter.getLogger().info(translate("messages.status.free_software"));
|
||||
Grasscutter.getLogger()
|
||||
.info(translate("messages.game.address_bind", GAME_INFO.accessAddress, address.getPort()));
|
||||
ServerStartEvent event = new ServerStartEvent(ServerEvent.Type.GAME, OffsetDateTime.now());
|
||||
event.call();
|
||||
}
|
||||
|
||||
public void onServerShutdown() {
|
||||
ServerStopEvent event = new ServerStopEvent(ServerEvent.Type.GAME, OffsetDateTime.now());
|
||||
event.call();
|
||||
|
||||
// Kick and save all players
|
||||
List<Player> list = new ArrayList<>(this.getPlayers().size());
|
||||
list.addAll(this.getPlayers().values());
|
||||
|
||||
for (Player player : list) {
|
||||
player.getSession().close();
|
||||
}
|
||||
|
||||
getWorlds().forEach(World::save);
|
||||
}
|
||||
}
|
||||
|
@ -1,45 +1,61 @@
|
||||
package emu.grasscutter.server.packet.recv;
|
||||
|
||||
import emu.grasscutter.game.quest.GameMainQuest;
|
||||
import emu.grasscutter.net.packet.Opcodes;
|
||||
import emu.grasscutter.net.packet.PacketHandler;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.QuestUpdateQuestVarReqOuterClass;
|
||||
import emu.grasscutter.net.proto.QuestVarOpOuterClass;
|
||||
import emu.grasscutter.server.game.GameSession;
|
||||
import emu.grasscutter.server.packet.send.PacketQuestUpdateQuestVarRsp;
|
||||
import java.util.List;
|
||||
|
||||
@Opcodes(PacketOpcodes.QuestUpdateQuestVarReq)
|
||||
public class HandlerQuestUpdateQuestVarReq extends PacketHandler {
|
||||
|
||||
@Override
|
||||
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
|
||||
// Client sends packets. One with the value, and one with the index and the new value to
|
||||
// set/inc/dec
|
||||
var req = QuestUpdateQuestVarReqOuterClass.QuestUpdateQuestVarReq.parseFrom(payload);
|
||||
GameMainQuest mainQuest =
|
||||
session.getPlayer().getQuestManager().getMainQuestById(req.getQuestId() / 100);
|
||||
List<QuestVarOpOuterClass.QuestVarOp> questVars = req.getQuestVarOpListList();
|
||||
if (mainQuest.getQuestVarsUpdate().size() == 0) {
|
||||
for (QuestVarOpOuterClass.QuestVarOp questVar : questVars) {
|
||||
mainQuest.getQuestVarsUpdate().add(questVar.getValue());
|
||||
}
|
||||
} else {
|
||||
for (QuestVarOpOuterClass.QuestVarOp questVar : questVars) {
|
||||
if (questVar.getIsAdd()) {
|
||||
if (questVar.getValue() >= 0) {
|
||||
mainQuest.incQuestVar(questVar.getIndex(), questVar.getValue());
|
||||
} else {
|
||||
mainQuest.decQuestVar(questVar.getIndex(), questVar.getValue());
|
||||
}
|
||||
} else {
|
||||
mainQuest.setQuestVar(questVar.getIndex(), mainQuest.getQuestVarsUpdate().get(0));
|
||||
}
|
||||
// remove the first element from the update list
|
||||
mainQuest.getQuestVarsUpdate().remove(0);
|
||||
}
|
||||
}
|
||||
session.send(new PacketQuestUpdateQuestVarRsp(req.getQuestId()));
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.server.packet.recv;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.net.packet.Opcodes;
|
||||
import emu.grasscutter.net.packet.PacketHandler;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.QuestUpdateQuestVarReqOuterClass.QuestUpdateQuestVarReq;
|
||||
import emu.grasscutter.net.proto.QuestVarOpOuterClass.QuestVarOp;
|
||||
import emu.grasscutter.net.proto.RetcodeOuterClass.Retcode;
|
||||
import emu.grasscutter.server.game.GameSession;
|
||||
import emu.grasscutter.server.packet.send.PacketQuestUpdateQuestVarRsp;
|
||||
import java.util.List;
|
||||
|
||||
@Opcodes(PacketOpcodes.QuestUpdateQuestVarReq)
|
||||
public class HandlerQuestUpdateQuestVarReq extends PacketHandler {
|
||||
|
||||
@Override
|
||||
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
|
||||
// Client sends packets. One with the value, and one with the index and the new value to
|
||||
// set/inc/dec
|
||||
var req = QuestUpdateQuestVarReq.parseFrom(payload);
|
||||
var questManager = session.getPlayer().getQuestManager();
|
||||
var subQuest = questManager.getQuestById(req.getQuestId());
|
||||
var mainQuest = questManager.getMainQuestById(req.getParentQuestId());
|
||||
if (mainQuest == null && subQuest != null) {
|
||||
mainQuest = subQuest.getMainQuest();
|
||||
}
|
||||
|
||||
if (mainQuest == null) {
|
||||
session.send(new PacketQuestUpdateQuestVarRsp(req, Retcode.RET_QUEST_NOT_EXIST));
|
||||
Grasscutter.getLogger()
|
||||
.debug(
|
||||
"trying to update QuestVar for non existing quest s{} m{}",
|
||||
req.getQuestId(),
|
||||
req.getParentQuestId());
|
||||
return;
|
||||
}
|
||||
List<QuestVarOp> questVars = req.getQuestVarOpListList();
|
||||
var questVarUpdate = mainQuest.getQuestVarsUpdate();
|
||||
if (questVarUpdate.size() == 0) {
|
||||
for (var questVar : questVars) {
|
||||
questVarUpdate.add(questVar.getValue());
|
||||
}
|
||||
} else {
|
||||
for (QuestVarOp questVar : questVars) {
|
||||
if (questVar.getIsAdd()) {
|
||||
if (questVar.getValue() >= 0) {
|
||||
mainQuest.incQuestVar(questVar.getIndex(), questVar.getValue());
|
||||
} else {
|
||||
mainQuest.decQuestVar(questVar.getIndex(), questVar.getValue());
|
||||
}
|
||||
} else {
|
||||
mainQuest.setQuestVar(questVar.getIndex(), questVarUpdate.get(0));
|
||||
}
|
||||
// remove the first element from the update list
|
||||
questVarUpdate.remove(0);
|
||||
}
|
||||
}
|
||||
session.send(new PacketQuestUpdateQuestVarRsp(req));
|
||||
}
|
||||
}
|
||||
|
@ -1,17 +1,25 @@
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.PlayerEnterDungeonRspOuterClass.PlayerEnterDungeonRsp;
|
||||
|
||||
public class PacketPlayerEnterDungeonRsp extends BasePacket {
|
||||
|
||||
public PacketPlayerEnterDungeonRsp(int pointId, int dungeonId) {
|
||||
super(PacketOpcodes.PlayerEnterDungeonRsp);
|
||||
|
||||
PlayerEnterDungeonRsp proto =
|
||||
PlayerEnterDungeonRsp.newBuilder().setPointId(pointId).setDungeonId(dungeonId).build();
|
||||
|
||||
this.setData(proto);
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.PlayerEnterDungeonRspOuterClass.PlayerEnterDungeonRsp;
|
||||
import emu.grasscutter.net.proto.RetcodeOuterClass.Retcode;
|
||||
|
||||
public class PacketPlayerEnterDungeonRsp extends BasePacket {
|
||||
|
||||
public PacketPlayerEnterDungeonRsp(int pointId, int dungeonId, boolean success) {
|
||||
super(PacketOpcodes.PlayerEnterDungeonRsp);
|
||||
|
||||
PlayerEnterDungeonRsp proto =
|
||||
PlayerEnterDungeonRsp.newBuilder()
|
||||
.setPointId(pointId)
|
||||
.setDungeonId(dungeonId)
|
||||
.setRetcode(
|
||||
success
|
||||
? Retcode.RET_SUCC_VALUE
|
||||
: Retcode.RET_FAIL_VALUE)
|
||||
.build();
|
||||
|
||||
this.setData(proto);
|
||||
}
|
||||
}
|
||||
|
@ -1,32 +1,33 @@
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.PlayerHomeCompInfoNotifyOuterClass;
|
||||
import emu.grasscutter.net.proto.PlayerHomeCompInfoOuterClass;
|
||||
|
||||
public class PacketPlayerHomeCompInfoNotify extends BasePacket {
|
||||
|
||||
public PacketPlayerHomeCompInfoNotify(Player player) {
|
||||
super(PacketOpcodes.PlayerHomeCompInfoNotify);
|
||||
|
||||
if (player.getRealmList() == null) {
|
||||
// Do not send
|
||||
return;
|
||||
}
|
||||
|
||||
PlayerHomeCompInfoNotifyOuterClass.PlayerHomeCompInfoNotify proto =
|
||||
PlayerHomeCompInfoNotifyOuterClass.PlayerHomeCompInfoNotify.newBuilder()
|
||||
.setCompInfo(
|
||||
PlayerHomeCompInfoOuterClass.PlayerHomeCompInfo.newBuilder()
|
||||
.addAllUnlockedModuleIdList(player.getRealmList())
|
||||
