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Add support for v3.5.0 (#2090)
* Fix Dvalin battle See https://github.com/Anime-Game-Servers/Grasscutter-Quests/pull/25. This is entirely untested and there's a 99% chance it's broken, I'm just submitting it as a draft PR so that I don't forget about its existence. Co-Authored-By: mjolsic <21289772+mjolsic@users.noreply.github.com> * Update protos * 3.4 protos * Fix Now builds successfully, don't have the time to check if I should have specified true instead of false for withChildQuests, or if this functions as intended. * Change from false to true Per what smileoflove has been told on Discord * 3.5 * Remove the Dvalin crap from this PR Git is so confusing * Update version * Apply README changes from `origin/development` * Remove unnecessary debugging information --------- Co-authored-by: mjolsic <21289772+mjolsic@users.noreply.github.com> Co-authored-by: KingRainbow44 <kobedo11@gmail.com>
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@@ -15,53 +15,57 @@ public final class AvatarExpeditionStateOuterClass {
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(com.google.protobuf.ExtensionRegistryLite) registry);
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}
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/**
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* <pre>
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* Name: ALJEMELPDLN
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* </pre>
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*
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* Protobuf enum {@code AvatarExpeditionState}
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*/
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public enum AvatarExpeditionState
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implements com.google.protobuf.ProtocolMessageEnum {
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/**
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* <code>AVATAR_EXPEDITION_STATE_NONE = 0;</code>
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* <code>AVATAR_EXPEDITION_NONE = 0;</code>
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*/
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AVATAR_EXPEDITION_STATE_NONE(0),
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AVATAR_EXPEDITION_NONE(0),
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/**
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* <code>AVATAR_EXPEDITION_STATE_DOING = 1;</code>
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* <code>AVATAR_EXPEDITION_DOING = 1;</code>
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*/
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AVATAR_EXPEDITION_STATE_DOING(1),
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AVATAR_EXPEDITION_DOING(1),
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/**
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* <code>AVATAR_EXPEDITION_STATE_FINISH_WAIT_REWARD = 2;</code>
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* <code>AVATAR_EXPEDITION_FINISH_WAIT_REWARD = 2;</code>
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*/
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AVATAR_EXPEDITION_STATE_FINISH_WAIT_REWARD(2),
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AVATAR_EXPEDITION_FINISH_WAIT_REWARD(2),
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/**
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* <code>AVATAR_EXPEDITION_STATE_CALLBACK_WAIT_REWARD = 3;</code>
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* <code>AVATAR_EXPEDITION_CALLBACK_WAIT_REWARD = 3;</code>
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*/
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AVATAR_EXPEDITION_STATE_CALLBACK_WAIT_REWARD(3),
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AVATAR_EXPEDITION_CALLBACK_WAIT_REWARD(3),
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/**
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* <code>AVATAR_EXPEDITION_STATE_LOCKED = 4;</code>
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* <code>AVATAR_EXPEDITION_LOCKED = 4;</code>
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*/
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AVATAR_EXPEDITION_STATE_LOCKED(4),
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AVATAR_EXPEDITION_LOCKED(4),
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UNRECOGNIZED(-1),
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;
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/**
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* <code>AVATAR_EXPEDITION_STATE_NONE = 0;</code>
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* <code>AVATAR_EXPEDITION_NONE = 0;</code>
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*/
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public static final int AVATAR_EXPEDITION_STATE_NONE_VALUE = 0;
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public static final int AVATAR_EXPEDITION_NONE_VALUE = 0;
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/**
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* <code>AVATAR_EXPEDITION_STATE_DOING = 1;</code>
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* <code>AVATAR_EXPEDITION_DOING = 1;</code>
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*/
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public static final int AVATAR_EXPEDITION_STATE_DOING_VALUE = 1;
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public static final int AVATAR_EXPEDITION_DOING_VALUE = 1;
