Move "if Grasscutter.getConfig().OpenStamina" to the correct place.

This commit is contained in:
gentlespoon 2022-05-09 03:42:03 -07:00 committed by Melledy
parent eb2b23928b
commit 5d917f185f

View File

@ -190,6 +190,7 @@ public class StaminaManager {
// Returns new stamina and sends PlayerPropNotify
public int setStamina(GameSession session, String reason, int newStamina) {
if (Grasscutter.getConfig().OpenStamina) {
// set stamina
player.setProperty(PlayerProperty.PROP_CUR_PERSIST_STAMINA, newStamina);
session.send(new PacketPlayerPropNotify(player, PlayerProperty.PROP_CUR_PERSIST_STAMINA));
@ -199,6 +200,8 @@ public class StaminaManager {
}
return newStamina;
}
return player.getProperty(PlayerProperty.PROP_CUR_PERSIST_STAMINA);
}
// Kills avatar, removes entity and sends notification.
// TODO: Probably move this to Avatar class? since other components may also need to kill avatar.
@ -288,7 +291,6 @@ public class StaminaManager {
private class SustainedStaminaHandler extends TimerTask {
public void run() {
if (Grasscutter.getConfig().OpenStamina) {
boolean moving = isPlayerMoving();
int currentStamina = player.getProperty(PlayerProperty.PROP_CUR_PERSIST_STAMINA);
int maxStamina = player.getProperty(PlayerProperty.PROP_MAX_STAMINA);
@ -333,7 +335,6 @@ public class StaminaManager {
updateStaminaRelative(cachedSession, consumption);
}
}
}
previousState = currentState;
previousCoordinates = new Position(
currentCoordinates.getX(),