.addAllSeenModuleIdList(player.getSeenRealmList())
|
||||
.addAllLevelupRewardGotLevelList(player.getHomeRewardedLevels())
|
||||
.setFriendEnterHomeOptionValue(player.getHome().getEnterHomeOption())
|
||||
.build())
|
||||
.build();
|
||||
|
||||
this.setData(proto);
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.PlayerHomeCompInfoNotifyOuterClass;
|
||||
import emu.grasscutter.net.proto.PlayerHomeCompInfoOuterClass;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class PacketPlayerHomeCompInfoNotify extends BasePacket {
|
||||
|
||||
public PacketPlayerHomeCompInfoNotify(Player player) {
|
||||
super(PacketOpcodes.PlayerHomeCompInfoNotify);
|
||||
|
||||
if (player.getRealmList() == null) {
|
||||
// Do not send
|
||||
return;
|
||||
}
|
||||
|
||||
PlayerHomeCompInfoNotifyOuterClass.PlayerHomeCompInfoNotify proto =
|
||||
PlayerHomeCompInfoNotifyOuterClass.PlayerHomeCompInfoNotify.newBuilder()
|
||||
.setCompInfo(
|
||||
PlayerHomeCompInfoOuterClass.PlayerHomeCompInfo.newBuilder()
|
||||
.addAllUnlockedModuleIdList(player.getRealmList())
|
||||
.addAllLevelupRewardGotLevelList(List.of(1)) // Hardcoded
|
||||
.setFriendEnterHomeOptionValue(player.getHome().getEnterHomeOption())
|
||||
.build())
|
||||
.build();
|
||||
|
||||
this.setData(proto);
|
||||
}
|
||||
}
|
||||
|
@ -1,13 +1,16 @@
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
|
||||
public class PacketPlayerSetPauseRsp extends BasePacket {
|
||||
|
||||
public PacketPlayerSetPauseRsp(int clientSequence) {
|
||||
super(PacketOpcodes.PlayerSetPauseRsp);
|
||||
|
||||
this.buildHeader(clientSequence);
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.PlayerSetPauseRspOuterClass.PlayerSetPauseRsp;
|
||||
import emu.grasscutter.net.proto.RetcodeOuterClass.Retcode;
|
||||
|
||||
public class PacketPlayerSetPauseRsp extends BasePacket {
|
||||
|
||||
public PacketPlayerSetPauseRsp() {
|
||||
super(PacketOpcodes.PlayerSetPauseRsp);
|
||||
|
||||
this.setData(PlayerSetPauseRsp.newBuilder()
|
||||
.setRetcode(Retcode.RET_SUCC_VALUE));
|
||||
}
|
||||
}
|
||||
|
@ -1,19 +1,27 @@
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.Opcodes;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.QuestUpdateQuestVarRspOuterClass;
|
||||
|
||||
@Opcodes(PacketOpcodes.QuestUpdateQuestVarReq)
|
||||
public class PacketQuestUpdateQuestVarRsp extends BasePacket {
|
||||
|
||||
public PacketQuestUpdateQuestVarRsp(int questId) {
|
||||
super(PacketOpcodes.QuestUpdateQuestVarRsp);
|
||||
var rsp =
|
||||
QuestUpdateQuestVarRspOuterClass.QuestUpdateQuestVarRsp.newBuilder()
|
||||
.setQuestId(questId)
|
||||
.build();
|
||||
this.setData(rsp);
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.Opcodes;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.QuestUpdateQuestVarReqOuterClass.QuestUpdateQuestVarReq;
|
||||
import emu.grasscutter.net.proto.QuestUpdateQuestVarRspOuterClass;
|
||||
import emu.grasscutter.net.proto.RetcodeOuterClass.Retcode;
|
||||
|
||||
@Opcodes(PacketOpcodes.QuestUpdateQuestVarReq)
|
||||
public class PacketQuestUpdateQuestVarRsp extends BasePacket {
|
||||
|
||||
public PacketQuestUpdateQuestVarRsp(QuestUpdateQuestVarReq req) {
|
||||
this(req, Retcode.RET_SUCC);
|
||||
}
|
||||
|
||||
public PacketQuestUpdateQuestVarRsp(QuestUpdateQuestVarReq req, Retcode retcode) {
|
||||
super(PacketOpcodes.QuestUpdateQuestVarRsp);
|
||||
var rsp =
|
||||
QuestUpdateQuestVarRspOuterClass.QuestUpdateQuestVarRsp.newBuilder()
|
||||
.setQuestId(req.getQuestId())
|
||||
.setParentQuestId(req.getParentQuestId())
|
||||
.setRetcode(retcode.getNumber())
|
||||
.build();
|
||||
this.setData(rsp);
|
||||
}
|
||||
}
|
||||
|
@ -1,31 +1,29 @@
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.ScenePointUnlockNotifyOuterClass.ScenePointUnlockNotify;
|
||||
|
||||
public class PacketScenePointUnlockNotify extends BasePacket {
|
||||
public PacketScenePointUnlockNotify(int sceneId, int pointId) {
|
||||
super(PacketOpcodes.ScenePointUnlockNotify);
|
||||
|
||||
ScenePointUnlockNotify.Builder p =
|
||||
ScenePointUnlockNotify.newBuilder()
|
||||
.setSceneId(sceneId)
|
||||
.addPointList(pointId)
|
||||
.addUnhidePointList(pointId);
|
||||
|
||||
this.setData(p);
|
||||
}
|
||||
|
||||
public PacketScenePointUnlockNotify(int sceneId, Iterable<Integer> pointIds) {
|
||||
super(PacketOpcodes.ScenePointUnlockNotify);
|
||||
|
||||
ScenePointUnlockNotify.Builder p =
|
||||
ScenePointUnlockNotify.newBuilder()
|
||||
.setSceneId(sceneId)
|
||||
.addAllPointList(pointIds)
|
||||
.addAllUnhidePointList(pointIds);
|
||||
|
||||
this.setData(p);
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.ScenePointUnlockNotifyOuterClass.ScenePointUnlockNotify;
|
||||
|
||||
public class PacketScenePointUnlockNotify extends BasePacket {
|
||||
public PacketScenePointUnlockNotify(int sceneId, int pointId) {
|
||||
super(PacketOpcodes.ScenePointUnlockNotify);
|
||||
|
||||
ScenePointUnlockNotify.Builder p =
|
||||
ScenePointUnlockNotify.newBuilder()
|
||||
.setSceneId(sceneId)
|
||||
.addPointList(pointId);
|
||||
|
||||
this.setData(p);
|
||||
}
|
||||
|
||||
public PacketScenePointUnlockNotify(int sceneId, Iterable<Integer> pointIds) {
|
||||
super(PacketOpcodes.ScenePointUnlockNotify);
|
||||
|
||||
ScenePointUnlockNotify.Builder p =
|
||||
ScenePointUnlockNotify.newBuilder()
|
||||
.setSceneId(sceneId)
|
||||
.addAllPointList(pointIds);
|
||||
|
||||
this.setData(p);
|
||||
}
|
||||
}
|
||||
|
@ -1,36 +1,27 @@
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.SceneTimeNotifyOuterClass.SceneTimeNotify;
|
||||
|
||||
public class PacketSceneTimeNotify extends BasePacket {
|
||||
|
||||
public PacketSceneTimeNotify(Player player) {
|
||||
super(PacketOpcodes.SceneTimeNotify);
|
||||
|
||||
var proto =
|
||||
SceneTimeNotify.newBuilder()
|
||||
.setIsPaused(player.isPaused())
|
||||
.setSceneId(player.getSceneId())
|
||||
.setSceneTime(player.getScene().getSceneTime())
|
||||
.build();
|
||||
|
||||
this.setData(proto);
|
||||
}
|
||||
|
||||
public PacketSceneTimeNotify(Scene scene) {
|
||||
super(PacketOpcodes.SceneTimeNotify);
|
||||
|
||||
var proto =
|
||||
SceneTimeNotify.newBuilder()
|
||||
.setSceneId(scene.getId())
|
||||
.setSceneTime(scene.getSceneTime())
|
||||
.setIsPaused(scene.isPaused())
|
||||
.build();
|
||||
|
||||
this.setData(proto);
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.world.Scene;
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.SceneTimeNotifyOuterClass.SceneTimeNotify;
|
||||
|
||||
public class PacketSceneTimeNotify extends BasePacket {
|
||||
|
||||
public PacketSceneTimeNotify(Player player) {
|
||||
this(player.getScene());
|
||||
}
|
||||
|
||||
public PacketSceneTimeNotify(Scene scene) {
|
||||
super(PacketOpcodes.SceneTimeNotify);
|
||||
|
||||
var proto =
|
||||
SceneTimeNotify.newBuilder()
|
||||
.setSceneId(scene.getId())
|
||||
.setSceneTime(scene.getSceneTime())
|
||||
.setIsPaused(scene.isPaused())
|
||||
.build();
|
||||
|
||||
this.setData(proto);
|
||||
}
|
||||
}
|
||||
|
@ -1,18 +1,29 @@
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.UnlockPersonalLineRspOuterClass;
|
||||
|
||||
public class PacketUnlockPersonalLineRsp extends BasePacket {
|
||||
|
||||
public PacketUnlockPersonalLineRsp(int id, int level, int chapterId) {
|
||||
super(PacketOpcodes.UnlockPersonalLineRsp);
|
||||
|
||||
var proto = UnlockPersonalLineRspOuterClass.UnlockPersonalLineRsp.newBuilder();
