Refactor Entity data

This commit is contained in:
AnimeGitB
2022-11-05 19:00:17 +10:30
Unverified
parent a30f16b0e1
commit 4d8caf5a8c
15 changed files with 225 additions and 736 deletions
@@ -6,8 +6,6 @@ import emu.grasscutter.data.excels.GadgetData;
import emu.grasscutter.game.entity.gadget.*;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.EntityIdType;
import emu.grasscutter.game.props.EntityType;
import emu.grasscutter.game.props.FightProperty;
import emu.grasscutter.game.props.PlayerProperty;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.net.proto.AbilitySyncStateInfoOuterClass.AbilitySyncStateInfo;
@@ -29,77 +27,47 @@ import emu.grasscutter.scripts.data.ScriptArgs;
import emu.grasscutter.server.packet.send.PacketGadgetStateNotify;
import emu.grasscutter.utils.Position;
import emu.grasscutter.utils.ProtoHelper;
import it.unimi.dsi.fastutil.ints.Int2FloatMap;
import it.unimi.dsi.fastutil.ints.Int2FloatOpenHashMap;
import lombok.Getter;
import lombok.Setter;
import lombok.ToString;
import java.util.Optional;
import javax.annotation.Nullable;
@ToString(callSuper = true)
public class EntityGadget extends EntityBaseGadget {
private final GadgetData data;
private final Position pos;
private final Position rot;
@Getter private final GadgetData gadgetData;
@Getter(onMethod = @__(@Override)) @Setter
private int gadgetId;
private int state;
private int pointType;
private GadgetContent content;
private Int2FloatOpenHashMap fightProp;
private SceneGadget metaGadget;
@Getter @Setter private int state;
@Getter @Setter private int pointType;
@Getter private GadgetContent content;
@Getter(onMethod = @__(@Override), lazy = true)
private final Int2FloatMap fightProperties = new Int2FloatOpenHashMap();
@Getter @Setter private SceneGadget metaGadget;
@Nullable @Getter
private ConfigGadget configGadget;
public EntityGadget(Scene scene, int gadgetId, Position pos, Position rot) {
super(scene);
this.data = GameData.getGadgetDataMap().get(gadgetId);
if (data!=null && data.getJsonName()!=null) {
this.configGadget = GameData.getGadgetConfigData().get(data.getJsonName());
}
this.id = getScene().getWorld().getNextEntityId(EntityIdType.GADGET);
this.gadgetId = gadgetId;
this.pos = pos.clone();
this.rot = rot != null ? rot.clone() : new Position();
fillFightProps(configGadget);
public EntityGadget(Scene scene, int gadgetId, Position pos) {
this(scene, gadgetId, pos, null, null);
}
public EntityGadget(Scene scene, int gadgetId, Position pos) {
this(scene, gadgetId, pos, new Position());
public EntityGadget(Scene scene, int gadgetId, Position pos, Position rot) {
this(scene, gadgetId, pos, rot, null);
}
public EntityGadget(Scene scene, int gadgetId, Position pos, Position rot, GadgetContent content) {
this(scene, gadgetId, pos, rot);
this.content = content;
}
public GadgetData getGadgetData() {
return data;
}
@Override
public Position getPosition() {
return this.pos;
}
@Override
public Position getRotation() {
return this.rot;
}
public int getGadgetId() {
return gadgetId;
}
public void setGadgetId(int gadgetId) {
super(scene, pos, rot);
this.gadgetData = GameData.getGadgetDataMap().get(gadgetId);
this.configGadget = Optional.ofNullable(this.gadgetData).map(GadgetData::getJsonName).map(GameData.getGadgetConfigData()::get).orElse(null);
this.id = this.getScene().getWorld().getNextEntityId(EntityIdType.GADGET);
this.gadgetId = gadgetId;
}
public int getState() {
return state;
}
public void setState(int state) {
this.state = state;
this.content = content;
fillFightProps(configGadget);
}
public void updateState(int state) {
@@ -108,39 +76,18 @@ public class EntityGadget extends EntityBaseGadget {
getScene().getScriptManager().callEvent(EventType.EVENT_GADGET_STATE_CHANGE, new ScriptArgs(state, this.getConfigId()));
}
public int getPointType() {
return pointType;
}
public void setPointType(int pointType) {
this.pointType = pointType;
}
public GadgetContent getContent() {
return content;
}
@Deprecated // Dont use!
@Deprecated(forRemoval = true) // Dont use!
public void setContent(GadgetContent content) {
this.content = this.content == null ? content : this.content;
}
public SceneGadget getMetaGadget() {
return metaGadget;
}
public void setMetaGadget(SceneGadget metaGadget) {
this.metaGadget = metaGadget;
}
// TODO refactor
public void buildContent() {
if (getContent() != null || getGadgetData() == null || getGadgetData().getType() == null) {
if (this.getContent() != null || this.getGadgetData() == null || this.getGadgetData().getType() == null) {
return;
}
EntityType type = getGadgetData().getType();
GadgetContent content = switch (type) {
this.content = switch (this.getGadgetData().getType()) {
case GatherPoint -> new GadgetGatherPoint(this);
case GatherObject -> new GadgetGatherObject(this);
case Worktop -> new GadgetWorktop(this);
@@ -149,14 +96,6 @@ public class EntityGadget extends EntityBaseGadget {
case Gadget -> new GadgetObject(this);
default -> null;
};
this.content = content;
}
@Override
public Int2FloatOpenHashMap getFightProperties() {
if (this.fightProp == null) this.fightProp = new Int2FloatOpenHashMap();
return this.fightProp;
}
@Override
@@ -216,7 +155,7 @@ public class EntityGadget extends EntityBaseGadget {
entityInfo.addPropList(pair);
// We do not use the getter to null check because the getter will create a fight prop map if it is null
if (this.fightProp != null) {
if (this.fightProperties != null) {
addAllFightPropsToEntityInfo(entityInfo);
}