Implement battle pass triggers/rewards

This commit is contained in:
Melledy
2022-06-24 01:12:52 -07:00
Unverified
parent 34f7c6e780
commit 5eb1d34b14
32 changed files with 1079 additions and 197 deletions
@@ -1,49 +1,28 @@
package emu.grasscutter.server.packet.send;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.excels.BattlePassRewardExcelConfigData;
import emu.grasscutter.data.excels.RewardData;
import emu.grasscutter.data.common.ItemParamData;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.BattlePassRewardTakeOptionOuterClass;
import emu.grasscutter.net.proto.ItemParamOuterClass;
import emu.grasscutter.net.proto.TakeBattlePassRewardRspOuterClass;
import emu.grasscutter.net.proto.BattlePassRewardTakeOptionOuterClass.BattlePassRewardTakeOption;
import emu.grasscutter.net.proto.ItemParamOuterClass.ItemParam;
import emu.grasscutter.net.proto.TakeBattlePassRewardRspOuterClass.TakeBattlePassRewardRsp;
import emu.grasscutter.server.game.GameSession;
import java.util.ArrayList;
import java.util.List;
import java.util.Map;
public class PacketTakeBattlePassRewardRsp extends BasePacket {
public PacketTakeBattlePassRewardRsp(List<BattlePassRewardTakeOptionOuterClass.BattlePassRewardTakeOption> takeOptionList , GameSession session) {
public PacketTakeBattlePassRewardRsp(List<BattlePassRewardTakeOption> takeOptionList, List<ItemParamData> rewardItems) {
super(PacketOpcodes.TakeBattlePassRewardRsp);
var proto
= TakeBattlePassRewardRspOuterClass.TakeBattlePassRewardRsp.newBuilder();
Map<Integer , BattlePassRewardExcelConfigData> excelConfigDataMap = GameData.getBattlePassRewardExcelConfigDataMap();
Map<Integer , RewardData> rewardDataMap = GameData.getRewardDataMap();
List<Integer> rewardItemList = new ArrayList<>();
for (var takeOption : takeOptionList) {
for (int level = session.getPlayer().getBattlePassManager().getAwardTakenLevel() + 1 ; level <= takeOption.getTag().getLevel() ; level++){
rewardItemList.addAll(excelConfigDataMap.get(level).getFreeRewardIdList());
rewardItemList.addAll(excelConfigDataMap.get(level).getPaidRewardIdList());
var proto = TakeBattlePassRewardRsp.newBuilder()
.addAllTakeOptionList(takeOptionList);
if (rewardItems != null) {
for (ItemParamData param : rewardItems) {
proto.addItemList(ItemParam.newBuilder().setItemId(param.getItemId()).setCount(param.getCount()));
}
for (var rewardItemId : rewardItemList) {
var rewardData = rewardDataMap.get(rewardItemId);
if (rewardData == null) continue;
rewardData.getRewardItemList().forEach(i ->
proto.addItemList(ItemParamOuterClass.ItemParam.newBuilder().setItemId(i.getId()).setCount(i.getCount()).build()));
}
}
proto.addAllTakeOptionList(takeOptionList).build();
setData(proto);
}
}