Renamed all references to a certain game

This commit is contained in:
Melledy
2022-04-26 21:21:57 -07:00
Unverified
parent 6b8902bee2
commit 1c36f0785b
270 changed files with 1328 additions and 1347 deletions
@@ -1,13 +1,13 @@
package emu.grasscutter.server.packet.send;
import emu.grasscutter.game.entity.GenshinEntity;
import emu.grasscutter.game.entity.GameEntity;
import emu.grasscutter.game.props.LifeState;
import emu.grasscutter.net.packet.GenshinPacket;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.LifeStateChangeNotifyOuterClass.LifeStateChangeNotify;
public class PacketLifeStateChangeNotify extends GenshinPacket {
public PacketLifeStateChangeNotify(GenshinEntity attacker, GenshinEntity target, LifeState lifeState) {
public class PacketLifeStateChangeNotify extends BasePacket {
public PacketLifeStateChangeNotify(GameEntity attacker, GameEntity target, LifeState lifeState) {
super(PacketOpcodes.LifeStateChangeNotify);
LifeStateChangeNotify proto = LifeStateChangeNotify.newBuilder()
@@ -18,7 +18,7 @@ public class PacketLifeStateChangeNotify extends GenshinPacket {
this.setData(proto);
}
public PacketLifeStateChangeNotify(int attackerId, GenshinEntity target, LifeState lifeState) {
public PacketLifeStateChangeNotify(int attackerId, GameEntity target, LifeState lifeState) {
super(PacketOpcodes.LifeStateChangeNotify);
LifeStateChangeNotify proto = LifeStateChangeNotify.newBuilder()