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3.1 Support (#1808)
* Update 3.0 protos * Update classes to match protos * Fix RegionHandler versions * 3.0 Opcodes * Fixed Gadget Spawning Original Commit Message: fixed gadget spawning ty MJDerp Gitea Author: yh0Nathan Co-authored-by: yh0Nathan <yhonathancaleb@gmail.com> * Make PointData compatible with alternative PointData Original Commit Message: Make PointData compatible with windied scene points. Gitea Author: GanyusLeftHorn Co-authored-by: GanyusLeftHorn <1244229+GanyusLeftHorn@users.noreply.github.com> * Add scene tag for Vanarana. Original Commit Message: Add scene tag for Vanarana. Gitea Author: GanyusLeftHorn Co-authored-by: GanyusLeftHorn <1244229+GanyusLeftHorn@users.noreply.github.com> * Add Sumeru expeditions. Original Commit Message: Add Sumeru expeditions. Gitea Author: GanyusLeftHorn Co-authored-by: GanyusLeftHorn <1244229+GanyusLeftHorn@users.noreply.github.com> * Update game version to 3.0.0 * versionFix must be >= 50 not == 50 in RegionHandler * Add new 3.0 Reliquary and SkillParticleGeneration data Original Commit Message: Repair 3.0 added Reliquary 3-in-1 on the crafting table. Add skill particle generation info for Tighnari,Collei and Dori Gitea Author: Roly * Actually fix RegionHandler * Remove asset names from json and comments * Add scene areas for Sumeru desert to /prop um * Added New MaterialType * Change version to 3.1.0 * funny welcome message back * Fix pyramid skill issue. * Fix pyramid and event scene tags without ugly bruteforce. * Remove backrooms chat welcome message. * Incorporate suggestions. * RoomSceneId and empty list checking. Co-authored-by: Benj <benjamin7006@gmail.com> Co-authored-by: yh0Nathan <yhonathancaleb@gmail.com> Co-authored-by: Kokoboy <anushkumar222001@gmail.com> Co-authored-by: nitro <31241699+nitrog0d@users.noreply.github.com> Co-authored-by: Vexeone <vexeone@gmail.com>
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@@ -19,7 +19,7 @@ public class PacketPlayerEnterSceneNotify extends BasePacket {
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player.setSceneLoadState(SceneLoadState.LOADING);
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player.setEnterSceneToken(Utils.randomRange(1000, 99999));
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PlayerEnterSceneNotify proto = PlayerEnterSceneNotify.newBuilder()
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PlayerEnterSceneNotify.Builder proto = PlayerEnterSceneNotify.newBuilder()
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.setSceneId(player.getSceneId())
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.setPos(player.getPosition().toProto())
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.setSceneBeginTime(System.currentTimeMillis())
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@@ -30,8 +30,7 @@ public class PacketPlayerEnterSceneNotify extends BasePacket {
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.setEnterReason(EnterReason.Login.getValue())
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.setIsFirstLoginEnterScene(player.isFirstLoginEnterScene())
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.setWorldType(1)
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.setSceneTransaction("3-" + player.getUid() + "-" + (int) (System.currentTimeMillis() / 1000) + "-" + 18402)
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.build();
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.setSceneTransaction("3-" + player.getUid() + "-" + (int) (System.currentTimeMillis() / 1000) + "-" + 18402);
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this.setData(proto);
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}
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@@ -61,10 +60,6 @@ public class PacketPlayerEnterSceneNotify extends BasePacket {
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.setWorldType(1)
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.setSceneTransaction(newScene + "-" + target.getUid() + "-" + (int) (System.currentTimeMillis() / 1000) + "-" + 18402);
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for (int i = 0; i < 3000; i++) {
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proto.addSceneTagIdList(i);
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}
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this.setData(proto.build());
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this.setData(proto);
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}
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}
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