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Merge branch 'dev-world-scripts' of https://github.com/Grasscutters/Grasscutter into development
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package emu.grasscutter.data.def;
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import emu.grasscutter.data.GameResource;
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import emu.grasscutter.data.ResourceType;
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@ResourceType(name = "GatherExcelConfigData.json")
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public class GatherData extends GameResource {
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private int PointType;
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private int Id;
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private int GadgetId;
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private int ItemId;
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private int Cd; // Probably hours
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private boolean IsForbidGuest;
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private boolean InitDisableInteract;
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@Override
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public int getId() {
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return this.PointType;
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}
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public int getGatherId() {
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return Id;
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}
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public int getGadgetId() {
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return GadgetId;
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}
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public int getItemId() {
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return ItemId;
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}
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public int getCd() {
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return Cd;
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}
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public boolean isForbidGuest() {
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return IsForbidGuest;
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}
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public boolean initDisableInteract() {
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return InitDisableInteract;
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}
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@Override
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public void onLoad() {
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}
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}
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