Format code [skip actions]

This commit is contained in:
github-actions 2023-06-01 02:46:57 +00:00
parent 8e9121c962
commit 2e6bfbb749
3 changed files with 18 additions and 16 deletions

View File

@ -1,7 +1,6 @@
package emu.grasscutter.game.ability.actions;
import com.google.protobuf.ByteString;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
import emu.grasscutter.game.ability.Ability;
@ -12,12 +11,17 @@ import emu.grasscutter.game.quest.enums.QuestContent;
@AbilityAction(AbilityModifierAction.Type.AvatarSkillStart)
public class ActionAvatarSkillStart extends AbilityActionHandler {
@Override
public boolean execute(Ability ability, AbilityModifierAction action, ByteString abilityData, GameEntity target) {
public boolean execute(
Ability ability, AbilityModifierAction action, ByteString abilityData, GameEntity target) {
var owner = ability.getOwner();
if (owner instanceof EntityAvatar avatar) {
avatar.getPlayer().getQuestManager().queueEvent(QuestContent.QUEST_CONTENT_SKILL, action.skillID);
avatar
.getPlayer()
.getQuestManager()
.queueEvent(QuestContent.QUEST_CONTENT_SKILL, action.skillID);
} else {
Grasscutter.getLogger().warn("AvatarSkillStart not implemented for other entities than EntityAvatar right now");
Grasscutter.getLogger()
.warn("AvatarSkillStart not implemented for other entities than EntityAvatar right now");
return false;
}

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@ -1,5 +1,8 @@
package emu.grasscutter.game.player;
import static emu.grasscutter.config.Configuration.GAME_OPTIONS;
import static emu.grasscutter.scripts.constants.EventType.EVENT_UNLOCK_TRANS_POINT;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.binout.ScenePointEntry;
import emu.grasscutter.data.excels.OpenStateData;
@ -9,13 +12,9 @@ import emu.grasscutter.game.quest.enums.*;
import emu.grasscutter.net.proto.RetcodeOuterClass.Retcode;
import emu.grasscutter.scripts.data.ScriptArgs;
import emu.grasscutter.server.packet.send.*;
import java.util.Set;
import java.util.stream.Collectors;
import static emu.grasscutter.config.Configuration.GAME_OPTIONS;
import static emu.grasscutter.scripts.constants.EventType.EVENT_UNLOCK_TRANS_POINT;
// @Entity
public final class PlayerProgressManager extends BasePlayerDataManager {
/******************************************************************************************************************

View File

@ -1,5 +1,7 @@
package emu.grasscutter.scripts;
import static emu.grasscutter.scripts.constants.EventType.EVENT_TIMER_EVENT;
import com.github.davidmoten.rtreemulti.RTree;
import com.github.davidmoten.rtreemulti.geometry.Geometry;
import emu.grasscutter.Grasscutter;
@ -19,20 +21,17 @@ import emu.grasscutter.server.packet.send.PacketGroupSuiteNotify;
import emu.grasscutter.utils.*;
import io.netty.util.concurrent.FastThreadLocalThread;
import it.unimi.dsi.fastutil.ints.*;
import kotlin.Pair;
import lombok.val;
import org.luaj.vm2.*;
import org.luaj.vm2.lib.jse.CoerceJavaToLua;
import javax.annotation.*;
import java.io.*;
import java.nio.file.Files;
import java.util.*;
import java.util.concurrent.*;
import java.util.concurrent.atomic.AtomicInteger;
import java.util.stream.Collectors;
import static emu.grasscutter.scripts.constants.EventType.EVENT_TIMER_EVENT;
import javax.annotation.*;
import kotlin.Pair;
import lombok.val;
import org.luaj.vm2.*;
import org.luaj.vm2.lib.jse.CoerceJavaToLua;
public class SceneScriptManager {
private final Scene scene;