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/**
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* <code>AVATAR_EXPEDITION_STATE_FINISH_WAIT_REWARD = 2;</code>
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* <code>AVATAR_EXPEDITION_FINISH_WAIT_REWARD = 2;</code>
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*/
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public static final int AVATAR_EXPEDITION_STATE_FINISH_WAIT_REWARD_VALUE = 2;
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public static final int AVATAR_EXPEDITION_FINISH_WAIT_REWARD_VALUE = 2;
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/**
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* <code>AVATAR_EXPEDITION_STATE_CALLBACK_WAIT_REWARD = 3;</code>
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* <code>AVATAR_EXPEDITION_CALLBACK_WAIT_REWARD = 3;</code>
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*/
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public static final int AVATAR_EXPEDITION_STATE_CALLBACK_WAIT_REWARD_VALUE = 3;
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public static final int AVATAR_EXPEDITION_CALLBACK_WAIT_REWARD_VALUE = 3;
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/**
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* <code>AVATAR_EXPEDITION_STATE_LOCKED = 4;</code>
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* <code>AVATAR_EXPEDITION_LOCKED = 4;</code>
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*/
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public static final int AVATAR_EXPEDITION_STATE_LOCKED_VALUE = 4;
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public static final int AVATAR_EXPEDITION_LOCKED_VALUE = 4;
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public final int getNumber() {
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@@ -88,11 +92,11 @@ public final class AvatarExpeditionStateOuterClass {
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*/
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public static AvatarExpeditionState forNumber(int value) {
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switch (value) {
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case 0: return AVATAR_EXPEDITION_STATE_NONE;
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case 1: return AVATAR_EXPEDITION_STATE_DOING;
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case 2: return AVATAR_EXPEDITION_STATE_FINISH_WAIT_REWARD;
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case 3: return AVATAR_EXPEDITION_STATE_CALLBACK_WAIT_REWARD;
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case 4: return AVATAR_EXPEDITION_STATE_LOCKED;
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case 0: return AVATAR_EXPEDITION_NONE;
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case 1: return AVATAR_EXPEDITION_DOING;
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case 2: return AVATAR_EXPEDITION_FINISH_WAIT_REWARD;
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case 3: return AVATAR_EXPEDITION_CALLBACK_WAIT_REWARD;
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case 4: return AVATAR_EXPEDITION_LOCKED;
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default: return null;
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}
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}
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@@ -158,14 +162,13 @@ public final class AvatarExpeditionStateOuterClass {
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descriptor;
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static {
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java.lang.String[] descriptorData = {
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"\n\033AvatarExpeditionState.proto*\342\001\n\025Avatar" +
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"ExpeditionState\022 \n\034AVATAR_EXPEDITION_STA" +
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"TE_NONE\020\000\022!\n\035AVATAR_EXPEDITION_STATE_DOI" +
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"NG\020\001\022.\n*AVATAR_EXPEDITION_STATE_FINISH_W" +
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"AIT_REWARD\020\002\0220\n,AVATAR_EXPEDITION_STATE_" +
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"CALLBACK_WAIT_REWARD\020\003\022\"\n\036AVATAR_EXPEDIT" +
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"ION_STATE_LOCKED\020\004B\033\n\031emu.grasscutter.ne" +
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"t.protob\006proto3"
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"\n\033AvatarExpeditionState.proto*\304\001\n\025Avatar" +
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"ExpeditionState\022\032\n\026AVATAR_EXPEDITION_NON" +
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"E\020\000\022\033\n\027AVATAR_EXPEDITION_DOING\020\001\022(\n$AVAT" +
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"AR_EXPEDITION_FINISH_WAIT_REWARD\020\002\022*\n&AV" +
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"ATAR_EXPEDITION_CALLBACK_WAIT_REWARD\020\003\022\034" +
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"\n\030AVATAR_EXPEDITION_LOCKED\020\004B\033\n\031emu.gras" +
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"scutter.net.protob\006proto3"
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};
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descriptor = com.google.protobuf.Descriptors.FileDescriptor
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.internalBuildGeneratedFileFrom(descriptorData,
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