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add docs for tower
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@ -139,6 +139,7 @@ There is a dummy user named "Server" in every player's friends list that you can
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| talent | talent \<talentID> \<value> | player.settalent | Client only | Sets talent level for your currently selected character | |
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| talent | talent \<talentID> \<value> | player.settalent | Client only | Sets talent level for your currently selected character | |
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| teleport | teleport [@playerUid] \<x> \<y> \<z> [sceneId] | player.teleport | Both side | Change the player's position. | tp |
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| teleport | teleport [@playerUid] \<x> \<y> \<z> [sceneId] | player.teleport | Both side | Change the player's position. | tp |
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| tpall | | player.tpall | Client only | Teleports all players in your world to your position | |
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| tpall | | player.tpall | Client only | Teleports all players in your world to your position | |
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| unlocktower | | player.tower | Client only | Unlock the all floors of abyss | ut |
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| weather | weather \<weatherID> \<climateID> | player.weather | Client only | Changes the weather | w |
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| weather | weather \<weatherID> \<climateID> | player.weather | Client only | Changes the weather | w |
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### Bonus
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### Bonus
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@ -140,6 +140,7 @@ chmod +x gradlew
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| talent | talent <天赋ID> <等级> | player.settalent | 仅客户端 | 设置当前角色的天赋等级 | |
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| talent | talent <天赋ID> <等级> | player.settalent | 仅客户端 | 设置当前角色的天赋等级 | |
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| teleport | teleport [@playerUid] \<x> \<y> \<z> [sceneId] | player.teleport | 均可使用 | 传送玩家到指定坐标 | tp |
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| teleport | teleport [@playerUid] \<x> \<y> \<z> [sceneId] | player.teleport | 均可使用 | 传送玩家到指定坐标 | tp |
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| tpall | | player.tpall | 仅客户端 | 传送多人世界中所有的玩家到自身地点 | |
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| tpall | | player.tpall | 仅客户端 | 传送多人世界中所有的玩家到自身地点 | |
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| unlocktower | | player.tower | 仅客户端 | 解锁深渊全部层 | ut |
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| weather | weather <天气ID> <气候ID> | player.weather | 仅客户端 | 改变天气 | w |
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| weather | weather <天气ID> <气候ID> | player.weather | 仅客户端 | 改变天气 | w |
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### 额外功能
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### 额外功能
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@ -39,7 +39,8 @@ public class TowerScheduleManager {
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public TowerScheduleData getCurrentTowerScheduleData(){
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public TowerScheduleData getCurrentTowerScheduleData(){
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var data = GameData.getTowerScheduleDataMap().get(towerScheduleConfig.getScheduleId());
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var data = GameData.getTowerScheduleDataMap().get(towerScheduleConfig.getScheduleId());
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if(data == null){
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if(data == null){
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Grasscutter.getLogger().error("Could not get current tower schedule data by config:{}", towerScheduleConfig);
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Grasscutter.getLogger().error("Could not get current tower schedule data by schedule id {}, please check your resource files",
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towerScheduleConfig.getScheduleId());
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}
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}
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return data;
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return data;
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