diff --git a/.gitignore b/.gitignore index 9c374fa70..05ac741b2 100644 --- a/.gitignore +++ b/.gitignore @@ -67,4 +67,4 @@ mongod.exe /*.sh language/ languages/ -gacha_mappings.js +gacha-mapping.js \ No newline at end of file diff --git a/build.gradle b/build.gradle index 6da62b032..8c9257777 100644 --- a/build.gradle +++ b/build.gradle @@ -28,7 +28,7 @@ plugins { // Eclipse Support id 'eclipse' - // Intelij Support + // IntelliJ Support id 'idea' // Maven diff --git a/src/main/java/emu/grasscutter/Config.java b/src/main/java/emu/grasscutter/Config.java index f31d3b7cc..93e1480d2 100644 --- a/src/main/java/emu/grasscutter/Config.java +++ b/src/main/java/emu/grasscutter/Config.java @@ -6,7 +6,6 @@ import emu.grasscutter.Grasscutter.ServerRunMode; import emu.grasscutter.game.mail.Mail; public final class Config { - public String DatabaseUrl = "mongodb://localhost:27017"; public String DatabaseCollection = "grasscutter"; diff --git a/src/main/java/emu/grasscutter/Grasscutter.java b/src/main/java/emu/grasscutter/Grasscutter.java index a1c8a5c7c..463823ed9 100644 --- a/src/main/java/emu/grasscutter/Grasscutter.java +++ b/src/main/java/emu/grasscutter/Grasscutter.java @@ -4,9 +4,7 @@ import java.io.File; import java.io.FileReader; import java.io.FileWriter; import java.io.IOError; -import java.net.InetSocketAddress; import java.util.Calendar; -import java.util.Locale; import emu.grasscutter.command.CommandMap; import emu.grasscutter.plugin.PluginManager; @@ -28,24 +26,25 @@ import com.google.gson.GsonBuilder; import ch.qos.logback.classic.Logger; import emu.grasscutter.data.ResourceLoader; import emu.grasscutter.database.DatabaseManager; -import emu.grasscutter.languages.CNLanguage; -import emu.grasscutter.languages.Language; +import emu.grasscutter.utils.Language; import emu.grasscutter.server.dispatch.DispatchServer; import emu.grasscutter.server.game.GameServer; import emu.grasscutter.tools.Tools; import emu.grasscutter.utils.Crypto; +import static emu.grasscutter.utils.Language.translate; + public final class Grasscutter { private static final Logger log = (Logger) LoggerFactory.getLogger(Grasscutter.class); - private static Config config; private static LineReader consoleLineReader = null; + + private static Config config; private static Language language; - private static CNLanguage cn_language; private static final Gson gson = new GsonBuilder().setPrettyPrinting().create(); private static final File configFile = new File("./config.json"); - private static int day; // Current day of week + private static int day; // Current day of week. private static DispatchServer dispatchServer; private static GameServer gameServer; @@ -60,7 +59,7 @@ public final class Grasscutter { // Load server configuration. Grasscutter.loadConfig(); - // Load Language + // Load translation files. Grasscutter.loadLanguage(); // Check server structure. @@ -68,21 +67,26 @@ public final class Grasscutter { } public static void main(String[] args) throws Exception { - Crypto.loadKeys(); + Crypto.loadKeys(); // Load keys from buffers. + // Parse arguments. + boolean exitEarly = false; for (String arg : args) { switch (arg.toLowerCase()) { case "-handbook" -> { - Tools.createGmHandbook(); return; + Tools.createGmHandbook(); exitEarly = true; } case "-gachamap" -> { - Tools.createGachaMapping("./gacha_mappings.js"); return; + Tools.createGachaMapping("./gacha-mapping.js"); exitEarly = true; } } - } + } + + // Exit early if argument sets it. + if(exitEarly) System.exit(0); // Initialize server. - Grasscutter.getLogger().info(language.Starting_Grasscutter); + Grasscutter.getLogger().info(translate("messages.status.starting")); // Load all resources. Grasscutter.updateDayOfWeek(); @@ -97,7 +101,7 @@ public final class Grasscutter { // Create server instances. dispatchServer = new DispatchServer(); - gameServer = new GameServer(new InetSocketAddress(getConfig().getGameServerOptions().Ip, getConfig().getGameServerOptions().Port)); + gameServer = new GameServer(); // Create a server hook instance with both servers. new ServerHook(gameServer, dispatchServer); @@ -110,9 +114,9 @@ public final class Grasscutter { } else if (getConfig().RunMode == ServerRunMode.GAME_ONLY) { gameServer.start(); } else { - getLogger().error(language.Invalid_server_run_mode + " " + getConfig().RunMode); - getLogger().error(language.Server_run_mode); - getLogger().error(language.Shutting_down); + getLogger().error(translate("messages.status.run_mode_error", getConfig().RunMode)); + getLogger().error(translate("messages.status.run_mode_help")); + getLogger().error(translate("messages.status.shutdown")); System.exit(1); } @@ -145,41 +149,8 @@ public final class Grasscutter { } public static void loadLanguage() { - try (FileReader file = new FileReader(String.format("%s%s.json", getConfig().LANGUAGE_FOLDER, Grasscutter.config.LocaleLanguage))) { - language = gson.fromJson(file, Language.class); - } catch (Exception e) { - Grasscutter.language = new Language(); - Grasscutter.cn_language = new CNLanguage(); - Grasscutter.config.LocaleLanguage = Locale.getDefault(); - saveConfig(); - - try { - File folder = new File("./languages"); - if (!folder.exists() && !folder.isDirectory()) { - //noinspection ResultOfMethodCallIgnored - folder.mkdirs(); - } - } catch (Exception ee) { - Grasscutter.getLogger().error("Unable to create language folder."); - } - try (FileWriter file = new FileWriter("./languages/" + Locale.US + ".json")) { - file.write(gson.toJson(language)); - } catch (Exception ee) { - Grasscutter.getLogger().error("Unable to create language file."); - } - try (FileWriter file = new FileWriter("./languages/" + Locale.SIMPLIFIED_CHINESE + ".json")) { - file.write(gson.toJson(cn_language)); - } catch (Exception ee) { - Grasscutter.getLogger().error("无法创建简体中文语言文件。"); - } - - // try again - try (FileReader file = new FileReader(String.format("%s%s.json", getConfig().LANGUAGE_FOLDER, Grasscutter.config.LocaleLanguage))) { - language = gson.fromJson(file, Language.class); - } catch (Exception ee) { - Grasscutter.getLogger().error("Unable to load " + Grasscutter.config.LocaleLanguage + ".json"); - } - } + var locale = config.LocaleLanguage; + language = Language.getLanguage(locale.toLanguageTag()); } public static void saveConfig() { @@ -193,11 +164,11 @@ public final class Grasscutter { public static void startConsole() { // Console should not start in dispatch only mode. if (getConfig().RunMode == ServerRunMode.DISPATCH_ONLY) { - getLogger().info(language.Dispatch_mode_not_support_command); + getLogger().info(translate("messages.dispatch.no_commands_error")); return; } - getLogger().info(language.Start_done); + getLogger().info(translate("messages.status.done")); String input = null; boolean isLastInterrupted = false; while (true) { @@ -223,7 +194,7 @@ public final class Grasscutter { try { CommandMap.getInstance().invoke(null, null, input); } catch (Exception e) { - Grasscutter.getLogger().error(language.Command_error, e); + Grasscutter.getLogger().error(translate("messages.game.command_error"), e); } } } diff --git a/src/main/java/emu/grasscutter/command/CommandMap.java b/src/main/java/emu/grasscutter/command/CommandMap.java index f17fb0443..07deb84fd 100644 --- a/src/main/java/emu/grasscutter/command/CommandMap.java +++ b/src/main/java/emu/grasscutter/command/CommandMap.java @@ -8,6 +8,8 @@ import org.reflections.Reflections; import java.util.*; +import static emu.grasscutter.utils.Language.translate; + @SuppressWarnings({"UnusedReturnValue", "unused"}) public final class CommandMap { private final Map commands = new HashMap<>(); @@ -109,7 +111,7 @@ public final class CommandMap { public void invoke(Player player, Player targetPlayer, String rawMessage) { rawMessage = rawMessage.trim(); if (rawMessage.length() == 0) { - CommandHandler.sendMessage(player, Grasscutter.getLanguage().No_command_specified); + CommandHandler.sendMessage(player, translate("commands.generic.not_specified")); return; } @@ -118,11 +120,12 @@ public final class CommandMap { List args = new LinkedList<>(Arrays.asList(split)); String label = args.remove(0); String playerId = (player == null) ? consoleId : player.getAccount().getId(); - // Check for special cases - currently only target command + + // Check for special cases - currently only target command. String targetUidStr = null; - if (label.startsWith("@")) { // @[UID] + if (label.startsWith("@")) { // @[UID] targetUidStr = label.substring(1); - } else if (label.equalsIgnoreCase("target")) { // target [[@]UID] + } else if (label.equalsIgnoreCase("target")) { // target [[@]UID] if (args.size() > 0) { targetUidStr = args.get(0); if (targetUidStr.startsWith("@")) { @@ -133,68 +136,64 @@ public final class CommandMap { } } if (targetUidStr != null) { - if (targetUidStr.equals("")) { // Clears default targetPlayer + if (targetUidStr.equals("")) { // Clears the default targetPlayer. targetPlayerIds.remove(playerId); - CommandHandler.sendMessage(player, Grasscutter.getLanguage().Target_cleared); - return; - } else { // Sets default targetPlayer to the UID given + CommandHandler.sendMessage(player, translate("commands.execution.clear_target")); + } else { // Sets default targetPlayer to the UID provided. try { int uid = Integer.parseInt(targetUidStr); targetPlayer = Grasscutter.getGameServer().getPlayerByUid(uid); if (targetPlayer == null) { - CommandHandler.sendMessage(player, Grasscutter.getLanguage().Player_not_found_or_offline); + CommandHandler.sendMessage(player, translate("commands.generic.execution.player_exist_offline_error")); } else { targetPlayerIds.put(playerId, uid); - CommandHandler.sendMessage(player, Grasscutter.getLanguage().Target_set.replace("{uid}", targetUidStr)); + CommandHandler.sendMessage(player, translate("commands.execution.set_target", targetUidStr)); } } catch (NumberFormatException e) { - CommandHandler.sendMessage(player, Grasscutter.getLanguage().Invalid_UID); + CommandHandler.sendMessage(player, translate("commands.execution.uid_error")); } - return; } + return; } // Get command handler. CommandHandler handler = this.commands.get(label); if (handler == null) { - CommandHandler.sendMessage(player, Grasscutter.getLanguage().Unknown_command + label); + CommandHandler.sendMessage(player, translate("commands.generic.unknown_command", label)); return; } - // If any @UID argument is present, override targetPlayer with it + // If any @UID argument is present, override targetPlayer with it. for (int i = 0; i < args.size(); i++) { String arg = args.get(i); - if (!arg.startsWith("@")) { - continue; - } else { + if (arg.startsWith("@")) { arg = args.remove(i).substring(1); try { int uid = Integer.parseInt(arg); targetPlayer = Grasscutter.getGameServer().getPlayerByUid(uid); if (targetPlayer == null) { - CommandHandler.sendMessage(player, Grasscutter.getLanguage().Player_not_found_or_offline); + CommandHandler.sendMessage(player, translate("commands.generic.execution.player_exist_offline_error")); return; } break; } catch (NumberFormatException e) { - CommandHandler.sendMessage(player, Grasscutter.getLanguage().Invalid_UID); + CommandHandler.sendMessage(player, translate("commands.execution.uid_error")); return; } } } + // If there's still no targetPlayer at this point, use previously-set target if (targetPlayer == null) { if (targetPlayerIds.containsKey(playerId)) { targetPlayer = Grasscutter.getGameServer().getPlayerByUid(targetPlayerIds.get(playerId)); // We check every time in case the target goes offline after being targeted if (targetPlayer == null) { - CommandHandler.sendMessage(player, Grasscutter.getLanguage().Player_not_found_or_offline); + CommandHandler.sendMessage(player, translate("commands.generic.execution.player_exist_offline_error")); return; } } else { - // If there's still no targetPlayer at this point, use local player - if (targetPlayer == null) { - targetPlayer = player; - } + // If there's still no targetPlayer at this point, use executor. + targetPlayer = player; } } @@ -205,12 +204,12 @@ public final class CommandMap { Account account = player.getAccount(); if (player != targetPlayer) { // Additional permission required for targeting another player if (!permissionNodeTargeted.isEmpty() && !account.hasPermission(permissionNodeTargeted)) { - CommandHandler.sendMessage(player, Grasscutter.getLanguage().You_not_permission_run_command); + CommandHandler.sendMessage(player, translate("commands.generic.permission_error")); return; } } if (!permissionNode.isEmpty() && !account.hasPermission(permissionNode)) { - CommandHandler.sendMessage(player, Grasscutter.getLanguage().You_not_permission_run_command); + CommandHandler.sendMessage(player, translate("commands.generic.permission_error")); return; } } @@ -220,10 +219,8 @@ public final class CommandMap { final Player targetPlayerF = targetPlayer; // Is there a better way to do this? Runnable runnable = () -> handler.execute(player, targetPlayerF, args); if(threading) { - Thread command = new Thread(runnable); - command.start(); - } - else { + new Thread(runnable).start(); + } else { runnable.run(); } } diff --git a/src/main/java/emu/grasscutter/command/commands/AccountCommand.java b/src/main/java/emu/grasscutter/command/commands/AccountCommand.java index a26e52ff0..627f4680f 100644 --- a/src/main/java/emu/grasscutter/command/commands/AccountCommand.java +++ b/src/main/java/emu/grasscutter/command/commands/AccountCommand.java @@ -1,6 +1,5 @@ package emu.grasscutter.command.commands; -import emu.grasscutter.Grasscutter; import emu.grasscutter.command.Command; import emu.grasscutter.command.CommandHandler; import emu.grasscutter.database.DatabaseHelper; @@ -8,18 +7,20 @@ import emu.grasscutter.game.player.Player; import java.util.List; +import static emu.grasscutter.utils.Language.translate; + @Command(label = "account", usage = "account [uid]", description = "Modify user accounts") public final class AccountCommand implements CommandHandler { @Override public void execute(Player sender, Player targetPlayer, List args) { if (sender != null) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().This_command_can_only_run_from_console); + CommandHandler.sendMessage(sender, translate("commands.generic.console_execute_error")); return; } if (args.size() < 2) { - CommandHandler.sendMessage(null, Grasscutter.getLanguage().Account_command_usage); + CommandHandler.sendMessage(null, translate("commands.account.command_usage")); return; } @@ -28,7 +29,7 @@ public final class AccountCommand implements CommandHandler { switch (action) { default: - CommandHandler.sendMessage(null, Grasscutter.getLanguage().Account_command_usage); + CommandHandler.sendMessage(null, translate("commands.account.command_usage")); return; case "create": int uid = 0; @@ -36,27 +37,27 @@ public final class AccountCommand implements CommandHandler { try { uid = Integer.parseInt(args.get(2)); } catch (NumberFormatException ignored) { - CommandHandler.sendMessage(null, Grasscutter.getLanguage().Invalid_UID); + CommandHandler.sendMessage(null, translate("commands.account.invalid")); return; } } emu.grasscutter.game.Account account = DatabaseHelper.createAccountWithId(username, uid); if (account == null) { - CommandHandler.sendMessage(null, Grasscutter.getLanguage().Account_exists); + CommandHandler.sendMessage(null, translate("commands.account.exists")); return; } else { account.addPermission("*"); account.save(); // Save account to database. - CommandHandler.sendMessage(null, Grasscutter.getLanguage().Account_create_UID.replace("{uid}", Integer.toString(account.getPlayerUid()))); + CommandHandler.sendMessage(null, translate("commands.account.create", Integer.toString(account.getPlayerUid()))); } return; case "delete": if (DatabaseHelper.deleteAccount(username)) { - CommandHandler.sendMessage(null, Grasscutter.getLanguage().Account_delete); + CommandHandler.sendMessage(null, translate("commands.account.delete")); } else { - CommandHandler.sendMessage(null, Grasscutter.getLanguage().Account_not_find); + CommandHandler.sendMessage(null, translate("commands.account.no_account")); } } } diff --git a/src/main/java/emu/grasscutter/command/commands/BroadcastCommand.java b/src/main/java/emu/grasscutter/command/commands/BroadcastCommand.java index b6eeac422..1aa234919 100644 --- a/src/main/java/emu/grasscutter/command/commands/BroadcastCommand.java +++ b/src/main/java/emu/grasscutter/command/commands/BroadcastCommand.java @@ -7,6 +7,8 @@ import emu.grasscutter.game.player.Player; import java.util.List; +import static emu.grasscutter.utils.Language.translate; + @Command(label = "broadcast", usage = "broadcast ", description = "Sends a message to all the players", aliases = {"b"}, permission = "server.broadcast") public final class BroadcastCommand implements CommandHandler { @@ -14,7 +16,7 @@ public final class BroadcastCommand implements CommandHandler { @Override public void execute(Player sender, Player targetPlayer, List args) { if (args.size() < 1) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Broadcast_command_usage); + CommandHandler.sendMessage(sender, translate("commands.broadcast.command_usage")); return; } @@ -24,6 +26,6 @@ public final class BroadcastCommand implements CommandHandler { CommandHandler.sendMessage(p, message); } - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Broadcast_message_sent); + CommandHandler.sendMessage(sender, translate("commands.broadcast.message_sent")); } } diff --git a/src/main/java/emu/grasscutter/command/commands/ChangeSceneCommand.java b/src/main/java/emu/grasscutter/command/commands/ChangeSceneCommand.java index fb1694325..1a4e97927 100644 --- a/src/main/java/emu/grasscutter/command/commands/ChangeSceneCommand.java +++ b/src/main/java/emu/grasscutter/command/commands/ChangeSceneCommand.java @@ -1,43 +1,43 @@ package emu.grasscutter.command.commands; -import emu.grasscutter.Grasscutter; import emu.grasscutter.command.Command; import emu.grasscutter.command.CommandHandler; import emu.grasscutter.game.player.Player; import java.util.List; +import static emu.grasscutter.utils.Language.translate; + @Command(label = "changescene", usage = "changescene ", description = "Changes your scene", aliases = {"scene"}, permission = "player.changescene") public final class ChangeSceneCommand implements CommandHandler { @Override public void execute(Player sender, Player targetPlayer, List args) { if (targetPlayer == null) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Target_needed); + CommandHandler.sendMessage(sender, translate("commands.execution.need_target")); return; } if (args.size() != 1) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Change_screen_usage); + CommandHandler.sendMessage(sender, translate("commands.changescene.usage")); return; } try { int sceneId = Integer.parseInt(args.get(0)); - if (sceneId == targetPlayer.getSceneId()) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Change_screen_you_in_that_screen); + CommandHandler.sendMessage(sender, translate("commands.changescene.already_in_scene")); return; } boolean result = targetPlayer.getWorld().transferPlayerToScene(targetPlayer, sceneId, targetPlayer.getPos()); - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Change_screen + sceneId); + CommandHandler.sendMessage(sender, translate("commands.changescene.result", Integer.toString(sceneId))); if (!result) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Change_screen_not_exist); + CommandHandler.sendMessage(sender, translate("commands.changescene.exists_error")); } } catch (Exception e) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Invalid_arguments); + CommandHandler.sendMessage(sender, translate("commands.execution.argument_error")); } } } diff --git a/src/main/java/emu/grasscutter/command/commands/ClearCommand.java b/src/main/java/emu/grasscutter/command/commands/ClearCommand.java index 2d0d0c48a..47d9f2c0d 100644 --- a/src/main/java/emu/grasscutter/command/commands/ClearCommand.java +++ b/src/main/java/emu/grasscutter/command/commands/ClearCommand.java @@ -10,6 +10,8 @@ import emu.grasscutter.game.player.Player; import java.util.List; +import static emu.grasscutter.utils.Language.translate; + @Command(label = "clear", usage = "clear ", //Merged /clearartifacts and /clearweapons to /clear [uid] description = "Deletes unequipped unlocked items, including yellow rarity ones from your inventory", aliases = {"clear"}, permission = "player.clearinv") @@ -19,11 +21,11 @@ public final class ClearCommand implements CommandHandler { @Override public void execute(Player sender, Player targetPlayer, List args) { if (targetPlayer == null) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Target_needed); + CommandHandler.sendMessage(sender, translate("commands.execution.need_target")); return; } if (args.size() < 1) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Clear_usage); + CommandHandler.sendMessage(sender, translate("commands.clear.command_usage")); return; } Inventory playerInventory = targetPlayer.getInventory(); @@ -35,7 +37,7 @@ public final class ClearCommand implements CommandHandler { .filter(item -> item.getItemType() == ItemType.ITEM_WEAPON) .filter(item -> !item.isLocked() && !item.isEquipped()) .toList(); - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Clear_weapons.replace("{name}", targetPlayer.getNickname())); + CommandHandler.sendMessage(sender, translate("commands.clear.weapons", targetPlayer.getNickname())); } case "art" -> { toDelete = playerInventory.getItems().values().stream() @@ -43,7 +45,7 @@ public final class ClearCommand implements CommandHandler { .filter(item -> item.getLevel() == 1 && item.getExp() == 0) .filter(item -> !item.isLocked() && !item.isEquipped()) .toList(); - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Clear_artifacts.replace("{name}", targetPlayer.getNickname())); + CommandHandler.sendMessage(sender, translate("commands.clear.artifacts", targetPlayer.getNickname())); } case "mat" -> { toDelete = playerInventory.getItems().values().stream() @@ -51,7 +53,7 @@ public final class ClearCommand implements CommandHandler { .filter(item -> item.getLevel() == 1 && item.getExp() == 0) .filter(item -> !item.isLocked() && !item.isEquipped()) .toList(); - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Clear_artifacts.replace("{name}", targetPlayer.getNickname())); + CommandHandler.sendMessage(sender, translate("commands.clear.materials", targetPlayer.getNickname())); } case "all" -> { toDelete = playerInventory.getItems().values().stream() @@ -59,34 +61,44 @@ public final class ClearCommand implements CommandHandler { .filter(item1 -> item1.getLevel() == 1 && item1.getExp() == 0) .filter(item1 -> !item1.isLocked() && !item1.isEquipped()) .toList(); - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Clear_artifacts.replace("{name}", targetPlayer.getNickname())); + CommandHandler.sendMessage(sender, translate("commands.clear.artifacts", targetPlayer.getNickname())); + playerInventory.removeItems(toDelete); + toDelete = playerInventory.getItems().values().stream() .filter(item2 -> item2.getItemType() == ItemType.ITEM_MATERIAL) .filter(item2 -> !item2.isLocked() && !item2.isEquipped()) .toList(); - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Clear_artifacts.replace("{name}", targetPlayer.getNickname())); + playerInventory.removeItems(toDelete); + CommandHandler.sendMessage(sender, translate("commands.clear.materials", targetPlayer.getNickname())); + toDelete = playerInventory.getItems().values().stream() .filter(item3 -> item3.getItemType() == ItemType.ITEM_WEAPON) .filter(item3 -> item3.getLevel() == 1 && item3.getExp() == 0) .filter(item3 -> !item3.isLocked() && !item3.isEquipped()) .toList(); - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Clear_artifacts.replace("{name}", targetPlayer.getNickname())); + playerInventory.removeItems(toDelete); + CommandHandler.sendMessage(sender, translate("commands.clear.weapons", targetPlayer.getNickname())); + toDelete = playerInventory.getItems().values().stream() .filter(item4 -> item4.getItemType() == ItemType.ITEM_FURNITURE) .filter(item4 -> !item4.isLocked() && !item4.isEquipped()) .toList(); - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Clear_furniture.replace("{name}", targetPlayer.getNickname())); + playerInventory.removeItems(toDelete); + CommandHandler.sendMessage(sender, translate("commands.clear.furniture", targetPlayer.getNickname())); + toDelete = playerInventory.getItems().values().stream() .filter(item5 -> item5.getItemType() == ItemType.ITEM_DISPLAY) .filter(item5 -> !item5.isLocked() && !item5.isEquipped()) .toList(); - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Clear_displays.replace("{name}", targetPlayer.getNickname())); + playerInventory.removeItems(toDelete); + CommandHandler.sendMessage(sender, translate("commands.clear.displays", targetPlayer.getNickname())); + toDelete = playerInventory.getItems().values().stream() .filter(item6 -> item6.getItemType() == ItemType.ITEM_VIRTUAL) .filter(item6 -> !item6.isLocked() && !item6.isEquipped()) .toList(); - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Clear_virtuals.replace("{name}", targetPlayer.getNickname())); - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Clear_everything.replace("{name}", targetPlayer.getNickname())); + CommandHandler.sendMessage(sender, translate("commands.clear.virtuals", targetPlayer.getNickname())); + CommandHandler.sendMessage(sender, translate("commands.clear.everything", targetPlayer.getNickname())); } } diff --git a/src/main/java/emu/grasscutter/command/commands/CoopCommand.java b/src/main/java/emu/grasscutter/command/commands/CoopCommand.java index fff548d95..96411019b 100644 --- a/src/main/java/emu/grasscutter/command/commands/CoopCommand.java +++ b/src/main/java/emu/grasscutter/command/commands/CoopCommand.java @@ -7,39 +7,40 @@ import emu.grasscutter.game.player.Player; import java.util.List; +import static emu.grasscutter.utils.Language.translate; + @Command(label = "coop", usage = "coop [host UID]", description = "Forces someone to join the world of others", permission = "server.coop") public final class CoopCommand implements CommandHandler { @Override public void execute(Player sender, Player targetPlayer, List args) { if (targetPlayer == null) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Target_needed); + CommandHandler.sendMessage(sender, translate("commands.execution.need_target")); return; } Player host = sender; switch (args.size()) { case 0: // Summon target to self - if (sender == null) { // Console doesn't have a self to summon to - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Coop_usage); + CommandHandler.sendMessage(sender, translate("commands.coop.usage")); + if (sender == null) // Console doesn't have a self to summon to return; - } break; case 1: // Summon target to argument try { int hostId = Integer.parseInt(args.get(0)); host = Grasscutter.getGameServer().getPlayerByUid(hostId); if (host == null) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Player_is_offline); + CommandHandler.sendMessage(sender, translate("commands.execution.player_offline_error")); return; } break; } catch (NumberFormatException ignored) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Invalid_playerId); + CommandHandler.sendMessage(sender, translate("commands.execution.uid_error")); return; } default: - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Coop_usage); + CommandHandler.sendMessage(sender, translate("commands.coop.usage")); return; } @@ -49,6 +50,6 @@ public final class CoopCommand implements CommandHandler { } host.getServer().getMultiplayerManager().applyEnterMp(targetPlayer, host.getUid()); targetPlayer.getServer().getMultiplayerManager().applyEnterMpReply(host, targetPlayer.getUid(), true); - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Coop_success.replace("{host}", host.getNickname()).replace("{target}", targetPlayer.getNickname())); + CommandHandler.sendMessage(sender, translate("commands.coop.success", targetPlayer.getNickname(), host.getNickname())); } } diff --git a/src/main/java/emu/grasscutter/command/commands/DropCommand.java b/src/main/java/emu/grasscutter/command/commands/DropCommand.java index 29c5f10c6..a33a32603 100644 --- a/src/main/java/emu/grasscutter/command/commands/DropCommand.java +++ b/src/main/java/emu/grasscutter/command/commands/DropCommand.java @@ -11,6 +11,8 @@ import emu.grasscutter.utils.Position; import java.util.List; +import static emu.grasscutter.utils.Language.translate; + @Command(label = "drop", usage = "drop [amount]", description = "Drops an item near you", aliases = {"d", "dropitem"}, permission = "server.drop") public final class DropCommand implements CommandHandler { @@ -18,7 +20,7 @@ public final class DropCommand implements CommandHandler { @Override public void execute(Player sender, Player targetPlayer, List args) { if (targetPlayer == null) { - CommandHandler.sendMessage(null, Grasscutter.getLanguage().Target_needed); + CommandHandler.sendMessage(null, translate("commands.execution.need_target")); return; } @@ -30,25 +32,25 @@ public final class DropCommand implements CommandHandler { try { amount = Integer.parseInt(args.get(1)); } catch (NumberFormatException ignored) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Invalid_amount); + CommandHandler.sendMessage(sender, translate("commands.generic.invalid.amount")); return; - } // Slightly cheeky here: no break so it falls through to initialize the first argument too + } // Slightly cheeky here: no break, so it falls through to initialize the first argument too case 1: try { item = Integer.parseInt(args.get(0)); } catch (NumberFormatException ignored) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Invalid_item_id); + CommandHandler.sendMessage(sender, translate("commands.generic.invalid.itemId")); return; } break; default: - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Drop_usage); + CommandHandler.sendMessage(sender, translate("commands.drop.command_usage")); return; } ItemData itemData = GameData.getItemDataMap().get(item); if (itemData == null) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Invalid_item_id); + CommandHandler.sendMessage(sender, translate("commands.generic.invalid.itemId")); return; } if (itemData.isEquip()) { @@ -62,6 +64,6 @@ public final class DropCommand implements CommandHandler { EntityItem entity = new EntityItem(targetPlayer.getScene(), targetPlayer, itemData, targetPlayer.getPos().clone().addY(3f), amount); targetPlayer.getScene().addEntity(entity); } - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Drop_dropped_of.replace("{amount}", Integer.toString(amount)).replace("{item}", Integer.toString(item))); + CommandHandler.sendMessage(sender, translate("commands.drop.success", Integer.toString(amount), Integer.toString(item))); } } \ No newline at end of file diff --git a/src/main/java/emu/grasscutter/command/commands/EnterDungeonCommand.java b/src/main/java/emu/grasscutter/command/commands/EnterDungeonCommand.java index a52787b68..434e80c8f 100644 --- a/src/main/java/emu/grasscutter/command/commands/EnterDungeonCommand.java +++ b/src/main/java/emu/grasscutter/command/commands/EnterDungeonCommand.java @@ -1,43 +1,43 @@ package emu.grasscutter.command.commands; -import emu.grasscutter.Grasscutter; import emu.grasscutter.command.Command; import emu.grasscutter.command.CommandHandler; import emu.grasscutter.game.player.Player; import java.util.List; +import static emu.grasscutter.utils.Language.translate; + @Command(label = "enterdungeon", usage = "enterdungeon ", description = "Enter a dungeon", aliases = {"dungeon"}, permission = "player.enterdungeon") public final class EnterDungeonCommand implements CommandHandler { @Override public void execute(Player sender, Player targetPlayer, List args) { if (targetPlayer == null) { - CommandHandler.sendMessage(null, Grasscutter.getLanguage().Target_needed); + CommandHandler.sendMessage(null, translate("commands.execution.need_target")); return; } if (args.size() < 1) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().EnterDungeon_usage); + CommandHandler.sendMessage(sender, translate("commands.enter_dungeon.usage")); return; } try { int dungeonId = Integer.parseInt(args.get(0)); - if (dungeonId == targetPlayer.getSceneId()) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().EnterDungeon_you_in_that_dungeon); + CommandHandler.sendMessage(sender, translate("commands.enter_dungeon.in_dungeon_error")); return; } boolean result = targetPlayer.getServer().getDungeonManager().enterDungeon(targetPlayer.getSession().getPlayer(), 0, dungeonId); - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().EnterDungeon_changed_to_dungeon + dungeonId); + CommandHandler.sendMessage(sender, translate("commands.enter_dungeon.changed", dungeonId)); if (!result) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().EnterDungeon_dungeon_not_found); + CommandHandler.sendMessage(sender, translate("commands.enter_dungeon.not_found_error")); } } catch (Exception e) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().EnterDungeon_usage); + CommandHandler.sendMessage(sender, translate("commands.enter_dungeon.usage")); } } } diff --git a/src/main/java/emu/grasscutter/command/commands/GiveAllCommand.java b/src/main/java/emu/grasscutter/command/commands/GiveAllCommand.java index 21352dba5..bb11de3c2 100644 --- a/src/main/java/emu/grasscutter/command/commands/GiveAllCommand.java +++ b/src/main/java/emu/grasscutter/command/commands/GiveAllCommand.java @@ -13,6 +13,8 @@ import emu.grasscutter.game.player.Player; import java.util.*; +import static emu.grasscutter.utils.Language.translate; + @Command(label = "giveall", usage = "giveall [amount]", description = "Gives all items", aliases = {"givea"}, permission = "player.giveall", threading = true) public final class GiveAllCommand implements CommandHandler { @@ -20,7 +22,7 @@ public final class GiveAllCommand implements CommandHandler { @Override public void execute(Player sender, Player targetPlayer, List args) { if (targetPlayer == null) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Target_needed); + CommandHandler.sendMessage(sender, translate("commands.execution.need_target")); return; } int amount = 99999; @@ -32,21 +34,21 @@ public final class GiveAllCommand implements CommandHandler { try { amount = Integer.parseInt(args.get(0)); } catch (NumberFormatException ignored) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Invalid_amount); + CommandHandler.sendMessage(sender, translate("commands.generic.invalid.amount")); return; } break; default: // invalid - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().GiveAll_usage); + CommandHandler.sendMessage(sender, translate("commands.giveAll.usage")); return; } this.giveAllItems(targetPlayer, amount); - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().GiveAll_done); + CommandHandler.sendMessage(sender, translate("commands.giveAll.success", targetPlayer.getNickname())); } public void giveAllItems(Player player, int amount) { - CommandHandler.sendMessage(player, Grasscutter.getLanguage().GiveAll_item); + CommandHandler.sendMessage(player, translate("commands.giveAll.started")); for (AvatarData avatarData: GameData.getAvatarDataMap().values()) { //Exclude test avatar diff --git a/src/main/java/emu/grasscutter/command/commands/GiveArtifactCommand.java b/src/main/java/emu/grasscutter/command/commands/GiveArtifactCommand.java index 4d123dc5a..541cc440e 100644 --- a/src/main/java/emu/grasscutter/command/commands/GiveArtifactCommand.java +++ b/src/main/java/emu/grasscutter/command/commands/GiveArtifactCommand.java @@ -14,17 +14,19 @@ import java.util.ArrayList; import java.util.Collections; import java.util.List; +import static emu.grasscutter.utils.Language.translate; + @Command(label = "giveart", usage = "giveart [[,]]... [level]", description = "Gives the player a specified artifact", aliases = {"gart"}, permission = "player.giveart") public final class GiveArtifactCommand implements CommandHandler { @Override public void execute(Player sender, Player targetPlayer, List args) { if (targetPlayer == null) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Target_needed); + CommandHandler.sendMessage(sender, translate("commands.execution.need_target")); return; } if (args.size() < 2) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().GiveArtifact_usage); + CommandHandler.sendMessage(sender, translate("commands.giveArtifact.usage")); return; } @@ -32,12 +34,12 @@ public final class GiveArtifactCommand implements CommandHandler { try { itemId = Integer.parseInt(args.remove(0)); } catch (NumberFormatException ignored) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Invalid_artifact_id); + CommandHandler.sendMessage(sender, translate("commands.giveArtifact.id_error")); return; } ItemData itemData = GameData.getItemDataMap().get(itemId); if (itemData.getItemType() != ItemType.ITEM_RELIQUARY) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Invalid_artifact_id); + CommandHandler.sendMessage(sender, translate("commands.giveArtifact.id_error")); return; } @@ -45,7 +47,7 @@ public final class GiveArtifactCommand implements CommandHandler { try { mainPropId = Integer.parseInt(args.remove(0)); } catch (NumberFormatException ignored) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Invalid_arguments); + CommandHandler.sendMessage(sender, translate("commands.generic.execution.argument_error")); return; } @@ -59,7 +61,7 @@ public final class GiveArtifactCommand implements CommandHandler { } catch (NumberFormatException ignored) { // Could be a stat,times string so no need to panic } - ArrayList appendPropIdList = new ArrayList<>(); + List appendPropIdList = new ArrayList<>(); try { args.forEach(it -> { String[] arr; @@ -74,7 +76,7 @@ public final class GiveArtifactCommand implements CommandHandler { appendPropIdList.addAll(Collections.nCopies(n, Integer.parseInt(it))); }); } catch (Exception ignored) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Invalid_arguments); + CommandHandler.sendMessage(sender, translate("commands.execution.argument_error")); return; } @@ -85,7 +87,7 @@ public final class GiveArtifactCommand implements CommandHandler { item.getAppendPropIdList().addAll(appendPropIdList); targetPlayer.getInventory().addItem(item, ActionReason.SubfieldDrop); - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().GiveArtifact_given.replace("{itemId}", Integer.toString(itemId)).replace("target", Integer.toString(targetPlayer.getUid()))); + CommandHandler.sendMessage(sender, translate("commands.giveArtifact.success", Integer.toString(itemId), Integer.toString(targetPlayer.getUid()))); } } diff --git a/src/main/java/emu/grasscutter/command/commands/GiveCharCommand.java b/src/main/java/emu/grasscutter/command/commands/GiveCharCommand.java index 6283a8e78..87c2d61e2 100644 --- a/src/main/java/emu/grasscutter/command/commands/GiveCharCommand.java +++ b/src/main/java/emu/grasscutter/command/commands/GiveCharCommand.java @@ -10,6 +10,8 @@ import emu.grasscutter.game.player.Player; import java.util.List; +import static emu.grasscutter.utils.Language.translate; + @Command(label = "givechar", usage = "givechar [level]", description = "Gives the player a specified character", aliases = {"givec"}, permission = "player.givechar") public final class GiveCharCommand implements CommandHandler { @@ -17,7 +19,7 @@ public final class GiveCharCommand implements CommandHandler { @Override public void execute(Player sender, Player targetPlayer, List args) { if (targetPlayer == null) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Target_needed); + CommandHandler.sendMessage(sender, translate("commands.execution.need_target")); return; } @@ -30,7 +32,7 @@ public final class GiveCharCommand implements CommandHandler { level = Integer.parseInt(args.get(1)); } catch (NumberFormatException ignored) { // TODO: Parse from avatar name using GM Handbook. - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Invalid_avatar_level); + CommandHandler.sendMessage(sender, translate("commands.execution.invalid.avatarLevel")); return; } // Cheeky fall-through to parse first argument too case 1: @@ -38,24 +40,24 @@ public final class GiveCharCommand implements CommandHandler { avatarId = Integer.parseInt(args.get(0)); } catch (NumberFormatException ignored) { // TODO: Parse from avatar name using GM Handbook. - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Invalid_avatar_id); + CommandHandler.sendMessage(sender, translate("commands.execution.invalid.avatarId")); return; } break; default: - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().GiveChar_usage); + CommandHandler.sendMessage(sender, translate("commands.giveChar.usage")); return; } AvatarData avatarData = GameData.getAvatarDataMap().get(avatarId); if (avatarData == null) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Invalid_avatar_id); + CommandHandler.sendMessage(sender, translate("commands.execution.invalid.avatarId")); return; } // Check level. if (level > 90) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Invalid_avatar_level); + CommandHandler.sendMessage(sender, translate("commands.execution.invalid.avatarLevel")); return; } @@ -75,6 +77,6 @@ public final class GiveCharCommand implements CommandHandler { avatar.recalcStats(); targetPlayer.addAvatar(avatar); - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().GiveChar_given.replace("{avatarId}", Integer.toString(avatarId)).replace("{level}", Integer.toString(level)).replace("{target}", Integer.toString(targetPlayer.getUid()))); + CommandHandler.sendMessage(sender, translate("commands.execution.giveChar.given", Integer.toString(avatarId), Integer.toString(level), Integer.toString(targetPlayer.getUid()))); } } diff --git a/src/main/java/emu/grasscutter/command/commands/GiveCommand.java b/src/main/java/emu/grasscutter/command/commands/GiveCommand.java index f3f2adc17..2f020f7b3 100644 --- a/src/main/java/emu/grasscutter/command/commands/GiveCommand.java +++ b/src/main/java/emu/grasscutter/command/commands/GiveCommand.java @@ -15,6 +15,8 @@ import java.util.List; import java.util.regex.Pattern; import java.util.regex.Matcher; +import static emu.grasscutter.utils.Language.translate; + @Command(label = "give", usage = "give [amount] [level]", description = "Gives an item to you or the specified player", aliases = { "g", "item", "giveitem"}, permission = "player.give") public final class GiveCommand implements CommandHandler { @@ -33,7 +35,7 @@ public final class GiveCommand implements CommandHandler { @Override public void execute(Player sender, Player targetPlayer, List args) { if (targetPlayer == null) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Target_needed); + CommandHandler.sendMessage(sender, translate("commands.execution.need_target")); return; } int item; @@ -67,21 +69,21 @@ public final class GiveCommand implements CommandHandler { try { refinement = Integer.parseInt(args.get(3)); } catch (NumberFormatException ignored) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Invalid_item_refinement); + CommandHandler.sendMessage(sender, translate("commands.generic.invalid.itemRefinement")); return; } // Fallthrough case 3: // [amount] [level] try { lvl = Integer.parseInt(args.get(2)); } catch (NumberFormatException ignored) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Invalid_item_level); + CommandHandler.sendMessage(sender, translate("commands.generic.invalid.itemLevel")); return; } // Fallthrough case 2: // [amount] try { amount = Integer.parseInt(args.get(1)); } catch (NumberFormatException ignored) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Invalid_amount); + CommandHandler.sendMessage(sender, translate("commands.generic.invalid.amount")); return; } // Fallthrough case 1: // @@ -89,30 +91,28 @@ public final class GiveCommand implements CommandHandler { item = Integer.parseInt(args.get(0)); } catch (NumberFormatException ignored) { // TODO: Parse from item name using GM Handbook. - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Invalid_item_id); + CommandHandler.sendMessage(sender, translate("commands.generic.invalid.itemId")); return; } break; default: // *No args* - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Give_usage); + CommandHandler.sendMessage(sender, translate("commands.give.usage")); return; } - - ItemData itemData = GameData.getItemDataMap().get(item); if (itemData == null) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Invalid_item_id); + CommandHandler.sendMessage(sender, translate("commands.generic.invalid.itemId")); return; } if (refinement != 0) { if (itemData.getItemType() == ItemType.ITEM_WEAPON) { if (refinement < 1 || refinement > 5) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Give_refinement_must_between_1_and_5); + CommandHandler.sendMessage(sender, translate("commands.give.refinement_must_between_1_and_5")); return; } } else { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Give_refinement_only_applicable_weapons); + CommandHandler.sendMessage(sender, translate("commands.give.refinement_only_applicable_weapons")); return; } } @@ -120,11 +120,11 @@ public final class GiveCommand implements CommandHandler { this.item(targetPlayer, itemData, amount, lvl, refinement); if (!itemData.isEquip()) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Give_given.replace("{amount}", Integer.toString(amount)).replace("{item}", Integer.toString(item)).replace("{target}", Integer.toString(targetPlayer.getUid()))); + CommandHandler.sendMessage(sender, translate("commands.give.given", Integer.toString(amount), Integer.toString(item), Integer.toString(targetPlayer.getUid()))); } else if (itemData.getItemType() == ItemType.ITEM_WEAPON) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Give_given_with_level_and_refinement.replace("{item}", Integer.toString(item)).replace("{lvl}", Integer.toString(lvl)).replace("{refinement}", Integer.toString(refinement)).replace("{amount}", Integer.toString(amount)).replace("{target}", Integer.toString(targetPlayer.getUid()))); + CommandHandler.sendMessage(sender, translate("commands.give.given_with_level_and_refinement", Integer.toString(item), Integer.toString(lvl), Integer.toString(refinement), Integer.toString(amount), Integer.toString(targetPlayer.getUid()))); } else { - CommandHandler.sendMessage(sender,Grasscutter.getLanguage().Give_given_level.replace("{item}", Integer.toString(item)).replace("{lvl}", Integer.toString(lvl)).replace("{amount}", Integer.toString(amount))); + CommandHandler.sendMessage(sender, translate("commands.give.given_level", Integer.toString(item), Integer.toString(lvl), Integer.toString(amount))); } } diff --git a/src/main/java/emu/grasscutter/command/commands/GodModeCommand.java b/src/main/java/emu/grasscutter/command/commands/GodModeCommand.java index 73ec8b032..9abebb8db 100644 --- a/src/main/java/emu/grasscutter/command/commands/GodModeCommand.java +++ b/src/main/java/emu/grasscutter/command/commands/GodModeCommand.java @@ -7,6 +7,8 @@ import emu.grasscutter.game.player.Player; import java.util.List; +import static emu.grasscutter.utils.Language.translate; + @Command(label = "godmode", usage = "godmode [on|off|toggle]", description = "Prevents you from taking damage. Defaults to toggle.", permission = "player.godmode") public final class GodModeCommand implements CommandHandler { @@ -14,7 +16,7 @@ public final class GodModeCommand implements CommandHandler { @Override public void execute(Player sender, Player targetPlayer, List args) { if (targetPlayer == null) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Target_needed); + CommandHandler.sendMessage(sender, translate("commands.execution.need_target")); return; } @@ -30,11 +32,11 @@ public final class GodModeCommand implements CommandHandler { case "toggle": break; // Already toggled default: - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Godmode_status); + break; } } targetPlayer.setGodmode(enabled); - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Godmode_status.replace("{status}", (enabled ? Grasscutter.getLanguage().Enabled : Grasscutter.getLanguage().Disabled)).replace("{name}", targetPlayer.getNickname())); + CommandHandler.sendMessage(sender, translate("commands.godmode.success", (enabled ? translate("commands.status.enabled") : translate("commands.status.disabled")), targetPlayer.getNickname())); } } diff --git a/src/main/java/emu/grasscutter/command/commands/HealCommand.java b/src/main/java/emu/grasscutter/command/commands/HealCommand.java index e61cfd98f..bb0b861b0 100644 --- a/src/main/java/emu/grasscutter/command/commands/HealCommand.java +++ b/src/main/java/emu/grasscutter/command/commands/HealCommand.java @@ -1,6 +1,5 @@ package emu.grasscutter.command.commands; -import emu.grasscutter.Grasscutter; import emu.grasscutter.command.Command; import emu.grasscutter.command.CommandHandler; import emu.grasscutter.game.player.Player; @@ -10,13 +9,15 @@ import emu.grasscutter.server.packet.send.PacketAvatarLifeStateChangeNotify; import java.util.List; +import static emu.grasscutter.utils.Language.translate; + @Command(label = "heal", usage = "heal|h", aliases = {"h"}, description = "Heal all characters in your current team.", permission = "player.heal") public final class HealCommand implements CommandHandler { @Override public void execute(Player sender, Player targetPlayer, List args) { if (targetPlayer == null) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Target_needed); + CommandHandler.sendMessage(sender, translate("commands.execution.need_target")); return; } @@ -31,6 +32,6 @@ public final class HealCommand implements CommandHandler { entity.getWorld().broadcastPacket(new PacketAvatarLifeStateChangeNotify(entity.getAvatar())); } }); - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Heal_message); + CommandHandler.sendMessage(sender, translate("commands.heal.success")); } } diff --git a/src/main/java/emu/grasscutter/command/commands/HelpCommand.java b/src/main/java/emu/grasscutter/command/commands/HelpCommand.java index 8397eae3e..93ac831b3 100644 --- a/src/main/java/emu/grasscutter/command/commands/HelpCommand.java +++ b/src/main/java/emu/grasscutter/command/commands/HelpCommand.java @@ -8,6 +8,8 @@ import emu.grasscutter.game.player.Player; import java.util.