Convert to the far superior config system

This commit is contained in:
KingRainbow44
2022-05-11 00:30:07 -04:00
Unverified
parent c274907e9a
commit 11161227ab
39 changed files with 504 additions and 373 deletions
@@ -1,42 +1,41 @@
package emu.grasscutter.server.packet.send;
import emu.grasscutter.Config.GameServerOptions;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.GameConstants;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.ChatInfoOuterClass.ChatInfo;
import emu.grasscutter.net.proto.PullRecentChatRspOuterClass.PullRecentChatRsp;
import emu.grasscutter.utils.Utils;
import static emu.grasscutter.Configuration.*;
public class PacketPullRecentChatRsp extends BasePacket {
public PacketPullRecentChatRsp(Player player) {
super(PacketOpcodes.PullRecentChatRsp);
GameServerOptions serverOptions = Grasscutter.getConfig().getGameServerOptions();
var joinOptions = GAME_INFO.joinOptions;
PullRecentChatRsp.Builder proto = PullRecentChatRsp.newBuilder();
if (serverOptions.WelcomeEmotes != null && serverOptions.WelcomeEmotes.length > 0) {
if (joinOptions.welcomeEmotes != null && joinOptions.welcomeEmotes.length > 0) {
ChatInfo welcomeEmote = ChatInfo.newBuilder()
.setTime((int) (System.currentTimeMillis() / 1000))
.setUid(GameConstants.SERVER_CONSOLE_UID)
.setToUid(player.getUid())
.setIcon(serverOptions.WelcomeEmotes[Utils.randomRange(0, serverOptions.WelcomeEmotes.length - 1)])
.setIcon(joinOptions.welcomeEmotes[Utils.randomRange(0, joinOptions.welcomeEmotes.length - 1)])
.build();
proto.addChatInfo(welcomeEmote);
}
if (serverOptions.WelcomeMotd != null && serverOptions.WelcomeMotd.length() > 0) {
ChatInfo welcomeMotd = ChatInfo.newBuilder()
if (joinOptions.welcomeMessage != null && joinOptions.welcomeMessage.length() > 0) {
ChatInfo welcomeMessage = ChatInfo.newBuilder()
.setTime((int) (System.currentTimeMillis() / 1000))
.setUid(GameConstants.SERVER_CONSOLE_UID)
.setToUid(player.getUid())
.setText(Grasscutter.getConfig().getGameServerOptions().WelcomeMotd)
.setText(joinOptions.welcomeMessage)
.build();
proto.addChatInfo(welcomeMotd);
proto.addChatInfo(welcomeMessage);
}
this.setData(proto);