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@@ -34,16 +34,24 @@ import java.util.List;
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public class EntityVehicle extends EntityBaseGadget {
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@Getter private final Player owner;
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@Getter
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private final Player owner;
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@Getter(onMethod_ = @Override)
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private final Int2FloatMap fightProperties;
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@Getter private final int pointId;
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@Getter private final int gadgetId;
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@Getter
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private final int pointId;
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@Getter
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private final int gadgetId;
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@Getter @Setter private float curStamina;
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@Getter private List<VehicleMember> vehicleMembers;
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@Nullable @Getter private ConfigGadget configGadget;
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@Getter
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@Setter
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private float curStamina;
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@Getter
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private final List<VehicleMember> vehicleMembers;
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@Nullable
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@Getter
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private ConfigGadget configGadget;
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public EntityVehicle(Scene scene, Player player, int gadgetId, int pointId, Position pos, Position rot) {
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super(scene, pos, rot);
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@@ -73,36 +81,36 @@ public class EntityVehicle extends EntityBaseGadget {
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public SceneEntityInfo toProto() {
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VehicleInfo vehicle = VehicleInfo.newBuilder()
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.setOwnerUid(this.owner.getUid())
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.setCurStamina(getCurStamina())
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.build();
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.setOwnerUid(this.owner.getUid())
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.setCurStamina(getCurStamina())
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.build();
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EntityAuthorityInfo authority = EntityAuthorityInfo.newBuilder()
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.setAbilityInfo(AbilitySyncStateInfo.newBuilder())
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.setRendererChangedInfo(EntityRendererChangedInfo.newBuilder())
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.setAiInfo(SceneEntityAiInfo.newBuilder().setIsAiOpen(true).setBornPos(getPosition().toProto()))
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.setBornPos(getPosition().toProto())
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.build();
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.setAbilityInfo(AbilitySyncStateInfo.newBuilder())
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.setRendererChangedInfo(EntityRendererChangedInfo.newBuilder())
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.setAiInfo(SceneEntityAiInfo.newBuilder().setIsAiOpen(true).setBornPos(getPosition().toProto()))
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.setBornPos(getPosition().toProto())
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.build();
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SceneGadgetInfo.Builder gadgetInfo = SceneGadgetInfo.newBuilder()
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.setGadgetId(this.getGadgetId())
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.setAuthorityPeerId(this.getOwner().getPeerId())
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.setIsEnableInteract(true)
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.setVehicleInfo(vehicle);
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.setGadgetId(this.getGadgetId())
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.setAuthorityPeerId(this.getOwner().getPeerId())
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.setIsEnableInteract(true)
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.setVehicleInfo(vehicle);
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SceneEntityInfo.Builder entityInfo = SceneEntityInfo.newBuilder()
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.setEntityId(getId())
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.setEntityType(ProtEntityType.PROT_ENTITY_TYPE_GADGET)
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.setMotionInfo(MotionInfo.newBuilder().setPos(getPosition().toProto()).setRot(getRotation().toProto()).setSpeed(Vector.newBuilder()))
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.addAnimatorParaList(AnimatorParameterValueInfoPair.newBuilder())
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.setGadget(gadgetInfo)
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.setEntityAuthorityInfo(authority)
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.setLifeState(1);
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.setEntityId(getId())
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.setEntityType(ProtEntityType.PROT_ENTITY_TYPE_GADGET)
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.setMotionInfo(MotionInfo.newBuilder().setPos(getPosition().toProto()).setRot(getRotation().toProto()).setSpeed(Vector.newBuilder()))
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.addAnimatorParaList(AnimatorParameterValueInfoPair.newBuilder())
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.setGadget(gadgetInfo)
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.setEntityAuthorityInfo(authority)
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.setLifeState(1);
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PropPair pair = PropPair.newBuilder()
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.setType(PlayerProperty.PROP_LEVEL.getId())
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.setPropValue(ProtoHelper.newPropValue(PlayerProperty.PROP_LEVEL, 47))
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.build();
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.setType(PlayerProperty.PROP_LEVEL.getId())
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.setPropValue(ProtoHelper.newPropValue(PlayerProperty.PROP_LEVEL, 47))
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.build();
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this.addAllFightPropsToEntityInfo(entityInfo);
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entityInfo.addPropList(pair);
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