|
||||
|
||||
proto.setPersonalLineId(id).setLevel(level).setChapterId(chapterId);
|
||||
|
||||
this.setData(proto);
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.RetcodeOuterClass.Retcode;
|
||||
import emu.grasscutter.net.proto.UnlockPersonalLineRspOuterClass;
|
||||
|
||||
public class PacketUnlockPersonalLineRsp extends BasePacket {
|
||||
|
||||
public PacketUnlockPersonalLineRsp(int id, int level, int chapterId) {
|
||||
super(PacketOpcodes.UnlockPersonalLineRsp);
|
||||
|
||||
var proto = UnlockPersonalLineRspOuterClass.UnlockPersonalLineRsp.newBuilder();
|
||||
|
||||
proto.setPersonalLineId(id).setLevel(level).setChapterId(chapterId);
|
||||
|
||||
this.setData(proto);
|
||||
}
|
||||
|
||||
public PacketUnlockPersonalLineRsp(int id, Retcode retCode) {
|
||||
super(PacketOpcodes.UnlockPersonalLineRsp);
|
||||
|
||||
var proto = UnlockPersonalLineRspOuterClass.UnlockPersonalLineRsp.newBuilder();
|
||||
|
||||
proto.setPersonalLineId(id).setRetcode(retCode.getNumber());
|
||||
|
||||
this.setData(proto);
|
||||
}
|
||||
}
|
||||
|
@ -1,67 +1,73 @@
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.game.entity.EntityVehicle;
|
||||
import emu.grasscutter.game.entity.GameEntity;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.VehicleInteractRspOuterClass.VehicleInteractRsp;
|
||||
import emu.grasscutter.net.proto.VehicleInteractTypeOuterClass.VehicleInteractType;
|
||||
import emu.grasscutter.net.proto.VehicleMemberOuterClass.VehicleMember;
|
||||
|
||||
public class PacketVehicleInteractRsp extends BasePacket {
|
||||
|
||||
public PacketVehicleInteractRsp(Player player, int entityId, VehicleInteractType interactType) {
|
||||
super(PacketOpcodes.VehicleInteractRsp);
|
||||
VehicleInteractRsp.Builder proto = VehicleInteractRsp.newBuilder();
|
||||
|
||||
GameEntity vehicle = player.getScene().getEntityById(entityId);
|
||||
|
||||
if (vehicle instanceof EntityVehicle) {
|
||||
proto.setEntityId(vehicle.getId());
|
||||
|
||||
VehicleMember vehicleMember =
|
||||
VehicleMember.newBuilder()
|
||||
.setUid(player.getUid())
|
||||
.setAvatarGuid(player.getTeamManager().getCurrentCharacterGuid())
|
||||
.build();
|
||||
|
||||
proto.setInteractType(interactType);
|
||||
proto.setMember(vehicleMember);
|
||||
|
||||
switch (interactType) {
|
||||
case VEHICLE_INTERACT_TYPE_IN -> {
|
||||
((EntityVehicle) vehicle).getVehicleMembers().add(vehicleMember);
|
||||
}
|
||||
case VEHICLE_INTERACT_TYPE_OUT -> {
|
||||
((EntityVehicle) vehicle).getVehicleMembers().remove(vehicleMember);
|
||||
}
|
||||
default -> {}
|
||||
}
|
||||
}
|
||||
this.setData(proto.build());
|
||||
}
|
||||
|
||||
public PacketVehicleInteractRsp(
|
||||
EntityVehicle vehicle, VehicleMember vehicleMember, VehicleInteractType interactType) {
|
||||
super(PacketOpcodes.VehicleInteractRsp);
|
||||
VehicleInteractRsp.Builder proto = VehicleInteractRsp.newBuilder();
|
||||
|
||||
if (vehicle != null) {
|
||||
proto.setEntityId(vehicle.getId());
|
||||
proto.setInteractType(interactType);
|
||||
proto.setMember(vehicleMember);
|
||||
|
||||
switch (interactType) {
|
||||
case VEHICLE_INTERACT_TYPE_IN -> {
|
||||
vehicle.getVehicleMembers().add(vehicleMember);
|
||||
}
|
||||
case VEHICLE_INTERACT_TYPE_OUT -> {
|
||||
vehicle.getVehicleMembers().remove(vehicleMember);
|
||||
}
|
||||
default -> {}
|
||||
}
|
||||
}
|
||||
this.setData(proto.build());
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.server.packet.send;
|
||||
|
||||
import emu.grasscutter.game.entity.EntityVehicle;
|
||||
import emu.grasscutter.game.entity.GameEntity;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.quest.enums.QuestContent;
|
||||
import emu.grasscutter.net.packet.BasePacket;
|
||||
import emu.grasscutter.net.packet.PacketOpcodes;
|
||||
import emu.grasscutter.net.proto.VehicleInteractRspOuterClass.VehicleInteractRsp;
|
||||
import emu.grasscutter.net.proto.VehicleInteractTypeOuterClass.VehicleInteractType;
|
||||
import emu.grasscutter.net.proto.VehicleMemberOuterClass.VehicleMember;
|
||||
|
||||
public class PacketVehicleInteractRsp extends BasePacket {
|
||||
|
||||
public PacketVehicleInteractRsp(Player player, int entityId, VehicleInteractType interactType) {
|
||||
super(PacketOpcodes.VehicleInteractRsp);
|
||||
VehicleInteractRsp.Builder proto = VehicleInteractRsp.newBuilder();
|
||||
|
||||
GameEntity vehicle = player.getScene().getEntityById(entityId);
|
||||
|
||||
if (vehicle instanceof EntityVehicle) {
|
||||
proto.setEntityId(vehicle.getId());
|
||||
|
||||
VehicleMember vehicleMember =
|
||||
VehicleMember.newBuilder()
|
||||
.setUid(player.getUid())
|
||||
.setAvatarGuid(player.getTeamManager().getCurrentCharacterGuid())
|
||||
.build();
|
||||
|
||||
proto.setInteractType(interactType);
|
||||
proto.setMember(vehicleMember);
|
||||
|
||||
switch (interactType) {
|
||||
case VEHICLE_INTERACT_TYPE_IN -> {
|
||||
((EntityVehicle) vehicle).getVehicleMembers().add(vehicleMember);
|
||||
player
|
||||
.getQuestManager()
|
||||
.queueEvent(
|
||||
QuestContent.QUEST_CONTENT_ENTER_VEHICLE,
|
||||
((EntityVehicle) vehicle).getGadgetId());
|
||||
}
|
||||
case VEHICLE_INTERACT_TYPE_OUT -> {
|
||||
((EntityVehicle) vehicle).getVehicleMembers().remove(vehicleMember);
|
||||
}
|
||||
default -> {}
|
||||
}
|
||||
}
|
||||
this.setData(proto.build());
|
||||
}
|
||||
|
||||
public PacketVehicleInteractRsp(
|
||||
EntityVehicle vehicle, VehicleMember vehicleMember, VehicleInteractType interactType) {
|
||||
super(PacketOpcodes.VehicleInteractRsp);
|
||||
VehicleInteractRsp.Builder proto = VehicleInteractRsp.newBuilder();
|
||||
|
||||
if (vehicle != null) {
|
||||
proto.setEntityId(vehicle.getId());
|
||||
proto.setInteractType(interactType);
|
||||
proto.setMember(vehicleMember);
|
||||
|
||||
switch (interactType) {
|
||||
case VEHICLE_INTERACT_TYPE_IN -> {
|
||||
vehicle.getVehicleMembers().add(vehicleMember);
|
||||
}
|
||||
case VEHICLE_INTERACT_TYPE_OUT -> {
|
||||
vehicle.getVehicleMembers().remove(vehicleMember);
|
||||
}
|
||||
default -> {}
|
||||
}
|
||||
}
|
||||
this.setData(proto.build());
|
||||
}
|
||||
}
|
||||
|
@ -1,62 +1,66 @@
|
||||
package emu.grasscutter.server.scheduler;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import lombok.Getter;
|
||||
|
||||
/** This class works the same as a runnable, except with more information. */
|
||||
public final class ServerTask implements Runnable {
|
||||
/* The runnable to run. */
|
||||
private final Runnable runnable;
|
||||
/* This ID is assigned by the scheduler. */
|
||||
@Getter private final int taskId;
|
||||
/* The period at which the task should be run. */
|
||||
/* The delay between the first execute. */
|
||||
private final int period, delay;
|
||||
/* The amount of times the task has been run. */
|
||||
@Getter private int ticks = 0;
|
||||
/* Should the check consider delay? */
|
||||
private boolean considerDelay = true;
|
||||
|
||||
public ServerTask(Runnable runnable, int taskId, int period, int delay) {
|
||||
this.runnable = runnable;
|
||||
this.taskId = taskId;
|
||||
this.period = period;
|
||||
this.delay = delay;
|
||||
}
|
||||
|
||||
/** Cancels the task from running the next time. */
|
||||
public void cancel() {
|
||||
Grasscutter.getGameServer().getScheduler().cancelTask(this.taskId);
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if the task should run at the current tick.
