implement the music game

This commit is contained in:
Akka
2022-06-26 20:16:50 +08:00
committed by Melledy
Unverified
parent 977f1ca2ea
commit 12146ff09c
32 changed files with 780 additions and 80 deletions
@@ -0,0 +1,31 @@
package emu.grasscutter.server.packet.recv;
import emu.grasscutter.game.activity.musicgame.MusicGameBeatmap;
import emu.grasscutter.net.packet.Opcodes;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.MusicGameGetBeatmapReqOuterClass;
import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.server.packet.send.PacketMusicGameGetBeatmapRsp;
@Opcodes(PacketOpcodes.MusicGameGetBeatmapReq)
public class HandlerMusicGameGetBeatmapReq extends PacketHandler {
@Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
var req = MusicGameGetBeatmapReqOuterClass.MusicGameGetBeatmapReq.parseFrom(payload);
var musicGameBeatmap = MusicGameBeatmap.getByShareId(req.getMusicShareId());
if(musicGameBeatmap == null){
return;
}
session.send(new PacketMusicGameGetBeatmapRsp(
musicGameBeatmap.toBriefProto().build(),
musicGameBeatmap.toProto(),
req
));
}
}