Grasscutter/src/main/java/emu/grasscutter/command/commands/ChangeSceneCommand.java

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package emu.grasscutter.command.commands;
import emu.grasscutter.Grasscutter;
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import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.gacha.GachaRecord;
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import emu.grasscutter.game.player.Player;
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import java.util.List;
@Command(label = "changescene", usage = "changescene <scene id>",
description = "Changes your scene", aliases = {"scene"}, permission = "player.changescene")
public final class ChangeSceneCommand implements CommandHandler {
@Override
public void execute(Player sender, List<String> args) {
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if (sender == null) {
CommandHandler.sendMessage(null, Grasscutter.getLanguage().Run_this_command_in_game);
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return;
}
if (args.size() < 1) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Change_screen_usage);
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return;
}
try {
int sceneId = Integer.parseInt(args.get(0));
if (sceneId == sender.getSceneId()) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Change_screen_you_in_that_screen);
return;
}
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boolean result = sender.getWorld().transferPlayerToScene(sender, sceneId, sender.getPos());
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Change_screen + sceneId);
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if (!result) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Change_screen_not_exist);
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}
} catch (Exception e) {
CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Change_screen_usage);
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}
}
}