Run IntelliJ IDEA code formatter

This commit is contained in:
KingRainbow44
2023-03-31 17:19:26 -04:00
Unverified
parent 5bf5fb07a2
commit 15e2f3ca34
917 changed files with 30025 additions and 22441 deletions
@@ -1,11 +1,5 @@
package emu.grasscutter.data;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.ResourceLoader.AvatarConfig;
import emu.grasscutter.data.excels.ReliquaryAffixData;
@@ -18,16 +12,26 @@ import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import lombok.Getter;
import lombok.Setter;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
public class GameDepot {
public static final int[] BLOCK_SIZE = new int[]{50,500};//Scales
public static final int[] BLOCK_SIZE = new int[]{50, 500};//Scales
private static Int2ObjectMap<WeightedList<ReliquaryMainPropData>> relicRandomMainPropDepot = new Int2ObjectOpenHashMap<>();
private static Int2ObjectMap<List<ReliquaryMainPropData>> relicMainPropDepot = new Int2ObjectOpenHashMap<>();
private static Int2ObjectMap<List<ReliquaryAffixData>> relicAffixDepot = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<WeightedList<ReliquaryMainPropData>> relicRandomMainPropDepot = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<List<ReliquaryMainPropData>> relicMainPropDepot = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<List<ReliquaryAffixData>> relicAffixDepot = new Int2ObjectOpenHashMap<>();
@Getter @Setter private static Map<String, AvatarConfig> playerAbilities = new HashMap<>();
@Getter private static HashMap<SpawnDataEntry.GridBlockId, ArrayList<SpawnDataEntry>> spawnLists = new HashMap<>();
@Getter @Setter private static BlossomConfig blossomConfig;
@Getter
@Setter
private static Map<String, AvatarConfig> playerAbilities = new HashMap<>();
@Getter
private static final HashMap<SpawnDataEntry.GridBlockId, ArrayList<SpawnDataEntry>> spawnLists = new HashMap<>();
@Getter
@Setter
private static BlossomConfig blossomConfig;
public static void load() {
for (ReliquaryMainPropData data : GameData.getReliquaryMainPropDataMap().values()) {