Fixed dungeon challenge scoreboard and implement dungeon drops

Also fixed a few dungeon script handlers
This commit is contained in:
Melledy
2022-05-03 23:13:42 -07:00
Unverified
parent ae31e4fd98
commit 1b97b4afa0
15 changed files with 298 additions and 24 deletions
@@ -8,12 +8,14 @@ import emu.grasscutter.net.proto.DungeonChallengeBeginNotifyOuterClass.DungeonCh
public class PacketDungeonChallengeBeginNotify extends BasePacket {
public PacketDungeonChallengeBeginNotify(DungeonChallenge challenge) {
super(PacketOpcodes.DungeonChallengeBeginNotify);
super(PacketOpcodes.DungeonChallengeBeginNotify, true);
DungeonChallengeBeginNotify proto = DungeonChallengeBeginNotify.newBuilder()
.setChallengeId(challenge.getChallengeId())
.setChallengeIndex(challenge.getChallengeIndex())
.setGroupId(challenge.getGroup().id)
.addParamList(challenge.getObjective())
.addParamList(challenge.getTimeLimit())
.build();
this.setData(proto);