Renamed all references to a certain game

This commit is contained in:
Melledy
2022-04-26 21:21:57 -07:00
Unverified
parent 6b8902bee2
commit 1c36f0785b
270 changed files with 1328 additions and 1347 deletions
@@ -3,15 +3,15 @@ package emu.grasscutter.server.packet.send;
import java.util.Collection;
import java.util.List;
import emu.grasscutter.game.entity.GenshinEntity;
import emu.grasscutter.net.packet.GenshinPacket;
import emu.grasscutter.game.entity.GameEntity;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.SceneEntityDisappearNotifyOuterClass.SceneEntityDisappearNotify;
import emu.grasscutter.net.proto.VisionTypeOuterClass.VisionType;
public class PacketSceneEntityDisappearNotify extends GenshinPacket {
public class PacketSceneEntityDisappearNotify extends BasePacket {
public PacketSceneEntityDisappearNotify(GenshinEntity entity, VisionType disappearType) {
public PacketSceneEntityDisappearNotify(GameEntity entity, VisionType disappearType) {
super(PacketOpcodes.SceneEntityDisappearNotify);
SceneEntityDisappearNotify proto = SceneEntityDisappearNotify.newBuilder()
@@ -22,7 +22,7 @@ public class PacketSceneEntityDisappearNotify extends GenshinPacket {
this.setData(proto);
}
public PacketSceneEntityDisappearNotify(Collection<GenshinEntity> entities, VisionType disappearType) {
public PacketSceneEntityDisappearNotify(Collection<GameEntity> entities, VisionType disappearType) {
super(PacketOpcodes.SceneEntityDisappearNotify);
SceneEntityDisappearNotify.Builder proto = SceneEntityDisappearNotify.newBuilder()