Implement abyss defense objective (#2422)

This commit is contained in:
longfruit
2023-11-02 19:00:05 -07:00
committed by GitHub
Unverified
parent 205b79dc02
commit 24874e7fba
16 changed files with 113 additions and 30 deletions
@@ -201,7 +201,7 @@ public class ScriptLib {
}
var towerManager = scene.getPlayers().get(0).getTowerManager();
if (towerManager.isInProgress()) {
if (towerManager.isInProgress() && towerManager.getCurrentTimeLimit() > 0) {
// Tower scripts call ActiveChallenge twice in mirror stages.
// The second call provides the time _taken_ in the first stage,
// not the actual time limit for the challenge.