|
||||
*
|
||||
* @return True if the task should run, false otherwise.
|
||||
*/
|
||||
public boolean shouldRun() {
|
||||
if (this.delay != -1 && this.considerDelay) {
|
||||
this.considerDelay = false;
|
||||
return this.ticks == this.delay;
|
||||
} else if (this.period != -1) return this.ticks % this.period == 0;
|
||||
else return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if the task should be canceled.
|
||||
*
|
||||
* @return True if the task should be canceled, false otherwise.
|
||||
*/
|
||||
public boolean shouldCancel() {
|
||||
return this.period == -1;
|
||||
}
|
||||
|
||||
/** Runs the task. */
|
||||
@Override
|
||||
public void run() {
|
||||
// Run the runnable.
|
||||
this.runnable.run();
|
||||
// Increase tick count.
|
||||
this.ticks++;
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.server.scheduler;
|
||||
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import lombok.Getter;
|
||||
|
||||
/** This class works the same as a runnable, except with more information. */
|
||||
public final class ServerTask implements Runnable {
|
||||
/* The runnable to run. */
|
||||
private final Runnable runnable;
|
||||
/* This ID is assigned by the scheduler. */
|
||||
@Getter private final int taskId;
|
||||
/* The period at which the task should be run. */
|
||||
/* The delay between the first execute. */
|
||||
private final int period, delay;
|
||||
/* The amount of times the task has been run. */
|
||||
@Getter private int ticks = 0;
|
||||
/* Should the check consider delay? */
|
||||
private boolean considerDelay = true;
|
||||
|
||||
public ServerTask(Runnable runnable, int taskId, int period, int delay) {
|
||||
this.runnable = runnable;
|
||||
this.taskId = taskId;
|
||||
this.period = period;
|
||||
this.delay = delay;
|
||||
}
|
||||
|
||||
/** Cancels the task from running the next time. */
|
||||
public void cancel() {
|
||||
Grasscutter.getGameServer().getScheduler().cancelTask(this.taskId);
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if the task should run at the current tick.
|
||||
*
|
||||
* @return True if the task should run, false otherwise.
|
||||
*/
|
||||
public boolean shouldRun() {
|
||||
// Increase tick count.
|
||||
var ticks = this.ticks++;
|
||||
if (this.delay != -1 && this.considerDelay) {
|
||||
this.considerDelay = false;
|
||||
return ticks == this.delay;
|
||||
} else if (this.period != -1) return ticks % this.period == 0;
|
||||
else return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if the task should be canceled.
|
||||
*
|
||||
* @return True if the task should be canceled, false otherwise.
|
||||
*/
|
||||
public boolean shouldCancel() {
|
||||
return this.period == -1 && ticks >= delay;
|
||||
}
|
||||
|
||||
/** Runs the task. */
|
||||
@Override
|
||||
public void run() {
|
||||
// Run the runnable.
|
||||
try {
|
||||
this.runnable.run();
|
||||
} catch (Exception ex) {
|
||||
Grasscutter.getLogger().error("Exception during task: ", ex);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,16 +1,14 @@
|
||||
package emu.grasscutter.task;
|
||||
|
||||
import org.quartz.Job;
|
||||
import org.quartz.JobExecutionException;
|
||||
import org.quartz.PersistJobDataAfterExecution;
|
||||
|
||||
@PersistJobDataAfterExecution
|
||||
public abstract class TaskHandler implements Job {
|
||||
public void restartExecute() throws JobExecutionException {
|
||||
execute(null);
|
||||
}
|
||||
|
||||
public abstract void onEnable();
|
||||
|
||||
public abstract void onDisable();
|
||||
}
|
||||
package emu.grasscutter.task;
|
||||
|
||||
import org.quartz.*;
|
||||
|
||||
@PersistJobDataAfterExecution
|
||||
public abstract class TaskHandler implements Job {
|
||||
public void restartExecute() throws JobExecutionException {
|
||||
execute(null);
|
||||
}
|
||||
|
||||
public abstract void onEnable();
|
||||
|
||||
public abstract void onDisable();
|
||||
}
|
||||
|
@ -1,391 +1,394 @@
|
||||
package emu.grasscutter.tools;
|
||||
|
||||
import static emu.grasscutter.utils.FileUtils.getResourcePath;
|
||||
import static emu.grasscutter.utils.Language.getTextMapKey;
|
||||
|
||||
import emu.grasscutter.GameConstants;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.command.CommandMap;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.ResourceLoader;
|
||||
import emu.grasscutter.data.excels.ItemData;
|
||||
import emu.grasscutter.data.excels.achievement.AchievementData;
|
||||
import emu.grasscutter.data.excels.avatar.AvatarData;
|
||||
import emu.grasscutter.game.inventory.MaterialType;
|
||||
import emu.grasscutter.utils.Language;
|
||||
import emu.grasscutter.utils.Language.TextStrings;
|
||||
import it.unimi.dsi.fastutil.ints.Int2IntRBTreeMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectRBTreeMap;
|
||||
import java.io.*;
|
||||
import java.nio.charset.StandardCharsets;
|
||||
import java.nio.file.Files;
|
||||
import java.nio.file.Path;
|
||||
import java.time.LocalDateTime;
|
||||
import java.time.format.DateTimeFormatter;
|
||||
import java.util.*;
|
||||
import java.util.function.Function;
|
||||
import java.util.stream.Collectors;
|
||||
import java.util.stream.IntStream;
|
||||
import java.util.stream.LongStream;
|
||||
import lombok.val;
|
||||
|
||||
public final class Tools {
|
||||
/**
|
||||
* This generates the GM handbooks with a message by default.
|
||||
*
|
||||
* @throws Exception If an error occurs while generating the handbooks.
|
||||
*/
|
||||
public static void createGmHandbooks() throws Exception {
|
||||
Tools.createGmHandbooks(true);
|
||||
}
|
||||
|
||||
/**
|
||||
* Generates a GM handbook for each language.
|
||||
*
|
||||
* @param message Should a message be printed to the console?
|
||||
* @throws Exception If an error occurs while generating the handbooks.
