2022-04-21 06:48:24 +08:00
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package emu.grasscutter.command.commands;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.command.Command;
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import emu.grasscutter.command.CommandHandler;
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import emu.grasscutter.game.GenshinPlayer;
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import emu.grasscutter.game.GenshinScene;
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import emu.grasscutter.game.entity.EntityMonster;
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import java.util.List;
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@Command(label = "killall", usage = "killall [playerUid] [sceneId]",
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description = "Kill all entities", permission = "server.killall")
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public final class KillAllCommand implements CommandHandler {
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@Override
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public void execute(GenshinPlayer sender, List<String> args) {
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GenshinScene scene;
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GenshinPlayer genshinPlayer;
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try {
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switch (args.size()) {
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case 0: // *No args*
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if (sender == null) {
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CommandHandler.sendMessage(null, "Usage: killall [playerUid] [sceneId]");
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return;
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}
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scene = sender.getScene();
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break;
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case 1: // [playerUid]
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genshinPlayer = Grasscutter.getGameServer().getPlayerByUid(Integer.parseInt(args.get(0)));
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if (genshinPlayer == null) {
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CommandHandler.sendMessage(sender, "Player not found or offline.");
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return;
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}
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scene = genshinPlayer.getScene();
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break;
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case 2: // [playerUid] [sceneId]
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genshinPlayer = Grasscutter.getGameServer().getPlayerByUid(Integer.parseInt(args.get(0)));
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if (genshinPlayer == null) {
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CommandHandler.sendMessage(sender, "Player not found or offline.");
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return;
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}
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GenshinScene genshinScene = sender.getWorld().getSceneById(Integer.parseInt(args.get(1)));
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if (genshinScene == null) {
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CommandHandler.sendMessage(sender, "Scene not found in player world");
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return;
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}
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scene = genshinScene;
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break;
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default:
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CommandHandler.sendMessage(sender, "Usage: killall [playerUid] [sceneId]");
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return;
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}
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scene.getEntities().values().stream()
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.filter(entity -> entity instanceof EntityMonster)
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.forEach(entity -> scene.killEntity(entity, 0));
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CommandHandler.sendMessage(sender, "Killing all monsters in scene " + scene.getId());
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} catch (NumberFormatException ignored) {
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CommandHandler.sendMessage(sender, "Invalid arguments.");
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}
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}
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}
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