Refactor game server managers to systems

This commit is contained in:
Melledy
2022-07-18 22:47:38 -07:00
Unverified
parent d20e9d1f72
commit 2e19e70fe1
63 changed files with 254 additions and 264 deletions
@@ -1,7 +1,7 @@
package emu.grasscutter.server.packet.send;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.world.WorldDataManager;
import emu.grasscutter.game.world.WorldDataSystem;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.GetActivityInfoRspOuterClass;
@@ -11,7 +11,7 @@ import java.util.List;
public class PacketGetInvestigationMonsterRsp extends BasePacket {
public PacketGetInvestigationMonsterRsp(Player player, WorldDataManager worldDataManager, List<Integer> cityIdListList) {
public PacketGetInvestigationMonsterRsp(Player player, WorldDataSystem worldDataManager, List<Integer> cityIdListList) {
super(PacketOpcodes.GetInvestigationMonsterRsp);