*; +import static emu.grasscutter.utils.Language.translate; + @Command(label = "help", usage = "help [command]", description = "Sends the help message or shows information about a specified command") public final class HelpCommand implements CommandHandler { @@ -31,16 +33,16 @@ public final class HelpCommand implements CommandHandler { } else { String command = args.get(0); CommandHandler handler = CommandMap.getInstance().getHandler(command); - StringBuilder builder = new StringBuilder(player == null ? "\n" + Grasscutter.getLanguage().Help + " - " : Grasscutter.getLanguage().Help + " - ").append(command).append(": \n"); + StringBuilder builder = new StringBuilder(player == null ? "\n" + translate("commands.status.help") + " - " : translate("commands.status.help") + " - ").append(command).append(": \n"); if (handler == null) { - builder.append(Grasscutter.getLanguage().No_command_found); + builder.append(translate("commands.generic.command_exist_error")); } else { Command annotation = handler.getClass().getAnnotation(Command.class); builder.append(" ").append(annotation.description()).append("\n"); - builder.append(Grasscutter.getLanguage().Help_usage).append(annotation.usage()); + builder.append(translate("commands.help.usage")).append(annotation.usage()); if (annotation.aliases().length >= 1) { - builder.append("\n").append(Grasscutter.getLanguage().Help_aliases); + builder.append("\n").append(translate("commands.help.aliases")); for (String alias : annotation.aliases()) { builder.append(alias).append(" "); } @@ -56,13 +58,13 @@ public final class HelpCommand implements CommandHandler { void SendAllHelpMessage(Player player, List annotations) { if (player == null) { - StringBuilder builder = new StringBuilder("\n" + Grasscutter.getLanguage().Help_available_command + "\n"); + StringBuilder builder = new StringBuilder("\n" + translate("commands.help.available_commands") + "\n"); annotations.forEach(annotation -> { builder.append(annotation.label()).append("\n"); builder.append(" ").append(annotation.description()).append("\n"); - builder.append(Grasscutter.getLanguage().Help_usage).append(annotation.usage()); + builder.append(translate("commands.help.usage")).append(annotation.usage()); if (annotation.aliases().length >= 1) { - builder.append("\n").append(Grasscutter.getLanguage().Help_aliases); + builder.append("\n").append(translate("commands.help.aliases")); for (String alias : annotation.aliases()) { builder.append(alias).append(" "); } @@ -73,13 +75,13 @@ public final class HelpCommand implements CommandHandler { CommandHandler.sendMessage(null, builder.toString()); } else { - CommandHandler.sendMessage(player, Grasscutter.getLanguage().Help_available_command); + CommandHandler.sendMessage(player, translate("commands.help.available_commands")); annotations.forEach(annotation -> { StringBuilder builder = new StringBuilder(annotation.label()).append("\n"); builder.append(" ").append(annotation.description()).append("\n"); - builder.append(Grasscutter.getLanguage().Help_usage).append(annotation.usage()); + builder.append(translate("commands.help.usage")).append(annotation.usage()); if (annotation.aliases().length >= 1) { - builder.append("\n").append(Grasscutter.getLanguage().Help_aliases); + builder.append("\n").append(translate("commands.help.aliases")); for (String alias : annotation.aliases()) { builder.append(alias).append(" "); } diff --git a/src/main/java/emu/grasscutter/command/commands/KickCommand.java b/src/main/java/emu/grasscutter/command/commands/KickCommand.java index 0e3bb6c2b..270e28150 100644 --- a/src/main/java/emu/grasscutter/command/commands/KickCommand.java +++ b/src/main/java/emu/grasscutter/command/commands/KickCommand.java @@ -1,12 +1,13 @@ package emu.grasscutter.command.commands; -import emu.grasscutter.Grasscutter; import emu.grasscutter.command.Command; import emu.grasscutter.command.CommandHandler; import emu.grasscutter.game.player.Player; import java.util.List; +import static emu.grasscutter.utils.Language.translate; + @Command(label = "kick", usage = "kick", description = "Kicks the specified player from the server (WIP)", permission = "server.kick") public final class KickCommand implements CommandHandler { @@ -14,14 +15,16 @@ public final class KickCommand implements CommandHandler { @Override public void execute(Player sender, Player targetPlayer, List args) { if (targetPlayer == null) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Target_needed); + CommandHandler.sendMessage(sender, translate("commands.execution.need_target")); return; } if (sender != null) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Kick_player_kick_player.replace("{sendUid}", Integer.toString(sender.getAccount().getPlayerUid())).replace("{sendName}", sender.getAccount().getUsername()).replace("kickUid", Integer.toString(targetPlayer.getUid())).replace("{kickName}", targetPlayer.getAccount().getUsername())); + CommandHandler.sendMessage(sender, translate("commands.kick.player_kick_player", + Integer.toString(sender.getAccount().getPlayerUid()), sender.getAccount().getUsername(), + Integer.toString(targetPlayer.getUid()), targetPlayer.getAccount().getUsername())); } else { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Kick_server_player.replace("{kickUid}", Integer.toString(targetPlayer.getUid())).replace("{kickName}", targetPlayer.getAccount().getUsername())); + CommandHandler.sendMessage(null, translate("commands.kick.server_kick_player", Integer.toString(targetPlayer.getUid()), targetPlayer.getAccount().getUsername())); } targetPlayer.getSession().close(); diff --git a/src/main/java/emu/grasscutter/command/commands/KillAllCommand.java b/src/main/java/emu/grasscutter/command/commands/KillAllCommand.java index 0e3660c1b..423c60bbd 100644 --- a/src/main/java/emu/grasscutter/command/commands/KillAllCommand.java +++ b/src/main/java/emu/grasscutter/command/commands/KillAllCommand.java @@ -10,6 +10,8 @@ import emu.grasscutter.game.world.Scene; import java.util.List; +import static emu.grasscutter.utils.Language.translate; + @Command(label = "killall", usage = "killall [sceneId]", description = "Kill all entities", permission = "server.killall") public final class KillAllCommand implements CommandHandler { @@ -17,7 +19,7 @@ public final class KillAllCommand implements CommandHandler { @Override public void execute(Player sender, Player targetPlayer, List args) { if (targetPlayer == null) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Target_needed); + CommandHandler.sendMessage(sender, translate("commands.execution.need_target")); return; } @@ -30,14 +32,14 @@ public final class KillAllCommand implements CommandHandler { scene = targetPlayer.getWorld().getSceneById(Integer.parseInt(args.get(0))); break; default: - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Kill_usage); + CommandHandler.sendMessage(sender, translate("commands.kill.usage")); return; } } catch (NumberFormatException ignored) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Invalid_arguments); + CommandHandler.sendMessage(sender, translate("commands.execution.argument_error")); } if (scene == null) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Kill_scene_not_found_in_player_world); + CommandHandler.sendMessage(sender, translate("commands.kill.scene_not_found_in_player_world")); return; } @@ -46,7 +48,7 @@ public final class KillAllCommand implements CommandHandler { List toKill = sceneF.getEntities().values().stream() .filter(entity -> entity instanceof EntityMonster) .toList(); - toKill.stream().forEach(entity -> sceneF.killEntity(entity, 0)); - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Kill_kill_monsters_in_scene.replace("{size}", Integer.toString(toKill.size())).replace("{id}", Integer.toString(scene.getId()))); + toKill.forEach(entity -> sceneF.killEntity(entity, 0)); + CommandHandler.sendMessage(sender, translate("commands.kill.kill_monsters_in_scene", Integer.toString(toKill.size()), Integer.toString(scene.getId()))); } } diff --git a/src/main/java/emu/grasscutter/command/commands/KillCharacterCommand.java b/src/main/java/emu/grasscutter/command/commands/KillCharacterCommand.java index 7dc01363d..f1e0f0f8c 100644 --- a/src/main/java/emu/grasscutter/command/commands/KillCharacterCommand.java +++ b/src/main/java/emu/grasscutter/command/commands/KillCharacterCommand.java @@ -1,6 +1,5 @@ package emu.grasscutter.command.commands; -import emu.grasscutter.Grasscutter; import emu.grasscutter.command.Command; import emu.grasscutter.command.CommandHandler; import emu.grasscutter.game.entity.EntityAvatar; @@ -12,6 +11,8 @@ import emu.grasscutter.server.packet.send.PacketLifeStateChangeNotify; import java.util.List; +import static emu.grasscutter.utils.Language.translate; + @Command(label = "killcharacter", usage = "killcharacter", aliases = {"suicide", "kill"}, description = "Kills the players current character", permission = "player.killcharacter") public final class KillCharacterCommand implements CommandHandler { @@ -19,7 +20,7 @@ public final class KillCharacterCommand implements CommandHandler { @Override public void execute(Player sender, Player targetPlayer, List args) { if (targetPlayer == null) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Target_needed); + CommandHandler.sendMessage(sender, translate("commands.execution.need_target")); return; } @@ -32,6 +33,6 @@ public final class KillCharacterCommand implements CommandHandler { targetPlayer.getScene().removeEntity(entity); entity.onDeath(0); - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().KillCharacter_kill_current_character.replace("{name}", targetPlayer.getNickname())); + CommandHandler.sendMessage(sender, translate("commands.killCharacter.success", targetPlayer.getNickname())); } } diff --git a/src/main/java/emu/grasscutter/command/commands/ListCommand.java b/src/main/java/emu/grasscutter/command/commands/ListCommand.java index 3119f728f..bc35e65e1 100644 --- a/src/main/java/emu/grasscutter/command/commands/ListCommand.java +++ b/src/main/java/emu/grasscutter/command/commands/ListCommand.java @@ -8,6 +8,8 @@ import emu.grasscutter.game.player.Player; import java.util.List; import java.util.Map; +import static emu.grasscutter.utils.Language.translate; + @Command(label = "list", usage = "list [uid]", description = "List online players", aliases = {"players"}) public final class ListCommand implements CommandHandler { @@ -21,7 +23,7 @@ public final class ListCommand implements CommandHandler { needUID = args.get(0).equals("uid"); } - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().List_message.replace("{size}", Integer.toString(playersMap.size()))); + CommandHandler.sendMessage(sender, translate("commands.list.success", Integer.toString(playersMap.size()))); if (playersMap.size() != 0) { StringBuilder playerSet = new StringBuilder(); diff --git a/src/main/java/emu/grasscutter/command/commands/PermissionCommand.java b/src/main/java/emu/grasscutter/command/commands/PermissionCommand.java index 6e041f338..69c8ce899 100644 --- a/src/main/java/emu/grasscutter/command/commands/PermissionCommand.java +++ b/src/main/java/emu/grasscutter/command/commands/PermissionCommand.java @@ -8,6 +8,8 @@ import emu.grasscutter.game.player.Player; import java.util.List; +import static emu.grasscutter.utils.Language.translate; + @Command(label = "permission", usage = "permission ", description = "Grants or removes a permission for a user", permission = "*") public final class PermissionCommand implements CommandHandler { @@ -15,12 +17,12 @@ public final class PermissionCommand implements CommandHandler { @Override public void execute(Player sender, Player targetPlayer, List args) { if (targetPlayer == null) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Target_needed); + CommandHandler.sendMessage(sender, translate("commands.execution.need_target")); return; } if (args.size() != 2) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Permission_usage); + CommandHandler.sendMessage(sender, translate("commands.permission.usage")); return; } @@ -29,23 +31,23 @@ public final class PermissionCommand implements CommandHandler { Account account = targetPlayer.getAccount(); if (account == null) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Account_not_find); + CommandHandler.sendMessage(sender, translate("commands.permission.account_error")); return; } switch (action) { default: - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Permission_usage); + CommandHandler.sendMessage(sender, translate("commands.permission.usage")); break; case "add": if (account.addPermission(permission)) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Permission_add); - } else CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Permission_have_permission); + CommandHandler.sendMessage(sender, translate("commands.permission.add")); + } else CommandHandler.sendMessage(sender, translate("commands.permission.has_error")); break; case "remove": if (account.removePermission(permission)) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Permission_remove); - } else CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Permission_not_have_permission); + CommandHandler.sendMessage(sender, translate("commands.permission.remove")); + } else CommandHandler.sendMessage(sender, translate("commands.permission.not_have_error")); break; } diff --git a/src/main/java/emu/grasscutter/command/commands/PositionCommand.java b/src/main/java/emu/grasscutter/command/commands/PositionCommand.java index 0e015d178..7f6548c5b 100644 --- a/src/main/java/emu/grasscutter/command/commands/PositionCommand.java +++ b/src/main/java/emu/grasscutter/command/commands/PositionCommand.java @@ -1,6 +1,5 @@ package emu.grasscutter.command.commands; -import emu.grasscutter.Grasscutter; import emu.grasscutter.command.Command; import emu.grasscutter.command.CommandHandler; import emu.grasscutter.game.player.Player; @@ -8,6 +7,8 @@ import emu.grasscutter.utils.Position; import java.util.List; +import static emu.grasscutter.utils.Language.translate; + @Command(label = "position", usage = "position", aliases = {"pos"}, description = "Get coordinates.") public final class PositionCommand implements CommandHandler { @@ -15,11 +16,13 @@ public final class PositionCommand implements CommandHandler { @Override public void execute(Player sender, Player targetPlayer, List args) { if (targetPlayer == null) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Target_needed); + CommandHandler.sendMessage(sender, translate("commands.execution.need_target")); return; } Position pos = targetPlayer.getPos(); - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Position_message.replace("{x}", Float.toString(pos.getX())).replace("{y}", Float.toString(pos.getY())).replace("{z}", Float.toString(pos.getZ())).replace("{id}", Integer.toString(targetPlayer.getSceneId()))); + CommandHandler.sendMessage(sender, translate("commands.position.success", + Float.toString(pos.getX()), Float.toString(pos.getY()), Float.toString(pos.getZ()), + Integer.toString(targetPlayer.getSceneId()))); } } diff --git a/src/main/java/emu/grasscutter/command/commands/ReloadCommand.java b/src/main/java/emu/grasscutter/command/commands/ReloadCommand.java index 0e45c4efc..6c85d2024 100644 --- a/src/main/java/emu/grasscutter/command/commands/ReloadCommand.java +++ b/src/main/java/emu/grasscutter/command/commands/ReloadCommand.java @@ -7,19 +7,23 @@ import emu.grasscutter.game.player.Player; import java.util.List; +import static emu.grasscutter.utils.Language.translate; + @Command(label = "reload", usage = "reload", description = "Reload server config", permission = "server.reload") public final class ReloadCommand implements CommandHandler { @Override public void execute(Player sender, Player targetPlayer, List args) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Reload_reload_start); + CommandHandler.sendMessage(sender, translate("commands.reload.reload_start")); + Grasscutter.loadConfig(); Grasscutter.loadLanguage(); Grasscutter.getGameServer().getGachaManager().load(); Grasscutter.getGameServer().getDropManager().load(); Grasscutter.getGameServer().getShopManager().load(); Grasscutter.getDispatchServer().loadQueries(); - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Reload_reload_done); + + CommandHandler.sendMessage(sender, translate("commands.reload.reload_done")); } } diff --git a/src/main/java/emu/grasscutter/command/commands/ResetConstCommand.java b/src/main/java/emu/grasscutter/command/commands/ResetConstCommand.java index 52ed0a55e..706fb95e0 100644 --- a/src/main/java/emu/grasscutter/command/commands/ResetConstCommand.java +++ b/src/main/java/emu/grasscutter/command/commands/ResetConstCommand.java @@ -1,6 +1,5 @@ package emu.grasscutter.command.commands; -import emu.grasscutter.Grasscutter; import emu.grasscutter.command.Command; import emu.grasscutter.command.CommandHandler; import emu.grasscutter.game.avatar.Avatar; @@ -9,6 +8,8 @@ import emu.grasscutter.game.player.Player; import java.util.List; +import static emu.grasscutter.utils.Language.translate; + @Command(label = "resetconst", usage = "resetconst [all]", description = "Resets the constellation level on your current active character, will need to relog after using the command to see any changes.", aliases = {"resetconstellation"}, permission = "player.resetconstellation") @@ -17,13 +18,13 @@ public final class ResetConstCommand implements CommandHandler { @Override public void execute(Player sender, Player targetPlayer, List args) { if (targetPlayer == null) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Target_needed); + CommandHandler.sendMessage(sender, translate("commands.execution.need_target")); return; } if (args.size() > 0 && args.get(0).equalsIgnoreCase("all")) { targetPlayer.getAvatars().forEach(this::resetConstellation); - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().ResetConst_reset_all); + CommandHandler.sendMessage(sender, translate("commands.resetConst.reset_all")); } else { EntityAvatar entity = targetPlayer.getTeamManager().getCurrentAvatarEntity(); if (entity == null) { @@ -33,7 +34,7 @@ public final class ResetConstCommand implements CommandHandler { Avatar avatar = entity.getAvatar(); this.resetConstellation(avatar); - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().ResetConst_reset_all_done.replace("{name}", avatar.getAvatarData().getName())); + CommandHandler.sendMessage(sender, translate("commands.resetConst.success", avatar.getAvatarData().getName())); } } diff --git a/src/main/java/emu/grasscutter/command/commands/ResetShopLimitCommand.java b/src/main/java/emu/grasscutter/command/commands/ResetShopLimitCommand.java index f2cbf3476..aeae0abbf 100644 --- a/src/main/java/emu/grasscutter/command/commands/ResetShopLimitCommand.java +++ b/src/main/java/emu/grasscutter/command/commands/ResetShopLimitCommand.java @@ -7,18 +7,20 @@ import emu.grasscutter.game.player.Player; import java.util.List; +import static emu.grasscutter.utils.Language.translate; + @Command(label = "resetshop", usage = "resetshop", description = "Reset target player's shop refresh time.", permission = "server.resetshop") public final class ResetShopLimitCommand implements CommandHandler { @Override public void execute(Player sender, Player targetPlayer, List args) { if (targetPlayer == null) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Target_needed); + CommandHandler.sendMessage(sender, translate("commands.execution.need_target")); return; } targetPlayer.getShopLimit().forEach(x -> x.setNextRefreshTime(0)); targetPlayer.save(); - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Success); + CommandHandler.sendMessage(sender, translate("commands.status.success")); } } diff --git a/src/main/java/emu/grasscutter/command/commands/SendMailCommand.java b/src/main/java/emu/grasscutter/command/commands/SendMailCommand.java index da0414f79..838bea567 100644 --- a/src/main/java/emu/grasscutter/command/commands/SendMailCommand.java +++ b/src/main/java/emu/grasscutter/command/commands/SendMailCommand.java @@ -10,6 +10,9 @@ import emu.grasscutter.game.player.Player; import java.util.HashMap; import java.util.List; +import static emu.grasscutter.utils.Language.translate; + +@SuppressWarnings("ConstantConditions") @Command(label = "sendmail", usage = "sendmail [templateId]", description = "Sends mail to the specified user. The usage of this command changes based on it's composition state.", permission = "server.sendmail") public final class SendMailCommand implements CommandHandler { @@ -45,16 +48,16 @@ public final class SendMailCommand implements CommandHandler { if (DatabaseHelper.getPlayerById(Integer.parseInt(args.get(0))) != null) { mailBuilder = new MailBuilder(Integer.parseInt(args.get(0)), new Mail()); } else { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().SendMail_user_not_exist.replace("{id}", args.get(0))); + CommandHandler.sendMessage(sender, translate("commands.sendMail.user_not_exist", args.get(0))); return; } } } mailBeingConstructed.put(senderId, mailBuilder); - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().SendMail_start_composition); + CommandHandler.sendMessage(sender, translate("commands.sendMail.start_composition")); } - case 2 -> CommandHandler.sendMessage(sender, Grasscutter.getLanguage().SendMail_templates); - default -> CommandHandler.sendMessage(sender, Grasscutter.getLanguage().SendMail_invalid_arguments); + case 2 -> CommandHandler.sendMessage(sender, translate("commands.sendMail.templates")); + default -> CommandHandler.sendMessage(sender, translate("commands.sendMail.invalid_arguments")); } } else { MailBuilder mailBuilder = mailBeingConstructed.get(senderId); @@ -63,28 +66,28 @@ public final class SendMailCommand implements CommandHandler { switch (args.get(0).toLowerCase()) { case "stop" -> { mailBeingConstructed.remove(senderId); - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().SendMail_send_cancel); + CommandHandler.sendMessage(sender, translate("commands.sendMail.sendCancel")); return; } case "finish" -> { if (mailBuilder.constructionStage == 3) { if (!mailBuilder.sendToAll) { Grasscutter.getGameServer().getPlayerByUid(mailBuilder.recipient, true).sendMail(mailBuilder.mail); - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().SendMail_send_done.replace("{name}", Integer.toString(mailBuilder.recipient))); + CommandHandler.sendMessage(sender, translate("commands.sendMail.send_done", Integer.toString(mailBuilder.recipient))); } else { for (Player player : DatabaseHelper.getAllPlayers()) { Grasscutter.getGameServer().getPlayerByUid(player.getUid(), true).sendMail(mailBuilder.mail); } - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().SendMail_send_all_done); + CommandHandler.sendMessage(sender, translate("commands.sendMail.send_all_done")); } mailBeingConstructed.remove(senderId); } else { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().SendMail_not_composition_end.replace("{args}", getConstructionArgs(mailBuilder.constructionStage))); + CommandHandler.sendMessage(sender, translate("commands.sendMail.not_composition_end", getConstructionArgs(mailBuilder.constructionStage))); } return; } case "help" -> { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().SendMail_please_use.replace("{args}", getConstructionArgs(mailBuilder.constructionStage))); + CommandHandler.sendMessage(sender, translate("commands.sendMail.please_use", getConstructionArgs(mailBuilder.constructionStage))); return; } default -> { @@ -92,19 +95,19 @@ public final class SendMailCommand implements CommandHandler { case 0 -> { String title = String.join(" ", args.subList(0, args.size())); mailBuilder.mail.mailContent.title = title; - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().SendMail_set_title.replace("{title}", title)); + CommandHandler.sendMessage(sender, translate("commands.sendMail.set_title", title)); mailBuilder.constructionStage++; } case 1 -> { String contents = String.join(" ", args.subList(0, args.size())); mailBuilder.mail.mailContent.content = contents; - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().SendMail_set_contents.replace("{contents}", contents)); + CommandHandler.sendMessage(sender, translate("commands.sendMail.set_contents", contents)); mailBuilder.constructionStage++; } case 2 -> { String msgSender = String.join(" ", args.subList(0, args.size())); mailBuilder.mail.mailContent.sender = msgSender; - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().SendMail_set_message_sender.replace("{send}", msgSender)); + CommandHandler.sendMessage(sender, translate("commands.sendMail.set_message_sender", msgSender)); mailBuilder.constructionStage++; } case 3 -> { @@ -117,21 +120,21 @@ public final class SendMailCommand implements CommandHandler { try { refinement = Integer.parseInt(args.get(3)); } catch (NumberFormatException ignored) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Invalid_item_refinement); + CommandHandler.sendMessage(sender, translate("commands.generic.invalid.itemRefinement")); return; } // Fallthrough case 3: // [amount] [level] try { lvl = Integer.parseInt(args.get(2)); } catch (NumberFormatException ignored) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Invalid_item_level); + CommandHandler.sendMessage(sender, translate("commands.generic.invalid.itemLevel")); return; } // Fallthrough case 2: // [amount] try { amount = Integer.parseInt(args.get(1)); } catch (NumberFormatException ignored) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Invalid_amount); + CommandHandler.sendMessage(sender, translate("commands.generic.invalid.amount")); return; } // Fallthrough case 1: // @@ -139,46 +142,34 @@ public final class SendMailCommand implements CommandHandler { item = Integer.parseInt(args.get(0)); } catch (NumberFormatException ignored) { // TODO: Parse from item name using GM Handbook. - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Invalid_item_id); + CommandHandler.sendMessage(sender, translate("commands.generic.invalid.itemId")); return; } break; default: // *No args* - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Give_usage); + CommandHandler.sendMessage(sender, translate("commands.give.usage")); return; } mailBuilder.mail.itemList.add(new Mail.MailItem(item, amount, lvl)); - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().SendMail_send.replace("{amount}", Integer.toString(amount)).replace("{item}", Integer.toString(item)).replace("{lvl}", Integer.toString(lvl))); + CommandHandler.sendMessage(sender, translate("commands.sendMail.send", Integer.toString(amount), Integer.toString(item), Integer.toString(lvl))); } } } } } else { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().SendMail_invalid_arguments_please_use.replace("{args}", getConstructionArgs(mailBuilder.constructionStage))); + CommandHandler.sendMessage(sender, translate("commands.sendMail.invalid_arguments_please_use", getConstructionArgs(mailBuilder.constructionStage))); } } } private String getConstructionArgs(int stage) { - switch (stage) { - case 0 -> { - return Grasscutter.getLanguage().SendMail_title; - } - case 1 -> { - return Grasscutter.getLanguage().SendMail_message; - } - case 2 -> { - return Grasscutter.getLanguage().SendMail_sender; - - } - case 3 -> { - return Grasscutter.getLanguage().SendMail_arguments; - } - default -> { - Thread.dumpStack(); - return Grasscutter.getLanguage().SendMail_error.replace("{stage}", Integer.toString(stage)); - } - } + return switch(stage) { + case 0 -> translate("commands.sendMail.title"); + case 1 -> translate("commands.sendMail.message"); + case 2 -> translate("commands.sendMail.sender"); + case 3 -> translate("commands.sendMail.arguments"); + default -> translate("commands.sendMail.error", Integer.toString(stage)); + }; } public static class MailBuilder { diff --git a/src/main/java/emu/grasscutter/command/commands/SendMessageCommand.java b/src/main/java/emu/grasscutter/command/commands/SendMessageCommand.java index e04d3817e..acf63dea0 100644 --- a/src/main/java/emu/grasscutter/command/commands/SendMessageCommand.java +++ b/src/main/java/emu/grasscutter/command/commands/SendMessageCommand.java @@ -1,12 +1,13 @@ package emu.grasscutter.command.commands; -import emu.grasscutter.Grasscutter; import emu.grasscutter.command.Command; import emu.grasscutter.command.CommandHandler; import emu.grasscutter.game.player.Player; import java.util.List; +import static emu.grasscutter.utils.Language.translate; + @Command(label = "say", usage = "say ", description = "Sends a message to a player as the server", aliases = {"sendservmsg", "sendservermessage", "sendmessage"}, permission = "server.sendmessage") public final class SendMessageCommand implements CommandHandler { @@ -14,16 +15,16 @@ public final class SendMessageCommand implements CommandHandler { @Override public void execute(Player sender, Player targetPlayer, List args) { if (targetPlayer == null) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Target_needed); + CommandHandler.sendMessage(sender, translate("commands.execution.need_target")); return; } if (args.size() == 0) { - CommandHandler.sendMessage(null, Grasscutter.getLanguage().SendMessage_usage); + CommandHandler.sendMessage(null, translate("commands.sendMessage.usage")); return; } String message = String.join(" ", args); CommandHandler.sendMessage(targetPlayer, message); - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().SenaMessage_message_sent); + CommandHandler.sendMessage(sender, translate("commands.sendMessage.success")); } } \ No newline at end of file diff --git a/src/main/java/emu/grasscutter/command/commands/SetFetterLevelCommand.java b/src/main/java/emu/grasscutter/command/commands/SetFetterLevelCommand.java index f1768c72d..7184c679c 100644 --- a/src/main/java/emu/grasscutter/command/commands/SetFetterLevelCommand.java +++ b/src/main/java/emu/grasscutter/command/commands/SetFetterLevelCommand.java @@ -2,7 +2,6 @@ package emu.grasscutter.command.commands; import java.util.List; -import emu.grasscutter.Grasscutter; import emu.grasscutter.command.Command; import emu.grasscutter.command.CommandHandler; import emu.grasscutter.data.GameData; @@ -10,6 +9,8 @@ import emu.grasscutter.game.avatar.Avatar; import emu.grasscutter.game.player.Player; import emu.grasscutter.server.packet.send.PacketAvatarFetterDataNotify; +import static emu.grasscutter.utils.Language.translate; + @Command(label = "setfetterlevel", usage = "setfetterlevel ", description = "Sets your fetter level for your current active character", aliases = {"setfetterlvl", "setfriendship"}, permission = "player.setfetterlevel") @@ -18,19 +19,19 @@ public final class SetFetterLevelCommand implements CommandHandler { @Override public void execute(Player sender, Player targetPlayer, List args) { if (targetPlayer == null) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Target_needed); + CommandHandler.sendMessage(sender, translate("commands.execution.need_target")); return; } if (args.size() != 1) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().SetFetterLevel_usage); + CommandHandler.sendMessage(sender, translate("commands.setFetterLevel.usage")); return; } try { int fetterLevel = Integer.parseInt(args.get(0)); if (fetterLevel < 0 || fetterLevel > 10) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().SetFetterLevel_fetter_level_must_between_0_and_10); + CommandHandler.sendMessage(sender, translate("commands.setFetterLevel.range_error")); return; } Avatar avatar = targetPlayer.getTeamManager().getCurrentAvatarEntity().getAvatar(); @@ -42,9 +43,9 @@ public final class SetFetterLevelCommand implements CommandHandler { avatar.save(); targetPlayer.sendPacket(new PacketAvatarFetterDataNotify(avatar)); - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().SetFetterLevel_fetter_set_level.replace("{level}", Integer.toString(fetterLevel))); + CommandHandler.sendMessage(sender, translate("commands.setFetterLevel.success", fetterLevel)); } catch (NumberFormatException ignored) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().SetFetterLevel_invalid_fetter_level); + CommandHandler.sendMessage(sender, translate("commands.setFetterLevel.level_error")); } } diff --git a/src/main/java/emu/grasscutter/command/commands/SetStatsCommand.java b/src/main/java/emu/grasscutter/command/commands/SetStatsCommand.java index 48dbe141f..233eb4d73 100644 --- a/src/main/java/emu/grasscutter/command/commands/SetStatsCommand.java +++ b/src/main/java/emu/grasscutter/command/commands/SetStatsCommand.java @@ -10,13 +10,15 @@ import emu.grasscutter.command.CommandHandler; import emu.grasscutter.game.entity.EntityAvatar; import emu.grasscutter.game.player.Player; import emu.grasscutter.game.props.FightProperty; -import emu.grasscutter.languages.Language; import emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify; +import emu.grasscutter.utils.Language; + +import static emu.grasscutter.utils.Language.translate; @Command(label = "setstats", usage = "setstats|stats ", description = "Set fight property for your current active character", aliases = {"stats"}, permission = "player.setstats") public final class SetStatsCommand implements CommandHandler { - class Stat { + static class Stat { String name; FightProperty prop; boolean percent; @@ -27,44 +29,43 @@ public final class SetStatsCommand implements CommandHandler { this.percent = percent; } } - Map stats; + + Map stats = new HashMap<>(); public SetStatsCommand() { - Language lang = Grasscutter.getLanguage(); - stats = new HashMap(); // Default stats - stats.put("maxhp", new Stat(lang.Stats_FIGHT_PROP_MAX_HP, FightProperty.FIGHT_PROP_MAX_HP, false)); - stats.put("hp", new Stat(lang.Stats_FIGHT_PROP_CUR_HP, FightProperty.FIGHT_PROP_CUR_HP, false)); - stats.put("atk", new Stat(lang.Stats_FIGHT_PROP_CUR_ATTACK, FightProperty.FIGHT_PROP_CUR_ATTACK, false)); - stats.put("atkb", new Stat(lang.Stats_FIGHT_PROP_BASE_ATTACK, FightProperty.FIGHT_PROP_BASE_ATTACK, false)); // This doesn't seem to get used to recalculate ATK, so it's only useful for stuff like Bennett's buff. - stats.put("def", new Stat(lang.Stats_FIGHT_PROP_DEFENSE, FightProperty.FIGHT_PROP_DEFENSE, false)); - stats.put("em", new Stat(lang.Stats_FIGHT_PROP_ELEMENT_MASTERY, FightProperty.FIGHT_PROP_ELEMENT_MASTERY, false)); - stats.put("er", new Stat(lang.Stats_FIGHT_PROP_CHARGE_EFFICIENCY, FightProperty.FIGHT_PROP_CHARGE_EFFICIENCY, true)); - stats.put("crate", new Stat(lang.Stats_FIGHT_PROP_CRITICAL, FightProperty.FIGHT_PROP_CRITICAL, true)); - stats.put("cdmg", new Stat(lang.Stats_FIGHT_PROP_CRITICAL_HURT, FightProperty.FIGHT_PROP_CRITICAL_HURT, true)); - stats.put("dmg", new Stat(lang.Stats_FIGHT_PROP_ADD_HURT, FightProperty.FIGHT_PROP_ADD_HURT, true)); // This seems to get reset after attacks - stats.put("eanemo", new Stat(lang.Stats_FIGHT_PROP_WIND_ADD_HURT, FightProperty.FIGHT_PROP_WIND_ADD_HURT, true)); - stats.put("ecryo", new Stat(lang.Stats_FIGHT_PROP_ICE_ADD_HURT, FightProperty.FIGHT_PROP_ICE_ADD_HURT, true)); - stats.put("edendro", new Stat(lang.Stats_FIGHT_PROP_GRASS_ADD_HURT, FightProperty.FIGHT_PROP_GRASS_ADD_HURT, true)); - stats.put("eelectro", new Stat(lang.Stats_FIGHT_PROP_ELEC_ADD_HURT, FightProperty.FIGHT_PROP_ELEC_ADD_HURT, true)); - stats.put("egeo", new Stat(lang.Stats_FIGHT_PROP_ROCK_ADD_HURT, FightProperty.FIGHT_PROP_ROCK_ADD_HURT, true)); - stats.put("ehydro", new Stat(lang.Stats_FIGHT_PROP_WATER_ADD_HURT, FightProperty.FIGHT_PROP_WATER_ADD_HURT, true)); - stats.put("epyro", new Stat(lang.Stats_FIGHT_PROP_FIRE_ADD_HURT, FightProperty.FIGHT_PROP_FIRE_ADD_HURT, true)); - stats.put("ephys", new Stat(lang.Stats_FIGHT_PROP_PHYSICAL_ADD_HURT, FightProperty.FIGHT_PROP_PHYSICAL_ADD_HURT, true)); - stats.put("resall", new Stat(lang.Stats_FIGHT_PROP_SUB_HURT, FightProperty.FIGHT_PROP_SUB_HURT, true)); // This seems to get reset after attacks - stats.put("resanemo", new Stat(lang.Stats_FIGHT_PROP_WIND_SUB_HURT, FightProperty.FIGHT_PROP_WIND_SUB_HURT, true)); - stats.put("rescryo", new Stat(lang.Stats_FIGHT_PROP_ICE_SUB_HURT, FightProperty.FIGHT_PROP_ICE_SUB_HURT, true)); - stats.put("resdendro", new Stat(lang.Stats_FIGHT_PROP_GRASS_SUB_HURT, FightProperty.FIGHT_PROP_GRASS_SUB_HURT, true)); - stats.put("reselectro", new Stat(lang.Stats_FIGHT_PROP_ELEC_SUB_HURT, FightProperty.FIGHT_PROP_ELEC_SUB_HURT, true)); - stats.put("resgeo", new Stat(lang.Stats_FIGHT_PROP_ROCK_SUB_HURT, FightProperty.FIGHT_PROP_ROCK_SUB_HURT, true)); - stats.put("reshydro", new Stat(lang.Stats_FIGHT_PROP_WATER_SUB_HURT, FightProperty.FIGHT_PROP_WATER_SUB_HURT, true)); - stats.put("respyro", new Stat(lang.Stats_FIGHT_PROP_FIRE_SUB_HURT, FightProperty.FIGHT_PROP_FIRE_SUB_HURT, true)); - stats.put("resphys", new Stat(lang.Stats_FIGHT_PROP_PHYSICAL_SUB_HURT, FightProperty.FIGHT_PROP_PHYSICAL_SUB_HURT, true)); - stats.put("cdr", new Stat(lang.Stats_FIGHT_PROP_SKILL_CD_MINUS_RATIO, FightProperty.FIGHT_PROP_SKILL_CD_MINUS_RATIO, true)); - stats.put("heal", new Stat(lang.Stats_FIGHT_PROP_HEAL_ADD, FightProperty.FIGHT_PROP_HEAL_ADD, true)); - stats.put("heali", new Stat(lang.Stats_FIGHT_PROP_HEALED_ADD, FightProperty.FIGHT_PROP_HEALED_ADD, true)); - stats.put("shield", new Stat(lang.Stats_FIGHT_PROP_SHIELD_COST_MINUS_RATIO, FightProperty.FIGHT_PROP_SHIELD_COST_MINUS_RATIO, true)); - stats.put("defi", new Stat(lang.Stats_FIGHT_PROP_DEFENCE_IGNORE_RATIO, FightProperty.FIGHT_PROP_DEFENCE_IGNORE_RATIO, true)); + stats.put("maxhp", new Stat(FightProperty.FIGHT_PROP_MAX_HP.toString(), FightProperty.FIGHT_PROP_MAX_HP, false)); + stats.put("hp", new Stat(FightProperty.FIGHT_PROP_CUR_HP.toString(), FightProperty.FIGHT_PROP_CUR_HP, false)); + stats.put("atk", new Stat(FightProperty.FIGHT_PROP_CUR_ATTACK.toString(), FightProperty.FIGHT_PROP_CUR_ATTACK, false)); + stats.put("atkb", new Stat(FightProperty.FIGHT_PROP_BASE_ATTACK.toString(), FightProperty.FIGHT_PROP_BASE_ATTACK, false)); // This doesn't seem to get used to recalculate ATK, so it's only useful for stuff like Bennett's buff. + stats.put("def", new Stat(FightProperty.FIGHT_PROP_DEFENSE.toString(), FightProperty.FIGHT_PROP_DEFENSE, false)); + stats.put("em", new Stat(FightProperty.FIGHT_PROP_ELEMENT_MASTERY.toString(), FightProperty.FIGHT_PROP_ELEMENT_MASTERY, false)); + stats.put("er", new Stat(FightProperty.FIGHT_PROP_CHARGE_EFFICIENCY.toString(), FightProperty.FIGHT_PROP_CHARGE_EFFICIENCY, true)); + stats.put("crate", new Stat(FightProperty.FIGHT_PROP_CRITICAL.toString(), FightProperty.FIGHT_PROP_CRITICAL, true)); + stats.put("cdmg", new Stat(FightProperty.FIGHT_PROP_CRITICAL_HURT.toString(), FightProperty.FIGHT_PROP_CRITICAL_HURT, true)); + stats.put("dmg", new Stat(FightProperty.FIGHT_PROP_ADD_HURT.toString(), FightProperty.FIGHT_PROP_ADD_HURT, true)); // This seems to get reset after attacks + stats.put("eanemo", new Stat(FightProperty.FIGHT_PROP_WIND_ADD_HURT.toString(), FightProperty.FIGHT_PROP_WIND_ADD_HURT, true)); + stats.put("ecryo", new Stat(FightProperty.FIGHT_PROP_ICE_ADD_HURT.toString(), FightProperty.FIGHT_PROP_ICE_ADD_HURT, true)); + stats.put("edendro", new Stat(FightProperty.FIGHT_PROP_GRASS_ADD_HURT.toString(), FightProperty.FIGHT_PROP_GRASS_ADD_HURT, true)); + stats.put("eelectro", new Stat(FightProperty.FIGHT_PROP_ELEC_ADD_HURT.toString(), FightProperty.FIGHT_PROP_ELEC_ADD_HURT, true)); + stats.put("egeo", new Stat(FightProperty.FIGHT_PROP_ROCK_ADD_HURT.toString(), FightProperty.FIGHT_PROP_ROCK_ADD_HURT, true)); + stats.put("ehydro", new Stat(FightProperty.FIGHT_PROP_WATER_ADD_HURT.toString(), FightProperty.FIGHT_PROP_WATER_ADD_HURT, true)); + stats.put("epyro", new Stat(FightProperty.FIGHT_PROP_FIRE_ADD_HURT.toString(), FightProperty.FIGHT_PROP_FIRE_ADD_HURT, true)); + stats.put("ephys", new Stat(FightProperty.FIGHT_PROP_PHYSICAL_ADD_HURT.toString(), FightProperty.FIGHT_PROP_PHYSICAL_ADD_HURT, true)); + stats.put("resall", new Stat(FightProperty.FIGHT_PROP_SUB_HURT.toString(), FightProperty.FIGHT_PROP_SUB_HURT, true)); // This seems to get reset after attacks + stats.put("resanemo", new Stat(FightProperty.FIGHT_PROP_WIND_SUB_HURT.toString(), FightProperty.FIGHT_PROP_WIND_SUB_HURT, true)); + stats.put("rescryo", new Stat(FightProperty.FIGHT_PROP_ICE_SUB_HURT.toString(), FightProperty.FIGHT_PROP_ICE_SUB_HURT, true)); + stats.put("resdendro", new Stat(FightProperty.FIGHT_PROP_GRASS_SUB_HURT.toString(), FightProperty.FIGHT_PROP_GRASS_SUB_HURT, true)); + stats.put("reselectro", new Stat(FightProperty.FIGHT_PROP_ELEC_SUB_HURT.toString(), FightProperty.FIGHT_PROP_ELEC_SUB_HURT, true)); + stats.put("resgeo", new Stat(FightProperty.FIGHT_PROP_ROCK_SUB_HURT.toString(), FightProperty.FIGHT_PROP_ROCK_SUB_HURT, true)); + stats.put("reshydro", new Stat(FightProperty.FIGHT_PROP_WATER_SUB_HURT.toString(), FightProperty.FIGHT_PROP_WATER_SUB_HURT, true)); + stats.put("respyro", new Stat(FightProperty.FIGHT_PROP_FIRE_SUB_HURT.toString(), FightProperty.FIGHT_PROP_FIRE_SUB_HURT, true)); + stats.put("resphys", new Stat(FightProperty.FIGHT_PROP_PHYSICAL_SUB_HURT.toString(), FightProperty.FIGHT_PROP_PHYSICAL_SUB_HURT, true)); + stats.put("cdr", new Stat(FightProperty.FIGHT_PROP_SKILL_CD_MINUS_RATIO.toString(), FightProperty.FIGHT_PROP_SKILL_CD_MINUS_RATIO, true)); + stats.put("heal", new Stat(FightProperty.FIGHT_PROP_HEAL_ADD.toString(), FightProperty.FIGHT_PROP_HEAL_ADD, true)); + stats.put("heali", new Stat(FightProperty.FIGHT_PROP_HEALED_ADD.toString(), FightProperty.FIGHT_PROP_HEALED_ADD, true)); + stats.put("shield", new Stat(FightProperty.FIGHT_PROP_SHIELD_COST_MINUS_RATIO.toString(), FightProperty.FIGHT_PROP_SHIELD_COST_MINUS_RATIO, true)); + stats.put("defi", new Stat(FightProperty.FIGHT_PROP_DEFENCE_IGNORE_RATIO.toString(), FightProperty.FIGHT_PROP_DEFENCE_IGNORE_RATIO, true)); // Compatibility aliases stats.put("mhp", stats.get("maxhp")); stats.put("cr", stats.get("crate")); @@ -175,26 +176,23 @@ public final class SetStatsCommand implements CommandHandler { @Override public void execute(Player sender, Player targetPlayer, List args) { - Language lang = Grasscutter.getLanguage(); - String syntax = sender == null ? lang.SetStats_usage_console : lang.SetStats_usage_console; - String usage = syntax + lang.SetStats_help_message; + String syntax = sender == null ? translate("commands.setStats.usage_console") : translate("commands.setStats.ingame"); + String usage = syntax + translate("commands.setStats.help_message"); String statStr; String valueStr; if (targetPlayer == null) { - CommandHandler.sendMessage(sender, lang.Target_needed); + CommandHandler.sendMessage(sender, translate("commands.execution.need_target")); return; } - switch (args.size()) { - default: - CommandHandler.sendMessage(sender, usage); - return; - case 2: - statStr = args.get(0).toLowerCase(); - valueStr = args.get(1); - break; - }; + if (args.size() == 2) { + statStr = args.get(0).toLowerCase(); + valueStr = args.get(1); + } else { + CommandHandler.sendMessage(sender, usage); + return; + } EntityAvatar entity = targetPlayer.getTeamManager().getCurrentAvatarEntity(); @@ -206,7 +204,7 @@ public final class SetStatsCommand implements CommandHandler { value = Float.parseFloat(valueStr); } } catch (NumberFormatException ignored) { - CommandHandler.sendMessage(sender, lang.SetStats_value_error); + CommandHandler.sendMessage(sender, translate("commands.setStats.value_error")); return; } @@ -220,15 +218,14 @@ public final class SetStatsCommand implements CommandHandler { valueStr = String.format("%.0f", value); } if (targetPlayer == sender) { - CommandHandler.sendMessage(sender, lang.SetStats_set_self.replace("{name}", stat.name).replace("{value}", valueStr)); + CommandHandler.sendMessage(sender, translate("commands.setStats.set_self", stat.name, valueStr)); } else { String uidStr = targetPlayer.getAccount().getId(); - CommandHandler.sendMessage(sender, lang.SetStats_set_for_uid.replace("{name}", stat.name).replace("{uid}", uidStr).replace("{value}", valueStr)); + CommandHandler.sendMessage(sender, translate("commands.setStats.set_self", stat.name, uidStr, valueStr)); } - return; } else { CommandHandler.sendMessage(sender, usage); - return; } + return; } } diff --git a/src/main/java/emu/grasscutter/command/commands/SetWorldLevelCommand.java b/src/main/java/emu/grasscutter/command/commands/SetWorldLevelCommand.java index cd53237ca..914d8cecc 100644 --- a/src/main/java/emu/grasscutter/command/commands/SetWorldLevelCommand.java +++ b/src/main/java/emu/grasscutter/command/commands/SetWorldLevelCommand.java @@ -7,6 +7,8 @@ import emu.grasscutter.game.player.Player; import java.util.List; +import static emu.grasscutter.utils.Language.translate; + @Command(label = "setworldlevel", usage = "setworldlevel ", description = "Sets your world level (Relog to see proper effects)", aliases = {"setworldlvl"}, permission = "player.setworldlevel") @@ -15,19 +17,19 @@ public final class SetWorldLevelCommand implements CommandHandler { @Override public void execute(Player sender, Player targetPlayer, List args) { if (targetPlayer == null) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Target_needed); + CommandHandler.sendMessage(sender, translate("commands.execution.need_target")); return; } if (args.size() < 1) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().SetWorldLevel_usage); + CommandHandler.sendMessage(sender, translate("commands.setWorldLevel.usage")); return; } try { int level = Integer.parseInt(args.get(0)); if (level > 8 || level < 0) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().SetWorldLevel_world_level_must_between_0_and_8); + CommandHandler.sendMessage(sender, translate("commands.setWorldLevel.value_error")); return; } @@ -35,9 +37,9 @@ public final class SetWorldLevelCommand implements CommandHandler { targetPlayer.getWorld().setWorldLevel(level); targetPlayer.setWorldLevel(level); - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().SetWorldLevel_set_world_level.replace("{level}", Integer.toString(level))); + CommandHandler.sendMessage(sender, translate("commands.setWorldLevel.success", Integer.toString(level))); } catch (NumberFormatException ignored) { - CommandHandler.sendMessage(null, Grasscutter.getLanguage().SetWorldLevel_invalid_world_level); + CommandHandler.sendMessage(null, translate("commands.setWorldLevel.invalid_world_level")); } } } diff --git a/src/main/java/emu/grasscutter/command/commands/SpawnCommand.java b/src/main/java/emu/grasscutter/command/commands/SpawnCommand.java index 48d6235cb..c66a45b50 100644 --- a/src/main/java/emu/grasscutter/command/commands/SpawnCommand.java +++ b/src/main/java/emu/grasscutter/command/commands/SpawnCommand.java @@ -20,6 +20,8 @@ import javax.swing.text.html.parser.Entity; import java.util.List; import java.util.Random; +import static emu.grasscutter.utils.Language.translate; + @Command(label = "spawn", usage = "spawn [amount] [level(monster only)]", description = "Spawns an entity near you", permission = "server.spawn") public final class SpawnCommand implements CommandHandler { @@ -27,7 +29,7 @@ public final class SpawnCommand implements CommandHandler { @Override public void execute(Player sender, Player targetPlayer, List args) { if (targetPlayer == null) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Target_needed); + CommandHandler.sendMessage(sender, translate("commands.execution.need_target")); return; } @@ -39,23 +41,23 @@ public final class SpawnCommand implements CommandHandler { try { level = Integer.parseInt(args.get(2)); } catch (NumberFormatException ignored) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Invalid_arguments); + CommandHandler.sendMessage(sender, translate("commands.execution.argument_error")); } // Fallthrough case 2: try { amount = Integer.parseInt(args.get(1)); } catch (NumberFormatException ignored) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Invalid_amount); + CommandHandler.sendMessage(sender, translate("commands.generic.error.amount")); } // Fallthrough case 1: try { id = Integer.parseInt(args.get(0)); } catch (NumberFormatException ignored) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Invalid_entity_id); + CommandHandler.sendMessage(sender, translate("commands.generic.error.entityId")); } break; default: - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Spawn_usage); + CommandHandler.sendMessage(sender, translate("commands.spawn.usage")); return; } @@ -63,7 +65,7 @@ public final class SpawnCommand implements CommandHandler { GadgetData gadgetData = GameData.getGadgetDataMap().get(id); ItemData itemData = GameData.getItemDataMap().get(id); if (monsterData == null && gadgetData == null && itemData == null) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Invalid_entity_id); + CommandHandler.sendMessage(sender, translate("commands.generic.error.entityId")); return; } Scene scene = targetPlayer.getScene(); @@ -99,7 +101,7 @@ public final class SpawnCommand implements CommandHandler { scene.addEntity(entity); } - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Spawn_message.replace("{amount}", Integer.toString(amount)).replace("{id}", Integer.toString(id))); + CommandHandler.sendMessage(sender, translate("commands.spawn.success", Integer.toString(amount), Integer.toString(id))); } private Position GetRandomPositionInCircle(Position origin, double radius){ diff --git a/src/main/java/emu/grasscutter/command/commands/StopCommand.java b/src/main/java/emu/grasscutter/command/commands/StopCommand.java index 4d0f8c1c5..ad4903107 100644 --- a/src/main/java/emu/grasscutter/command/commands/StopCommand.java +++ b/src/main/java/emu/grasscutter/command/commands/StopCommand.java @@ -7,17 +7,19 @@ import emu.grasscutter.game.player.Player; import java.util.List; +import static emu.grasscutter.utils.Language.translate; + @Command(label = "stop", usage = "stop", description = "Stops the server", permission = "server.stop") public final class StopCommand implements CommandHandler { @Override public void execute(Player sender, Player targetPlayer, List args) { - CommandHandler.sendMessage(null, Grasscutter.getLanguage().Stop_message); + CommandHandler.sendMessage(null, translate("commands.stop.success")); for (Player p : Grasscutter.getGameServer().getPlayers().values()) { - CommandHandler.sendMessage(p, Grasscutter.getLanguage().Stop_message); + CommandHandler.sendMessage(p, translate("commands.stop.success")); } - System.exit(1); + System.exit(1000); } } diff --git a/src/main/java/emu/grasscutter/command/commands/TalentCommand.java b/src/main/java/emu/grasscutter/command/commands/TalentCommand.java index 559006473..c9b2e8931 100644 --- a/src/main/java/emu/grasscutter/command/commands/TalentCommand.java +++ b/src/main/java/emu/grasscutter/command/commands/TalentCommand.java @@ -12,13 +12,15 @@ import emu.grasscutter.server.packet.send.PacketAvatarSkillUpgradeRsp; import java.util.List; +import static emu.grasscutter.utils.Language.translate; + @Command(label = "talent", usage = "talent ", description = "Set talent level for your current active character", permission = "player.settalent") public final class TalentCommand implements CommandHandler { private void setTalentLevel(Player sender, Player player, Avatar avatar, int talentId, int talentLevel) { int oldLevel = avatar.getSkillLevelMap().get(talentId); if (talentLevel < 0 || talentLevel > 15) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Talent_lower_16); + CommandHandler.sendMessage(sender, translate("commands.talent.lower_16")); return; } @@ -30,29 +32,29 @@ public final class TalentCommand implements CommandHandler { player.sendPacket(new PacketAvatarSkillChangeNotify(avatar, talentId, oldLevel, talentLevel)); player.sendPacket(new PacketAvatarSkillUpgradeRsp(avatar, talentId, oldLevel, talentLevel)); - String successMessage = Grasscutter.getLanguage().Talent_set_id.replace("{id}", Integer.toString(talentId)); + String successMessage = "commands.talent.set_id"; AvatarSkillDepotData depot = avatar.getData().getSkillDepot(); if (talentId == depot.getSkills().get(0)) { - successMessage = Grasscutter.getLanguage().Talent_set_atk; + successMessage = "commands.talent.set_atk"; } else if (talentId == depot.getSkills().get(1)) { - successMessage = Grasscutter.getLanguage().Talent_set_e; + successMessage = "commands.talent.set_e"; } else if (talentId == depot.getEnergySkill()) { - successMessage = Grasscutter.getLanguage().Talent_set_q; + successMessage = "commands.talent.set_q"; } - CommandHandler.sendMessage(sender, successMessage.replace("{level}", Integer.toString(talentLevel))); + CommandHandler.sendMessage(sender, translate(successMessage, talentLevel)); } @Override public void execute(Player sender, Player targetPlayer, List args) { if (targetPlayer == null) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Target_needed); + CommandHandler.sendMessage(sender, translate("commands.execution.need_target")); return; } if (args.size() < 1){ - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Talent_usage_1); - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Talent_usage_2); - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Talent_usage_3); + CommandHandler.sendMessage(sender, translate("commands.talent.usage_1")); + CommandHandler.sendMessage(sender, translate("commands.talent.usage_2")); + CommandHandler.sendMessage(sender, translate("commands.talent.usage_3")); return; } @@ -60,66 +62,54 @@ public final class TalentCommand implements CommandHandler { Avatar avatar = entity.getAvatar(); String cmdSwitch = args.get(0); switch (cmdSwitch) { - default: - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Talent_usage_1); - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Talent_usage_2); - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Talent_usage_3); - return; - case "set": - if (args.size() < 3){ - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Talent_usage_1); - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Talent_usage_3); + default -> { + CommandHandler.sendMessage(sender, translate("commands.talent.usage_1")); + CommandHandler.sendMessage(sender, translate("commands.talent.usage_2")); + CommandHandler.sendMessage(sender, translate("commands.talent.usage_3")); + return; + } + case "set" -> { + if (args.size() < 3) { + CommandHandler.sendMessage(sender, translate("commands.talent.usage_1")); + CommandHandler.sendMessage(sender, translate("commands.talent.usage_3")); return; } - try { int skillId = Integer.parseInt(args.get(1)); int newLevel = Integer.parseInt(args.get(2)); setTalentLevel(sender, targetPlayer, avatar, skillId, newLevel); } catch (NumberFormatException ignored) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Talent_invalid_skill_id); + CommandHandler.sendMessage(sender, translate("commands.talent.invalid_skill_id")); return; } - break; - case "n": - case "e": - case "q": - if (args.size() < 2){ - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Talent_usage_2); + } + case "n", "e", "q" -> { + if (args.size() < 2) { + CommandHandler.sendMessage(sender, translate("commands.talent.usage_2")); return; } - AvatarSkillDepotData SkillDepot = avatar.getData().getSkillDepot(); - int skillId; - switch (cmdSwitch) { - default: - skillId = SkillDepot.getSkills().get(0); - break; - case "e": - skillId = SkillDepot.getSkills().get(1); - break; - case "q": - skillId = SkillDepot.getEnergySkill(); - break; - } - + int skillId = switch (cmdSwitch) { + default -> SkillDepot.getSkills().get(0); + case "e" -> SkillDepot.getSkills().get(1); + case "q" -> SkillDepot.getEnergySkill(); + }; try { int newLevel = Integer.parseInt(args.get(1)); setTalentLevel(sender, targetPlayer, avatar, skillId, newLevel); } catch (NumberFormatException ignored) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Talent_invalid_talent_level); + CommandHandler.sendMessage(sender, translate("commands.talent.invalid_level")); return; } - break; - case "getid": + } + case "getid" -> { int skillIdNorAtk = avatar.getData().getSkillDepot().getSkills().get(0); int skillIdE = avatar.getData().getSkillDepot().getSkills().get(1); int skillIdQ = avatar.getData().getSkillDepot().getEnergySkill(); - - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Talent_normal_attack_id.replace("{id}", Integer.toString(skillIdNorAtk))); - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Talent_e_skill_id.replace("{id}", Integer.toString(skillIdE))); - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Talent_q_skill_id.replace("{id}", Integer.toString(skillIdQ))); - break; + CommandHandler.sendMessage(sender, translate("commands.talent.normal_attack_id", Integer.toString(skillIdNorAtk))); + CommandHandler.sendMessage(sender, translate("commands.talent.e_skill_id", Integer.toString(skillIdE))); + CommandHandler.sendMessage(sender, translate("commands.talent.q_skill_id", Integer.toString(skillIdQ))); + } } } } diff --git a/src/main/java/emu/grasscutter/command/commands/TeleportAllCommand.java b/src/main/java/emu/grasscutter/command/commands/TeleportAllCommand.java index 4c9f2a9cd..54c6101f7 100644 --- a/src/main/java/emu/grasscutter/command/commands/TeleportAllCommand.java +++ b/src/main/java/emu/grasscutter/command/commands/TeleportAllCommand.java @@ -8,18 +8,20 @@ import emu.grasscutter.utils.Position; import java.util.List; +import static emu.grasscutter.utils.Language.translate; + @Command(label = "tpall", usage = "tpall", description = "Teleports all players in your world to your position", permission = "player.tpall") public final class TeleportAllCommand implements CommandHandler { @Override public void execute(Player sender, Player targetPlayer, List args) { if (targetPlayer == null) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Target_needed); + CommandHandler.sendMessage(sender, translate("commands.execution.need_target")); return; } if (!targetPlayer.getWorld().isMultiplayer()) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().TeleportAll_message); + CommandHandler.sendMessage(sender, translate("commands.teleportAll.error")); return; } @@ -30,5 +32,7 @@ public final class TeleportAllCommand implements CommandHandler { player.getWorld().transferPlayerToScene(player, targetPlayer.getSceneId(), pos); } + + CommandHandler.sendMessage(sender, translate("commands.teleportAll.success")); } } diff --git a/src/main/java/emu/grasscutter/command/commands/TeleportCommand.java b/src/main/java/emu/grasscutter/command/commands/TeleportCommand.java index f5a533bef..06b669a17 100644 --- a/src/main/java/emu/grasscutter/command/commands/TeleportCommand.java +++ b/src/main/java/emu/grasscutter/command/commands/TeleportCommand.java @@ -8,6 +8,8 @@ import emu.grasscutter.utils.Position; import java.util.List; +import static emu.grasscutter.utils.Language.translate; + @Command(label = "teleport", usage = "teleport [scene id]", aliases = {"tp"}, description = "Change the player's position.", permission = "player.teleport") public final class TeleportCommand implements CommandHandler { @@ -26,7 +28,7 @@ public final class TeleportCommand implements CommandHandler { @Override public void execute(Player sender, Player targetPlayer, List args) { if (targetPlayer == null) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Target_needed); + CommandHandler.sendMessage(sender, translate("commands.execution.need_target")); return; } @@ -41,7 +43,7 @@ public final class TeleportCommand implements CommandHandler { try { sceneId = Integer.parseInt(args.get(3)); }catch (NumberFormatException ignored) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Invalid_arguments); + CommandHandler.sendMessage(sender, translate("commands.execution.argument_error")); } // Fallthrough case 3: try { @@ -49,20 +51,23 @@ public final class TeleportCommand implements CommandHandler { y = parseRelative(args.get(1), y); z = parseRelative(args.get(2), z); } catch (NumberFormatException ignored) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Teleport_invalid_position); + CommandHandler.sendMessage(sender, translate("commands.teleport.invalid_position")); } break; default: - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Teleport_usage); + CommandHandler.sendMessage(sender, translate("commands.teleport.usage")); return; } Position target_pos = new Position(x, y, z); boolean result = targetPlayer.getWorld().transferPlayerToScene(targetPlayer, sceneId, target_pos); if (!result) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Teleport_invalid_position); + CommandHandler.sendMessage(sender, translate("commands.teleport.invalid_position")); } else { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Teleport_message.replace("{name}", targetPlayer.getNickname()).replace("{x}", Float.toString(x)).replace("{y}", Float.toString(y)).replace("{z}", Float.toString(z)).replace("{id}", Integer.toString(sceneId))); + CommandHandler.sendMessage(sender, translate("commands.teleport.success", + targetPlayer.getNickname(), Float.toString(x), Float.toString(y), + Float.toString(z), Integer.toString(sceneId)) + ); } } diff --git a/src/main/java/emu/grasscutter/command/commands/WeatherCommand.java b/src/main/java/emu/grasscutter/command/commands/WeatherCommand.java index eaf73e53a..df8a6a01f 100644 --- a/src/main/java/emu/grasscutter/command/commands/WeatherCommand.java +++ b/src/main/java/emu/grasscutter/command/commands/WeatherCommand.java @@ -9,6 +9,8 @@ import emu.grasscutter.server.packet.send.PacketSceneAreaWeatherNotify; import java.util.List; +import static emu.grasscutter.utils.Language.translate; + @Command(label = "weather", usage = "weather [climateId]", description = "Changes the weather.", aliases = {"w"}, permission = "player.weather") public final class WeatherCommand implements CommandHandler { @@ -16,7 +18,7 @@ public final class WeatherCommand implements CommandHandler { @Override public void execute(Player sender, Player targetPlayer, List args) { if (targetPlayer == null) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Target_needed); + CommandHandler.sendMessage(sender, translate("commands.execution.need_target")); return; } @@ -27,17 +29,17 @@ public final class WeatherCommand implements CommandHandler { try { climateId = Integer.parseInt(args.get(1)); } catch (NumberFormatException ignored) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Weather_invalid_id); + CommandHandler.sendMessage(sender, translate("commands.weather.invalid_id")); } case 1: try { weatherId = Integer.parseInt(args.get(0)); } catch (NumberFormatException ignored) { - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Weather_invalid_id); + CommandHandler.sendMessage(sender, translate("commands.weather.invalid_id")); } break; default: - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Weather_usage); + CommandHandler.sendMessage(sender, translate("commands.weather.usage")); return; } @@ -46,7 +48,6 @@ public final class WeatherCommand implements CommandHandler { targetPlayer.getScene().setWeather(weatherId); targetPlayer.getScene().setClimate(climate); targetPlayer.getScene().broadcastPacket(new PacketSceneAreaWeatherNotify(targetPlayer)); - CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Weather_message.replace("{weatherId}", Integer.toString(weatherId)).replace("{climateId}", Integer.toString(climateId))); - + CommandHandler.sendMessage(sender, translate("commands.weather.success", Integer.toString(weatherId), Integer.toString(climateId))); } } diff --git a/src/main/java/emu/grasscutter/game/shop/ShopManager.java b/src/main/java/emu/grasscutter/game/shop/ShopManager.java index 7222db816..2c5d014f5 100644 --- a/src/main/java/emu/grasscutter/game/shop/ShopManager.java +++ b/src/main/java/emu/grasscutter/game/shop/ShopManager.java @@ -4,13 +4,7 @@ import com.google.gson.reflect.TypeToken; import emu.grasscutter.Grasscutter; import emu.grasscutter.data.GameData; import emu.grasscutter.data.common.ItemParamData; -import emu.grasscutter.data.def.ItemData; import emu.grasscutter.data.def.ShopGoodsData; -import emu.grasscutter.game.inventory.GameItem; -import emu.grasscutter.game.managers.InventoryManager; -import emu.grasscutter.game.props.ActionReason; -import emu.grasscutter.net.proto.ItemParamOuterClass; -import emu.grasscutter.net.proto.ShopGoodsOuterClass; import emu.grasscutter.server.game.GameServer; import emu.grasscutter.utils.Utils; import it.unimi.dsi.fastutil.ints.Int2ObjectMap; @@ -54,9 +48,9 @@ public class ShopManager { public static int getShopNextRefreshTime(ShopInfo shopInfo) { return switch (shopInfo.getShopRefreshType()) { - case SHOP_REFRESH_DAILY -> Utils.GetNextTimestampOfThisHour(REFRESH_HOUR, TIME_ZONE, shopInfo.getShopRefreshParam()); - case SHOP_REFRESH_WEEKLY -> Utils.GetNextTimestampOfThisHourInNextWeek(REFRESH_HOUR, TIME_ZONE, shopInfo.getShopRefreshParam()); - case SHOP_REFRESH_MONTHLY -> Utils.GetNextTimestampOfThisHourInNextMonth(REFRESH_HOUR, TIME_ZONE, shopInfo.getShopRefreshParam()); + case SHOP_REFRESH_DAILY -> Utils.getNextTimestampOfThisHour(REFRESH_HOUR, TIME_ZONE, shopInfo.getShopRefreshParam()); + case SHOP_REFRESH_WEEKLY -> Utils.getNextTimestampOfThisHourInNextWeek(REFRESH_HOUR, TIME_ZONE, shopInfo.getShopRefreshParam()); + case SHOP_REFRESH_MONTHLY -> Utils.getNextTimestampOfThisHourInNextMonth(REFRESH_HOUR, TIME_ZONE, shopInfo.getShopRefreshParam()); default -> 0; }; } diff --git a/src/main/java/emu/grasscutter/languages/CNLanguage.java b/src/main/java/emu/grasscutter/languages/CNLanguage.java deleted file mode 100644 index ead3b4147..000000000 --- a/src/main/java/emu/grasscutter/languages/CNLanguage.java +++ /dev/null @@ -1,289 +0,0 @@ -package emu.grasscutter.languages; - -public final class CNLanguage { - public String An_error_occurred_during_game_update = "游戏更新时发生了错误."; - public String Starting_Grasscutter = "正在开启Grasscutter..."; - public String Invalid_server_run_mode = "无效的服务器运行模式. "; - public String Server_run_mode = "服务器运行模式必须为以下几种之一: 'HYBRID'(混合模式), 'DISPATCH_ONLY'(仅dispatch模式), 或 'GAME_ONLY'(仅游戏模式). 无法启动Grasscutter..."; - public String Shutting_down = "正在停止...."; - public String Start_done = "加载完成!需要指令帮助请输入 \"help\""; - public String Dispatch_mode_not_support_command = "仅dispatch模式无法使用指令。"; - public String Command_error = "命令错误:"; - public String Error = "出现错误."; - public String Grasscutter_is_free = "Grasscutter是免费软件,如果你是花钱买到的,你大概被骗了。主页: https://github.com/Grasscutters/Grasscutter"; - public String Game_start_port = "游戏服务器已在端口 {port} 上开启。"; - public String Client_connect = "来自 {address} 的客户端已连接。"; - public String Client_disconnect = "来自 {address} 的客户端已断开。"; - public String Client_request = "[Dispatch] 客户端 {ip} 请求: {method} {url}"; - public String Not_load_keystore = "[Dispatch] 无法加载证书,正在尝试默认密码..."; - public String Use_default_keystore = "[Dispatch] 成功使用默认密码加载证书. 请考虑将config.json中的KeystorePassword项改为123456."; - public String Load_keystore_error = "[Dispatch] 加载证书时出现错误!"; - public String Not_find_ssl_cert = "[Dispatch] 未找到SSL证书,正在回滚至HTTP模式。"; - public String Welcome = "欢迎使用Grasscutter"; - public String Potential_unhandled_request = "[Dispatch] 潜在的未处理请求: {method} {url}"; - public String Client_login_token = "[Dispatch] 客户端 {ip} 正在尝试使用token登录..."; - public String Client_token_login_failed = "[Dispatch] 客户端 {ip} 使用token登录失败。"; - public String Client_login_in_token = "[Dispatch] 客户端 {ip} 使用token以 {uid} 的身份登录。"; - public String Game_account_cache_error = "游戏账户缓存出现错误。"; - public String Wrong_session_key = "会话密钥错误。"; - public String Client_exchange_combo_token = "[Dispatch] 客户端 {ip} 成功交换token。"; - public String Client_failed_exchange_combo_token = "[Dispatch] 客户端 {ip} 交换token失败。"; - public String Dispatch_start_server_port = "[Dispatch] Dispatch服务器已在端口 {port} 上开启。"; - public String Client_failed_login_account_create = "[Dispatch] 客户端 {ip} 登录失败: 已创建UID为 {uid} 的账户。"; - public String Client_failed_login_account_create_failed = "[Dispatch] 客户端 {ip} 登录失败: 创建账户失败。"; - public String Client_failed_login_account_no_found = "[Dispatch] 客户端 {ip} 登录失败: 未找到帐户。"; - public String Client_login = "[Dispatch] 客户端 {ip} 以 {uid} 的身份登录。"; - public String Username_not_found = "未找到此用户名."; - public String Username_not_found_create_failed = "未找到此用户名, 创建失败。."; - - // Command - public String No_command_specified = "未指定命令."; - public String Unknown_command = "未知命令: "; - public String You_not_permission_run_command = "你没有权限运行此命令."; - public String This_command_can_only_run_from_console = "此命令只能在控制台运行."; - public String Run_this_command_in_game = "请在游戏内运行此命令."; - public String Invalid_playerId = "无效的玩家ID."; - public String Player_not_found = "未找到此玩家."; - public String Player_is_offline = "此玩家已离线."; - public String Invalid_amount = "无效的数量."; - public String Invalid_arguments = "无效的命令参数."; - public String Invalid_artifact_id = "无效的圣遗物ID."; - public String Invalid_avatar_id = "无效的角色ID."; - public String Invalid_avatar_level = "无效的角色等级."; - public String Invalid_entity_id = "无效的物品ID."; - public String Invalid_item_id = "无效的物品ID."; - public String Invalid_item_level = "无效的物品等级."; - public String Invalid_item_refinement = "无效的精炼等级."; - public String Invalid_UID = "无效的UID."; - public String Enabled = "启用"; - public String Disabled = "禁用"; - public String No_command_found = "未找到命令."; - public String Help = "帮助"; - public String Player_not_found_or_offline = "此玩家不存在或已离线."; - public String Success = "成功"; - public String Target_cleared = "已清除选择目标"; - public String Target_set = "接下来的命令将默认以 @{uid} 为目标。输入命令时不必继续携带UID参数。"; - public String Target_needed = "此命令需要指定一个目标用户. 输入命令时携带 <@UID> 参数或使用 /target @UID 来指定一个默认目标用户."; - - // Help - public String Help_usage = " 用法: "; - public String Help_aliases = " 别名: "; - public String Help_available_command = " 可用命令:"; - - // Account - public String Modify_user_account = "修改用户帐户"; - public String Account_exists = "账户已存在."; - public String Account_create_UID = "UID为 {uid} 的账户已创建."; - public String Account_delete = "已删除账户."; - public String Account_not_find = "账户不存在."; - public String Account_command_usage = "用法: account <用户名> [uid]"; - - // Broadcast - public String Broadcast_command_usage = "用法: broadcast <消息>"; - public String Broadcast_message_sent = "消息已发送."; - - // ChangeScene - public String Change_screen_usage = "用法: changescene <场景id>"; - public String Change_screen_you_in_that_screen = "你已经在此场景中了"; - public String Change_screen = "切换到场景 "; - public String Change_screen_not_exist = "此场景不存在。"; - - // Cleart_or_playerId - public String Clear_weapons = "已清除 {name} 的武器."; - public String Clear_artifacts = "已清除 {name} 的圣遗物 ."; - public String Clear_materials = "已清除 {name} 的材料."; - public String Clear_furniture = "已清除 {name} 的摆设."; - public String Clear_displays = "已清除 {name} 的displays."; - public String Clear_virtuals = "已清除 {name} 的virtuals."; - public String Clear_everything = "已清除 {name} 的所有物品."; - - // Coop - public String Coop_usage = "用法: coop <房主的UID>"; - public String Coop_success = "已将{target}拉进{host}的世界."; - - // Drop - public String Drop_usage = "用法: drop <物品ID|物品名> [数量]"; - public String Drop_dropped_of = "已在地上丢弃 {amount} 个 {item}."; - - // EnterDungeon - public String EnterDungeon_usage = "用法: enterdungeon <副本 id>"; - public String EnterDungeon_changed_to_dungeon = "已进入副本 "; - public String EnterDungeon_dungeon_not_found = "副本不存在"; - public String EnterDungeon_you_in_that_dungeon = "你已经在此副本中了。"; - - // GiveAll - public String GiveAll_usage = "用法: giveall [数量]"; - public String GiveAll_item = "正在给予所有物品..."; - public String GiveAll_done = "完成。"; - - // GiveArtifact - public String GiveArtifact_usage = "用法: giveart|gart [玩家] <圣遗物Id> <主词条Id> [<副词条Id>[,<被强化次数>]]... [等级]"; - public String GiveArtifact_given = "已将 {itemId} 给予 {target}."; - - // GiveChar - public String GiveChar_usage = "用法: givechar <角色Id|角色名> [等级]"; - public String GiveChar_given = "将等级为 {level} 的 {avatarId} 给予 {target}."; - - // Give - public String Give_usage = "用法: give [玩家名] <物品ID|物品名> [数量] [等级] "; - public String Give_refinement_only_applicable_weapons = "精炼只对武器有效。"