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Initial commit
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package emu.grasscutter.data.def;
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import java.util.List;
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import emu.grasscutter.data.GenshinResource;
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import emu.grasscutter.data.ResourceType;
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import emu.grasscutter.data.ResourceType.LoadPriority;
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@ResourceType(name = "AvatarSkillExcelConfigData.json", loadPriority = LoadPriority.HIGHEST)
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public class AvatarSkillData extends GenshinResource {
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private int Id;
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private float CdTime;
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private int CostElemVal;
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private int MaxChargeNum;
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private int TriggerID;
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private boolean IsAttackCameraLock;
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private int ProudSkillGroupId;
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private String CostElemType;
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private List<Float> LockWeightParams;
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private long NameTextMapHash;
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private String AbilityName;
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private String LockShape;
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private String GlobalValueKey;
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@Override
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public int getId(){
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return this.Id;
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}
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public float getCdTime() {
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return CdTime;
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}
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public int getCostElemVal() {
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return CostElemVal;
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}
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public int getMaxChargeNum() {
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return MaxChargeNum;
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}
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public int getTriggerID() {
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return TriggerID;
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}
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public boolean isIsAttackCameraLock() {
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return IsAttackCameraLock;
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}
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public int getProudSkillGroupId() {
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return ProudSkillGroupId;
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}
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public String getCostElemType() {
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return CostElemType;
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}
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public List<Float> getLockWeightParams() {
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return LockWeightParams;
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}
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public long getNameTextMapHash() {
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return NameTextMapHash;
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}
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public String getAbilityName() {
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return AbilityName;
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}
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public String getLockShape() {
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return LockShape;
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}
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public String getGlobalValueKey() {
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return GlobalValueKey;
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}
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@Override
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public void onLoad() {
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}
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}
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