|
||||
*/
|
||||
public static void createGmHandbooks(boolean message) throws Exception {
|
||||
val languages = Language.TextStrings.getLanguages();
|
||||
|
||||
ResourceLoader.loadAll();
|
||||
val mainQuestTitles =
|
||||
new Int2IntRBTreeMap(
|
||||
GameData.getMainQuestDataMap().int2ObjectEntrySet().stream()
|
||||
.collect(
|
||||
Collectors.toMap(
|
||||
e -> e.getIntKey(), e -> (int) e.getValue().getTitleTextMapHash())));
|
||||
// val questDescs = new
|
||||
// Int2IntRBTreeMap(GameData.getQuestDataMap().int2ObjectEntrySet().stream().collect(Collectors.toMap(e -> (int) e.getIntKey(), e -> (int) e.getValue().getDescTextMapHash())));
|
||||
|
||||
val avatarDataMap = new Int2ObjectRBTreeMap<>(GameData.getAvatarDataMap());
|
||||
val itemDataMap = new Int2ObjectRBTreeMap<>(GameData.getItemDataMap());
|
||||
val monsterDataMap = new Int2ObjectRBTreeMap<>(GameData.getMonsterDataMap());
|
||||
val sceneDataMap = new Int2ObjectRBTreeMap<>(GameData.getSceneDataMap());
|
||||
val questDataMap = new Int2ObjectRBTreeMap<>(GameData.getQuestDataMap());
|
||||
val achievementDataMap = new Int2ObjectRBTreeMap<>(GameData.getAchievementDataMap());
|
||||
|
||||
Function<SortedMap<?, ?>, String> getPad = m -> "%" + m.lastKey().toString().length() + "s : ";
|
||||
|
||||
// Create builders and helper functions
|
||||
val handbookBuilders =
|
||||
IntStream.range(0, TextStrings.NUM_LANGUAGES).mapToObj(i -> new StringBuilder()).toList();
|
||||
var h =
|
||||
new Object() {
|
||||
void newLine(String line) {
|
||||
handbookBuilders.forEach(b -> b.append(line + "\n"));
|
||||
}
|
||||
|
||||
void newSection(String title) {
|
||||
newLine("\n\n// " + title);
|
||||
}
|
||||
|
||||
void newTranslatedLine(String template, TextStrings... textstrings) {
|
||||
for (int i = 0; i < TextStrings.NUM_LANGUAGES; i++) {
|
||||
String s = template;
|
||||
for (int j = 0; j < textstrings.length; j++)
|
||||
s = s.replace("{" + j + "}", textstrings[j].strings[i]);
|
||||
handbookBuilders.get(i).append(s + "\n");
|
||||
}
|
||||
}
|
||||
|
||||
void newTranslatedLine(String template, long... hashes) {
|
||||
newTranslatedLine(
|
||||
template,
|
||||
LongStream.of(hashes)
|
||||
.mapToObj(hash -> getTextMapKey(hash))
|
||||
.toArray(TextStrings[]::new));
|
||||
}
|
||||
};
|
||||
|
||||
// Preamble
|
||||
h.newLine("// Grasscutter " + GameConstants.VERSION + " GM Handbook");
|
||||
h.newLine(
|
||||
"// Created "
|
||||
+ DateTimeFormatter.ofPattern("yyyy/MM/dd HH:mm:ss").format(LocalDateTime.now()));
|
||||
|
||||
// Commands
|
||||
h.newSection("Commands");
|
||||
final List<CommandHandler> cmdList = CommandMap.getInstance().getHandlersAsList();
|
||||
final String padCmdLabel =
|
||||
"%"
|
||||
+ cmdList.stream()
|
||||
.map(CommandHandler::getLabel)
|
||||
.map(String::length)
|
||||
.max(Integer::compare)
|
||||
.get()
|
||||
+ "s : ";
|
||||
for (CommandHandler cmd : cmdList) {
|
||||
final String label = padCmdLabel.formatted(cmd.getLabel());
|
||||
final String descKey = cmd.getDescriptionKey();
|
||||
for (int i = 0; i < TextStrings.NUM_LANGUAGES; i++) {
|
||||
String desc =
|
||||
languages.get(i).get(descKey).replace("\n", "\n\t\t\t\t").replace("\t", " ");
|
||||
handbookBuilders.get(i).append(label + desc + "\n");
|
||||
}
|
||||
}
|
||||
// Avatars
|
||||
h.newSection("Avatars");
|
||||
val avatarPre = getPad.apply(avatarDataMap);
|
||||
avatarDataMap.forEach(
|
||||
(id, data) ->
|
||||
h.newTranslatedLine(avatarPre.formatted(id) + "{0}", data.getNameTextMapHash()));
|
||||
// Items
|
||||
h.newSection("Items");
|
||||
val itemPre = getPad.apply(itemDataMap);
|
||||
itemDataMap.forEach(
|
||||
(id, data) -> {
|
||||
val name = getTextMapKey(data.getNameTextMapHash());
|
||||
if (Objects.requireNonNull(data.getMaterialType()) == MaterialType.MATERIAL_BGM) {
|
||||
val bgmName =
|
||||
Optional.ofNullable(data.getItemUse())
|
||||
.map(u -> u.get(0))
|
||||
.map(u -> u.getUseParam())
|
||||
.filter(u -> u.length > 0)
|
||||
.map(u -> Integer.parseInt(u[0]))
|
||||
.map(bgmId -> GameData.getHomeWorldBgmDataMap().get(bgmId))
|
||||
.map(bgm -> bgm.getBgmNameTextMapHash())
|
||||
.map(hash -> getTextMapKey(hash));
|
||||
if (bgmName.isPresent()) {
|
||||
h.newTranslatedLine(itemPre.formatted(id) + "{0} - {1}", name, bgmName.get());
|
||||
return;
|
||||
} // Fall-through
|
||||
}
|
||||
h.newTranslatedLine(itemPre.formatted(id) + "{0}", name);
|
||||
});
|
||||
// Monsters
|
||||
h.newSection("Monsters");
|
||||
val monsterPre = getPad.apply(monsterDataMap);
|
||||
monsterDataMap.forEach(
|
||||
(id, data) ->
|
||||
h.newTranslatedLine(
|
||||
monsterPre.formatted(id) + data.getMonsterName() + " - {0}",
|
||||
data.getNameTextMapHash()));
|
||||
// Scenes - no translations
|
||||
h.newSection("Scenes");
|
||||
val padSceneId = getPad.apply(sceneDataMap);
|
||||
sceneDataMap.forEach((id, data) -> h.newLine(padSceneId.formatted(id) + data.getScriptData()));
|
||||
// Quests
|
||||
h.newSection("Quests");
|
||||
val padQuestId = getPad.apply(questDataMap);
|
||||
questDataMap.forEach(
|
||||
(id, data) ->
|
||||
h.newTranslatedLine(
|
||||
padQuestId.formatted(id) + "{0} - {1}",
|
||||
mainQuestTitles.get(data.getMainId()),
|
||||
data.getDescTextMapHash()));
|
||||
// Achievements
|
||||
h.newSection("Achievements");
|
||||
val padAchievementId = getPad.apply(achievementDataMap);
|
||||
achievementDataMap.values().stream()
|
||||
.filter(AchievementData::isUsed)
|
||||
.forEach(
|
||||
data -> {
|
||||
h.newTranslatedLine(
|
||||
padAchievementId.formatted(data.getId()) + "{0} - {1}",
|
||||
data.getTitleTextMapHash(),
|
||||
data.getDescTextMapHash());
|
||||
});
|
||||
|
||||
// Write txt files
|
||||
for (int i = 0; i < TextStrings.NUM_LANGUAGES; i++) {
|
||||
File GMHandbookOutputpath = new File("./GM Handbook");
|
||||
GMHandbookOutputpath.mkdir();
|
||||
final String fileName =
|
||||
"./GM Handbook/GM Handbook - %s.txt".formatted(TextStrings.ARR_LANGUAGES[i]);
|
||||
try (PrintWriter writer =
|
||||
new PrintWriter(
|
||||
new OutputStreamWriter(new FileOutputStream(fileName), StandardCharsets.UTF_8),
|
||||
false)) {
|
||||
writer.write(handbookBuilders.get(i).toString());
|
||||
}
|
||||
}
|
||||
|
||||
if (message) Grasscutter.getLogger().info("GM Handbooks generated!");
|
||||
}
|
||||
|
||||
public static List<String> createGachaMappingJsons() {
|
||||
final int NUM_LANGUAGES = Language.TextStrings.NUM_LANGUAGES;
|
||||
final Language.TextStrings CHARACTER = Language.getTextMapKey(4233146695L); // "Character" in EN
|
||||
final Language.TextStrings WEAPON = Language.getTextMapKey(4231343903L); // "Weapon" in EN
|
||||
final Language.TextStrings STANDARD_WISH =
|
||||
Language.getTextMapKey(332935371L); // "Standard Wish" in EN
|
||||
final Language.TextStrings CHARACTER_EVENT_WISH =
|
||||
Language.getTextMapKey(2272170627L); // "Character Event Wish" in EN
|
||||
final Language.TextStrings CHARACTER_EVENT_WISH_2 =
|
||||
Language.getTextMapKey(3352513147L); // "Character Event Wish-2" in EN
|
||||
final Language.TextStrings WEAPON_EVENT_WISH =
|
||||
Language.getTextMapKey(2864268523L); // "Weapon Event Wish" in EN
|
||||
final List<StringBuilder> sbs = new ArrayList<>(NUM_LANGUAGES);
|
||||
for (int langIdx = 0; langIdx < NUM_LANGUAGES; langIdx++)
|
||||