; - public String Give_refinement_must_between_1_and_5 = "精炼等级必须在1和5之间。"; - public String Give_given = "已将 {amount} 个 {item} 给与 {target}."; - public String Give_given_with_level_and_refinement = "已将 {amount} 个等级为 {lvl}, 精炼 {refinement} 的 {item} 给予 {target}."; - public String Give_given_level = "已将 {amount} 个等级为 {lvl} 的 {item} 给与 {target}."; - - // GodMode - public String Godmode_usage = "用法: godmode [on|off|toggle]"; - public String Godmode_status = "设置 {name} 的无敌模式为: {status} "; - - // Heal - public String Heal_message = "所有角色已被治疗。"; - - // Kick - public String Kick_player_kick_player = "玩家 [{sendUid}:{sendName}] 已踢出 [{kickUid}:{kickName}]"; - public String Kick_server_player = "正在踢出玩家 [{kickUid}:{kickName}]"; - - // Kill - public String Kill_usage = "用法: killall [玩家UID] [场景ID]"; - public String Kill_scene_not_found_in_player_world = "未在玩家世界中找到此场景"; - public String Kill_kill_monsters_in_scene = "已杀死场景 {id} 中的 {size} 只怪物。 "; - - // KillCharacter - public String KillCharacter_usage = "用法: /killcharacter [玩家Id]"; - public String KillCharacter_kill_current_character = "已干掉 {name} 当前的场上角色."; - - // List - public String List_message = "现有 {size} 名玩家在线:"; - - // Permission - public String Permission_usage = "用法: permission <权限名>"; - public String Permission_add = "权限已添加。"; - public String Permission_have_permission = "此玩家已拥有此权限!"; - public String Permission_remove = "权限已移除。"; - public String Permission_not_have_permission = "此玩家未拥有此权限!"; - - // Position - public String Position_message = "坐标: {x},{y},{z}\n场景: {id}"; - - // Reload - public String Reload_reload_start = "正在重新加载配置."; - public String Reload_reload_done = "完成."; - - // ResetConst - public String ResetConst_reset_all = "重置你所有角色的命座。"; - public String ResetConst_reset_all_done = "{name} 的命座已被重置。请重新登录。"; - - // ResetShopLimit - public String ResetShopLimit_usage = "用法: /resetshop <玩家id>"; - - // SendMail - public String SendMail_usage = "用法: give [player] [amount]"; - public String SendMail_user_not_exist = "不存在id为 '{id}' 的用户。"; - public String SendMail_start_composition = "开始编辑邮件的组成部分.\n请使用 `/sendmail <标题>` 以继续.\n你可以在任何时候使用`/sendmail stop` 来停止编辑."; - public String SendMail_templates = "很快就会有邮件模板了......."; - public String SendMail_invalid_arguments = "无效的参数.\n用法: `/sendmail <用户Id|all|help> [模板Id]``"; - public String SendMail_send_cancel = "已取消发送邮件。"; - public String SendMail_send_done = "已向 {name} 发送邮件!"; - public String SendMail_send_all_done = "已向所有玩家发送邮件!"; - public String SendMail_not_composition_end = "邮件组成部分编辑尚未结束.\n请使用 `/sendmail {args}` 或 `/sendmail stop` 来停止编辑"; - public String SendMail_Please_use = "请使用 `/sendmail {args}`"; - public String SendMail_set_title = "邮件标题已设为 '{title}'.\n使用 '/sendmail <邮件正文>' 以继续."; - public String SendMail_set_contents = "邮件的正文如下:\n '{contents}'\n使用 '/sendmail <发送者署名>' 以继续."; - public String SendMail_set_message_sender = "邮件的发送者已设为 '{send}'.\n使用 '/sendmail <物品Id|物品名|finish(结束编辑并发送)> [数量] [等级]"; - public String SendMail_send = "已将 {amount} 个 {item} (等级 {lvl}) 作为邮件附件.\n你可以继续添加附件,也可以使用 `/sendmail finish` 来停止编辑并发送邮件."; - public String SendMail_invalid_arguments_please_use = "无效的参数 \n 请使用 `/sendmail {args}`"; - public String SendMail_title = "<标题>"; - public String SendMail_message = "<正文>"; - public String SendMail_sender = "<发送者>"; - public String SendMail_arguments = "<物品Id|物品名|finish(结束编辑并发送)> [数量] [等级]"; - public String SendMail_error = "错误:无效的编写阶段 {stage}. 需要stacktrace请看服务器命令行."; - - // SendMessage - public String SendMessage_usage = "用法: sendmessage <玩家名> <消息>"; - public String SenaMessage_message_sent = "已发送."; - - // SetFetterLevel - public String SetFetterLevel_usage = "用法: setfetterlevel <等级>"; - public String SetFetterLevel_fetter_level_must_between_0_and_10 = "设置的好感等级必须位于 0 和 10 之间。"; - public String SetFetterLevel_fetter_set_level = "好感等级已设置为 {level}"; - public String SetFetterLevel_invalid_fetter_level = "无效的好感等级。"; - - // SetStats - public String SetStats_usage = "用法: setstats|stats "; - public String SetStats_setstats_help_message = "用法: /setstats|stats <数值> 基本属性(整数)"; - public String SetStats_stats_help_message = "用法: /stats <数值> 元素属性(百分比)"; - public String SetStats_set_max_hp = "最大生命值已设为 {int}."; - public String SetStats_set_max_hp_error = "无效的生命数值."; - public String SetStats_set_hp = "生命设置为 {int}."; - public String SetStats_set_hp_error = "无效的生命数值."; - public String SetStats_set_def = "防御力设置为 {int}."; - public String SetStats_set_def_error = "无效的防御力数值."; - public String SetStats_set_atk = "攻击力设置为 {int}."; - public String SetStats_set_atk_error = "无效的攻击力数值."; - public String SetStats_set_em = "元素精通设置为 {int}."; - public String SetStats_set_em_error = "无效的元素精通数值."; - public String SetStats_set_er = "元素充能设置为 {int}%."; - public String SetStats_set_er_error = "无效的元素充能数值."; - public String SetStats_set_cr = "暴击率设置为 {int}%."; - public String SetStats_set_cr_error = "无效的暴击率数值."; - public String SetStats_set_cd = "暴击伤害设置为 {int}%."; - public String SetStats_set_cd_error = "无效的暴击伤害数值."; - public String SetStats_set_pdb = "火伤设置为 {int}%."; - public String SetStats_set_pdb_error = "无效的火伤数值."; - public String SetStats_set_cdb = "冰伤设置为 {int}%."; - public String SetStats_set_cdb_error = "无效的冰伤数值."; - public String SetStats_set_hdb = "水伤设置为 {int}%."; - public String SetStats_set_hdb_error = "无效的水伤数值."; - public String SetStats_set_adb = "风伤设置为 {int}%."; - public String SetStats_set_adb_error = "无效的风伤数值."; - public String SetStats_set_gdb = "岩伤设置为 {int}%."; - public String SetStats_set_gdb_error = "无效的岩伤数值."; - public String SetStats_set_edb = "雷伤设置为 {int}%."; - public String SetStats_set_edb_error = "无效的雷伤数值."; - public String SetStats_set_physdb = "物伤设置为 {int}%."; - public String SetStats_set_physdb_error = "无效的物伤数值."; - public String SetStats_set_ddb = "草伤设置为 {int}%."; - public String SetStats_set_ddb_error = "无效的草伤数值."; - - // SetWorldLevel - public String SetWorldLevel_usage = "用法: setworldlevel "; - public String SetWorldLevel_world_level_must_between_0_and_8 = "世界等级必须在0-8之间。"; - public String SetWorldLevel_set_world_level = "世界等级已设置为 {level}."; - public String SetWorldLevel_invalid_world_level = "无效的世界等级."; - - // Spawn - public String Spawn_usage = "用法: spawn <实体ID|实体名> [数量] [等级(仅限怪物)]"; - public String Spawn_message = "已生成 {amount} 个 {id}."; - - // Stop - public String Stop_message = "正在关闭服务器..."; - - // Talent - public String Talent_usage_1 = "设置技能等级: /talent set <技能ID> <数值>"; - public String Talent_usage_2 = "另一种方式: /talent <数值>"; - public String Talent_usage_3 = "获取技能ID: /talent getid"; - public String Talent_lower_16 = "技能等级应低于16。"; - public String Talent_set_atk = "设置普通攻击等级为 {level}."; - public String Talent_set_e = "设置元素战技(e技能)等级为 {level}."; - public String Talent_set_q = "设置元素爆发(q技能)等级为 {level}."; - public String Talent_invalid_skill_id = "无效的技能ID。"; - public String Talent_set_this = "技能等级已设为 {level}."; - public String Talent_set_id = "将技能 {id} 的等级设为 {level}."; - public String Talent_invalid_talent_level = "无效的技能等级。"; - public String Talent_normal_attack_id = "普通攻击技能ID {id}."; - public String Talent_e_skill_id = "元素战技(e技能)ID {id}."; - public String Talent_q_skill_id = "元素爆发(q技能)ID {id}."; - - // TeleportAll - public String TeleportAll_message = "此命令仅在多人游戏下可用。"; - - // Teleport - public String Teleport_usage_server = "用法: /tp [场景ID]"; - public String Teleport_invalid_position = "无效的位置。"; - public String Teleport_message = "已将 {name} 传送到场景 {id} ,坐标 {x},{y},{z}"; - - // Weather - public String Weather_usage = "用法: weather <天气ID> [气候ID]"; - public String Weather_message = "已修改天气为 {weatherId} 气候为 {climateId}"; - public String Weather_invalid_id = "无效的ID。"; -} diff --git a/src/main/java/emu/grasscutter/languages/Language.java b/src/main/java/emu/grasscutter/languages/Language.java deleted file mode 100644 index 53e99d24f..000000000 --- a/src/main/java/emu/grasscutter/languages/Language.java +++ /dev/null @@ -1,300 +0,0 @@ -package emu.grasscutter.languages; - -public final class Language { - public String An_error_occurred_during_game_update = "An error occurred during game update."; - public String Starting_Grasscutter = "Starting Grasscutter..."; - public String Invalid_server_run_mode = "Invalid server run mode."; - public String Server_run_mode = "Server run mode must be 'HYBRID', 'DISPATCH_ONLY', or 'GAME_ONLY'. Unable to start Grasscutter..."; - public String Shutting_down = "Shutting down..."; - public String Start_done = "Done! For help, type \"help\""; - public String Dispatch_mode_not_support_command = "Commands are not supported in dispatch only mode."; - public String Command_error = "Command error:"; - public String Error = "An error occurred."; - public String Grasscutter_is_free = "Grasscutter is FREE software. If you have paid for this, you may have been scammed. Homepage: https://github.com/Grasscutters/Grasscutter"; - public String Game_start_port = "Game Server started on port {port}"; - public String Client_connect = "Client connected from {address}"; - public String Client_disconnect = "Client disconnected from {address}"; - public String Client_request = "[Dispatch] Client {ip} {method} request: {url}"; - public String Not_load_keystore = "[Dispatch] Unable to load keystore. Trying default keystore password..."; - public String Use_default_keystore = "[Dispatch] The default keystore password was loaded successfully. Please consider setting the password to 123456 in config.json."; - public String Load_keystore_error = "[Dispatch] Error while loading keystore!"; - public String Not_find_ssl_cert = "[Dispatch] No SSL cert found! Falling back to HTTP server."; - public String Welcome = "Welcome to Grasscutter"; - public String Potential_unhandled_request = "[Dispatch] Potential unhandled {method} request: {url}"; - public String Client_try_login = "[Dispatch] Client {ip} is trying to log in"; - public String Client_login_token = "[Dispatch] Client {ip} is trying to log in via token"; - public String Client_token_login_failed = "[Dispatch] Client {ip} failed to log in via token"; - public String Client_login_in_token = "[Dispatch] Client {ip} logged in via token as {uid}"; - public String Game_account_cache_error = "Game account cache information error"; - public String Wrong_session_key = "Wrong session key."; - public String Client_exchange_combo_token = "[Dispatch] Client {ip} succeed to exchange combo token"; - public String Client_failed_exchange_combo_token = "[Dispatch] Client {ip} failed to exchange combo token"; - public String Dispatch_start_server_port = "[Dispatch] Dispatch server started on port {port}"; - public String Client_failed_login_account_create = "[Dispatch] Client {ip} failed to log in: Account {uid} created"; - public String Client_failed_login_account_create_failed = "[Dispatch] Client {ip} failed to log in: Account create failed"; - public String Client_failed_login_account_no_found = "[Dispatch] Client {ip} failed to log in: Account no found"; - public String Client_login = "[Dispatch] Client {ip} logged in as {uid}"; - public String Username_not_found = "Username not found."; - public String Username_not_found_create_failed = "Username not found, create failed."; - public String Create_resources_folder = "Creating resources folder..."; - public String Place_copy = "Place a copy of 'BinOutput' and 'ExcelBinOutput' in the resources folder."; - - // Command - public String No_command_specified = "No command specified."; - public String Unknown_command = "Unknown command: "; - public String You_not_permission_run_command = "You do not have permission to run this command."; - public String This_command_can_only_run_from_console = "This command can only be run from the console."; - public String Run_this_command_in_game = "Run this command in-game."; - public String Invalid_amount = "Invalid amount."; - public String Invalid_arguments = "Invalid arguments."; - public String Invalid_artifact_id = "Invalid artifact ID."; - public String Invalid_avatar_id = "Invalid avatar id."; - public String Invalid_avatar_level = "Invalid avatar level."; - public String Invalid_entity_id = "Invalid entity id."; - public String Invalid_item_id = "Invalid item id."; - public String Invalid_item_level = "Invalid item level."; - public String Invalid_item_refinement = "Invalid item refinement level."; - public String Invalid_playerId = "Invalid playerId."; - public String Invalid_UID = "Invalid UID."; - public String Player_not_found = "Player not found."; - public String Player_is_offline = "Player is offline."; - public String Enabled = "enabled"; - public String Disabled = "disabled"; - public String No_command_found = "No command found."; - public String Help = "Help"; - public String Player_not_found_or_offline = "Player not found or offline."; - public String Success = "Success"; - public String Target_cleared = "Target cleared."; - public String Target_set = "Subsequent commands will target @{uid} by default."; - public String Target_needed = "This command requires a target UID. Add a <@UID> argument or set a persistent target with /target @UID."; - - // Help - public String Help_usage = " Usage: "; - public String Help_aliases = " Aliases: "; - public String Help_available_command = "Available commands:"; - - // Account - public String Modify_user_account = "Modify user accounts"; - public String Account_exists = "Account already exists."; - public String Account_create_UID = "Account created with UID {uid}."; - public String Account_delete = "Account deleted."; - public String Account_not_find = "Account not found."; - public String Account_command_usage = "Usage: account [uid]"; - - // Broadcast - public String Broadcast_command_usage = "Usage: broadcast "; - public String Broadcast_message_sent = "Message sent."; - - // ChangeScene - public String Change_screen_usage = "Usage: changescene "; - public String Change_screen_you_in_that_screen = "You are already in that scene"; - public String Change_screen = "Changed to scene "; - public String Change_screen_not_exist = "Scene does not exist"; - - // Clear - public String Clear_usage = "Usage: clear "; - public String Clear_weapons = "Cleared weapons for {name} ."; - public String Clear_artifacts = "Cleared artifacts for {name} ."; - public String Clear_materials = "Cleared materials for {name} ."; - public String Clear_furniture = "Cleared furniture for {name} ."; - public String Clear_displays = "Cleared displays for {name} ."; - public String Clear_virtuals = "Cleared virtuals for {name} ."; - public String Clear_everything = "Cleared everything for {name} ."; - - // Coop - public String Coop_usage = "Usage: coop "; - public String Coop_success = "Summoned {target} to {host}'s world."; - - // Drop - public String Drop_usage = "Usage: drop [amount]"; - public String Drop_dropped_of = "Dropped {amount} of {item}."; - - // EnterDungeon - public String EnterDungeon_usage = "Usage: enterdungeon "; - public String EnterDungeon_changed_to_dungeon = "Changed to dungeon "; - public String EnterDungeon_dungeon_not_found = "Dungeon does not exist"; - public String EnterDungeon_you_in_that_dungeon = "You are already in that dungeon"; - - // GiveAll - public String GiveAll_usage = "Usage: giveall [amount]"; - public String GiveAll_item = "Giving all items..."; - public String GiveAll_done = "Giving all items done"; - - // GiveArtifact - public String GiveArtifact_usage = "Usage: giveart|gart [player] [[,]]... [level]"; - public String GiveArtifact_given = "Given {itemId} to {target}."; - - // GiveChar - public String GiveChar_usage = "Usage: givechar [amount]"; - public String GiveChar_given = "Given {avatarId} with level {level} to {target}."; - - // Give - public String Give_usage = "Usage: give [amount] [level]"; - public String Give_refinement_only_applicable_weapons = "Refinement is only applicable to weapons."; - public String Give_refinement_must_between_1_and_5 = "Refinement must be between 1 and 5."; - public String Give_given = "Given {amount} of {item} to {target}."; - public String Give_given_with_level_and_refinement = "Given {item} with level {lvl}, refinement {refinement} {amount} times to {target}"; - public String Give_given_level = "Given {item} with level {lvl} {amount} times to {target}"; - - // GodMode - public String Godmode_usage = "Usage: godmode [on|off|toggle]"; - public String Godmode_status = "Godmode is now {status} for {name}."; - - // Heal - public String Heal_message = "All characters have been healed."; - - // Kick - public String Kick_player_kick_player = "Player [{sendUid}:{sendName}] has kicked player [{kickUid}:{kickName}]"; - public String Kick_server_player = "Kicking player [{kickUid}:{kickName}]"; - - // Kill - public String Kill_usage = "Usage: killall [playerUid] [sceneId]"; - public String Kill_scene_not_found_in_player_world = "Scene not found in player world"; - public String Kill_kill_monsters_in_scene = "Killing {size} monsters in scene {id}"; - - // KillCharacter - public String KillCharacter_usage = "Usage: /killcharacter [playerId]"; - public String KillCharacter_kill_current_character = "Killed {name} current character."; - - // List - public String List_message = "There are {size} player(s) online:"; - - // Permission - public String Permission_usage = "Usage: permission "; - public String Permission_add = "Permission added."; - public String Permission_have_permission = "They already have this permission!"; - public String Permission_remove = "Permission removed."; - public String Permission_not_have_permission = "They don't have this permission!"; - - // Position - public String Position_message = "Coord: {x}, {y}, {z}\nScene id: {id}"; - - // Reload - public String Reload_reload_start = "Reloading config."; - public String Reload_reload_done = "Reload complete."; - - // ResetConst - public String ResetConst_reset_all = "Reset all avatars' constellations."; - public String ResetConst_reset_all_done = "Constellations for {name} have been reset. Please relog to see changes."; - - // ResetShopLimit - public String ResetShopLimit_usage = "Usage: /resetshop "; - - // SendMail - public String SendMail_usage = "Usage: give [player] [amount]"; - public String SendMail_user_not_exist = "The user with an id of '{id}' does not exist"; - public String SendMail_start_composition = "Starting composition of message.\nPlease use `/sendmail ` to continue.\nYou can use `/sendmail stop` at any time"; - public String SendMail_templates = "Mail templates coming soon implemented..."; - public String SendMail_invalid_arguments = "Invalid arguments.\nUsage `/sendmail <userId|all|help> [templateId]`"; - public String SendMail_send_cancel = "Message sending cancelled"; - public String SendMail_send_done = "Message sent to user {name}!"; - public String SendMail_send_all_done = "Message sent to all users!"; - public String SendMail_not_composition_end = "Message composition not at final stage.\nPlease use `/sendmail {args}` or `/sendmail stop` to cancel"; - public String SendMail_please_use = "Please use `/sendmail {args}`"; - public String SendMail_set_title = "Message title set as '{title}'.\nUse '/sendmail <content>' to continue."; - public String SendMail_set_contents = "Message contents set as '{contents}'.\nUse '/sendmail <sender>' to continue."; - public String SendMail_set_message_sender = "Message sender set as '{send}'.\nUse '/sendmail <itemId|itemName|finish> [amount] [level]' to continue."; - public String SendMail_send = "Attached {amount} of {item} (level {lvl}) to the message.\nContinue adding more items or use `/sendmail finish` to send the message."; - public String SendMail_invalid_arguments_please_use = "Invalid arguments \n Please use `/sendmail {args}`"; - public String SendMail_title = "<title>"; - public String SendMail_message = "<message>"; - public String SendMail_sender = "<sender>"; - public String SendMail_arguments = "<itemId|itemName|finish> [amount] [level]"; - public String SendMail_error = "ERROR: invalid construction stage {stage}. Check console for stacktrace."; - - // SendMessage - public String SendMessage_usage = "Usage: sendmessage <player> <message>"; - public String SenaMessage_message_sent = "Message sent."; - - // SetFetterLevel - public String SetFetterLevel_usage = "Usage: setfetterlevel <level>"; - public String SetFetterLevel_fetter_level_must_between_0_and_10 = "Fetter level must be between 0 and 10."; - public String SetFetterLevel_fetter_set_level = "Fetter level set to {level}"; - public String SetFetterLevel_invalid_fetter_level = "Invalid fetter level."; - - // SetStats - public String SetStats_usage_console = "Usage: setstats|stats @<UID> <stat> <value>"; - public String SetStats_usage_ingame = "Usage: setstats|stats [@UID] <stat> <value>"; - public String SetStats_help_message = """ - \n\tValues for <stat>: hp | maxhp | def | atk | em | er | crate | cdmg | cdr | heal | heali | shield | defi - \t(cont.) Elemental DMG Bonus: epyro | ecryo | ehydro | egeo | edendro | eelectro | ephys - \t(cont.) Elemental RES: respyro | rescryo | reshydro | resgeo | resdendro | reselectro | resphys - """; - public String SetStats_value_error = "Invalid stat value."; - public String SetStats_set_self = "{name} set to {value}."; - public String SetStats_set_for_uid = "{name} for {uid} set to {value}."; - public String Stats_FIGHT_PROP_MAX_HP = "Max HP"; - public String Stats_FIGHT_PROP_CUR_HP = "Current HP"; - public String Stats_FIGHT_PROP_CUR_ATTACK = "ATK"; - public String Stats_FIGHT_PROP_BASE_ATTACK = "Base ATK"; - public String Stats_FIGHT_PROP_DEFENSE = "DEF"; - public String Stats_FIGHT_PROP_ELEMENT_MASTERY = "Elemental Mastery"; - public String Stats_FIGHT_PROP_CHARGE_EFFICIENCY = "Energy Recharge"; - public String Stats_FIGHT_PROP_CRITICAL = "Crit Rate"; - public String Stats_FIGHT_PROP_CRITICAL_HURT = "Crit DMG"; - public String Stats_FIGHT_PROP_ADD_HURT = "DMG Bonus"; - public String Stats_FIGHT_PROP_WIND_ADD_HURT = "Anemo DMG Bonus"; - public String Stats_FIGHT_PROP_ICE_ADD_HURT = "Cryo DMG Bonus"; - public String Stats_FIGHT_PROP_GRASS_ADD_HURT = "Dendro DMG Bonus"; - public String Stats_FIGHT_PROP_ELEC_ADD_HURT = "Electro DMG Bonus"; - public String Stats_FIGHT_PROP_ROCK_ADD_HURT = "Geo DMG Bonus"; - public String Stats_FIGHT_PROP_WATER_ADD_HURT = "Hydro DMG Bonus"; - public String Stats_FIGHT_PROP_FIRE_ADD_HURT = "Pyro DMG Bonus"; - public String Stats_FIGHT_PROP_PHYSICAL_ADD_HURT = "Physical DMG Bonus"; - public String Stats_FIGHT_PROP_SUB_HURT = "DMG Reduction"; - public String Stats_FIGHT_PROP_WIND_SUB_HURT = "Anemo RES"; - public String Stats_FIGHT_PROP_ICE_SUB_HURT = "Cryo RES"; - public String Stats_FIGHT_PROP_GRASS_SUB_HURT = "Dendro RES"; - public String Stats_FIGHT_PROP_ELEC_SUB_HURT = "Electro RES"; - public String Stats_FIGHT_PROP_ROCK_SUB_HURT = "Geo RES"; - public String Stats_FIGHT_PROP_WATER_SUB_HURT = "Hydro RES"; - public String Stats_FIGHT_PROP_FIRE_SUB_HURT = "Pyro RES"; - public String Stats_FIGHT_PROP_PHYSICAL_SUB_HURT = "Physical RES"; - public String Stats_FIGHT_PROP_SKILL_CD_MINUS_RATIO = "Cooldown Reduction"; - public String Stats_FIGHT_PROP_HEAL_ADD = "Healing Bonus"; - public String Stats_FIGHT_PROP_HEALED_ADD = "Incoming Healing Bonus"; - public String Stats_FIGHT_PROP_SHIELD_COST_MINUS_RATIO = "Shield Strength"; - public String Stats_FIGHT_PROP_DEFENCE_IGNORE_RATIO = "DEF Ignore"; - - // SetWorldLevel - public String SetWorldLevel_usage = "Usage: setworldlevel <level>"; - public String SetWorldLevel_world_level_must_between_0_and_8 = "World level must be between 0-8"; - public String SetWorldLevel_set_world_level = "World level set to {level}."; - public String SetWorldLevel_invalid_world_level = "Invalid world level."; - - // Spawn - public String Spawn_usage = "Usage: spawn <entityId> [amount] [level(monster only)]"; - public String Spawn_message = "Spawned {amount} of {id}."; - - // Stop - public String Stop_message = "Server shutting down..."; - - // Talent - public String Talent_usage_1 = "To set talent level: /talent set <talentID> <value>"; - public String Talent_usage_2 = "Another way to set talent level: /talent <n or e or q> <value>"; - public String Talent_usage_3 = "To get talent ID: /talent getid"; - public String Talent_lower_16 = "Invalid talent level. Level should be lower than 16"; - public String Talent_set_id = "Set talent {id} to {level}."; - public String Talent_set_atk = "Set talent Normal ATK to {level}."; - public String Talent_set_e = "Set talent E to {level}."; - public String Talent_set_q = "Set talent Q to {level}."; - public String Talent_invalid_skill_id = "Invalid skill ID."; - public String Talent_set_this = "Set this talent to {level}."; - public String Talent_invalid_talent_level = "Invalid talent level."; - public String Talent_normal_attack_id = "Normal Attack ID {id}."; - public String Talent_e_skill_id = "E skill ID {id}."; - public String Talent_q_skill_id = "Q skill ID {id}."; - - // TeleportAll - public String TeleportAll_message = "You only can use this command in MP mode."; - - // Teleport - public String Teleport_usage = "Usage: /tp <x> <y> <z> [scene id]"; - public String Teleport_invalid_position = "Invalid position."; - public String Teleport_message = "Teleported {name} to {x},{y},{z} in scene {id}"; - - // Weather - public String Weather_usage = "Usage: weather <weatherId> [climateId]"; - public String Weather_message = "Changed weather to {weatherId} with climate {climateId}"; - public String Weather_invalid_id = "Invalid ID."; -} diff --git a/src/main/java/emu/grasscutter/plugin/api/PlayerHook.java b/src/main/java/emu/grasscutter/plugin/api/PlayerHook.java index 3760ea42c..6b68b7622 100644 --- a/src/main/java/emu/grasscutter/plugin/api/PlayerHook.java +++ b/src/main/java/emu/grasscutter/plugin/api/PlayerHook.java @@ -28,6 +28,7 @@ public final class PlayerHook { /** * Kicks a player from the server. + * TODO: Refactor to kick using a packet. */ public void kick() { this.player.getSession().close(); diff --git a/src/main/java/emu/grasscutter/plugin/api/README.md b/src/main/java/emu/grasscutter/plugin/api/README.md deleted file mode 100644 index 73a5a75ee..000000000 --- a/src/main/java/emu/grasscutter/plugin/api/README.md +++ /dev/null @@ -1,2 +0,0 @@ -# Grasscutter Plugin API -**Warning!