mirror of
https://github.com/Grasscutters/Grasscutter.git
synced 2026-05-25 12:39:54 +08:00
Add PlayerPropertyChangeEvent
This commit is contained in:
@@ -0,0 +1,23 @@
|
||||
package emu.grasscutter.server.event.player;
|
||||
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.game.props.PlayerProperty;
|
||||
import emu.grasscutter.server.event.Cancellable;
|
||||
import emu.grasscutter.server.event.types.PlayerEvent;
|
||||
import lombok.*;
|
||||
|
||||
@Getter
|
||||
public final class PlayerPropertyChangeEvent extends PlayerEvent implements Cancellable {
|
||||
@Setter private PlayerProperty property;
|
||||
private final int oldValue;
|
||||
@Setter private int newValue;
|
||||
|
||||
public PlayerPropertyChangeEvent(
|
||||
Player player, PlayerProperty property, int oldValue, int newValue) {
|
||||
super(player);
|
||||
|
||||
this.property = property;
|
||||
this.oldValue = oldValue;
|
||||
this.newValue = newValue;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user