Fix player fields not being set

line seps r weird
This commit is contained in:
KingRainbow44
2023-04-10 22:46:19 -04:00
Unverified
parent 5e56b5e3a8
commit 06cbae31fa
453 changed files with 63228 additions and 63071 deletions
@@ -1,25 +1,25 @@
package emu.grasscutter.server.packet.recv;
import emu.grasscutter.game.quest.enums.QuestContent;
import emu.grasscutter.net.packet.Opcodes;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.AddQuestContentProgressReqOuterClass.AddQuestContentProgressReq;
import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.server.packet.send.PacketAddQuestContentProgressRsp;
@Opcodes(PacketOpcodes.AddQuestContentProgressReq)
public class HandlerAddQuestContentProgressReq extends PacketHandler {
@Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
var req = AddQuestContentProgressReq.parseFrom(payload);
// Find all conditions in quest that are the same as the given one
var type = QuestContent.getContentTriggerByValue(req.getContentType());
if (type != null) {
session.getPlayer().getQuestManager().queueEvent(type, req.getParam());
}
session.send(new PacketAddQuestContentProgressRsp(req.getContentType()));
}
}
package emu.grasscutter.server.packet.recv;
import emu.grasscutter.game.quest.enums.QuestContent;
import emu.grasscutter.net.packet.Opcodes;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.AddQuestContentProgressReqOuterClass.AddQuestContentProgressReq;
import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.server.packet.send.PacketAddQuestContentProgressRsp;
@Opcodes(PacketOpcodes.AddQuestContentProgressReq)
public class HandlerAddQuestContentProgressReq extends PacketHandler {
@Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
var req = AddQuestContentProgressReq.parseFrom(payload);
// Find all conditions in quest that are the same as the given one
var type = QuestContent.getContentTriggerByValue(req.getContentType());
if (type != null) {
session.getPlayer().getQuestManager().queueEvent(type, req.getParam());
}
session.send(new PacketAddQuestContentProgressRsp(req.getContentType()));
}
}