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Refactor support for codex(aka archive) animal, weapon, reliquary
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committed by
Melledy
Unverified
parent
e433b46ef5
commit
3a39545e34
@@ -0,0 +1,29 @@
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package emu.grasscutter.data.def;
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import emu.grasscutter.data.GameData;
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import emu.grasscutter.data.GameResource;
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import emu.grasscutter.data.ResourceType;
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@ResourceType(name = {"MaterialCodexExcelConfigData.json"})
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public class CodexMaterialData extends GameResource {
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private int Id;
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private int MaterialId;
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private int SortOrder;
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public int getSortOrder() {
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return SortOrder;
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}
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public int getMaterialId() {
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return MaterialId;
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}
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public int getId() {
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return Id;
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}
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@Override
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public void onLoad() {
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GameData.getCodexMaterialDataIdMap().put(this.getMaterialId(), this);
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}
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}
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