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Using annotation key translation
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@@ -10,7 +10,7 @@ import java.util.List;
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import static emu.grasscutter.utils.Language.translate;
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@Command(label = "teleport", usage = "teleport <x> <y> <z> [scene id]", aliases = {"tp"}, permission = "player.teleport")
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@Command(label = "teleport", usage = "teleport <x> <y> <z> [scene id]", aliases = {"tp"}, permission = "player.teleport", description = "commands.teleport.description")
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public final class TeleportCommand implements CommandHandler {
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private float parseRelative(String input, Float current) { // TODO: Maybe this will be useful elsewhere later
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@@ -24,11 +24,6 @@ public final class TeleportCommand implements CommandHandler {
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return current;
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}
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@Override
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public String description() {
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return translate("commands.teleport.description");
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}
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@Override
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public void execute(Player sender, Player targetPlayer, List<String> args) {
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if (targetPlayer == null) {
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