** As of now, this is a work in progress and isn't completely documented. \ No newline at end of file diff --git a/src/main/java/emu/grasscutter/server/dispatch/DispatchHttpJsonHandler.java b/src/main/java/emu/grasscutter/server/dispatch/DispatchHttpJsonHandler.java index e1a07b412..54ee38988 100644 --- a/src/main/java/emu/grasscutter/server/dispatch/DispatchHttpJsonHandler.java +++ b/src/main/java/emu/grasscutter/server/dispatch/DispatchHttpJsonHandler.java @@ -2,6 +2,7 @@ package emu.grasscutter.server.dispatch; import java.io.IOException; import java.util.Arrays; +import java.util.Objects; import emu.grasscutter.Grasscutter; import emu.grasscutter.Grasscutter.ServerDebugMode; @@ -9,6 +10,8 @@ import express.http.HttpContextHandler; import express.http.Request; import express.http.Response; +import static emu.grasscutter.utils.Language.translate; + public final class DispatchHttpJsonHandler implements HttpContextHandler { private final String response; private final String[] missingRoutes = { // TODO: When http requests for theses routes are found please remove it from this list and update the route request type in the DispatchServer @@ -31,8 +34,8 @@ public final class DispatchHttpJsonHandler implements HttpContextHandler { @Override public void handle(Request req, Response res) throws IOException { // Checking for ALL here isn't required as when ALL is enabled enableDevLogging() gets enabled - if(Grasscutter.getConfig().DebugMode == ServerDebugMode.MISSING && Arrays.stream(missingRoutes).anyMatch(x -> x == req.baseUrl())) { - Grasscutter.getLogger().info(Grasscutter.getLanguage().Client_request.replace("{ip}", req.ip()).replace("{method}", req.method()).replace("{url}", req.baseUrl()) + (Grasscutter.getConfig().DebugMode == ServerDebugMode.MISSING ? "(MISSING)" : "")); + if(Grasscutter.getConfig().DebugMode == ServerDebugMode.MISSING && Arrays.stream(missingRoutes).anyMatch(x -> Objects.equals(x, req.baseUrl()))) { + Grasscutter.getLogger().info(translate("messages.dispatch.request", req.ip(), req.method(), req.baseUrl()) + (Grasscutter.getConfig().DebugMode == ServerDebugMode.MISSING ? "(MISSING)" : "")); } res.send(response); } diff --git a/src/main/java/emu/grasscutter/server/dispatch/DispatchServer.java b/src/main/java/emu/grasscutter/server/dispatch/DispatchServer.java index 737193fbd..1695e0208 100644 --- a/src/main/java/emu/grasscutter/server/dispatch/DispatchServer.java +++ b/src/main/java/emu/grasscutter/server/dispatch/DispatchServer.java @@ -35,6 +35,8 @@ import java.io.*; import java.net.URLDecoder; import java.util.*; +import static emu.grasscutter.utils.Language.translate; + public final class DispatchServer { public static String query_region_list = ""; public static String query_cur_region = ""; @@ -213,21 +215,21 @@ public final class DispatchServer { sslContextFactory.setKeyStorePassword(Grasscutter.getConfig().getDispatchOptions().KeystorePassword); } catch (Exception e) { e.printStackTrace(); - Grasscutter.getLogger().warn(Grasscutter.getLanguage().Not_load_keystore); + Grasscutter.getLogger().warn(translate("messages.dispatch.keystore.password_error")); try { sslContextFactory.setKeyStorePath(keystoreFile.getPath()); sslContextFactory.setKeyStorePassword("123456"); - Grasscutter.getLogger().warn(Grasscutter.getLanguage().Use_default_keystore); + Grasscutter.getLogger().warn(translate("messages.dispatch.keystore.default_password")); } catch (Exception e2) { - Grasscutter.getLogger().warn(Grasscutter.getLanguage().Load_keystore_error); + Grasscutter.getLogger().warn(translate("messages.dispatch.keystore.general_error")); e2.printStackTrace(); } } serverConnector = new ServerConnector(server, sslContextFactory); } else { - Grasscutter.getLogger().warn(Grasscutter.getLanguage().Not_find_ssl_cert); + Grasscutter.getLogger().warn(translate("messages.dispatch.keystore.no_keystore_error")); Grasscutter.getConfig().getDispatchOptions().UseSSL = false; serverConnector = new ServerConnector(server); @@ -250,11 +252,11 @@ public final class DispatchServer { else config.enableCorsForAllOrigins(); } }); - httpServer.get("/", (req, res) -> res.send(Grasscutter.getLanguage().Welcome)); + httpServer.get("/", (req, res) -> res.send(translate("messages.status.welcome"))); httpServer.raw().error(404, ctx -> { if(Grasscutter.getConfig().DebugMode == ServerDebugMode.MISSING) { - Grasscutter.getLogger().info(Grasscutter.getLanguage().Potential_unhandled_request.replace("{method}", ctx.method()).replace("{url}", ctx.url())); + Grasscutter.getLogger().info(translate("messages.dispatch.unhandled_request_error", ctx.method(), ctx.url())); } ctx.contentType("text/html"); ctx.result("<!doctype html><html lang=\"en\"><body><img src=\"https://http.cat/404\" /></body></html>"); // I'm like 70% sure this won't break anything. @@ -312,7 +314,7 @@ public final class DispatchServer { if (requestData == null) { return; } - Grasscutter.getLogger().info(Grasscutter.getLanguage().Client_try_login.replace("{ip}", req.ip())); + Grasscutter.getLogger().info(translate("messages.dispatch.account.login_attempt", req.ip())); res.send(this.getAuthHandler().handleGameLogin(req, requestData)); }); @@ -332,7 +334,7 @@ public final class DispatchServer { return; } LoginResultJson responseData = new LoginResultJson(); - Grasscutter.getLogger().info(Grasscutter.getLanguage().Client_login_token.replace("{ip}", req.ip())); + Grasscutter.getLogger().info(translate("messages.dispatch.account.login_token_attempt")); // Login Account account = DatabaseHelper.getAccountById(requestData.uid); @@ -340,16 +342,16 @@ public final class DispatchServer { // Test if (account == null || !account.getSessionKey().equals(requestData.token)) { responseData.retcode = -111; - responseData.message = Grasscutter.getLanguage().Game_account_cache_error; + responseData.message = translate("messages.dispatch.account.account_cache_error"); - Grasscutter.getLogger().info(Grasscutter.getLanguage().Client_token_login_failed.replace("{ip}", req.ip())); + Grasscutter.getLogger().info(translate("messages.dispatch.account.login_token_error", req.ip())); } else { responseData.message = "OK"; responseData.data.account.uid = requestData.uid; responseData.data.account.token = requestData.token; responseData.data.account.email = account.getEmail(); - Grasscutter.getLogger().info(Grasscutter.getLanguage().Client_login_in_token.replace("{ip}", req.ip()).replace("{uid}", responseData.data.account.uid)); + Grasscutter.getLogger().info(translate("messages.dispatch.account.login_token_success", req.ip(), requestData.uid)); } res.send(responseData); @@ -379,16 +381,16 @@ public final class DispatchServer { // Test if (account == null || !account.getSessionKey().equals(loginData.token)) { responseData.retcode = -201; - responseData.message = Grasscutter.getLanguage().Wrong_session_key; + responseData.message = translate("messages.dispatch.account.session_key_error"); - Grasscutter.getLogger().info(Grasscutter.getLanguage().Client_failed_exchange_combo_token.replace("{ip}", req.ip())); + Grasscutter.getLogger().info(translate("messages.dispatch.account.combo_token_error", req.ip())); } else { responseData.message = "OK"; responseData.data.open_id = loginData.uid; responseData.data.combo_id = "157795300"; responseData.data.combo_token = account.generateLoginToken(); - Grasscutter.getLogger().info(Grasscutter.getLanguage().Client_exchange_combo_token.replace("{ip}", req.ip())); + Grasscutter.getLogger().info(translate("messages.dispatch.account.combo_token_success", req.ip())); } res.send(responseData); @@ -461,7 +463,7 @@ public final class DispatchServer { httpServer.raw().config.precompressStaticFiles = false; // If this isn't set to false, files such as images may appear corrupted when serving static files httpServer.listen(Grasscutter.getConfig().getDispatchOptions().Port); - Grasscutter.getLogger().info(Grasscutter.getLanguage().Dispatch_start_server_port.replace("{port}", Integer.toString(httpServer.raw().port()))); + Grasscutter.getLogger().info(translate("messages.dispatch.port_bind", Integer.toString(httpServer.raw().port()))); } private Map<String, String> parseQueryString(String qs) { diff --git a/src/main/java/emu/grasscutter/server/dispatch/authentication/DefaultAuthenticationHandler.java b/src/main/java/emu/grasscutter/server/dispatch/authentication/DefaultAuthenticationHandler.java index 73c696502..e5a4ca055 100644 --- a/src/main/java/emu/grasscutter/server/dispatch/authentication/DefaultAuthenticationHandler.java +++ b/src/main/java/emu/grasscutter/server/dispatch/authentication/DefaultAuthenticationHandler.java @@ -8,6 +8,8 @@ import emu.grasscutter.server.dispatch.json.LoginResultJson; import express.http.Request; import express.http.Response; +import static emu.grasscutter.utils.Language.translate; + public class DefaultAuthenticationHandler implements AuthenticationHandler { @Override @@ -34,11 +36,9 @@ public class DefaultAuthenticationHandler implements AuthenticationHandler { // Check if account exists, else create a new one. if (account == null) { - // Account doesnt exist, so we can either auto create it if the config value is - // set + // Account doesn't exist, so we can either auto create it if the config value is set. if (Grasscutter.getConfig().getDispatchOptions().AutomaticallyCreateAccounts) { - // This account has been created AUTOMATICALLY. There will be no permissions - // added. + // This account has been created AUTOMATICALLY. There will be no permissions added. account = DatabaseHelper.createAccountWithId(requestData.account, 0); for (String permission : Grasscutter.getConfig().getDispatchOptions().defaultPermissions) { @@ -51,19 +51,18 @@ public class DefaultAuthenticationHandler implements AuthenticationHandler { responseData.data.account.token = account.generateSessionKey(); responseData.data.account.email = account.getEmail(); - Grasscutter.getLogger().info(Grasscutter.getLanguage().Client_failed_login_account_create.replace("{ip}", req.ip()).replace("{uid}", responseData.data.account.uid)); + Grasscutter.getLogger().info(translate("messages.dispatch.account.account_login_create_success", req.ip(), responseData.data.account.uid)); } else { responseData.retcode = -201; - responseData.message = Grasscutter.getLanguage().Username_not_found_create_failed; + responseData.message = translate("messages.dispatch.account.username_create_error"); - Grasscutter.getLogger().info(Grasscutter.getLanguage().Client_failed_login_account_no_found.replace("{ip}", req.ip())); + Grasscutter.getLogger().info(translate("messages.dispatch.account.account_login_create_error", req.ip())); } } else { responseData.retcode = -201; - responseData.message = Grasscutter.getLanguage().Username_not_found; + responseData.message = translate("messages.dispatch.account.username_error"); - Grasscutter.getLogger().info(String - .format(Grasscutter.getLanguage().Client_failed_login_account_no_found, req.ip())); + Grasscutter.getLogger().info(translate("messages.dispatch.account.account_login_exist_error", req.ip())); } } else { // Account was found, log the player in @@ -72,7 +71,7 @@ public class DefaultAuthenticationHandler implements AuthenticationHandler { responseData.data.account.token = account.generateSessionKey(); responseData.data.account.email = account.getEmail(); - Grasscutter.getLogger().info(Grasscutter.getLanguage().Client_login.replace("{ip}", req.ip()).replace("{uid}", responseData.data.account.uid)); + Grasscutter.getLogger().info(translate("messages.dispatch.account.login_success", req.ip(), responseData.data.account.uid)); } return responseData; diff --git a/src/main/java/emu/grasscutter/server/game/GameServer.java b/src/main/java/emu/grasscutter/server/game/GameServer.java index 3b5d91837..9cb2553b1 100644 --- a/src/main/java/emu/grasscutter/server/game/GameServer.java +++ b/src/main/java/emu/grasscutter/server/game/GameServer.java @@ -30,6 +30,8 @@ import java.time.OffsetDateTime; import java.util.*; import java.util.concurrent.ConcurrentHashMap; +import static emu.grasscutter.utils.Language.translate; + public final class GameServer extends KcpServer { private final InetSocketAddress address; private final GameServerPacketHandler packetHandler; @@ -50,6 +52,13 @@ public final class GameServer extends KcpServer { private final CombineManger combineManger; + public GameServer() { + this(new InetSocketAddress( + Grasscutter.getConfig().getGameServerOptions().Ip, + Grasscutter.getConfig().getGameServerOptions().Port + )); + } + public GameServer(InetSocketAddress address) { super(address); @@ -79,7 +88,7 @@ public final class GameServer extends KcpServer { try { onTick(); } catch (Exception e) { - Grasscutter.getLogger().error(Grasscutter.getLanguage().An_error_occurred_during_game_update, e); + Grasscutter.getLogger().error(translate("messages.game.game_update_error"), e); } } }, new Date(), 1000L); @@ -222,8 +231,8 @@ public final class GameServer extends KcpServer { @Override public void onStartFinish() { - Grasscutter.getLogger().info(Grasscutter.getLanguage().Grasscutter_is_free); - Grasscutter.getLogger().info(Grasscutter.getLanguage().Game_start_port.replace("{port}", Integer.toString(address.getPort()))); + Grasscutter.getLogger().info(translate("messages.status.free_software")); + Grasscutter.getLogger().info(translate("messages.game.port_bind", Integer.toString(address.getPort()))); ServerStartEvent event = new ServerStartEvent(ServerEvent.Type.GAME, OffsetDateTime.now()); event.call(); } diff --git a/src/main/java/emu/grasscutter/server/game/GameServerPacketHandler.java b/src/main/java/emu/grasscutter/server/game/GameServerPacketHandler.java index 35303b639..88e7fa17f 100644 --- a/src/main/java/emu/grasscutter/server/game/GameServerPacketHandler.java +++ b/src/main/java/emu/grasscutter/server/game/GameServerPacketHandler.java @@ -14,6 +14,7 @@ import emu.grasscutter.server.game.GameSession.SessionState; import it.unimi.dsi.fastutil.ints.Int2ObjectMap; import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap; +@SuppressWarnings("unchecked") public class GameServerPacketHandler { private final Int2ObjectMap<PacketHandler> handlers; diff --git a/src/main/java/emu/grasscutter/server/game/GameSession.java b/src/main/java/emu/grasscutter/server/game/GameSession.java index b984baa0e..d1d7eef01 100644 --- a/src/main/java/emu/grasscutter/server/game/GameSession.java +++ b/src/main/java/emu/grasscutter/server/game/GameSession.java @@ -22,6 +22,8 @@ import io.netty.buffer.ByteBuf; import io.netty.buffer.Unpooled; import io.netty.channel.ChannelHandlerContext; +import static emu.grasscutter.utils.Language.translate; + public class GameSession extends KcpChannel { private GameServer server; @@ -113,21 +115,21 @@ public class GameSession extends KcpChannel { @Override protected void onConnect() { - Grasscutter.getLogger().info(Grasscutter.getLanguage().Client_connect.replace("{address}", getAddress().getHostString().toLowerCase())); + Grasscutter.getLogger().info(translate("messages.game.connect", this.getAddress().getHostString().toLowerCase())); } @Override - protected synchronized void onDisconnect() { // Synchronize so we dont add character at the same time - Grasscutter.getLogger().info(Grasscutter.getLanguage().Client_disconnect.replace("{address}", getAddress().getHostString().toLowerCase())); + protected synchronized void onDisconnect() { // Synchronize so we don't add character at the same time. + Grasscutter.getLogger().info(translate("messages.game.disconnect", this.getAddress().getHostString().toLowerCase())); // Set state so no more packets can be handled this.setState(SessionState.INACTIVE); // Save after disconnecting if (this.isLoggedIn()) { - // Save + // Call logout event. getPlayer().onLogout(); - // Remove from gameserver + // Remove from server. getServer().getPlayers().remove(getPlayer().getUid()); } } diff --git a/src/main/java/emu/grasscutter/tools/Tools.java b/src/main/java/emu/grasscutter/tools/Tools.java index c4ccd2d2e..475649b1f 100644 --- a/src/main/java/emu/grasscutter/tools/Tools.java +++ b/src/main/java/emu/grasscutter/tools/Tools.java @@ -180,6 +180,7 @@ public final class Tools { writer.println(",\"200\": \"Standard\", \"301\": \"Avatar Event\", \"302\": \"Weapon event\""); writer.println("}\n}"); } + Grasscutter.getLogger().info("Mappings generated!"); } } diff --git a/src/main/java/emu/grasscutter/utils/Language.java b/src/main/java/emu/grasscutter/utils/Language.java new file mode 100644 index 000000000..ec56b41d9 --- /dev/null +++ b/src/main/java/emu/grasscutter/utils/Language.java @@ -0,0 +1,82 @@ +package emu.grasscutter.utils; + +import com.google.gson.JsonElement; +import com.google.gson.JsonObject; +import emu.grasscutter.Grasscutter; + +import javax.annotation.Nullable; +import java.io.InputStream; +import java.util.HashMap; +import java.util.Map; + +public final class Language { + private final JsonObject languageData; + private final Map<String, String> cachedTranslations = new HashMap<>(); + + /** + * Creates a language instance from a code. + * @param langCode The language code. + * @return A language instance. + */ + public static Language getLanguage(String langCode) { + return new Language(langCode + ".json"); + } + + /** + * Returns the translated value from the key while substituting arguments. + * @param key The key of the translated value to return. + * @param args The arguments to substitute. + * @return A translated value with arguments substituted. + */ + public static String translate(String key, Object... args) { + return Grasscutter.getLanguage().get(key).formatted(args); + } + + /** + * Reads a file and creates a language instance. + * @param fileName The name of the language file. + */ + private Language(String fileName) { + @Nullable JsonObject languageData = null; + + try { + InputStream file = Grasscutter.class.getResourceAsStream("/languages/" + fileName); + languageData = Grasscutter.getGsonFactory().fromJson(Utils.readFromInputStream(file), JsonObject.class); + } catch (Exception exception) { + Grasscutter.getLogger().error("Failed to load language file: " + fileName, exception); + } this.languageData = languageData; + } + + /** + * Returns the value (as a string) from a nested key. + * @param key The key to look for. + * @return The value (as a string) from a nested key. + */ + public String get(String key) { + if(this.cachedTranslations.containsKey(key)) { + return this.cachedTranslations.get(key); + } + + String[] keys = key.split("\\."); + JsonObject object = this.languageData; + + int index = 0; + String result = "This value does not exist. Please report this to the Discord: " + key; + + while (true) { + if(index == keys.length) break; + + String currentKey = keys[index++]; + if(object.has(currentKey)) { + JsonElement element = object.get(currentKey); + if(element.isJsonObject()) + object = element.getAsJsonObject(); + else { + result = element.getAsString(); break; + } + } else break; + } + + this.cachedTranslations.put(key, result); return result; + } +} diff --git a/src/main/java/emu/grasscutter/utils/Utils.java b/src/main/java/emu/grasscutter/utils/Utils.java index 931a37617..a72815f58 100644 --- a/src/main/java/emu/grasscutter/utils/Utils.java +++ b/src/main/java/emu/grasscutter/utils/Utils.java @@ -1,23 +1,23 @@ package emu.grasscutter.utils; +import java.io.*; +import java.nio.file.Files; +import java.nio.file.StandardCopyOption; +import java.time.*; +import java.time.temporal.TemporalAdjusters; +import java.util.HashMap; +import java.util.Map; +import java.util.Random; + import emu.grasscutter.Config; import emu.grasscutter.Grasscutter; import io.netty.buffer.ByteBuf; import io.netty.buffer.ByteBufUtil; import io.netty.buffer.Unpooled; + import org.slf4j.Logger; -import java.io.*; -import java.nio.file.Files; -import java.nio.file.StandardCopyOption; -import java.time.DayOfWeek; -import java.time.ZoneId; -import java.time.ZoneOffset; -import java.time.ZonedDateTime; -import java.time.temporal.TemporalAdjusters; -import java.util.HashMap; -import java.util.Map; -import java.util.Random; +import static emu.grasscutter.utils.Language.translate; @SuppressWarnings({"UnusedReturnValue", "BooleanMethodIsAlwaysInverted"}) public final class Utils { @@ -180,15 +180,15 @@ public final class Utils { // Check for resources folder. if(!fileExists(resourcesFolder)) { - logger.info(Grasscutter.getLanguage().Create_resources_folder); - logger.info(Grasscutter.getLanguage().Place_copy); + logger.info(translate("messages.status.create_resources")); + logger.info(translate("messages.status.resources_error")); createFolder(resourcesFolder); exit = true; } - // Check for BinOutput + ExcelBinOuput. + // Check for BinOutput + ExcelBinOutput. if(!fileExists(resourcesFolder + "BinOutput") || !fileExists(resourcesFolder + "ExcelBinOutput")) { - logger.info(Grasscutter.getLanguage().Place_copy); + logger.info(translate("messages.status.resources_error")); exit = true; } @@ -199,7 +199,11 @@ public final class Utils { if(exit) System.exit(1); } - public static int GetNextTimestampOfThisHour(int hour, String timeZone, int param) { + /** + * Gets the timestamp of the next hour. + * @return The timestamp in UNIX seconds. + */ + public static int getNextTimestampOfThisHour(int hour, String timeZone, int param) { ZonedDateTime zonedDateTime = ZonedDateTime.now(ZoneId.of(timeZone)); for (int i = 0; i < param; i ++){ if (zonedDateTime.getHour() < hour) { @@ -208,10 +212,14 @@ public final class Utils { zonedDateTime = zonedDateTime.plusDays(1).withHour(hour).withMinute(0).withSecond(0); } } - return (int)zonedDateTime.toInstant().atZone(ZoneOffset.UTC).toEpochSecond(); + return (int) zonedDateTime.toInstant().atZone(ZoneOffset.UTC).toEpochSecond(); } - public static int GetNextTimestampOfThisHourInNextWeek(int hour, String timeZone, int param) { + /** + * Gets the timestamp of the next hour in a week. + * @return The timestamp in UNIX seconds. + */ + public static int getNextTimestampOfThisHourInNextWeek(int hour, String timeZone, int param) { ZonedDateTime zonedDateTime = ZonedDateTime.now(ZoneId.of(timeZone)); for (int i = 0; i < param; i++) { if (zonedDateTime.getDayOfWeek() == DayOfWeek.MONDAY && zonedDateTime.getHour() < hour) { @@ -220,10 +228,14 @@ public final class Utils { zonedDateTime = zonedDateTime.with(TemporalAdjusters.next(DayOfWeek.MONDAY)).withHour(hour).withMinute(0).withSecond(0); } } - return (int)zonedDateTime.toInstant().atZone(ZoneOffset.UTC).toEpochSecond(); + return (int) zonedDateTime.toInstant().atZone(ZoneOffset.UTC).toEpochSecond(); } - public static int GetNextTimestampOfThisHourInNextMonth(int hour, String timeZone, int param) { + /** + * Gets the timestamp of the next hour in a month. + * @return The timestamp in UNIX seconds. + */ + public static int getNextTimestampOfThisHourInNextMonth(int hour, String timeZone, int param) { ZonedDateTime zonedDateTime = ZonedDateTime.now(ZoneId.of(timeZone)); for (int i = 0; i < param; i++) { if (zonedDateTime.getDayOfMonth() == 1 && zonedDateTime.getHour() < hour) { @@ -232,9 +244,28 @@ public final class Utils { zonedDateTime = zonedDateTime.with(TemporalAdjusters.firstDayOfNextMonth()).withHour(hour).withMinute(0).withSecond(0); } } - return (int)zonedDateTime.toInstant().atZone(ZoneOffset.UTC).toEpochSecond(); + return (int) zonedDateTime.toInstant().atZone(ZoneOffset.UTC).toEpochSecond(); } + /** + * Retrieves a string from an input stream. + * @param stream The input stream. + * @return The string. + */ + public static String readFromInputStream(InputStream stream) { + StringBuilder stringBuilder = new StringBuilder(); + try (BufferedReader reader = new BufferedReader(new InputStreamReader(stream))) { + String line; while ((line = reader.readLine()) != null) { + stringBuilder.append(line); + } stream.close(); + } catch (IOException e) { + Grasscutter.getLogger().warn("Failed to read from input stream."); + } return stringBuilder.toString(); + } + + /** + * Switch properties from upper case to lower case? + */ public static Map<String, Object> switchPropertiesUpperLowerCase(Map<String, Object> objMap, Class<?