Grasscutter/src/main/java/emu/grasscutter/command/commands/PositionCommand.java

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package emu.grasscutter.command.commands;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.utils.Position;
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import java.util.List;
import static emu.grasscutter.utils.Language.translate;
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@Command(label = "position", usage = "position", aliases = {"pos"})
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public final class PositionCommand implements CommandHandler {
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@Override
public String description() {
return translate("commands.position.description");
}
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@Override
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public void execute(Player sender, Player targetPlayer, List<String> args) {
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if (targetPlayer == null) {
CommandHandler.sendMessage(sender, translate("commands.execution.need_target"));
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return;
}
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Position pos = targetPlayer.getPos();
CommandHandler.sendMessage(sender, translate("commands.position.success",
Float.toString(pos.getX()), Float.toString(pos.getY()), Float.toString(pos.getZ()),
Integer.toString(targetPlayer.getSceneId())));
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}
}