Renamed all references to a certain game

This commit is contained in:
Melledy
2022-04-26 21:21:57 -07:00
Unverified
parent 6b8902bee2
commit 1c36f0785b
270 changed files with 1328 additions and 1347 deletions
@@ -2,7 +2,7 @@ package emu.grasscutter.server.packet.recv;
import emu.grasscutter.game.entity.EntityAvatar;
import emu.grasscutter.game.entity.EntityMonster;
import emu.grasscutter.game.entity.GenshinEntity;
import emu.grasscutter.game.entity.GameEntity;
import emu.grasscutter.game.props.FightProperty;
import emu.grasscutter.game.props.LifeState;
import emu.grasscutter.net.packet.Opcodes;
@@ -19,7 +19,7 @@ public class HandlerSceneEntityDrownReq extends PacketHandler {
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
SceneEntityDrownReq req = SceneEntityDrownReq.parseFrom(payload);
GenshinEntity entity = session.getPlayer().getScene().getEntityById(req.getEntityId());
GameEntity entity = session.getPlayer().getScene().getEntityById(req.getEntityId());
if (entity == null || !(entity instanceof EntityMonster || entity instanceof EntityAvatar)) {
return;