> cls) { Map<String, Object> map = new HashMap<>(objMap.size()); for (String key : objMap.keySet()) { @@ -268,5 +299,4 @@ public final class Utils { return map; } - } diff --git a/src/main/resources/languages/en-US.json b/src/main/resources/languages/en-US.json new file mode 100644 index 000000000..48ffb5b0b --- /dev/null +++ b/src/main/resources/languages/en-US.json @@ -0,0 +1,298 @@ +{ + "messages": { + "game": { + "port_bind": "Game Server started on port %s", + "connect": "Client connected from %s", + "disconnect": "Client disconnected from %s", + "game_update_error": "An error occurred during game update.", + "command_error": "Command error:" + }, + "dispatch": { + "port_bind": "[Dispatch] Dispatch server started on port %s", + "request": "[Dispatch] Client %s %s request: %s", + "keystore": { + "general_error": "[Dispatch] Error while loading keystore!", + "password_error": "[Dispatch] Unable to load keystore. Trying default keystore password...", + "no_keystore_error": "[Dispatch] No SSL cert found! Falling back to HTTP server.", + "default_password": "[Dispatch] The default keystore password was loaded successfully. Please consider setting the password to 123456 in config.json." + }, + "no_commands_error": "Commands are not supported in dispatch only mode.", + "unhandled_request_error": "[Dispatch] Potential unhandled %s request: %s", + "account": { + "login_attempt": "[Dispatch] Client %s is trying to log in", + "login_success": "[Dispatch] Client %s logged in as %s", + "login_token_attempt": "[Dispatch] Client %s is trying to log in via token", + "login_token_error": "[Dispatch] Client %s failed to log in via token", + "login_token_success": "[Dispatch] Client %s logged in via token as %s", + "combo_token_success": "[Dispatch] Client %s succeed to exchange combo token", + "combo_token_error": "[Dispatch] Client %s failed to exchange combo token", + "account_login_create_success": "[Dispatch] Client %s failed to log in: Account %s created", + "account_login_create_error": "[Dispatch] Client %s failed to log in: Account create failed", + "account_login_exist_error": "[Dispatch] Client %s failed to log in: Account no found", + "account_cache_error": "Game account cache information error", + "session_key_error": "Wrong session key.", + "username_error": "Username not found.", + "username_create_error": "Username not found, create failed." + } + }, + "status": { + "free_software": "Grasscutter is FREE software. If you have paid for this, you may have been scammed. Homepage: https://github.com/Grasscutters/Grasscutter", + "starting": "Starting Grasscutter...", + "shutdown": "Shutting down...", + "done": "Done! For help, type \"help\"", + "error": "An error occurred.", + "welcome": "Welcome to Grasscutter", + "run_mode_error": "Invalid server run mode: %s.", + "run_mode_help": "Server run mode must be 'HYBRID', 'DISPATCH_ONLY', or 'GAME_ONLY'. Unable to start Grasscutter...", + "create_resources": "Creating resources folder...", + "resources_error": "Place a copy of 'BinOutput' and 'ExcelBinOutput' in the resources folder." + } + }, + "commands": { + "generic": { + "not_specified": "No command specified.", + "unknown_command": "Unknown command: %s", + "permission_error": "You do not have permission to run this command.", + "console_execute_error": "This command can only be run from the console.", + "player_execute_error": "Run this command in-game.", + "command_exist_error": "No command found.", + "invalid": { + "amount": "Invalid amount.", + "artifactId": "Invalid artifactId.", + "avatarId": "Invalid avatarId.", + "avatarLevel": "Invalid avatarLevel.", + "entityId": "Invalid entityId.", + "itemId": "Invalid itemId.", + "itemLevel": "Invalid itemLevel.", + "itemRefinement": "Invalid itemRefinement.", + "playerId": "Invalid playerId.", + "uid": "Invalid UID." + } + }, + "execution": { + "uid_error": "Invalid UID.", + "player_exist_error": "Player not found.", + "player_offline_error": "Player is not online.", + "item_id_error": "Invalid item ID.", + "item_player_exist_error": "Invalid item or UID.", + "entity_id_error": "Invalid entity ID.", + "player_exist_offline_error": "Player not found or is not online.", + "argument_error": "Invalid arguments.", + "clear_target": "Target cleared.", + "set_target": "Subsequent commands will target @%s by default.", + "need_target": "This command requires a target UID. Add a <@UID> argument or set a persistent target with /target @UID." + }, + "status": { + "enabled": "Enabled", + "disabled": "Disabled", + "help": "Help", + "success": "Success" + }, + "account": { + "modify": "Modify user accounts", + "invalid": "Invalid UID.", + "exists": "Account already exists.", + "create": "Account created with UID %s.", + "delete": "Account deleted.", + "no_account": "Account not found.", + "command_usage": "Usage: account <create|delete> <username> [uid]" + }, + "broadcast": { + "command_usage": "Usage: broadcast <message>", + "message_sent": "Message sent." + }, + "changescene": { + "usage": "Usage: changescene <sceneId>", + "already_in_scene": "You are already in that scene.", + "success": "Changed to scene %s.", + "exists_error": "The specified scene does not exist." + }, + "clear": { + "command_usage": "Usage: clear <all|wp|art|mat>", + "weapons": "Cleared weapons for %s.", + "artifacts": "Cleared artifacts for %s.", + "materials": "Cleared materials for %s.", + "furniture": "Cleared furniture for %s.", + "displays": "Cleared displays for %s.", + "virtuals": "Cleared virtuals for %s.", + "everything": "Cleared everything for %s." + }, + "coop": { + "usage": "Usage: coop <playerId> <target playerId>", + "success": "Summoned %s to %s's world." + }, + "enter_dungeon": { + "usage": "Usage: enterdungeon <dungeon id>", + "changed": "Changed to dungeon %s", + "not_found_error": "Dungeon does not exist", + "in_dungeon_error": "You are already in that dungeon" + }, + "giveAll": { + "usage": "Usage: giveall [player] [amount]", + "started": "Receiving all items...", + "success": "Successfully gave all items to %s.", + "invalid_amount_or_playerId": "Invalid amount or player ID." + }, + "giveArtifact": { + "usage": "Usage: giveart|gart [player] <artifactId> <mainPropId> [<appendPropId>[,<times>]]... [level]", + "id_error": "Invalid artifact ID.", + "success": "Given %s to %s." + }, + "giveChar": { + "usage": "Usage: givechar <player> <itemId|itemName> [amount]", + "given": "Given %s with level %s to %s.", + "invalid_avatar_id": "Invalid avatar id.", + "invalid_avatar_level": "Invalid avatar level.", + "invalid_avatar_or_player_id": "Invalid avatar or player ID." + }, + "give": { + "usage": "Usage: give <player> <itemId|itemName> [amount] [level]", + "refinement_only_applicable_weapons": "Refinement is only applicable to weapons.", + "refinement_must_between_1_and_5": "Refinement must be between 1 and 5.", + "given": "Given %s of %s to %s.", + "given_with_level_and_refinement": "Given %s with level %s, refinement %s %s times to %s", + "given_level": "Given %s with level %s %s times to %s" + }, + "godmode": { + "success": "Godmode is now %s for %s." + }, + "heal": { + "success": "All characters have been healed." + }, + "kick": { + "player_kick_player": "Player [%s:%s] has kicked player [%s:%s]", + "server_kick_player": "Kicking player [%s:%s]" + }, + "kill": { + "usage": "Usage: killall [playerUid] [sceneId]", + "scene_not_found_in_player_world": "Scene not found in player world", + "kill_monsters_in_scene": "Killing %s monsters in scene %s" + }, + "killCharacter": { + "usage": "Usage: /killcharacter [playerId]", + "success": "Killed %s's current character." + }, + "list": { + "success": "There are %s player(s) online:" + }, + "permission": { + "usage": "Usage: permission <add|remove> <username> <permission>", + "add": "Permission added.", + "has_error": "They already have this permission!", + "remove": "Permission removed.", + "not_have_error": "They don't have this permission!", + "account_error": "The account cannot be found." + }, + "position": { + "success": "Coordinates: %.3f, %.3f, %.3f\nScene id: %d" + }, + "reload": { + "reload_start": "Reloading config.", + "reload_done": "Reload complete." + }, + "resetConst": { + "reset_all": "Reset all avatars' constellations.", + "success": "Constellations for %s have been reset. Please relog to see changes." + }, + "resetShopLimit": { + "usage": "Usage: /resetshop <player id>" + }, + "sendMail": { + "usage": "Usage: give [player] <itemId|itemName> [amount]", + "user_not_exist": "The user with an id of '%s' does not exist", + "start_composition": "Starting composition of message.\nPlease use `/sendmail <title>` to continue.\nYou can use `/sendmail stop` at any time", + "templates": "Mail templates coming soon implemented...", + "invalid_arguments": "Invalid arguments.\nUsage `/sendmail <userId|all|help> [templateId]`", + "send_cancel": "Message sending cancelled", + "send_done": "Message sent to user %s!", + "send_all_done": "Message sent to all users!", + "not_composition_end": "Message composition not at final stage.\nPlease use `/sendmail %s` or `/sendmail stop` to cancel", + "please_use": "Please use `/sendmail %s`", + "set_title": "Message title set as '%s'.\nUse '/sendmail <content>' to continue.", + "set_contents": "Message contents set as '%s'.\nUse '/sendmail <sender>' to continue.", + "set_message_sender": "Message sender set as '%s'.\nUse '/sendmail <itemId|itemName|finish> [amount] [level]' to continue.", + "send": "Attached %s of %s (level %s) to the message.\nContinue adding more items or use `/sendmail finish` to send the message.", + "invalid_arguments_please_use": "Invalid arguments \n Please use `/sendmail %s`", + "title": "<title>", + "message": "<message>", + "sender": "<sender>", + "arguments": "<itemId|itemName|finish> [amount] [level]", + "error": "ERROR: invalid construction stage %s. Check console for stacktrace." + }, + "sendMessage": { + "usage": "Usage: sendmessage <player> <message>", + "success": "Message sent." + }, + "setFetterLevel": { + "usage": "Usage: setfetterlevel <level>", + "range_error": "Fetter level must be between 0 and 10.", + "success": "Fetter level set to %s", + "level_error": "Invalid fetter level." + }, + "setStats": { + "usage_console": "Usage: setstats|stats @<UID> <stat> <value>", + "usage_ingame": "Usage: setstats|stats [@UID] <stat> <value>", + "help_message": "\n\tValues for <stat>: hp | maxhp | def | atk | em | er | crate | cdmg | cdr | heal | heali | shield | defi\n\t(cont.) Elemental DMG Bonus: epyro | ecryo | ehydro | egeo | edendro | eelectro | ephys\n\t(cont.) Elemental RES: respyro | rescryo | reshydro | resgeo | resdendro | reselectro | resphys\n", + "value_error": "Invalid stat value.", + "uid_error": "Invalid UID.", + "player_error": "Player not found or offline.", + "set_self": "%s set to %s.", + "set_for_uid": "%s for %s set to %s.", + "set_max_hp": "MAX HP set to %s." + }, + "setWorldLevel": { + "usage": "Usage: setworldlevel <level>", + "value_error": "World level must be between 0-8", + "success": "World level set to %s.", + "invalid_world_level": "Invalid world level." + }, + "spawn": { + "usage": "Usage: spawn <entityId> [amount] [level(monster only)]", + "success": "Spawned %s of %s." + }, + "stop": { + "success": "Server shutting down..." + }, + "talent": { + "usage_1": "To set talent level: /talent set <talentID> <value>", + "usage_2": "Another way to set talent level: /talent <n or e or q> <value>", + "usage_3": "To get talent ID: /talent getid", + "lower_16": "Invalid talent level. Level should be lower than 16", + "set_id": "Set talent to %s.", + "set_atk": "Set talent Normal ATK to %s.", + "set_e": "Set talent E to %s.", + "set_q": "Set talent Q to %s.", + "invalid_skill_id": "Invalid skill ID.", + "set_this": "Set this talent to %s.", + "invalid_level": "Invalid talent level.", + "normal_attack_id": "Normal Attack ID %s.", + "e_skill_id": "E skill ID %s.", + "q_skill_id": "Q skill ID %s." + }, + "teleportAll": { + "success": "Summoned all players to your location.", + "error": "You only can use this command in MP mode." + }, + "teleport": { + "usage_server": "Usage: /tp @<player id> <x> <y> <z> [scene id]", + "usage": "Usage: /tp [@<player id>] <x> <y> <z> [scene id]", + "specify_player_id": "You must specify a player id.", + "invalid_position": "Invalid position.", + "success": "Teleported %s to %s, %s, %s in scene %s" + }, + "weather": { + "usage": "Usage: weather <weatherId> [climateId]", + "success": "Changed weather to %s with climate %s", + "invalid_id": "Invalid ID." + }, + "drop": { + "command_usage": "Usage: drop <itemId|itemName> [amount]", + "success": "Dropped %s of %s." + }, + "help": { + "usage": "Usage: ", + "aliases": "Aliases: ", + "available_commands": "Available commands: " + } + } +} \ No newline at end of file diff --git a/src/main/resources/languages/zh-TW.json b/src/main/resources/languages/zh-TW.json new file mode 100644 index 000000000..22d1339c8 --- /dev/null +++ b/src/main/resources/languages/zh-TW.json @@ -0,0 +1,298 @@ +{ + "messages": { + "game": { + "port_bind": "遊戲伺服器已成功啟動。端口號:%s", + "connect": "客戶端已連接至 %s", + "disconnect": "客戶端 %s 已斷開連接。", + "game_update_error": "遊戲更新時發生了錯誤。", + "command_error": "指令發生錯誤:" + }, + "dispatch": { + "port_bind": "[Dispatch] 伺服器已在端口 %s 上開啟。", + "request": "[Dispatch] 客戶端 %s 請求: %s %s", + "keystore": { + "general_error": "[Dispatch] 加載keystore文件時發生錯誤!", + "password_error": "[Dispatch] 加載 keystore 失敗。正在嘗試使用預設 keystore 密碼...", + "no_keystore_error": "[Dispatch] 未找到 SSL 憑證!已後降到 HTTP 伺服器。", + "default_password": "[Dispatch] 默認的 keystore 密碼加載成功。請考慮將 config.json 的憑證密碼設定成 123456。" + }, + "no_commands_error": "此指令不適用於Dispatch-only模式。", + "unhandled_request_error": "[Dispatch] 潛在的未處理請求 %s 請求:%s", + "account": { + "login_attempt": "[Dispatch] 客戶端 %s 正在嘗試登入", + "login_success": "[Dispatch] 客戶端 %s 已登入,UID為 %s", + "login_token_attempt": "[Dispatch] 客戶端 %s 正在嘗試用憑證登入", + "login_token_error": "[Dispatch] 客戶端 %s 使用憑證登入失敗", + "login_token_success": "[Dispatch] 客戶端 %s 已透過憑證登入,UID為 %s", + "combo_token_success": "[Dispatch] 客戶端 %s 交換憑證成功", + "combo_token_error": "[Dispatch] 客戶端 %s 交換憑證失敗", + "account_login_create_success": "[Dispatch] 客戶端 %s 登入失敗: 已註冊UID為 %s 的帳號", + "account_login_create_error": "[Dispatch] 客戶端 %s 登入失敗:帳號建立失敗。", + "account_login_exist_error": "[Dispatch] 客戶端 %s 登入失敗: 帳號不存在", + "account_cache_error": "遊戲帳號緩存資訊錯誤", + "session_key_error": "對話密鑰不符。", + "username_error": "未找到此用戶名。", + "username_create_error": "未找到用戶名,建立失敗。" + } + }, + "status": { + "free_software": "Grasscutter 是免費開源軟體。如果你已經付錢了,那你可能被騙了。主頁:https://github.com/Grasscutters/Grasscutter", + "starting": "正在啟動 Grasscutter...", + "shutdown": "正在關閉...", + "done": "加載完成!需要指令幫助請輸入 \"help\"", + "error": "發生了一個錯誤。", + "welcome": "歡迎使用 Grasscutter", + "run_mode_error": "無效的伺服器運行模式: %s。", + "run_mode_help": "伺服器運行模式必須為 HYBRID 或者 DISPATCH_ONLY 或者 GAME_ONLY。Grasscutter 啟動失敗...", + "create_resources": "正在建立 resources 資料夾...", + "resources_error": "請將 BinOutput 和 ExcelBinOutput 複製到 resources 資料夾。" + } + }, + "commands": { + "generic": { + "not_specified": "沒有指定指令。", + "unknown_command": "未知的指令:%s", + "permission_error": "您沒有執行此指令的權限。", + "console_execute_error": "此指令只能在伺服器的命令提示字元執行。", + "player_execute_error": "請在遊戲裡使用這條指令。", + "command_exist_error": "找不到指令。", + "invalid": { + "amount": "無效的 數量.", + "artifactId": "無效的聖遺物ID。", + "avatarId": "無效的角色ID。", + "avatarLevel": "無效的角色等級。", + "entityId": "無效的實體ID。", + "itemId": "無效的物品ID。", + "itemLevel": "無效的物品等級。", + "itemRefinement": "無效的物品精煉度。", + "playerId": "無效的玩家ID。", + "uid": "無效的UID。" + } + }, + "execution": { + "uid_error": "無效的UID。", + "player_exist_error": "用戶不存在。", + "player_offline_error": "玩家已離線。", + "item_id_error": "無效的物品ID。.", + "item_player_exist_error": "無效的物品/玩家UID。", + "entity_id_error": "無效的實體ID。", + "player_exist_offline_error": "玩家不存在或已離線。", + "argument_error": "無效的參數。", + "clear_target": "目標已清除.", + "set_target": "隨後的指令都會以@%s為預設。", + "need_target": "此指令需要一個目標 UID。添加 <@UID> 引數或者使用 /target @UID 來設定持久目標。" + }, + "status": { + "enabled": "已啟用", + "disabled": "未啟用", + "help": "幫助", + "success": "成功" + }, + "account": { + "modify": "修改使用者帳號", + "invalid": "無效的UID。", + "exists": "帳號已存在。", + "create": "已建立帳號,UID 為 %s 。", + "delete": "帳號已刪除。", + "no_account": "帳號不存在。", + "command_usage": "用法:account <create|delete> <username> [uid]" + }, + "broadcast": { + "command_usage": "用法:broadcast <message>", + "message_sent": "公告已發送。" + }, + "changescene": { + "usage": "用法:changescene <scene id>", + "already_in_scene": "你已經在這個場景中了。", + "success": "已切換至場景 %s.", + "exists_error": "此場景不存在。" + }, + "clear": { + "command_usage": "用法: clear <all|wp|art|mat>", + "weapons": "已將 %s 的武器清空。", + "artifacts": "已將 %s 的聖遺物清空。", + "materials": "已將 %s 的材料清空。", + "furniture": "已將 %s 的塵歌壺家具清空。", + "displays": "已清除 %s 的顯示。", + "virtuals": "已將 %s 的所有貨幣和經驗值清空。", + "everything": "已將 %s 的所有物品清空。" + }, + "coop": { + "usage": "用法:coop <playerId> <target playerId>", + "success": "Summoned %s to %s's world." + }, + "enter_dungeon": { + "usage": "用法:enterdungeon <dungeon id>", + "changed": "已進入副本 %s", + "not_found_error": "此副本不存在。", + "in_dungeon_error": "你已經在祕境中了。" + }, + "giveAll": { + "usage": "用法:giveall [player] [amount]", + "started": "正在賦予全部物品...", + "success": "已賦予全部物品。", + "invalid_amount_or_playerId": "無效的數量/玩家ID。" + }, + "giveArtifact": { + "usage": "用法:giveart|gart [player] <artifactId> <mainPropId> [<appendPropId>[,<times>]]... [level]", + "id_error": "無效的聖遺物ID。", + "success": "已把 %s 給予 %s。" + }, + "giveChar": { + "usage": "用法:givechar <player> <itemId|itemName> [amount]", + "given": "Given %s with level %s to %s.", + "invalid_avatar_id": "無效的角色ID。", + "invalid_avatar_level": "無效的角色等級。.", + "invalid_avatar_or_player_id": "無效的角色ID/玩家ID。" + }, + "give": { + "usage": "用法:give <player> <itemId|itemName> [amount] [level]", + "refinement_only_applicable_weapons": "精煉度只能施加在武器上面。", + "refinement_must_between_1_and_5": "精煉度必需在 1 到 5 之間。", + "given": "已經將 %s 個 %s 給予 %s。", + "given_with_level_and_refinement": "已將 %s [等級%s, 精煉%s] %s個給予 %s", + "given_level": "已將 %s 等級 %s %s 個給予 %s" + }, + "godmode": { + "success": "上帝模式設定為 %s 。 [用戶:%s]" + }, + "heal": { + "success": "所有角色已被治療。" + }, + "kick": { + "player_kick_player": "玩家 [%s:%s] 已把 [%s:%s] 踢出", + "server_kick_player": "正在踢出玩家 [%s:%s]" + }, + "kill": { + "usage": "用法:killall [playerUid] [sceneId]", + "scene_not_found_in_player_world": "未在玩家世界中找到此場景", + "kill_monsters_in_scene": "已殺死 %s 個怪物。 [場景ID: %s]" + }, + "killCharacter": { + "usage": "用法:/killcharacter [playerId]", + "success": "已殺死 %s 目前的場上角色。" + }, + "list": { + "message": "目前總線上人數:%s" + }, + "permission": { + "usage": "用法:permission <add|remove> <username> <permission>", + "add": "已指派權限。", + "has_error": "此玩家已擁有權限!", + "remove": "權限已移除。", + "not_have_error": "此玩家未擁有權限!", + "account_error": "The account cannot be found." + }, + "position": { + "success": "坐標:%.3f, %.3f, %.3f\n場景ID:%d" + }, + "reload": { + "reload_start": "正在重新加載設定檔。", + "reload_done": "重新加載已完成。" + }, + "resetConst": { + "reset_all": "重設所有角色的命座。", + "success": "已重設 %s 的命座,重新登入後將會生效。" + }, + "resetShopLimit": { + "usage": "用法:/resetshop <player id>" + }, + "sendMail": { + "usage": "用法:give [player] <itemId|itemName> [amount]", + "user_not_exist": "ID '%s' 的使用者不存在。", + "start_composition": "發送郵件流程。\n請使用`/send <郵件標題>`來進到下一步。\n你可以在任何時間使用`/sendmail stop`來停止發送。", + "templates": "郵件模板尚未實裝...", + "invalid_arguments": "無效的參數。\n指令使用方法 `/sendmail <userId|all|help> [templateId]`", + "send_cancel": "取消傳送信息", + "send_done": "已將消息發送給 %s!", + "send_all_done": "消息已發送給全體用戶!", + "not_composition_end": "現在郵件發送未到最後階段。\n請使用 `/sendmail %s` 繼續發送郵件,或者 `/sendmail stop` 來停止發送郵件。", + "please_use": "請使用 `/sendmail %s`", + "set_title": "成功將郵件標題設定成 '%s'。\n接下來請繼續使用 '/sendmail <content>' 來設定郵件內容。", + "set_contents": "成功將'%s'為郵件內容。\n接下來請打出 '/sendmail <寄件者名稱>' 來設定郵件寄件者名稱。", + "set_message_sender": "郵件寄件者已設為 '%s'。\n使用 '/sendmail <itemId|itemName|finish> [amount] [level]' 以繼續操作。", + "send": "已添加 %s 個 %s (等級為 %s) 到郵件附件。\n如果沒有要繼續添加道具請使用 `/sendmail finish` 來完成郵件發送。", + "invalid_arguments_please_use": "Invalid arguments \n Please use `/sendmail %s`", + "title": "<標題>", + "message": "<正文>", + "sender": "<寄件者>", + "arguments": "<itemId|itemName|finish> [數量] [等級]", + "error": "錯誤:無效的編寫階段 %s。需要 stacktrace 請查看伺服器命令提示字元。" + }, + "sendMessage": { + "usage": "用法:sendmessage <player> <message>", + "success": "訊息已發送。" + }, + "setFetterLevel": { + "usage": "用法:setfetterlevel <level>", + "range_error": "好感度必須在 0 到 10 之間。", + "fetter_set_level": "好感等級已設定為 %s", + "level_error": "無效的好感度。" + }, + "setStats": { + "usage_console": "用法:setstats|stats @<UID> <stat> <value>", + "usage_ingame": "用法:setstats|stats [@UID] <stat> <value>", + "help_message": "\n\t可使用的數據類型:hp (生命值)| maxhp (最大生命值) | def(防禦力) | atk (攻擊力)| em (元素精通) | er (元素充能效率) | crate(暴擊率) | cdmg (暴擊傷害)| cdr (冷卻縮減) | heal(治療加成)| heali (受治療加成)| shield (護盾強效)| defi (無視防禦)\n\t(cont.) 元素增傷類:epyro (火傷) | ecryo (冰傷) | ehydro (水傷) | egeo (岩傷) | edendro (草傷) | eelectro (雷傷) | ephys (物傷)(cont.) 元素減傷類:respyro (火抗) | rescryo (冰抗) | reshydro (水抗) | resgeo (岩抗) | resdendro (草抗) | reselectro (雷抗) | resphys (物抗)\n", + "value_error": "無效的數據值。", + "uid_error": "無效的UID。", + "player_error": "玩家不存在或已離線。", + "set_self": "%s 已經設為 %s。", + "set_for_uid": "%s 的使用者 %s 更改為 %s。", + "set_max_hp": "最大生命值更改為 %s。" + }, + "setWorldLevel": { + "usage": "用法:setworldlevel <level>", + "value_error": "世界等級必須設定在0-8之間。", + "success": "已將世界等級設為%s。", + "invalid_world_level": "無效的世界等級。" + }, + "spawn": { + "usage": "用法:spawn <entityId> [amount] [level(僅限怪物)]", + "success": "已生成 %s 個 %s。" + }, + "stop": { + "success": "正在關閉伺服器..." + }, + "talent": { + "usage_1": "設定天賦等級:/talent set <talentID> <value>", + "usage_2": "另一種設定天賦等級的指令使用方法:/talent <n or e or q> <value>", + "usage_3": "獲取天賦ID指令用法:/talent getid", + "lower_16": "無效的技能等級,技能等級應低於 16。", + "set_id": "將天賦等級設為%s。", + "set_atk": "將普通攻擊等級設為 %s。", + "set_e": "設定天賦E等級至 %s。", + "set_q": "設定天賦Q等級至 %s。", + "invalid_skill_id": "無效的技能ID。", + "set_this": "將天賦等級設為 %s。", + "invalid_level": "無效的天賦等級。", + "normal_attack_id": "普通攻擊的 ID 為 %s。", + "e_skill_id": "E技能ID %s。", + "q_skill_id": "Q技能ID %s。" + }, + "teleportAll": { + "success": "Summoned all players to your location.", + "error": "此指令僅可在多人遊戲下可用。" + }, + "teleport": { + "usage_server": "用法:/tp @<player id> <x> <y> <z> [scene id]", + "usage": "用法:/tp [@<player id>] <x> <y> <z> [scene id]", + "specify_player_id": "你必須指定一個玩家ID。", + "invalid_position": "無效的位置。", + "success": "傳送 %s 到坐標 %s,%s,%s ,場景為 %s" + }, + "weather": { + "usage": "用法:weather <weatherId> [climateId]", + "success": "已將當前天氣設定為 %s ,氣候則為 %s 。", + "invalid_id": "無效的ID。" + }, + "drop": { + "command_usage": "用法:drop <itemId|itemName> [amount]", + "success": "已將 %s x %s 丟在附近。" + }, + "help": { + "usage": "用法:", + "aliases": "別名:", + "available_commands": "可用指令:" + } + } +} \ No newline at end of file