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Support custom server in-game nickname
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parent
0136425628
commit
62f0be4966
@ -51,6 +51,7 @@ public final class Config {
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public static class GameServerOptions {
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public String Name = "Test";
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public String NickName = "Server";
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public String Ip = "0.0.0.0";
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public String PublicIp = "127.0.0.1";
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public int Port = 22102;
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@ -12,6 +12,7 @@ public final class GameConstants {
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public static final int MAIN_CHARACTER_MALE = 10000005;
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public static final int MAIN_CHARACTER_FEMALE = 10000007;
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public static final int SERVER_AVATAR_ID = Grasscutter.getConfig().getGameServerOptions().ServerAvatarId;
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public static final String SERVER_AVATAR_NAME = Grasscutter.getConfig().getGameServerOptions().NickName;
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public static final Position START_POSITION = new Position(2747, 194, -1719);
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public static final int MAX_FRIENDS = 45;
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@ -18,7 +18,7 @@ public class PacketGetPlayerFriendListRsp extends BasePacket {
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FriendBrief serverFriend = FriendBrief.newBuilder()
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.setUid(GameConstants.SERVER_CONSOLE_UID)
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.setNickname("Server")
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.setNickname(GameConstants.SERVER_AVATAR_NAME)
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.setLevel(1)
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.setProfilePicture(ProfilePicture.newBuilder().setAvatarId(GameConstants.SERVER_AVATAR_ID))
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.setWorldLevel(0)
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