Grasscutter/src/main/java/emu/grasscutter/game/player/InvokeHandler.java

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package emu.grasscutter.game.player;
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import java.util.ArrayList;
import java.util.List;
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import emu.grasscutter.net.packet.BasePacket;
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import emu.grasscutter.net.proto.ForwardTypeOuterClass.ForwardType;
public class InvokeHandler<T> {
private final List<T> entryListForwardAll;
private final List<T> entryListForwardAllExceptCur;
private final List<T> entryListForwardHost;
private final Class<? extends BasePacket> packetClass;
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public InvokeHandler(Class<? extends BasePacket> packetClass) {
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this.entryListForwardAll = new ArrayList<>();
this.entryListForwardAllExceptCur = new ArrayList<>();
this.entryListForwardHost = new ArrayList<>();
this.packetClass = packetClass;
}
public synchronized void addEntry(ForwardType forward, T entry) {
switch (forward) {
case FORWARD_TO_ALL -> entryListForwardAll.add(entry);
case FORWARD_TO_ALL_EXCEPT_CUR, FORWARD_TO_ALL_EXIST_EXCEPT_CUR -> entryListForwardAllExceptCur.add(entry);
case FORWARD_TO_HOST -> entryListForwardHost.add(entry);
default -> {
}
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}
}
public synchronized void update(Player player) {
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if (player.getWorld() == null) {
this.entryListForwardAll.clear();
this.entryListForwardAllExceptCur.clear();
this.entryListForwardHost.clear();
return;
}
try {
if (entryListForwardAll.size() > 0) {
BasePacket packet = packetClass.getDeclaredConstructor(List.class).newInstance(this.entryListForwardAll);
player.getScene().broadcastPacket(packet);
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this.entryListForwardAll.clear();
}
if (entryListForwardAllExceptCur.size() > 0) {
BasePacket packet = packetClass.getDeclaredConstructor(List.class).newInstance(this.entryListForwardAllExceptCur);
player.getScene().broadcastPacketToOthers(player, packet);
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this.entryListForwardAllExceptCur.clear();
}
if (entryListForwardHost.size() > 0) {
BasePacket packet = packetClass.getDeclaredConstructor(List.class).newInstance(this.entryListForwardHost);
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player.getWorld().getHost().sendPacket(packet);
this.entryListForwardHost.clear();
}
} catch (Exception e) {
e.printStackTrace();
}
}
}