Grasscutter/src/main/java/emu/grasscutter/command/commands/SendMessageCommand.java

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package emu.grasscutter.command.commands;
import emu.grasscutter.Grasscutter;
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import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.command.Command.TargetRequirement;
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import emu.grasscutter.game.player.Player;
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import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(
label = "sendMessage",
aliases = {"say", "sendservmsg", "sendservermessage", "b", "broadcast"},
usage = {"<message>"},
permission = "server.sendmessage",
permissionTargeted = "server.sendmessage.others",
targetRequirement = TargetRequirement.NONE)
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public final class SendMessageCommand implements CommandHandler {
@Override
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public void execute(Player sender, Player targetPlayer, List<String> args) {
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if (args.size() == 0) {
CommandHandler.sendMessage(sender, translate(sender, "commands.sendMessage.usage"));
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return;
}
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String message = String.join(" ", args);
if (targetPlayer == null) {
for (Player p : Grasscutter.getGameServer().getPlayers().values()) {
CommandHandler.sendMessage(p, message);
}
} else {
CommandHandler.sendMessage(targetPlayer, message);
}
CommandHandler.sendMessage(sender, translate(sender, "commands.sendMessage.success"));
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}
}