Implement support for multiple scenes in a world

This commit is contained in:
Melledy
2022-04-18 09:39:29 -07:00
Unverified
parent 589d0dd6f8
commit 06ad1e8f9b
34 changed files with 2154 additions and 331 deletions
@@ -1,11 +1,12 @@
package emu.grasscutter.game.entity;
import emu.grasscutter.game.GenshinScene;
import emu.grasscutter.game.World;
public abstract class EntityGadget extends GenshinEntity {
public EntityGadget(World world) {
super(world);
public EntityGadget(GenshinScene scene) {
super(scene);
}
public abstract int getGadgetId();