Fix Lua require, Fix monster abilities & Fix ServerLuaCall

This commit is contained in:
KingRainbow44
2023-08-27 02:39:56 -04:00
Unverified
parent 49c1daede4
commit 1844cb43f7
15 changed files with 303 additions and 165 deletions
@@ -15,9 +15,10 @@ import emu.grasscutter.scripts.data.controller.EntityController;
import emu.grasscutter.server.event.entity.*;
import emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify;
import it.unimi.dsi.fastutil.ints.*;
import java.util.*;
import lombok.*;
import java.util.*;
public abstract class GameEntity {
@Getter private final Scene scene;
@Getter protected int id;
@@ -338,4 +339,10 @@ public abstract class GameEntity {
}
public abstract SceneEntityInfo toProto();
@Override
public String toString() {
return "Entity ID: %s; Group ID: %s; Config ID: %s"
.formatted(this.getId(), this.getGroupId(), this.getConfigId());
}
}