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Temporarily fix issue with all quests being added at once
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@ -95,8 +95,9 @@ public class QuestManager extends BasePlayerManager {
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// TODO scan the quest and start the quest with acceptCond fulfilled
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// The off send 3 request in that order: 1. FinishedParentQuestNotify, 2. QuestListNotify, 3. ServerCondMeetQuestListUpdateNotify
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if(this.isQuestingEnabled()) {
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this.enableQuests();
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if (this.isQuestingEnabled()) {
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// this.enableQuests();
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this.addQuest(35104);
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}
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//getPlayer().sendPacket(new PacketFinishedParentQuestUpdateNotify(newQuests));
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