Refactor game server managers to systems

This commit is contained in:
Melledy
2022-07-18 22:47:38 -07:00
Unverified
parent d20e9d1f72
commit 2e19e70fe1
63 changed files with 254 additions and 264 deletions
@@ -1,7 +1,7 @@
package emu.grasscutter.server.packet.send;
import emu.grasscutter.game.tower.TowerManager;
import emu.grasscutter.game.tower.TowerScheduleManager;
import emu.grasscutter.game.tower.TowerSystem;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.TowerAllDataRspOuterClass.TowerAllDataRsp;
@@ -17,7 +17,7 @@ import java.util.stream.IntStream;
public class PacketTowerAllDataRsp extends BasePacket {
public PacketTowerAllDataRsp(TowerScheduleManager towerScheduleManager, TowerManager towerManager) {
public PacketTowerAllDataRsp(TowerSystem towerScheduleManager, TowerManager towerManager) {
super(PacketOpcodes.TowerAllDataRsp);
var recordList = towerManager.getRecordMap().values().stream()