Create files from Grasscutter-Quests

these files are NOT directly compatible with Grasscutter, and require additional modifications to the codebase to work.
This commit is contained in:
KingRainbow44
2023-03-31 23:58:12 -04:00
Unverified
parent 86aad96125
commit 262ee38ded
229 changed files with 6729 additions and 0 deletions
@@ -0,0 +1,25 @@
package emu.grasscutter.server.packet.send;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.PlayerDieTypeOuterClass.PlayerDieType;
import emu.grasscutter.net.proto.DungeonPlayerDieNotifyOuterClass.DungeonPlayerDieNotify;
public class PacketDungeonPlayerDieNotify extends BasePacket {
public PacketDungeonPlayerDieNotify(PlayerDieType playerDieType, int killerId, int dungeonId, int waitTime, int reviveCount, boolean isGadget) {
super(PacketOpcodes.DungeonPlayerDieNotify);
DungeonPlayerDieNotify.Builder proto = DungeonPlayerDieNotify.newBuilder()
.setDieType(playerDieType)
.setReviveCount(reviveCount)
.setWaitTime(waitTime)
.setDungeonId(dungeonId)
.setMurdererEntityId(killerId);
if(isGadget) proto.setGadgetId(killerId);
else proto.setMonsterId(killerId);
this.setData(proto.build());
}
}