Implement HandlerVehicleInteractReq & Rsp and HandlerVehicleSpawnReq & Rsp

Also added opcodes related to vehicles, added LODPatternName to GadgetData and added EntityVehicle class
This commit is contained in:
ayy lmao
2022-04-28 19:38:11 +03:00
committed by memetrollsXD
Unverified
parent f9cf8f4895
commit 47b0ee2883
13 changed files with 320 additions and 8 deletions
@@ -0,0 +1,33 @@
package emu.grasscutter.server.packet.send;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.entity.GameEntity;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.VehicleInteractTypeOuterClass.VehicleInteractType;
import emu.grasscutter.net.proto.VehicleInteractRspOuterClass.VehicleInteractRsp;
import emu.grasscutter.net.proto.VehicleMemberOuterClass.VehicleMember;
public class PacketVehicleInteractRsp extends BasePacket {
public PacketVehicleInteractRsp(Player player, int entityId, VehicleInteractType interactType) {
super(PacketOpcodes.VehicleInteractRsp);
VehicleInteractRsp.Builder proto = VehicleInteractRsp.newBuilder();
GameEntity vehicle = player.getScene().getEntityById(entityId);
if(vehicle != null) {
proto.setEntityId(vehicle.getId());
proto.setInteractType(interactType);
VehicleMember vehicleMember = VehicleMember.newBuilder()
.setUid(player.getUid())
.setAvatarGuid(player.getTeamManager().getCurrentCharacterGuid())
.build();
proto.setMember(vehicleMember);
}
this.setData(proto.build());
}
}