Format code [skip actions]

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github-actions
2023-11-01 01:54:08 +00:00
Unverified
parent cf6fb275be
commit 583a41ab2c
4 changed files with 165 additions and 94 deletions
@@ -136,7 +136,9 @@ public class SceneScriptManager {
public void registerTrigger(SceneTrigger trigger) {
this.triggerInvocations.put(trigger.getName(), new AtomicInteger(0));
this.getTriggersByEvent(trigger.getEvent()).add(trigger);
Grasscutter.getLogger().trace("Registered trigger {} from group {}", trigger.getName(), trigger.getCurrentGroup().id);
Grasscutter.getLogger()
.trace(
"Registered trigger {} from group {}", trigger.getName(), trigger.getCurrentGroup().id);
}
public void deregisterTrigger(List<SceneTrigger> triggers) {
@@ -145,7 +147,11 @@ public class SceneScriptManager {
public void deregisterTrigger(SceneTrigger trigger) {
this.getTriggersByEvent(trigger.getEvent()).remove(trigger);
Grasscutter.getLogger().trace("deregistered trigger {} from group {}", trigger.getName(), trigger.getCurrentGroup().id);
Grasscutter.getLogger()
.trace(
"deregistered trigger {} from group {}",
trigger.getName(),
trigger.getCurrentGroup().id);
}
public void resetTriggers(int eventId) {
@@ -468,7 +474,9 @@ public class SceneScriptManager {
return groupGridsCache.get(sceneId);
} else {
var path = FileUtils.getCachePath("scene" + sceneId + "_grid.json");
if (path.toFile().isFile() && !Grasscutter.config.server.game.cacheSceneEntitiesEveryRun && !noCacheGroupGridsToDisk) {
if (path.toFile().isFile()
&& !Grasscutter.config.server.game.cacheSceneEntitiesEveryRun
&& !noCacheGroupGridsToDisk) {
try {
var groupGrids = JsonUtils.loadToList(path, Grid.class);
groupGridsCache.put(sceneId, groupGrids);
@@ -607,7 +615,8 @@ public class SceneScriptManager {
file.write(JsonUtils.encode(groupGrids));
Grasscutter.getLogger().info("Scene {} saved grid file.", getScene().getId());
} catch (Exception e) {
Grasscutter.getLogger().error("Scene {} unable to save grid file.", getScene().getId(), e);
Grasscutter.getLogger()
.error("Scene {} unable to save grid file.", getScene().getId(), e);
}
}
return groupGrids;