2023-04-14 03:49:38 +08:00
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package emu.grasscutter.utils;
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import com.github.davidmoten.rtreemulti.geometry.Point;
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import com.google.gson.annotations.SerializedName;
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import dev.morphia.annotations.Entity;
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import emu.grasscutter.net.proto.VectorOuterClass.Vector;
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import java.io.Serializable;
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import java.util.List;
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import lombok.Getter;
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import lombok.Setter;
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@Entity
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public class Position implements Serializable {
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private static final long serialVersionUID = -2001232313615923575L;
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@SerializedName(
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value = "x",
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alternate = {"_x", "X"})
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@Getter
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@Setter
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private float x;
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@SerializedName(
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value = "y",
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alternate = {"_y", "Y"})
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@Getter
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@Setter
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private float y;
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@SerializedName(
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value = "z",
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alternate = {"_z", "Z"})
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@Getter
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@Setter
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private float z;
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public Position() {}
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public Position(float x, float y) {
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set(x, y);
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}
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public Position(float x, float y, float z) {
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set(x, y, z);
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}
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public Position(List<Float> xyz) {
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switch (xyz.size()) {
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default: // Might want to error on excess elements, but maybe we want to extend to 3+3
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// representation later.
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case 3:
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this.z = xyz.get(2); // Fall-through
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case 2:
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this.y = xyz.get(1); // Fall-through
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case 1:
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this.y = xyz.get(0); // pointless fall-through
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case 0:
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break;
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}
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}
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public Position(String p) {
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String[] split = p.split(",");
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if (split.length >= 2) {
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this.x = Float.parseFloat(split[0]);
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this.y = Float.parseFloat(split[1]);
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}
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if (split.length >= 3) {
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this.z = Float.parseFloat(split[2]);
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}
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}
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public Position(Vector vector) {
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this.set(vector);
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}
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public Position(Position pos) {
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this.set(pos);
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}
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public Position set(float x, float y) {
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this.x = x;
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this.y = y;
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return this;
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}
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// Deep copy
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public Position set(Position pos) {
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return this.set(pos.getX(), pos.getY(), pos.getZ());
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}
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public Position set(Vector pos) {
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return this.set(pos.getX(), pos.getY(), pos.getZ());
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}
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public Position set(float x, float y, float z) {
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this.x = x;
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this.y = y;
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this.z = z;
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return this;
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}
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public Position add(Position add) {
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this.x += add.getX();
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this.y += add.getY();
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this.z += add.getZ();
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return this;
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}
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public Position addX(float d) {
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this.x += d;
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return this;
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}
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public Position addY(float d) {
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this.y += d;
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return this;
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}
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public Position addZ(float d) {
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this.z += d;
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return this;
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}
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public Position subtract(Position sub) {
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this.x -= sub.getX();
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this.y -= sub.getY();
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this.z -= sub.getZ();
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return this;
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}
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/** In radians */
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public Position translate(float dist, float angle) {
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this.x += dist * Math.sin(angle);
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this.y += dist * Math.cos(angle);
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return this;
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}
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public boolean equal2d(Position other) {
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// Y is height
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return getX() == other.getX() && getZ() == other.getZ();
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}
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public boolean equal3d(Position other) {
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return getX() == other.getX() && getY() == other.getY() && getZ() == other.getZ();
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}
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public double computeDistance(Position b) {
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double detX = getX() - b.getX();
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double detY = getY() - b.getY();
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double detZ = getZ() - b.getZ();
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return Math.sqrt(detX * detX + detY * detY + detZ * detZ);
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}
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public Position nearby2d(float range) {
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Position position = clone();
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position.z += Utils.randomFloatRange(-range, range);
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position.x += Utils.randomFloatRange(-range, range);
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return position;
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}
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public Position translateWithDegrees(float dist, float angle) {
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angle = (float) Math.toRadians(angle);
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this.x += dist * Math.sin(angle);
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this.y += -dist * Math.cos(angle);
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return this;
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}
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@Override
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public Position clone() {
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return new Position(x, y, z);
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}
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@Override
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public String toString() {
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return "(" + this.getX() + ", " + this.getY() + ", " + this.getZ() + ")";
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}
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public Vector toProto() {
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return Vector.newBuilder().setX(this.getX()).setY(this.getY()).setZ(this.getZ()).build();
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}
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public Point toPoint() {
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return Point.create(x, y, z);
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}
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/** To XYZ array for Spatial Index */
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public double[] toDoubleArray() {
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return new double[] {x, y, z};
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}
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/** To XZ array for Spatial Index (Blocks) */
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public double[] toXZDoubleArray() {
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return new double[] {x, z};
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}
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}
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