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Extend spawn command (#1777)
* add missing EntityTypes * small command refactorings and improvements * move common command patterns and methods to CommandHelpers * let the spawn command detect the entityType instead of spawning every entity as EntityVehicle * add extra options for spawning gadgets for better debuging and testing * More spawn command additions and cleanups+EntityVehicle changes * Moved remaining patterns from GiveCommand and ClearCommand to CommandHelpers * Added patterns for hp, maxhp, atk, def and (monster)ai for the spawn command * Moved intParam parsing via regex to the CommandHelpers * Read most of EntityVehicle stats from the ConfigGadget instead of hardcoding them Co-authored-by: hartie95 <mail@hartie95.de>
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@@ -6,35 +6,34 @@ import emu.grasscutter.game.inventory.GameItem;
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import emu.grasscutter.game.inventory.Inventory;
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import emu.grasscutter.game.inventory.ItemType;
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import emu.grasscutter.game.player.Player;
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import lombok.Setter;
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import java.util.List;
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import java.util.regex.Matcher;
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import java.util.Map;
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import java.util.function.BiConsumer;
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import java.util.regex.Pattern;
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import java.util.stream.Stream;
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import static emu.grasscutter.command.CommandHelpers.*;
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@Command(
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label = "clear",
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usage = {"(all|wp|art|mat) [lv<max level>] [r<max refinement>] [<max rarity>*]"},
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permission = "player.clearinv",
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permissionTargeted = "player.clearinv.others")
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public final class ClearCommand implements CommandHandler {
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private static Pattern lvlRegex = Pattern.compile("l(?:vl?)?(\\d+)"); // Java doesn't have raw string literals :(
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private static Pattern refineRegex = Pattern.compile("r(\\d+)");
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private static Pattern rankRegex = Pattern.compile("(\\d+)\\*");
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private static int matchIntOrNeg(Pattern pattern, String arg) {
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Matcher match = pattern.matcher(arg);
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if (match.find()) {
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return Integer.parseInt(match.group(1)); // This should be exception-safe as only \d+ can be passed to it (i.e. non-empty string of pure digits)
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}
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return -1;
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}
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private static final Map<Pattern, BiConsumer<ClearItemParameters, Integer>> intCommandHandlers = Map.ofEntries(
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Map.entry(lvlRegex, ClearItemParameters::setLvl),
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Map.entry(refineRegex, ClearItemParameters::setRefinement),
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Map.entry(rankRegex, ClearItemParameters::setRank)
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);
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private static class ClearItemParameters {
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public int lvl = 1;
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public int refinement = 1;
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public int rank = 4;
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};
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@Setter public int lvl = 1;
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@Setter public int refinement = 1;
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@Setter public int rank = 4;
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}
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private Stream<GameItem> getOther(ItemType type, Inventory playerInventory, ClearItemParameters param) {
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return playerInventory.getItems().values().stream()
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@@ -59,28 +58,8 @@ public final class ClearCommand implements CommandHandler {
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Inventory playerInventory = targetPlayer.getInventory();
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ClearItemParameters param = new ClearItemParameters();
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// Extract any tagged arguments (e.g. "lv90", "x100", "r5")
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for (int i = args.size() - 1; i >= 0; i--) { // Reverse iteration as we are deleting elements
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String arg = args.get(i).toLowerCase();
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boolean deleteArg = false;
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int argNum;
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// Note that a single argument can actually match all of these, e.g. "lv90r5*"
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if ((argNum = matchIntOrNeg(lvlRegex, arg)) != -1) {
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param.lvl = argNum;
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deleteArg = true;
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}
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if ((argNum = matchIntOrNeg(refineRegex, arg)) != -1) {
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param.refinement = argNum;
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deleteArg = true;
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}
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if ((argNum = matchIntOrNeg(rankRegex, arg)) != -1) {
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param.rank = argNum;
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deleteArg = true;
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}
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if (deleteArg) {
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args.remove(i);
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}
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}
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// Extract any tagged int arguments (e.g. "lv90", "x100", "r5")
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parseIntParameters(args, param, intCommandHandlers);
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if (args.size() < 1) {
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sendUsageMessage(sender);
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