sbs.add(new StringBuilder("{\n")); // Web requests should never need Windows line endings
|
||||
|
||||
// Avatars
|
||||
GameData.getAvatarDataMap()
|
||||
.keySet()
|
||||
.intStream()
|
||||
.sorted()
|
||||
.forEach(
|
||||
id -> {
|
||||
AvatarData data = GameData.getAvatarDataMap().get(id);
|
||||
int avatarID = data.getId();
|
||||
if (avatarID >= 11000000) { // skip test avatar
|
||||
return;
|
||||
}
|
||||
String color =
|
||||
switch (data.getQualityType()) {
|
||||
case "QUALITY_PURPLE" -> "purple";
|
||||
case "QUALITY_ORANGE" -> "yellow";
|
||||
case "QUALITY_BLUE" -> "blue";
|
||||
default -> "";
|
||||
};
|
||||
Language.TextStrings avatarName = Language.getTextMapKey(data.getNameTextMapHash());
|
||||
for (int langIdx = 0; langIdx < NUM_LANGUAGES; langIdx++) {
|
||||
sbs.get(langIdx)
|
||||
.append("\t\"")
|
||||
.append(avatarID % 1000 + 1000)
|
||||
.append("\": [\"")
|
||||
.append(avatarName.get(langIdx))
|
||||
.append(" (")
|
||||
.append(CHARACTER.get(langIdx))
|
||||
.append(")\", \"")
|
||||
.append(color)
|
||||
.append("\"],\n");
|
||||
}
|
||||
});
|
||||
|
||||
// Weapons
|
||||
GameData.getItemDataMap()
|
||||
.keySet()
|
||||
.intStream()
|
||||
.sorted()
|
||||
.forEach(
|
||||
id -> {
|
||||
ItemData data = GameData.getItemDataMap().get(id);
|
||||
if (data.getId() <= 11101 || data.getId() >= 20000) {
|
||||
return; // skip non weapon items
|
||||
}
|
||||
String color =
|
||||
switch (data.getRankLevel()) {
|
||||
case 3 -> "blue";
|
||||
case 4 -> "purple";
|
||||
case 5 -> "yellow";
|
||||
default -> null;
|
||||
};
|
||||
if (color == null) return; // skip unnecessary entries
|
||||
Language.TextStrings weaponName = Language.getTextMapKey(data.getNameTextMapHash());
|
||||
for (int langIdx = 0; langIdx < NUM_LANGUAGES; langIdx++) {
|
||||
sbs.get(langIdx)
|
||||
.append("\t\"")
|
||||
.append(data.getId())
|
||||
.append("\": [\"")
|
||||
.append(weaponName.get(langIdx).replaceAll("\"", "\\\\\""))
|
||||
.append(" (")
|
||||
.append(WEAPON.get(langIdx))
|
||||
.append(")\", \"")
|
||||
.append(color)
|
||||
.append("\"],\n");
|
||||
}
|
||||
});
|
||||
|
||||
for (int langIdx = 0; langIdx < NUM_LANGUAGES; langIdx++) {
|
||||
sbs.get(langIdx)
|
||||
.append("\t\"200\": \"")
|
||||
.append(STANDARD_WISH.get(langIdx))
|
||||
.append("\",\n\t\"301\": \"")
|
||||
.append(CHARACTER_EVENT_WISH.get(langIdx))
|
||||
.append("\",\n\t\"400\": \"")
|
||||
.append(CHARACTER_EVENT_WISH_2.get(langIdx))
|
||||
.append("\",\n\t\"302\": \"")
|
||||
.append(WEAPON_EVENT_WISH.get(langIdx))
|
||||
.append("\"\n}");
|
||||
}
|
||||
return sbs.stream().map(StringBuilder::toString).toList();
|
||||
}
|
||||
|
||||
public static void createGachaMappings(Path location) throws IOException {
|
||||
ResourceLoader.loadResources();
|
||||
List<String> jsons = createGachaMappingJsons();
|
||||
var usedLocales = new HashSet<String>();
|
||||
StringBuilder sb = new StringBuilder("mappings = {\n");
|
||||
for (int i = 0; i < Language.TextStrings.NUM_LANGUAGES; i++) {
|
||||
String locale =
|
||||
Language.TextStrings.ARR_GC_LANGUAGES[i]
|
||||
.toLowerCase(); // TODO: change the templates to not use lowercased locale codes
|
||||
if (usedLocales.add(
|
||||
locale)) { // Some locales fallback to en-us, we don't want to redefine en-us with
|
||||
// vietnamese strings
|
||||
sb.append("\t\"%s\": ".formatted(locale));
|
||||
sb.append(jsons.get(i).replace("\n", "\n\t") + ",\n");
|
||||
}
|
||||
}
|
||||
sb.setLength(sb.length() - 2); // Delete trailing ",\n"
|
||||
sb.append("\n}");
|
||||
|
||||
Files.createDirectories(location.getParent());
|
||||
Files.writeString(location, sb);
|
||||
Grasscutter.getLogger().debug("Mappings generated to " + location);
|
||||
}
|
||||
|
||||
public static List<String> getAvailableLanguage() {
|
||||
List<String> availableLangList = new ArrayList<>();
|
||||
try {
|
||||
Files.newDirectoryStream(getResourcePath("TextMap"), "TextMap*.json")
|
||||
.forEach(
|
||||
path -> {
|
||||
availableLangList.add(
|
||||
path.getFileName()
|
||||
.toString()
|
||||
.replace("TextMap", "")
|
||||
.replace(".json", "")
|
||||
.toLowerCase());
|
||||
});
|
||||
} catch (IOException e) {
|
||||
Grasscutter.getLogger().error("Failed to get available languages:", e);
|
||||
}
|
||||
return availableLangList;
|
||||
}
|
||||
|
||||
@Deprecated(forRemoval = true, since = "1.2.3")
|
||||
public static String getLanguageOption() {
|
||||
List<String> availableLangList = getAvailableLanguage();
|
||||
|
||||
// Use system out for better format
|
||||
if (availableLangList.size() == 1) {
|
||||
return availableLangList.get(0).toUpperCase();
|
||||
}
|
||||
StringBuilder stagedMessage = new StringBuilder();
|
||||
stagedMessage.append(
|
||||
"The following languages mappings are available, please select one: [default: EN] \n");
|
||||
|
||||
StringBuilder groupedLangList = new StringBuilder(">\t");
|
||||
String input;
|
||||
int groupedLangCount = 0;
|
||||
|
||||
for (String availableLanguage : availableLangList) {
|
||||
groupedLangCount++;
|
||||
groupedLangList.append(availableLanguage).append("\t");
|
||||
|
||||
if (groupedLangCount == 6) {
|
||||
stagedMessage.append(groupedLangList).append("\n");
|
||||
groupedLangCount = 0;
|
||||
groupedLangList = new StringBuilder(">\t");
|
||||
}
|
||||
}
|
||||
|
||||
if (groupedLangCount > 0) {
|
||||
stagedMessage.append(groupedLangList).append("\n");
|
||||
}
|
||||
|
||||
stagedMessage.append("\nYour choice: [EN] ");
|
||||
|
||||
input = Grasscutter.getConsole().readLine(stagedMessage.toString());
|
||||
if (availableLangList.contains(input.toLowerCase())) {
|
||||
return input.toUpperCase();
|
||||
}
|
||||
|
||||
Grasscutter.getLogger().info("Invalid option. Will use EN (English) as fallback.");
|
||||
return "EN";
|
||||
}
|
||||
}
|
||||
package emu.grasscutter.tools;
|
||||
|
||||
import static emu.grasscutter.utils.FileUtils.getResourcePath;
|
||||
import static emu.grasscutter.utils.Language.getTextMapKey;
|
||||
|
||||
import emu.grasscutter.GameConstants;
|
||||
import emu.grasscutter.Grasscutter;
|
||||
import emu.grasscutter.command.CommandHandler;
|
||||
import emu.grasscutter.command.CommandMap;
|
||||
import emu.grasscutter.data.GameData;
|
||||
import emu.grasscutter.data.ResourceLoader;
|
||||
import emu.grasscutter.data.excels.ItemData;
|
||||
import emu.grasscutter.data.excels.achievement.AchievementData;
|
||||
import emu.grasscutter.data.excels.avatar.AvatarData;
|
||||
import emu.grasscutter.game.inventory.MaterialType;
|
||||
import emu.grasscutter.utils.Language;
|
||||
import emu.grasscutter.utils.Language.TextStrings;
|
||||
import it.unimi.dsi.fastutil.ints.Int2IntRBTreeMap;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectRBTreeMap;
|
||||
import java.io.*;
|
||||
import java.nio.charset.StandardCharsets;
|
||||
import java.nio.file.Files;
|
||||
import java.nio.file.Path;
|
||||
import java.time.LocalDateTime;
|
||||
import java.time.format.DateTimeFormatter;
|
||||
import java.util.*;
|
||||
import java.util.function.Function;
|
||||
import java.util.stream.Collectors;
|
||||
import java.util.stream.IntStream;
|
||||
import java.util.stream.LongStream;
|
||||
import lombok.val;
|
||||
|
||||
public final class Tools {
|
||||
/**
|
||||
* This generates the GM handbooks with a message by default.
