Grasscutter/src/main/java/emu/grasscutter/command/commands/SetWorldLevelCommand.java

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package emu.grasscutter.command.commands;
import emu.grasscutter.Grasscutter;
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import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
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import emu.grasscutter.game.player.Player;
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import java.util.List;
@Command(label = "setworldlevel", usage = "setworldlevel <level>",
description = "Sets your world level (Relog to see proper effects)",
aliases = {"setworldlvl"}, permission = "player.setworldlevel")
public final class SetWorldLevelCommand implements CommandHandler {
@Override
public void execute(Player sender, List<String> args) {
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if (sender == null) {
CommandHandler.sendMessage(null, Grasscutter.getLanguage().Run_this_command_in_game);
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return; // TODO: set player's world level from console or other players
}
if (args.size() < 1) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().SetWorldLevel_usage);
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return;
}
try {
int level = Integer.parseInt(args.get(0));
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if (level > 8 || level < 0) {
sender.dropMessage(Grasscutter.getLanguage().SetWorldLevel_world_level_must_between_0_and_8);
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return;
}
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// Set in both world and player props
sender.getWorld().setWorldLevel(level);
sender.setWorldLevel(level);
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sender.dropMessage(String.format(Grasscutter.getLanguage().SetWorldLevel_set_world_level, level));
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} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(null, Grasscutter.getLanguage().SetWorldLevel_invalid_world_level);
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}
}
}