Implement battle pass triggers/rewards

This commit is contained in:
Melledy
2022-06-24 01:12:52 -07:00
Unverified
parent 34f7c6e780
commit 5eb1d34b14
32 changed files with 1079 additions and 197 deletions
@@ -0,0 +1,18 @@
package emu.grasscutter.server.packet.send;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.BuyBattlePassLevelRspOuterClass.BuyBattlePassLevelRsp;
public class PacketBuyBattlePassLevelRsp extends BasePacket {
public PacketBuyBattlePassLevelRsp(int buyLevel) {
super(PacketOpcodes.BuyBattlePassLevelRsp);
BuyBattlePassLevelRsp proto = BuyBattlePassLevelRsp.newBuilder()
.setBuyLevel(buyLevel)
.build();
this.setData(proto);
}
}