|
||||
*
|
||||
* @throws Exception If an error occurs while generating the handbooks.
|
||||
*/
|
||||
public static void createGmHandbooks() throws Exception {
|
||||
Tools.createGmHandbooks(true);
|
||||
}
|
||||
|
||||
/**
|
||||
* Generates a GM handbook for each language.
|
||||
*
|
||||
* @param message Should a message be printed to the console?
|
||||
* @throws Exception If an error occurs while generating the handbooks.
|
||||
*/
|
||||
public static void createGmHandbooks(boolean message) throws Exception {
|
||||
val languages = Language.TextStrings.getLanguages();
|
||||
|
||||
ResourceLoader.loadAll();
|
||||
val mainQuestTitles =
|
||||
new Int2IntRBTreeMap(
|
||||
GameData.getMainQuestDataMap().int2ObjectEntrySet().stream()
|
||||
.collect(
|
||||
Collectors.toMap(
|
||||
e -> e.getIntKey(), e -> (int) e.getValue().getTitleTextMapHash())));
|
||||
// val questDescs = new
|
||||
// Int2IntRBTreeMap(GameData.getQuestDataMap().int2ObjectEntrySet().stream().collect(Collectors.toMap(e -> (int) e.getIntKey(), e -> (int) e.getValue().getDescTextMapHash())));
|
||||
|
||||
val avatarDataMap = new Int2ObjectRBTreeMap<>(GameData.getAvatarDataMap());
|
||||
val itemDataMap = new Int2ObjectRBTreeMap<>(GameData.getItemDataMap());
|
||||
val monsterDataMap = new Int2ObjectRBTreeMap<>(GameData.getMonsterDataMap());
|
||||
val sceneDataMap = new Int2ObjectRBTreeMap<>(GameData.getSceneDataMap());
|
||||
val questDataMap = new Int2ObjectRBTreeMap<>(GameData.getQuestDataMap());
|
||||
val achievementDataMap = new Int2ObjectRBTreeMap<>(GameData.getAchievementDataMap());
|
||||
|
||||
Function<SortedMap<?, ?>, String> getPad = m -> "%" + m.lastKey().toString().length() + "s : ";
|
||||
|
||||
// Create builders and helper functions
|
||||
val handbookBuilders =
|
||||
IntStream.range(0, TextStrings.NUM_LANGUAGES).mapToObj(i -> new StringBuilder()).toList();
|
||||
var h =
|
||||
new Object() {
|
||||
void newLine(String line) {
|
||||
handbookBuilders.forEach(b -> b.append(line + "\n"));
|
||||
}
|
||||
|
||||
void newSection(String title) {
|
||||
newLine("\n\n// " + title);
|
||||
}
|
||||
|
||||
void newTranslatedLine(String template, TextStrings... textstrings) {
|
||||
for (int i = 0; i < TextStrings.NUM_LANGUAGES; i++) {
|
||||
String s = template;
|
||||
for (int j = 0; j < textstrings.length; j++)
|
||||
s = s.replace("{" + j + "}", textstrings[j].strings[i]);
|
||||
handbookBuilders.get(i).append(s + "\n");
|
||||
}
|
||||
}
|
||||
|
||||
void newTranslatedLine(String template, long... hashes) {
|
||||
newTranslatedLine(
|
||||
template,
|
||||
LongStream.of(hashes)
|
||||
.mapToObj(hash -> getTextMapKey(hash))
|
||||
.toArray(TextStrings[]::new));
|
||||
}
|
||||
};
|
||||
|
||||
// Preamble
|
||||
h.newLine("// Grasscutter " + GameConstants.VERSION + " GM Handbook");
|
||||
h.newLine(
|
||||
"// Created "
|
||||
+ DateTimeFormatter.ofPattern("yyyy/MM/dd HH:mm:ss").format(LocalDateTime.now()));
|
||||
|
||||
// Commands
|
||||
h.newSection("Commands");
|
||||
final List<CommandHandler> cmdList = CommandMap.getInstance().getHandlersAsList();
|
||||
final String padCmdLabel =
|
||||
"%"
|
||||
+ cmdList.stream()
|
||||
.map(CommandHandler::getLabel)
|
||||
.map(String::length)
|
||||
.max(Integer::compare)
|
||||
.get()
|
||||
+ "s : ";
|
||||
for (CommandHandler cmd : cmdList) {
|
||||
final String label = padCmdLabel.formatted(cmd.getLabel());
|
||||
final String descKey = cmd.getDescriptionKey();
|
||||
for (int i = 0; i < TextStrings.NUM_LANGUAGES; i++) {
|
||||
String desc =
|
||||
languages.get(i).get(descKey).replace("\n", "\n\t\t\t\t").replace("\t", " ");
|
||||
handbookBuilders.get(i).append(label + desc + "\n");
|
||||
}
|
||||
}
|
||||
// Avatars
|
||||
h.newSection("Avatars");
|
||||
val avatarPre = getPad.apply(avatarDataMap);
|
||||
avatarDataMap.forEach(
|
||||
(id, data) ->
|
||||
h.newTranslatedLine(avatarPre.formatted(id) + "{0}", data.getNameTextMapHash()));
|
||||
// Items
|
||||
h.newSection("Items");
|
||||
val itemPre = getPad.apply(itemDataMap);
|
||||
itemDataMap.forEach(
|
||||
(id, data) -> {
|
||||
val name = getTextMapKey(data.getNameTextMapHash());
|
||||
switch (data.getMaterialType()) {
|
||||
case MATERIAL_BGM:
|
||||
val bgmName =
|
||||
Optional.ofNullable(data.getItemUse())
|
||||
.map(u -> u.get(0))
|
||||
.map(u -> u.getUseParam())
|
||||
.filter(u -> u.length > 0)
|
||||
.map(u -> Integer.parseInt(u[0]))
|
||||
.map(bgmId -> GameData.getHomeWorldBgmDataMap().get(bgmId))
|
||||
.map(bgm -> bgm.getBgmNameTextMapHash())
|
||||
.map(hash -> getTextMapKey(hash));
|
||||
if (bgmName.isPresent()) {
|
||||
h.newTranslatedLine(itemPre.formatted(id) + "{0} - {1}", name, bgmName.get());
|
||||
return;
|
||||
} // Fall-through
|
||||
default:
|
||||
h.newTranslatedLine(itemPre.formatted(id) + "{0}", name);
|
||||
return;
|
||||
}
|
||||
});
|
||||
// Monsters
|
||||
h.newSection("Monsters");
|
||||
val monsterPre = getPad.apply(monsterDataMap);
|
||||
monsterDataMap.forEach(
|
||||
(id, data) ->
|
||||
h.newTranslatedLine(
|
||||
monsterPre.formatted(id) + data.getMonsterName() + " - {0}",
|
||||
data.getNameTextMapHash()));
|
||||
// Scenes - no translations
|
||||
h.newSection("Scenes");
|
||||
val padSceneId = getPad.apply(sceneDataMap);
|
||||
sceneDataMap.forEach((id, data) -> h.newLine(padSceneId.formatted(id) + data.getScriptData()));
|
||||
// Quests
|
||||
h.newSection("Quests");
|
||||
val padQuestId = getPad.apply(questDataMap);
|
||||
questDataMap.forEach(
|
||||
(id, data) ->
|
||||
h.newTranslatedLine(
|
||||
padQuestId.formatted(id) + "{0} - {1}",
|
||||
mainQuestTitles.get(data.getMainId()),
|
||||
data.getDescTextMapHash()));
|
||||
// Achievements
|
||||
h.newSection("Achievements");
|
||||
val padAchievementId = getPad.apply(achievementDataMap);
|
||||
achievementDataMap.values().stream()
|
||||
.filter(AchievementData::isUsed)
|
||||
.forEach(
|
||||
data -> {
|
||||
h.newTranslatedLine(
|
||||
padAchievementId.formatted(data.getId()) + "{0} - {1}",
|
||||
data.getTitleTextMapHash(),
|
||||
data.getDescTextMapHash());
|
||||
});
|
||||
|
||||
// Write txt files
|
||||
for (int i = 0; i < TextStrings.NUM_LANGUAGES; i++) {
|
||||
File GMHandbookOutputpath = new File("./GM Handbook");
|
||||
GMHandbookOutputpath.mkdir();
|
||||
final String fileName =
|
||||
"./GM Handbook/GM Handbook - %s.txt".formatted(TextStrings.ARR_LANGUAGES[i]);
|
||||
try (PrintWriter writer =
|
||||
new PrintWriter(
|
||||
new OutputStreamWriter(new FileOutputStream(fileName), StandardCharsets.UTF_8),
|
||||
false)) {
|
||||
writer.write(handbookBuilders.get(i).toString());
|
||||
}
|
||||
}
|
||||
|
||||
if (message) Grasscutter.getLogger().info("GM Handbooks generated!");
|
||||
}
|
||||
|
||||
public static List<String> createGachaMappingJsons() {
