Grasscutter/src/main/java/emu/grasscutter/command/commands/SendMessageCommand.java

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package emu.grasscutter.command.commands;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
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import emu.grasscutter.game.player.Player;
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import java.util.List;
import static emu.grasscutter.utils.Language.translate;
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@Command(label = "say", usage = "say <message>", description = "Sends a message to a player as the server",
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aliases = {"sendservmsg", "sendservermessage", "sendmessage"}, permission = "server.sendmessage")
public final class SendMessageCommand implements CommandHandler {
@Override
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public void execute(Player sender, Player targetPlayer, List<String> args) {
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if (targetPlayer == null) {
CommandHandler.sendMessage(sender, translate("commands.execution.need_target"));
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return;
}
if (args.size() == 0) {
CommandHandler.sendMessage(null, Grasscutter.getLanguage().SendMessage_usage);
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return;
}
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String message = String.join(" ", args);
CommandHandler.sendMessage(targetPlayer, message);
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().SenaMessage_message_sent);
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}
}