From 2309b1f469c7258c867ebb9caddab10e66c96ede Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E3=83=8F=E3=83=A0=E3=82=B9=E3=82=B1=20=E3=83=8F=E3=83=A0?= Date: Mon, 21 Aug 2023 07:18:38 +0900 Subject: [PATCH] fix: liney c3 effect --- src/main/java/emu/grasscutter/game/avatar/Avatar.java | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/main/java/emu/grasscutter/game/avatar/Avatar.java b/src/main/java/emu/grasscutter/game/avatar/Avatar.java index 167698206..aede1b72a 100644 --- a/src/main/java/emu/grasscutter/game/avatar/Avatar.java +++ b/src/main/java/emu/grasscutter/game/avatar/Avatar.java @@ -828,8 +828,11 @@ public class Avatar { switch (entry.getExtraTalentIndex()) { case 9 -> this.skillDepot.getEnergySkill(); // Ult skill case 2 -> (this.skillDepot.getSkills().size() >= 2) - ? this.skillDepot.getSkills().get(1) - : 0; // E skill + ? this.skillDepot.getSkills().get(1) + : 0; // E skill + case 1 -> (this.skillDepot.getSkills().size() >= 1) + ? this.skillDepot.getSkills().get(0) + : 0; // Normal Attack (Liney) default -> 0; }; // Sanity check