|
||||
final int NUM_LANGUAGES = Language.TextStrings.NUM_LANGUAGES;
|
||||
final Language.TextStrings CHARACTER = Language.getTextMapKey(4233146695L); // "Character" in EN
|
||||
final Language.TextStrings WEAPON = Language.getTextMapKey(4231343903L); // "Weapon" in EN
|
||||
final Language.TextStrings STANDARD_WISH =
|
||||
Language.getTextMapKey(332935371L); // "Standard Wish" in EN
|
||||
final Language.TextStrings CHARACTER_EVENT_WISH =
|
||||
Language.getTextMapKey(2272170627L); // "Character Event Wish" in EN
|
||||
final Language.TextStrings CHARACTER_EVENT_WISH_2 =
|
||||
Language.getTextMapKey(3352513147L); // "Character Event Wish-2" in EN
|
||||
final Language.TextStrings WEAPON_EVENT_WISH =
|
||||
Language.getTextMapKey(2864268523L); // "Weapon Event Wish" in EN
|
||||
final List<StringBuilder> sbs = new ArrayList<>(NUM_LANGUAGES);
|
||||
for (int langIdx = 0; langIdx < NUM_LANGUAGES; langIdx++)
|
||||
sbs.add(new StringBuilder("{\n")); // Web requests should never need Windows line endings
|
||||
|
||||
// Avatars
|
||||
GameData.getAvatarDataMap()
|
||||
.keySet()
|
||||
.intStream()
|
||||
.sorted()
|
||||
.forEach(
|
||||
id -> {
|
||||
AvatarData data = GameData.getAvatarDataMap().get(id);
|
||||
int avatarID = data.getId();
|
||||
if (avatarID >= 11000000) { // skip test avatar
|
||||
return;
|
||||
}
|
||||
String color =
|
||||
switch (data.getQualityType()) {
|
||||
case "QUALITY_PURPLE" -> "purple";
|
||||
case "QUALITY_ORANGE" -> "yellow";
|
||||
case "QUALITY_BLUE" -> "blue";
|
||||
default -> "";
|
||||
};
|
||||
Language.TextStrings avatarName = Language.getTextMapKey(data.getNameTextMapHash());
|
||||
for (int langIdx = 0; langIdx < NUM_LANGUAGES; langIdx++) {
|
||||
sbs.get(langIdx)
|
||||
.append("\t\"")
|
||||
.append(avatarID % 1000 + 1000)
|
||||
.append("\": [\"")
|
||||
.append(avatarName.get(langIdx))
|
||||
.append(" (")
|
||||
.append(CHARACTER.get(langIdx))
|
||||
.append(")\", \"")
|
||||
.append(color)
|
||||
.append("\"],\n");
|
||||
}
|
||||
});
|
||||
|
||||
// Weapons
|
||||
GameData.getItemDataMap()
|
||||
.keySet()
|
||||
.intStream()
|
||||
.sorted()
|
||||
.forEach(
|
||||
id -> {
|
||||
ItemData data = GameData.getItemDataMap().get(id);
|
||||
if (data.getId() <= 11101 || data.getId() >= 20000) {
|
||||
return; // skip non weapon items
|
||||
}
|
||||
String color =
|
||||
switch (data.getRankLevel()) {
|
||||
case 3 -> "blue";
|
||||
case 4 -> "purple";
|
||||
case 5 -> "yellow";
|
||||
default -> null;
|
||||
};
|
||||
if (color == null) return; // skip unnecessary entries
|
||||
Language.TextStrings weaponName = Language.getTextMapKey(data.getNameTextMapHash());
|
||||
for (int langIdx = 0; langIdx < NUM_LANGUAGES; langIdx++) {
|
||||
sbs.get(langIdx)
|
||||
.append("\t\"")
|
||||
.append(data.getId())
|
||||
.append("\": [\"")
|
||||
.append(weaponName.get(langIdx).replaceAll("\"", "\\\\\""))
|
||||
.append(" (")
|
||||
.append(WEAPON.get(langIdx))
|
||||
.append(")\", \"")
|
||||
.append(color)
|
||||
.append("\"],\n");
|
||||
}
|
||||
});
|
||||
|
||||
for (int langIdx = 0; langIdx < NUM_LANGUAGES; langIdx++) {
|
||||
sbs.get(langIdx)
|
||||
.append("\t\"200\": \"")
|
||||
.append(STANDARD_WISH.get(langIdx))
|
||||
.append("\",\n\t\"301\": \"")
|
||||
.append(CHARACTER_EVENT_WISH.get(langIdx))
|
||||
.append("\",\n\t\"400\": \"")
|
||||
.append(CHARACTER_EVENT_WISH_2.get(langIdx))
|
||||
.append("\",\n\t\"302\": \"")
|
||||
.append(WEAPON_EVENT_WISH.get(langIdx))
|
||||
.append("\"\n}");
|
||||
}
|
||||
return sbs.stream().map(StringBuilder::toString).toList();
|
||||
}
|
||||
|
||||
public static void createGachaMappings(Path location) throws IOException {
|
||||
ResourceLoader.loadResources();
|
||||
List<String> jsons = createGachaMappingJsons();
|
||||
var usedLocales = new HashSet<String>();
|
||||
StringBuilder sb = new StringBuilder("mappings = {\n");
|
||||
for (int i = 0; i < Language.TextStrings.NUM_LANGUAGES; i++) {
|
||||
String locale =
|
||||
Language.TextStrings.ARR_GC_LANGUAGES[i]
|
||||
.toLowerCase(); // TODO: change the templates to not use lowercased locale codes
|
||||
if (usedLocales.add(
|
||||
locale)) { // Some locales fallback to en-us, we don't want to redefine en-us with
|
||||
// vietnamese strings
|
||||
sb.append("\t\"%s\": ".formatted(locale));
|
||||
sb.append(jsons.get(i).replace("\n", "\n\t") + ",\n");
|
||||
}
|
||||
}
|
||||
sb.setLength(sb.length() - 2); // Delete trailing ",\n"
|
||||
sb.append("\n}");
|
||||
|
||||
Files.createDirectories(location.getParent());
|
||||
Files.writeString(location, sb);
|
||||
Grasscutter.getLogger().debug("Mappings generated to " + location);
|
||||
}
|
||||
|
||||
public static List<String> getAvailableLanguage() {
|
||||
List<String> availableLangList = new ArrayList<>();
|
||||
try {
|
||||
Files.newDirectoryStream(getResourcePath("TextMap"), "TextMap*.json")
|
||||
.forEach(
|
||||
path -> {
|
||||
availableLangList.add(
|
||||
path.getFileName()
|
||||
.toString()
|
||||
.replace("TextMap", "")
|
||||
.replace(".json", "")
|
||||
.toLowerCase());
|
||||
});
|
||||
} catch (IOException e) {
|
||||
Grasscutter.getLogger().error("Failed to get available languages:", e);
|
||||
}
|
||||
return availableLangList;
|
||||
}
|
||||
|
||||
@Deprecated(forRemoval = true, since = "1.2.3")
|
||||
public static String getLanguageOption() {
|
||||
List<String> availableLangList = getAvailableLanguage();
|
||||
|
||||
// Use system out for better format
|
||||
if (availableLangList.size() == 1) {
|
||||
return availableLangList.get(0).toUpperCase();
|
||||
}
|
||||
StringBuilder stagedMessage = new StringBuilder();
|
||||
stagedMessage.append(
|
||||
"The following languages mappings are available, please select one: [default: EN] \n");
|
||||
|
||||
StringBuilder groupedLangList = new StringBuilder(">\t");
|
||||
String input;
|
||||
int groupedLangCount = 0;
|
||||
|
||||
for (String availableLanguage : availableLangList) {
|
||||
groupedLangCount++;
|
||||
groupedLangList.append(availableLanguage).append("\t");
|
||||
|
||||
if (groupedLangCount == 6) {
|
||||
stagedMessage.append(groupedLangList).append("\n");
|
||||
groupedLangCount = 0;
|
||||
groupedLangList = new StringBuilder(">\t");
|
||||
}
|
||||
}
|
||||
|
||||
if (groupedLangCount > 0) {
|
||||
stagedMessage.append(groupedLangList).append("\n");
|
||||
}
|
||||
|
||||
stagedMessage.append("\nYour choice: [EN] ");
|
||||
|
||||
input = Grasscutter.getConsole().readLine(stagedMessage.toString());
|
||||
if (availableLangList.contains(input.toLowerCase())) {
|
||||
return input.toUpperCase();
|
||||
}
|
||||
|
||||
Grasscutter.getLogger().info("Invalid option. Will use EN (English) as fallback.");
|
||||
return "EN";
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user