Refactor game server managers to systems

This commit is contained in:
Melledy
2022-07-18 22:47:38 -07:00
Unverified
parent d20e9d1f72
commit 2e19e70fe1
63 changed files with 254 additions and 264 deletions
@@ -399,7 +399,7 @@ public class Scene {
// Reward drop
if (target instanceof EntityMonster && this.getSceneType() != SceneType.SCENE_DUNGEON) {
getWorld().getServer().getDropManager().callDrop((EntityMonster) target);
getWorld().getServer().getDropSystem().callDrop((EntityMonster) target);
}
this.removeEntity(target);